Olav SørensenUpdate README.md7882ac75 years agoHistory
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ft2play

Direct, bit-accurate C port of FT2.09's XM replayer (SB16/WAV render mode).
The project contains example code in the ft2play folder on how to interface with the API.

Notes

  • To compile ft2play (the test program) on macOS/Linux, you need SDL2
  • This is not the same replayer/mixer code used in the FT2 clone (the FT2 clone also uses a port, but it has some audio precision improvements)
  • The accuracy has only been compared against a few songs
  • The code may not be 100% safe to use as a replayer in other projects, and as such I recommend to use this only for reference
  • The mixing amplification is set to 4x per default (same value as FT2), and this is a bit low. I recommend calling setAmp(10) after initMusic().

How to test accuracy

  1. Open FT2.08 or FT2.09 (use a fresh program start for every render) and load an XM/MOD module. Make sure "16-bit mixing", "Stereo" and "Interpolation" are enabled in the config screen
  2. Save as WAV (Freq. = 44100, Amp. = 4)
  3. Render the same song to WAV using ft2play (f.ex. "ft2play mysong.xm --render-to-wav")
  4. Use a program capable of verifying the binary integrity between the two output files. If they differ, you found a problem and should create a new issue for this project on GitHub :)

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