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/* * Generic buffer queue * Copyright (c) 2012 Nicolas George * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef AVFILTER_BUFFERQUEUE_H#define AVFILTER_BUFFERQUEUE_H /** * FFBufQueue: simple AVFrame queue API * * Note: this API is not thread-safe. Concurrent access to the same queue * must be protected by a mutex or any synchronization mechanism. */ /** * Maximum size of the queue. * * This value can be overridden by definying it before including this * header. * Powers of 2 are recommended. */#ifndef FF_BUFQUEUE_SIZE#define FF_BUFQUEUE_SIZE 32#endif #include "avfilter.h"#include "libavutil/avassert.h" /** * Structure holding the queue */struct FFBufQueue {    AVFrame *queue[FF_BUFQUEUE_SIZE];    unsigned short head;    unsigned short available; /**< number of available buffers */}; #define BUCKET(i) queue->queue[(queue->head + (i)) % FF_BUFQUEUE_SIZE] /** * Test if a buffer queue is full. */static inline int ff_bufqueue_is_full(struct FFBufQueue *queue){    return queue->available == FF_BUFQUEUE_SIZE;} /** * Add a buffer to the queue. * * If the queue is already full, then the current last buffer is dropped * (and unrefed) with a warning before adding the new buffer. */static inline void ff_bufqueue_add(void *log, struct FFBufQueue *queue,                                   AVFrame *buf){    if (ff_bufqueue_is_full(queue)) {        av_log(log, AV_LOG_WARNING, "Buffer queue overflow, dropping.\n");        av_frame_free(&BUCKET(--queue->available));    }    BUCKET(queue->available++) = buf;} /** * Get a buffer from the queue without altering it. * * Buffer with index 0 is the first buffer in the queue. * Return NULL if the queue has not enough buffers. */static inline AVFrame *ff_bufqueue_peek(struct FFBufQueue *queue,                                        unsigned index){    return index < queue->available ? BUCKET(index) : NULL;} /** * Get the first buffer from the queue and remove it. * * Do not use on an empty queue. */static inline AVFrame *ff_bufqueue_get(struct FFBufQueue *queue){    AVFrame *ret = queue->queue[queue->head];    av_assert0(queue->available);    queue->available--;    queue->queue[queue->head] = NULL;    queue->head = (queue->head + 1) % FF_BUFQUEUE_SIZE;    return ret;} /** * Unref and remove all buffers from the queue. */static inline void ff_bufqueue_discard_all(struct FFBufQueue *queue){    while (queue->available) {        AVFrame *buf = ff_bufqueue_get(queue);        av_frame_free(&buf);    }} #undef BUCKET #endif /* AVFILTER_BUFFERQUEUE_H */

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