/* * Common code between the AC-3 and E-AC-3 decoders * Copyright (c) 2007 Bartlomiej Wolowiec <bartek.wolowiec@gmail.com> * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *//** * @file * Common code between the AC-3 and E-AC-3 decoders. * * Summary of MDCT Coefficient Grouping: * The individual MDCT coefficient indices are often referred to in the * (E-)AC-3 specification as frequency bins. These bins are grouped together * into subbands of 12 coefficients each. The subbands are grouped together * into bands as defined in the bitstream by the band structures, which * determine the number of bands and the size of each band. The full spectrum * of 256 frequency bins is divided into 1 DC bin + 21 subbands = 253 bins. * This system of grouping coefficients is used for channel bandwidth, stereo * rematrixing, channel coupling, enhanced coupling, and spectral extension. * * +-+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+-+ * |1| |12| | [12|12|12|12] | | | | | | | | | | | | |3| * +-+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+-+ * ~~~ ~~~~ ~~~~~~~~~~~~~ ~~~ * | | | | * | | | 3 unused frequency bins--+ * | | | * | | +--1 band containing 4 subbands * | | * | +--1 subband of 12 frequency bins * | * +--DC frequency bin */#ifndef AVCODEC_AC3DEC_H#define AVCODEC_AC3DEC_H#include "libavutil/tx.h"#include "libavutil/float_dsp.h"#include "libavutil/fixed_dsp.h"#include "libavutil/lfg.h"#include "libavutil/mem_internal.h"#include "ac3.h"#include "ac3dsp.h"#include "avcodec.h"#include "bswapdsp.h"#include "get_bits.h"#include "fmtconvert.h"#define AC3_OUTPUT_LFEON 8#define SPX_MAX_BANDS 17/** Large enough for maximum possible frame size when the specification limit is ignored */#define AC3_FRAME_BUFFER_SIZE 32768typedef struct AC3DecodeContext { AVClass *class; ///< class for AVOptions AVCodecContext *avctx; ///< parent context GetBitContext gbc; ///< bitstream reader///@name Bit stream information///@{ int frame_type; ///< frame type (strmtyp) int substreamid; ///< substream identification int superframe_size; ///< current superframe size, in bytes int frame_size; ///< current frame size, in bytes int bit_rate; ///< stream bit rate, in bits-per-second int sample_rate; ///< sample frequency, in Hz int num_blocks; ///< number of audio blocks int bitstream_id; ///< bitstream id (bsid) int bitstream_mode; ///< bitstream mode (bsmod) int channel_mode; ///< channel mode (acmod) int lfe_on; ///< lfe channel in use int dialog_normalization[2]; ///< dialog level in dBFS (dialnorm) int compression_exists[2]; ///< compression field is valid for frame (compre) int channel_map; ///< custom channel map (chanmap) int preferred_downmix; ///< Preferred 2-channel downmix mode (dmixmod) int center_mix_level; ///< Center mix level index int center_mix_level_ltrt; ///< Center mix level index for Lt/Rt (ltrtcmixlev) int surround_mix_level; ///< Surround mix level index int surround_mix_level_ltrt; ///< Surround mix level index for Lt/Rt (ltrtsurmixlev) int lfe_mix_level_exists; ///< indicates if lfemixlevcod is specified (lfemixlevcode) int lfe_mix_level; ///< LFE mix level index (lfemixlevcod) int eac3; ///< indicates if current frame is E-AC-3 int eac3_subsbtreamid_found; ///< bitstream has E-AC-3 additional substream(s) int eac3_extension_type_a; ///< bitstream has E-AC-3 extension type A enabled frame(s) int dolby_surround_mode; ///< dolby surround mode (dsurmod) int dolby_surround_ex_mode; ///< dolby surround ex mode (dsurexmod) int dolby_headphone_mode; ///< dolby headphone mode (dheadphonmod)///@} int preferred_stereo_downmix; float ltrt_center_mix_level; float ltrt_surround_mix_level; float loro_center_mix_level; float loro_surround_mix_level; int target_level; ///< target level in dBFS float level_gain[2];///@name Frame syntax parameters int snr_offset_strategy; ///< SNR offset strategy (snroffststr) int block_switch_syntax; ///< block switch syntax enabled (blkswe) int dither_flag_syntax; ///< dither flag syntax enabled (dithflage) int bit_allocation_syntax; ///< bit allocation model syntax enabled (bamode) int fast_gain_syntax; ///< fast gain codes enabled (frmfgaincode) int dba_syntax; ///< delta bit allocation syntax enabled (dbaflde) int skip_syntax; ///< skip field syntax enabled (skipflde) ///@}///@name Standard coupling int cpl_in_use[AC3_MAX_BLOCKS]; ///< coupling in use (cplinu) int cpl_strategy_exists[AC3_MAX_BLOCKS];///< coupling strategy exists (cplstre) int channel_in_cpl[AC3_MAX_CHANNELS]; ///< channel in coupling (chincpl) int phase_flags_in_use; ///< phase flags in use (phsflginu) int phase_flags[AC3_MAX_CPL_BANDS]; ///< phase flags (phsflg) int num_cpl_bands; ///< number of coupling bands (ncplbnd) uint8_t cpl_band_struct[AC3_MAX_CPL_BANDS]; uint8_t cpl_band_sizes[AC3_MAX_CPL_BANDS]; ///< number of coeffs in each coupling band int firstchincpl; ///< first channel in coupling int first_cpl_coords[AC3_MAX_CHANNELS]; ///< first coupling coordinates states (firstcplcos) int cpl_coords[AC3_MAX_CHANNELS][AC3_MAX_CPL_BANDS]; ///< coupling coordinates (cplco)///@}///@name Spectral extension///@{ int spx_in_use; ///< spectral extension in use (spxinu) uint8_t channel_uses_spx[AC3_MAX_CHANNELS]; ///< channel uses spectral extension (chinspx) int8_t spx_atten_code[AC3_MAX_CHANNELS]; ///< spx attenuation code (spxattencod) int spx_src_start_freq; ///< spx start frequency bin int spx_dst_end_freq; ///< spx end frequency bin int spx_dst_start_freq; ///< spx starting frequency bin for copying (copystartmant) ///< the copy region ends at the start of the spx region. int num_spx_bands; ///< number of spx bands (nspxbnds) uint8_t spx_band_struct[SPX_MAX_BANDS]; uint8_t spx_band_sizes[SPX_MAX_BANDS]; ///< number of bins in each spx band uint8_t first_spx_coords[AC3_MAX_CHANNELS]; ///< first spx coordinates states (firstspxcos) INTFLOAT spx_noise_blend[AC3_MAX_CHANNELS][SPX_MAX_BANDS]; ///< spx noise blending factor (nblendfact) INTFLOAT spx_signal_blend[AC3_MAX_CHANNELS][SPX_MAX_BANDS];///< spx signal blending factor (sblendfact)///@}///@name Adaptive hybrid transform int channel_uses_aht[AC3_MAX_CHANNELS]; ///< channel AHT in use (chahtinu) int pre_mantissa[AC3_MAX_CHANNELS][AC3_MAX_COEFS][AC3_MAX_BLOCKS]; ///< pre-IDCT mantissas///@}///@name Channel int fbw_channels; ///< number of full-bandwidth channels int channels; ///< number of total channels int lfe_ch; ///< index of LFE channel SHORTFLOAT *downmix_coeffs[2]; ///< stereo downmix coefficients int downmixed; ///< indicates if coeffs are currently downmixed int output_mode; ///< output channel configuration int prev_output_mode; ///< output channel configuration for previous frame int out_channels; ///< number of output channels int prev_bit_rate; ///< stream bit rate, in bits-per-second for previous frame///@}///@name Dynamic range INTFLOAT dynamic_range[2]; ///< dynamic range INTFLOAT drc_scale; ///< percentage of dynamic range compression to be applied int heavy_compression; ///< apply heavy compression INTFLOAT heavy_dynamic_range[2]; ///< heavy dynamic range compression///@}///@name Bandwidth int start_freq[AC3_MAX_CHANNELS]; ///< start frequency bin (strtmant) int end_freq[AC3_MAX_CHANNELS]; ///< end frequency bin (endmant)///@}///@name Consistent noise generation int consistent_noise_generation; ///< seed noise generation with AC-3 frame on decode///@}///@name Rematrixing int num_rematrixing_bands; ///< number of rematrixing bands (nrematbnd) int rematrixing_flags[4]; ///< rematrixing flags (rematflg)///@}///@name Exponents int num_exp_groups[AC3_MAX_CHANNELS]; ///< Number of exponent groups (nexpgrp) int8_t dexps[AC3_MAX_CHANNELS][AC3_MAX_COEFS]; ///< decoded exponents int exp_strategy[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS]; ///< exponent strategies (expstr)///@}///@name Bit allocation AC3BitAllocParameters bit_alloc_params; ///< bit allocation parameters int first_cpl_leak; ///< first coupling leak state (firstcplleak) int snr_offset[AC3_MAX_CHANNELS]; ///< signal-to-noise ratio offsets (snroffst) int fast_gain[AC3_MAX_CHANNELS]; ///< fast gain values/SMR's (fgain) uint8_t bap[AC3_MAX_CHANNELS][AC3_MAX_COEFS]; ///< bit allocation pointers int16_t psd[AC3_MAX_CHANNELS][AC3_MAX_COEFS]; ///< scaled exponents int16_t band_psd[AC3_MAX_CHANNELS][AC3_CRITICAL_BANDS]; ///< interpolated exponents int16_t mask[AC3_MAX_CHANNELS][AC3_CRITICAL_BANDS]; ///< masking curve values int dba_mode[AC3_MAX_CHANNELS]; ///< delta bit allocation mode int dba_nsegs[AC3_MAX_CHANNELS]; ///< number of delta segments uint8_t dba_offsets[AC3_MAX_CHANNELS][8]; ///< delta segment offsets uint8_t dba_lengths[AC3_MAX_CHANNELS][8]; ///< delta segment lengths uint8_t dba_values[AC3_MAX_CHANNELS][8]; ///< delta values for each segment///@}///@name Zero-mantissa dithering int dither_flag[AC3_MAX_CHANNELS]; ///< dither flags (dithflg) AVLFG dith_state; ///< for dither generation///@}///@name IMDCT int block_switch[AC3_MAX_CHANNELS]; ///< block switch flags (blksw) AVTXContext *tx_128, *tx_256; av_tx_fn tx_fn_128, tx_fn_256;///@}///@name Optimization BswapDSPContext bdsp;#if USE_FIXED AVFixedDSPContext *fdsp;#else AVFloatDSPContext *fdsp;#endif AC3DSPContext ac3dsp; FmtConvertContext fmt_conv; ///< optimized conversion functions///@} SHORTFLOAT *outptr[AC3_MAX_CHANNELS]; INTFLOAT *xcfptr[AC3_MAX_CHANNELS]; INTFLOAT *dlyptr[AC3_MAX_CHANNELS];///@name Aligned arrays DECLARE_ALIGNED(16, int, fixed_coeffs)[AC3_MAX_CHANNELS][AC3_MAX_COEFS]; ///< fixed-point transform coefficients DECLARE_ALIGNED(32, INTFLOAT, transform_coeffs)[AC3_MAX_CHANNELS][AC3_MAX_COEFS]; ///< transform coefficients DECLARE_ALIGNED(32, INTFLOAT, delay)[EAC3_MAX_CHANNELS][AC3_BLOCK_SIZE]; ///< delay - added to the next block DECLARE_ALIGNED(32, INTFLOAT, window)[AC3_BLOCK_SIZE]; ///< window coefficients DECLARE_ALIGNED(32, INTFLOAT, tmp_output)[AC3_BLOCK_SIZE]; ///< temporary storage for output before windowing DECLARE_ALIGNED(32, SHORTFLOAT, output)[EAC3_MAX_CHANNELS][AC3_BLOCK_SIZE]; ///< output after imdct transform and windowing DECLARE_ALIGNED(32, uint8_t, input_buffer)[AC3_FRAME_BUFFER_SIZE + AV_INPUT_BUFFER_PADDING_SIZE]; ///< temp buffer to prevent overread DECLARE_ALIGNED(32, SHORTFLOAT, output_buffer)[EAC3_MAX_CHANNELS][AC3_BLOCK_SIZE * 6]; ///< final output buffer///@} AVChannelLayout downmix_layout;} AC3DecodeContext;/** * Parse the E-AC-3 frame header. * This parses both the bit stream info and audio frame header. */static int ff_eac3_parse_header(AC3DecodeContext *s);/** * Decode mantissas in a single channel for the entire frame. * This is used when AHT mode is enabled. */static void ff_eac3_decode_transform_coeffs_aht_ch(AC3DecodeContext *s, int ch);/** * Apply spectral extension to each channel by copying lower frequency * coefficients to higher frequency bins and applying side information to * approximate the original high frequency signal. */static void ff_eac3_apply_spectral_extension(AC3DecodeContext *s);#if (!USE_FIXED)extern float ff_ac3_heavy_dynamic_range_tab[256];#endif#endif /* AVCODEC_AC3DEC_H */
/*
* Common code between the AC-3 and E-AC-3 decoders
* Copyright (c) 2007 Bartlomiej Wolowiec <bartek.wolowiec@gmail.com>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* Common code between the AC-3 and E-AC-3 decoders.
*
* Summary of MDCT Coefficient Grouping:
* The individual MDCT coefficient indices are often referred to in the
* (E-)AC-3 specification as frequency bins. These bins are grouped together
* into subbands of 12 coefficients each. The subbands are grouped together
* into bands as defined in the bitstream by the band structures, which
* determine the number of bands and the size of each band. The full spectrum
* of 256 frequency bins is divided into 1 DC bin + 21 subbands = 253 bins.
* This system of grouping coefficients is used for channel bandwidth, stereo
* rematrixing, channel coupling, enhanced coupling, and spectral extension.
*
* +-+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+-+
* |1| |12| | [12|12|12|12] | | | | | | | | | | | | |3|
* +-+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+-+
* ~~~ ~~~~ ~~~~~~~~~~~~~ ~~~
* | | | |
* | | | 3 unused frequency bins--+
* | | |
* | | +--1 band containing 4 subbands
* | |
* | +--1 subband of 12 frequency bins
* |
* +--DC frequency bin
*/
#ifndef AVCODEC_AC3DEC_H
#define AVCODEC_AC3DEC_H
#include "libavutil/tx.h"
#include "libavutil/float_dsp.h"
#include "libavutil/fixed_dsp.h"
#include "libavutil/lfg.h"
#include "libavutil/mem_internal.h"
#include "ac3.h"
#include "ac3dsp.h"
#include "avcodec.h"
#include "bswapdsp.h"
#include "get_bits.h"
#include "fmtconvert.h"
#define AC3_OUTPUT_LFEON 8
#define SPX_MAX_BANDS 17
/** Large enough for maximum possible frame size when the specification limit is ignored */
#define AC3_FRAME_BUFFER_SIZE 32768
typedef struct AC3DecodeContext {
AVClass *class; ///< class for AVOptions
AVCodecContext *avctx; ///< parent context
GetBitContext gbc; ///< bitstream reader
///@name Bit stream information
///@{
int frame_type; ///< frame type (strmtyp)
int substreamid; ///< substream identification
int superframe_size; ///< current superframe size, in bytes
int frame_size; ///< current frame size, in bytes
int bit_rate; ///< stream bit rate, in bits-per-second
int sample_rate; ///< sample frequency, in Hz
int num_blocks; ///< number of audio blocks
int bitstream_id; ///< bitstream id (bsid)
int bitstream_mode; ///< bitstream mode (bsmod)
int channel_mode; ///< channel mode (acmod)
int lfe_on; ///< lfe channel in use
int dialog_normalization[2]; ///< dialog level in dBFS (dialnorm)
int compression_exists[2]; ///< compression field is valid for frame (compre)
int channel_map; ///< custom channel map (chanmap)
int preferred_downmix; ///< Preferred 2-channel downmix mode (dmixmod)
int center_mix_level; ///< Center mix level index
int center_mix_level_ltrt; ///< Center mix level index for Lt/Rt (ltrtcmixlev)
int surround_mix_level; ///< Surround mix level index
int surround_mix_level_ltrt; ///< Surround mix level index for Lt/Rt (ltrtsurmixlev)
int lfe_mix_level_exists; ///< indicates if lfemixlevcod is specified (lfemixlevcode)
int lfe_mix_level; ///< LFE mix level index (lfemixlevcod)
int eac3; ///< indicates if current frame is E-AC-3
int eac3_subsbtreamid_found; ///< bitstream has E-AC-3 additional substream(s)
int eac3_extension_type_a; ///< bitstream has E-AC-3 extension type A enabled frame(s)
int dolby_surround_mode; ///< dolby surround mode (dsurmod)
int dolby_surround_ex_mode; ///< dolby surround ex mode (dsurexmod)
int dolby_headphone_mode; ///< dolby headphone mode (dheadphonmod)
///@}
int preferred_stereo_downmix;
float ltrt_center_mix_level;
float ltrt_surround_mix_level;
float loro_center_mix_level;
float loro_surround_mix_level;
int target_level; ///< target level in dBFS
float level_gain[2];
///@name Frame syntax parameters
int snr_offset_strategy; ///< SNR offset strategy (snroffststr)
int block_switch_syntax; ///< block switch syntax enabled (blkswe)
int dither_flag_syntax; ///< dither flag syntax enabled (dithflage)
int bit_allocation_syntax; ///< bit allocation model syntax enabled (bamode)
int fast_gain_syntax; ///< fast gain codes enabled (frmfgaincode)
int dba_syntax; ///< delta bit allocation syntax enabled (dbaflde)
int skip_syntax; ///< skip field syntax enabled (skipflde)
///@}
///@name Standard coupling
int cpl_in_use[AC3_MAX_BLOCKS]; ///< coupling in use (cplinu)
int cpl_strategy_exists[AC3_MAX_BLOCKS];///< coupling strategy exists (cplstre)
int channel_in_cpl[AC3_MAX_CHANNELS]; ///< channel in coupling (chincpl)
int phase_flags_in_use; ///< phase flags in use (phsflginu)
int phase_flags[AC3_MAX_CPL_BANDS]; ///< phase flags (phsflg)
int num_cpl_bands; ///< number of coupling bands (ncplbnd)
uint8_t cpl_band_struct[AC3_MAX_CPL_BANDS];
uint8_t cpl_band_sizes[AC3_MAX_CPL_BANDS]; ///< number of coeffs in each coupling band
int firstchincpl; ///< first channel in coupling
int first_cpl_coords[AC3_MAX_CHANNELS]; ///< first coupling coordinates states (firstcplcos)
int cpl_coords[AC3_MAX_CHANNELS][AC3_MAX_CPL_BANDS]; ///< coupling coordinates (cplco)
///@}
///@name Spectral extension
///@{
int spx_in_use; ///< spectral extension in use (spxinu)
uint8_t channel_uses_spx[AC3_MAX_CHANNELS]; ///< channel uses spectral extension (chinspx)
int8_t spx_atten_code[AC3_MAX_CHANNELS]; ///< spx attenuation code (spxattencod)
int spx_src_start_freq; ///< spx start frequency bin
int spx_dst_end_freq; ///< spx end frequency bin
int spx_dst_start_freq; ///< spx starting frequency bin for copying (copystartmant)
///< the copy region ends at the start of the spx region.
int num_spx_bands; ///< number of spx bands (nspxbnds)
uint8_t spx_band_struct[SPX_MAX_BANDS];
uint8_t spx_band_sizes[SPX_MAX_BANDS]; ///< number of bins in each spx band
uint8_t first_spx_coords[AC3_MAX_CHANNELS]; ///< first spx coordinates states (firstspxcos)
INTFLOAT spx_noise_blend[AC3_MAX_CHANNELS][SPX_MAX_BANDS]; ///< spx noise blending factor (nblendfact)
INTFLOAT spx_signal_blend[AC3_MAX_CHANNELS][SPX_MAX_BANDS];///< spx signal blending factor (sblendfact)
///@}
///@name Adaptive hybrid transform
int channel_uses_aht[AC3_MAX_CHANNELS]; ///< channel AHT in use (chahtinu)
int pre_mantissa[AC3_MAX_CHANNELS][AC3_MAX_COEFS][AC3_MAX_BLOCKS]; ///< pre-IDCT mantissas
///@}
///@name Channel
int fbw_channels; ///< number of full-bandwidth channels
int channels; ///< number of total channels
int lfe_ch; ///< index of LFE channel
SHORTFLOAT *downmix_coeffs[2]; ///< stereo downmix coefficients
int downmixed; ///< indicates if coeffs are currently downmixed
int output_mode; ///< output channel configuration
int prev_output_mode; ///< output channel configuration for previous frame
int out_channels; ///< number of output channels
int prev_bit_rate; ///< stream bit rate, in bits-per-second for previous frame
///@}
///@name Dynamic range
INTFLOAT dynamic_range[2]; ///< dynamic range
INTFLOAT drc_scale; ///< percentage of dynamic range compression to be applied
int heavy_compression; ///< apply heavy compression
INTFLOAT heavy_dynamic_range[2]; ///< heavy dynamic range compression
///@}
///@name Bandwidth
int start_freq[AC3_MAX_CHANNELS]; ///< start frequency bin (strtmant)
int end_freq[AC3_MAX_CHANNELS]; ///< end frequency bin (endmant)
///@}
///@name Consistent noise generation
int consistent_noise_generation; ///< seed noise generation with AC-3 frame on decode
///@}
///@name Rematrixing
int num_rematrixing_bands; ///< number of rematrixing bands (nrematbnd)
int rematrixing_flags[4]; ///< rematrixing flags (rematflg)
///@}
///@name Exponents
int num_exp_groups[AC3_MAX_CHANNELS]; ///< Number of exponent groups (nexpgrp)
int8_t dexps[AC3_MAX_CHANNELS][AC3_MAX_COEFS]; ///< decoded exponents
int exp_strategy[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS]; ///< exponent strategies (expstr)
///@}
///@name Bit allocation
AC3BitAllocParameters bit_alloc_params; ///< bit allocation parameters
int first_cpl_leak; ///< first coupling leak state (firstcplleak)
int snr_offset[AC3_MAX_CHANNELS]; ///< signal-to-noise ratio offsets (snroffst)
int fast_gain[AC3_MAX_CHANNELS]; ///< fast gain values/SMR's (fgain)
uint8_t bap[AC3_MAX_CHANNELS][AC3_MAX_COEFS]; ///< bit allocation pointers
int16_t psd[AC3_MAX_CHANNELS][AC3_MAX_COEFS]; ///< scaled exponents
int16_t band_psd[AC3_MAX_CHANNELS][AC3_CRITICAL_BANDS]; ///< interpolated exponents
int16_t mask[AC3_MAX_CHANNELS][AC3_CRITICAL_BANDS]; ///< masking curve values
int dba_mode[AC3_MAX_CHANNELS]; ///< delta bit allocation mode
int dba_nsegs[AC3_MAX_CHANNELS]; ///< number of delta segments
uint8_t dba_offsets[AC3_MAX_CHANNELS][8]; ///< delta segment offsets
uint8_t dba_lengths[AC3_MAX_CHANNELS][8]; ///< delta segment lengths
uint8_t dba_values[AC3_MAX_CHANNELS][8]; ///< delta values for each segment
///@}
///@name Zero-mantissa dithering
int dither_flag[AC3_MAX_CHANNELS]; ///< dither flags (dithflg)
AVLFG dith_state; ///< for dither generation
///@}
///@name IMDCT
int block_switch[AC3_MAX_CHANNELS]; ///< block switch flags (blksw)
AVTXContext *tx_128, *tx_256;
av_tx_fn tx_fn_128, tx_fn_256;
///@}
///@name Optimization
BswapDSPContext bdsp;
#if USE_FIXED
AVFixedDSPContext *fdsp;
#else
AVFloatDSPContext *fdsp;
#endif
AC3DSPContext ac3dsp;
FmtConvertContext fmt_conv; ///< optimized conversion functions
///@}
SHORTFLOAT *outptr[AC3_MAX_CHANNELS];
INTFLOAT *xcfptr[AC3_MAX_CHANNELS];
INTFLOAT *dlyptr[AC3_MAX_CHANNELS];
///@name Aligned arrays
DECLARE_ALIGNED(16, int, fixed_coeffs)[AC3_MAX_CHANNELS][AC3_MAX_COEFS]; ///< fixed-point transform coefficients
DECLARE_ALIGNED(32, INTFLOAT, transform_coeffs)[AC3_MAX_CHANNELS][AC3_MAX_COEFS]; ///< transform coefficients
DECLARE_ALIGNED(32, INTFLOAT, delay)[EAC3_MAX_CHANNELS][AC3_BLOCK_SIZE]; ///< delay - added to the next block
DECLARE_ALIGNED(32, INTFLOAT, window)[AC3_BLOCK_SIZE]; ///< window coefficients
DECLARE_ALIGNED(32, INTFLOAT, tmp_output)[AC3_BLOCK_SIZE]; ///< temporary storage for output before windowing
DECLARE_ALIGNED(32, SHORTFLOAT, output)[EAC3_MAX_CHANNELS][AC3_BLOCK_SIZE]; ///< output after imdct transform and windowing
DECLARE_ALIGNED(32, uint8_t, input_buffer)[AC3_FRAME_BUFFER_SIZE + AV_INPUT_BUFFER_PADDING_SIZE]; ///< temp buffer to prevent overread
DECLARE_ALIGNED(32, SHORTFLOAT, output_buffer)[EAC3_MAX_CHANNELS][AC3_BLOCK_SIZE * 6]; ///< final output buffer
///@}
AVChannelLayout downmix_layout;
} AC3DecodeContext;
/**
* Parse the E-AC-3 frame header.
* This parses both the bit stream info and audio frame header.
*/
static int ff_eac3_parse_header(AC3DecodeContext *s);
/**
* Decode mantissas in a single channel for the entire frame.
* This is used when AHT mode is enabled.
*/
static void ff_eac3_decode_transform_coeffs_aht_ch(AC3DecodeContext *s, int ch);
/**
* Apply spectral extension to each channel by copying lower frequency
* coefficients to higher frequency bins and applying side information to
* approximate the original high frequency signal.
*/
static void ff_eac3_apply_spectral_extension(AC3DecodeContext *s);
#if (!USE_FIXED)
extern float ff_ac3_heavy_dynamic_range_tab[256];
#endif
#endif /* AVCODEC_AC3DEC_H */