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/* * Copyright (C) 2007 Michael Niedermayer <michaelni@gmx.at> * Copyright (C) 2009 Konstantin Shishkov * based on public domain SHA-1 code by Steve Reid <steve@edmweb.com> * and on BSD-licensed SHA-2 code by Aaron D. Gifford * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include <string.h> #include "config.h"#include "attributes.h"#include "bswap.h"#include "error.h"#include "sha.h"#include "intreadwrite.h"#include "mem.h" /** hash context */typedef struct AVSHA {    uint8_t  digest_len;  ///< digest length in 32-bit words    uint64_t count;       ///< number of bytes in buffer    uint8_t  buffer[64];  ///< 512-bit buffer of input values used in hash updating    uint32_t state[8];    ///< current hash value    /** function used to update hash for 512-bit input block */    void     (*transform)(uint32_t *state, const uint8_t buffer[64]);} AVSHA; const int av_sha_size = sizeof(AVSHA); struct AVSHA *av_sha_alloc(void){    return av_mallocz(sizeof(struct AVSHA));} #define rol(value, bits) (((value) << (bits)) | ((value) >> (32 - (bits)))) /* (R0+R1), R2, R3, R4 are the different operations used in SHA1 */#define blk0(i) (block[i] = AV_RB32(buffer + 4 * (i)))#define blk(i)  (block[i] = rol(block[(i)-3] ^ block[(i)-8] ^ block[(i)-14] ^ block[(i)-16], 1)) #define R0(v,w,x,y,z,i) z += (((w)&((x)^(y)))^(y))       + blk0(i) + 0x5A827999 + rol(v, 5); w = rol(w, 30);#define R1(v,w,x,y,z,i) z += (((w)&((x)^(y)))^(y))       + blk (i) + 0x5A827999 + rol(v, 5); w = rol(w, 30);#define R2(v,w,x,y,z,i) z += ( (w)^(x)       ^(y))       + blk (i) + 0x6ED9EBA1 + rol(v, 5); w = rol(w, 30);#define R3(v,w,x,y,z,i) z += ((((w)|(x))&(y))|((w)&(x))) + blk (i) + 0x8F1BBCDC + rol(v, 5); w = rol(w, 30);#define R4(v,w,x,y,z,i) z += ( (w)^(x)       ^(y))       + blk (i) + 0xCA62C1D6 + rol(v, 5); w = rol(w, 30); /* Hash a single 512-bit block. This is the core of the algorithm. */ static void sha1_transform(uint32_t state[5], const uint8_t buffer[64]){    uint32_t block[80];    unsigned int i, a, b, c, d, e;     a = state[0];    b = state[1];    c = state[2];    d = state[3];    e = state[4];#if CONFIG_SMALL    for (i = 0; i < 80; i++) {        int t;        if (i < 16)            t = AV_RB32(buffer + 4 * i);        else            t = rol(block[i-3] ^ block[i-8] ^ block[i-14] ^ block[i-16], 1);        block[i] = t;        t += e + rol(a, 5);        if (i < 40) {            if (i < 20)                t += ((b&(c^d))^d)     + 0x5A827999;            else                t += ( b^c     ^d)     + 0x6ED9EBA1;        } else {            if (i < 60)                t += (((b|c)&d)|(b&c)) + 0x8F1BBCDC;            else                t += ( b^c     ^d)     + 0xCA62C1D6;        }        e = d;        d = c;        c = rol(b, 30);        b = a;        a = t;    }#else #define R1_0 \    R0(a, b, c, d, e, 0 + i); \    R0(e, a, b, c, d, 1 + i); \    R0(d, e, a, b, c, 2 + i); \    R0(c, d, e, a, b, 3 + i); \    R0(b, c, d, e, a, 4 + i); \    i += 5     i = 0;    R1_0; R1_0; R1_0;    R0(a, b, c, d, e, 15);    R1(e, a, b, c, d, 16);    R1(d, e, a, b, c, 17);    R1(c, d, e, a, b, 18);    R1(b, c, d, e, a, 19); #define R1_20 \    R2(a, b, c, d, e, 0 + i); \    R2(e, a, b, c, d, 1 + i); \    R2(d, e, a, b, c, 2 + i); \    R2(c, d, e, a, b, 3 + i); \    R2(b, c, d, e, a, 4 + i); \    i += 5     i = 20;    R1_20; R1_20; R1_20; R1_20; #define R1_40 \    R3(a, b, c, d, e, 0 + i); \    R3(e, a, b, c, d, 1 + i); \    R3(d, e, a, b, c, 2 + i); \    R3(c, d, e, a, b, 3 + i); \    R3(b, c, d, e, a, 4 + i); \    i += 5     R1_40; R1_40; R1_40; R1_40; #define R1_60 \    R4(a, b, c, d, e, 0 + i); \    R4(e, a, b, c, d, 1 + i); \    R4(d, e, a, b, c, 2 + i); \    R4(c, d, e, a, b, 3 + i); \    R4(b, c, d, e, a, 4 + i); \    i += 5     R1_60; R1_60; R1_60; R1_60;#endif    state[0] += a;    state[1] += b;    state[2] += c;    state[3] += d;    state[4] += e;} static const uint32_t K256[64] = {    0x428a2f98, 0x71374491, 0xb5c0fbcf, 0xe9b5dba5,    0x3956c25b, 0x59f111f1, 0x923f82a4, 0xab1c5ed5,    0xd807aa98, 0x12835b01, 0x243185be, 0x550c7dc3,    0x72be5d74, 0x80deb1fe, 0x9bdc06a7, 0xc19bf174,    0xe49b69c1, 0xefbe4786, 0x0fc19dc6, 0x240ca1cc,    0x2de92c6f, 0x4a7484aa, 0x5cb0a9dc, 0x76f988da,    0x983e5152, 0xa831c66d, 0xb00327c8, 0xbf597fc7,    0xc6e00bf3, 0xd5a79147, 0x06ca6351, 0x14292967,    0x27b70a85, 0x2e1b2138, 0x4d2c6dfc, 0x53380d13,    0x650a7354, 0x766a0abb, 0x81c2c92e, 0x92722c85,    0xa2bfe8a1, 0xa81a664b, 0xc24b8b70, 0xc76c51a3,    0xd192e819, 0xd6990624, 0xf40e3585, 0x106aa070,    0x19a4c116, 0x1e376c08, 0x2748774c, 0x34b0bcb5,    0x391c0cb3, 0x4ed8aa4a, 0x5b9cca4f, 0x682e6ff3,    0x748f82ee, 0x78a5636f, 0x84c87814, 0x8cc70208,    0x90befffa, 0xa4506ceb, 0xbef9a3f7, 0xc67178f2};  #define Ch(x,y,z)   (((x) & ((y) ^ (z))) ^ (z))#define Maj(z,y,x)  ((((x) | (y)) & (z)) | ((x) & (y))) #define Sigma0_256(x)   (rol((x), 30) ^ rol((x), 19) ^ rol((x), 10))#define Sigma1_256(x)   (rol((x), 26) ^ rol((x), 21) ^ rol((x),  7))#define sigma0_256(x)   (rol((x), 25) ^ rol((x), 14) ^ ((x) >> 3))#define sigma1_256(x)   (rol((x), 15) ^ rol((x), 13) ^ ((x) >> 10)) #undef blk#define blk(i)  (block[i] = block[i - 16] + sigma0_256(block[i - 15]) + \                            sigma1_256(block[i - 2]) + block[i - 7]) #define ROUND256(a,b,c,d,e,f,g,h)   \    T1 += (h) + Sigma1_256(e) + Ch((e), (f), (g)) + K256[i]; \    (d) += T1; \    (h) = T1 + Sigma0_256(a) + Maj((a), (b), (c)); \    i++ #define ROUND256_0_TO_15(a,b,c,d,e,f,g,h)   \    T1 = blk0(i); \    ROUND256(a,b,c,d,e,f,g,h) #define ROUND256_16_TO_63(a,b,c,d,e,f,g,h)   \    T1 = blk(i); \    ROUND256(a,b,c,d,e,f,g,h) static void sha256_transform(uint32_t *state, const uint8_t buffer[64]){    unsigned int i, a, b, c, d, e, f, g, h;    uint32_t block[64];    uint32_t T1;     a = state[0];    b = state[1];    c = state[2];    d = state[3];    e = state[4];    f = state[5];    g = state[6];    h = state[7];#if CONFIG_SMALL    for (i = 0; i < 64; i++) {        uint32_t T2;        if (i < 16)            T1 = blk0(i);        else            T1 = blk(i);        T1 += h + Sigma1_256(e) + Ch(e, f, g) + K256[i];        T2 = Sigma0_256(a) + Maj(a, b, c);        h = g;        g = f;        f = e;        e = d + T1;        d = c;        c = b;        b = a;        a = T1 + T2;    }#else     i = 0;#define R256_0 \    ROUND256_0_TO_15(a, b, c, d, e, f, g, h); \    ROUND256_0_TO_15(h, a, b, c, d, e, f, g); \    ROUND256_0_TO_15(g, h, a, b, c, d, e, f); \    ROUND256_0_TO_15(f, g, h, a, b, c, d, e); \    ROUND256_0_TO_15(e, f, g, h, a, b, c, d); \    ROUND256_0_TO_15(d, e, f, g, h, a, b, c); \    ROUND256_0_TO_15(c, d, e, f, g, h, a, b); \    ROUND256_0_TO_15(b, c, d, e, f, g, h, a)     R256_0; R256_0; #define R256_16 \    ROUND256_16_TO_63(a, b, c, d, e, f, g, h); \    ROUND256_16_TO_63(h, a, b, c, d, e, f, g); \    ROUND256_16_TO_63(g, h, a, b, c, d, e, f); \    ROUND256_16_TO_63(f, g, h, a, b, c, d, e); \    ROUND256_16_TO_63(e, f, g, h, a, b, c, d); \    ROUND256_16_TO_63(d, e, f, g, h, a, b, c); \    ROUND256_16_TO_63(c, d, e, f, g, h, a, b); \    ROUND256_16_TO_63(b, c, d, e, f, g, h, a)     R256_16; R256_16; R256_16;    R256_16; R256_16; R256_16;#endif    state[0] += a;    state[1] += b;    state[2] += c;    state[3] += d;    state[4] += e;    state[5] += f;    state[6] += g;    state[7] += h;}  av_cold int av_sha_init(AVSHA *ctx, int bits){    ctx->digest_len = bits >> 5;    switch (bits) {    case 160: // SHA-1        ctx->state[0] = 0x67452301;        ctx->state[1] = 0xEFCDAB89;        ctx->state[2] = 0x98BADCFE;        ctx->state[3] = 0x10325476;        ctx->state[4] = 0xC3D2E1F0;        ctx->transform = sha1_transform;        break;    case 224: // SHA-224        ctx->state[0] = 0xC1059ED8;        ctx->state[1] = 0x367CD507;        ctx->state[2] = 0x3070DD17;        ctx->state[3] = 0xF70E5939;        ctx->state[4] = 0xFFC00B31;        ctx->state[5] = 0x68581511;        ctx->state[6] = 0x64F98FA7;        ctx->state[7] = 0xBEFA4FA4;        ctx->transform = sha256_transform;        break;    case 256: // SHA-256        ctx->state[0] = 0x6A09E667;        ctx->state[1] = 0xBB67AE85;        ctx->state[2] = 0x3C6EF372;        ctx->state[3] = 0xA54FF53A;        ctx->state[4] = 0x510E527F;        ctx->state[5] = 0x9B05688C;        ctx->state[6] = 0x1F83D9AB;        ctx->state[7] = 0x5BE0CD19;        ctx->transform = sha256_transform;        break;    default:        return AVERROR(EINVAL);    }    ctx->count = 0;    return 0;} void av_sha_update(struct AVSHA *ctx, const uint8_t *data, size_t len){    unsigned int j;    size_t i;     j = ctx->count & 63;    ctx->count += len;#if CONFIG_SMALL    for (i = 0; i < len; i++) {        ctx->buffer[j++] = data[i];        if (64 == j) {            ctx->transform(ctx->state, ctx->buffer);            j = 0;        }    }#else    if (len >= 64 - j) {        const uint8_t *end;        memcpy(&ctx->buffer[j], data, (i = 64 - j));        ctx->transform(ctx->state, ctx->buffer);        data += i;        len  -= i;        end   = data + (len & ~63);        len   = len % 64;        for (; data < end; data += 64)            ctx->transform(ctx->state, data);        j = 0;    }    memcpy(&ctx->buffer[j], data, len);#endif} void av_sha_final(AVSHA* ctx, uint8_t *digest){    int i;    uint64_t finalcount = av_be2ne64(ctx->count << 3);     av_sha_update(ctx, "\200", 1);    while ((ctx->count & 63) != 56)        av_sha_update(ctx, "", 1);    av_sha_update(ctx, (uint8_t *)&finalcount, 8); /* Should cause a transform() */    for (i = 0; i < ctx->digest_len; i++)        AV_WB32(digest + i*4, ctx->state[i]);}

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