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//******************************************************************************************************//  VirtualInputAdapter.cs - Gbtc////  Copyright © 2012, Grid Protection Alliance.  All Rights Reserved.////  Licensed to the Grid Protection Alliance (GPA) under one or more contributor license agreements. See//  the NOTICE file distributed with this work for additional information regarding copyright ownership.//  The GPA licenses this file to you under the MIT License (MIT), the "License"; you may//  not use this file except in compliance with the License. You may obtain a copy of the License at:////      http://www.opensource.org/licenses/MIT////  Unless agreed to in writing, the subject software distributed under the License is distributed on an//  "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. Refer to the//  License for the specific language governing permissions and limitations.////  Code Modification History://  ----------------------------------------------------------------------------------------------------//  11/16/2011 - J. Ritchie Carroll//       Generated original version of source code.//  12/13/2012 - Starlynn Danyelle Gilliam//       Modified Header.////****************************************************************************************************** using System.ComponentModel;using GSF;using GSF.TimeSeries.Adapters; namespace TestingAdapters{    /// <summary>    /// Represents a virtual input adapter used for testing purposes - no data gets produced.    /// </summary>    [Description("Virtual: Defines a testing input that does not provide measurements")]    [EditorBrowsable(EditorBrowsableState.Advanced)] // Normally defined as an input device protocol    public class VirtualInputAdapter : InputAdapterBase    {        #region [ Properties ]         /// <summary>        /// Gets flag that determines if this <see cref="VirtualInputAdapter"/> uses an asynchronous connection.        /// </summary>        protected override bool UseAsyncConnect        {            get            {                return false;            }        }         /// <summary>        /// Gets the flag indicating if this adapter supports temporal processing.        /// </summary>        public override bool SupportsTemporalProcessing        {            get            {                return false;            }        }         #endregion         #region [ Methods ]         /// <summary>        /// Gets a short one-line status of this <see cref="VirtualInputAdapter"/>.        /// </summary>        public override string GetShortStatus(int maxLength)        {            return "Virtual input adapter happily exists...".CenterText(maxLength);        }         /// <summary>        /// Attempts to connect to this <see cref="VirtualInputAdapter"/>.        /// </summary>        protected override void AttemptConnection()        {        }         /// <summary>        /// Attempts to disconnect to this <see cref="VirtualInputAdapter"/>.        /// </summary>        protected override void AttemptDisconnection()        {        }         #endregion    }}

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