//******************************************************************************************************// PIConnection.cs - Gbtc//// Copyright © 2010, Grid Protection Alliance. All Rights Reserved.//// Licensed to the Grid Protection Alliance (GPA) under one or more contributor license agreements. See// the NOTICE file distributed with this work for additional information regarding copyright ownership.// The GPA licenses this file to you under the MIT License (MIT), the "License"; you may// not use this file except in compliance with the License. You may obtain a copy of the License at://// http://www.opensource.org/licenses/MIT//// Unless agreed to in writing, the subject software distributed under the License is distributed on an// "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. Refer to the// License for the specific language governing permissions and limitations.//// Code Modification History:// ----------------------------------------------------------------------------------------------------// 06/17/2014 - J. Ritchie Carroll// Generated original version of source code.// 12/17/2014 - J. Ritchie Carroll// Updated to use AF-SDK////****************************************************************************************************** using System;using System.Collections.Generic;using System.Net;using OSIsoft.AF.PI; namespace PIAdapters{ /// <summary> /// Represents a connection to a PI server that handles open, close and executes operations. /// </summary> // ReSharper disable SuspiciousTypeConversion.Global public class PIConnection : IComparable<PIConnection>, IComparable, IDisposable { #region [ Members ] // Constants /// <summary> /// Default value for <see cref="ConnectTimeout"/>. /// </summary> public const int DefaultConnectTimeout = 30000; // Events /// <summary> /// Raised when <see cref="PIConnection"/> has been disconnected from server. /// </summary> public event EventHandler Disconnected; private volatile bool m_connected; // Flag that determines connectivity private readonly Guid m_instanceID; // Unique instance ID for this connection private bool m_disposed; // Connection pool access count internal volatile int AccessCount; #endregion #region [ Constructors ] /// <summary> /// Creates a new OSI-PI connection. /// </summary> public PIConnection() { ConnectTimeout = DefaultConnectTimeout; m_instanceID = Guid.NewGuid(); } #endregion #region [ Properties ] /// <summary> /// Gets PI server object for this PI connection. /// </summary> public PIServer Server { get; private set; } /// <summary> /// Gets or sets the name of the PI server for the adapter's PI connection. /// </summary> public string ServerName { get; set; } /// <summary> /// Gets or sets the name of the PI user ID for the adapter's PI connection. /// </summary> public string UserName { get; set; } /// <summary> /// Gets or sets the password used for the adapter's PI connection. /// </summary> public string Password { get; set; } /// <summary> /// Gets or sets the timeout interval (in milliseconds) for the adapter's connection. /// </summary> public int ConnectTimeout { get; set; } /// <summary> /// Gets flag that determines if <see cref="PIConnection"/> is currently connected to <see cref="ServerName"/>. /// </summary> public bool Connected => m_connected; #endregion #region [ Methods ] /// <summary> /// Releases all the resources used by the <see cref="PIConnection"/> object. /// </summary> public void Dispose() { Dispose(true); GC.SuppressFinalize(this); // In case any future subclass has a finalizer } /// <summary> /// Releases the unmanaged resources used by the <see cref="PIConnection"/> object and optionally releases the managed resources. /// </summary> /// <param name="disposing">true to release both managed and unmanaged resources; false to release only unmanaged resources.</param> protected virtual void Dispose(bool disposing) { if (m_disposed) return; try { Close(); } finally { m_disposed = true; // Prevent duplicate dispose. } } /// <summary> /// Attempts to open <see cref="PIConnection"/>. /// </summary> public void Open() { if (m_connected || (Server is not null && Server.ConnectionInfo.IsConnected)) throw new InvalidOperationException("OSI-PI server connection is already open."); if (string.IsNullOrWhiteSpace(ServerName)) throw new InvalidOperationException("Cannot open OSI-PI server connection without a defined server name."); m_connected = false; try { // Locate configured PI server PIServers servers = new(); Server = servers[ServerName]; if (Server is null) throw new InvalidOperationException("Server not found in the PI servers collection."); Server.ConnectChanged += PIConnection_ConnectChanged; } catch (Exception ex) { throw new InvalidOperationException(string.Format("Failed to connect to PI server \"{0}\": {1}", ServerName, ex.Message)); } if (!Server.ConnectionInfo.IsConnected) { // Attempt to open OSI-PI connection if (!string.IsNullOrEmpty(UserName) && !string.IsNullOrEmpty(Password)) Server.Connect(new NetworkCredential(UserName, Password)); else Server.Connect(true); } m_connected = true; } /// <summary> /// Closes <see cref="PIConnection"/>. /// </summary> public void Close() { m_connected = false; // Attempt to close OSI-PI connection if (Server is not null) { if (Server.ConnectionInfo.IsConnected) Server.Disconnect(); // Detach from server disconnected event Server.ConnectChanged -= PIConnection_ConnectChanged; } } private void PIConnection_ConnectChanged(object sender, EventArgs e) { if (Server is null || !m_connected) return; Disconnected?.Invoke(this, EventArgs.Empty); Close(); } /// <summary> /// Compares the current object with another object of the same type. /// </summary> /// <returns> /// A value that indicates the relative order of the objects being compared. The return value has the following meanings: /// Value Meaning Less than zero This object is less than the <paramref name="other"/> parameter. /// Zero This object is equal to <paramref name="other"/>. /// Greater than zero This object is greater than <paramref name="other"/>. /// </returns> /// <param name="other">An object to compare with this object.</param> public int CompareTo(PIConnection other) { if (other is null) return 1; return Comparer<Guid>.Default.Compare(m_instanceID, other.m_instanceID); } int IComparable.CompareTo(object obj) { PIConnection other = obj as PIConnection; if (other is not null) return CompareTo(other); throw new ArgumentException(); } #endregion }}
//******************************************************************************************************
// PIConnection.cs - Gbtc
//
// Copyright © 2010, Grid Protection Alliance. All Rights Reserved.
//
// Licensed to the Grid Protection Alliance (GPA) under one or more contributor license agreements. See
// the NOTICE file distributed with this work for additional information regarding copyright ownership.
// The GPA licenses this file to you under the MIT License (MIT), the "License"; you may
// not use this file except in compliance with the License. You may obtain a copy of the License at:
//
// http://www.opensource.org/licenses/MIT
//
// Unless agreed to in writing, the subject software distributed under the License is distributed on an
// "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. Refer to the
// License for the specific language governing permissions and limitations.
//
// Code Modification History:
// ----------------------------------------------------------------------------------------------------
// 06/17/2014 - J. Ritchie Carroll
// Generated original version of source code.
// 12/17/2014 - J. Ritchie Carroll
// Updated to use AF-SDK
//
//******************************************************************************************************
using System;
using System.Collections.Generic;
using System.Net;
using OSIsoft.AF.PI;
namespace PIAdapters
{
/// <summary>
/// Represents a connection to a PI server that handles open, close and executes operations.
/// </summary>
// ReSharper disable SuspiciousTypeConversion.Global
public class PIConnection : IComparable<PIConnection>, IComparable, IDisposable
{
#region [ Members ]
// Constants
/// <summary>
/// Default value for <see cref="ConnectTimeout"/>.
/// </summary>
public const int DefaultConnectTimeout = 30000;
// Events
/// <summary>
/// Raised when <see cref="PIConnection"/> has been disconnected from server.
/// </summary>
public event EventHandler Disconnected;
private volatile bool m_connected; // Flag that determines connectivity
private readonly Guid m_instanceID; // Unique instance ID for this connection
private bool m_disposed;
// Connection pool access count
internal volatile int AccessCount;
#endregion
#region [ Constructors ]
/// <summary>
/// Creates a new OSI-PI connection.
/// </summary>
public PIConnection()
{
ConnectTimeout = DefaultConnectTimeout;
m_instanceID = Guid.NewGuid();
}
#endregion
#region [ Properties ]
/// <summary>
/// Gets PI server object for this PI connection.
/// </summary>
public PIServer Server { get; private set; }
/// <summary>
/// Gets or sets the name of the PI server for the adapter's PI connection.
/// </summary>
public string ServerName { get; set; }
/// <summary>
/// Gets or sets the name of the PI user ID for the adapter's PI connection.
/// </summary>
public string UserName { get; set; }
/// <summary>
/// Gets or sets the password used for the adapter's PI connection.
/// </summary>
public string Password { get; set; }
/// <summary>
/// Gets or sets the timeout interval (in milliseconds) for the adapter's connection.
/// </summary>
public int ConnectTimeout { get; set; }
/// <summary>
/// Gets flag that determines if <see cref="PIConnection"/> is currently connected to <see cref="ServerName"/>.
/// </summary>
public bool Connected => m_connected;
#endregion
#region [ Methods ]
/// <summary>
/// Releases all the resources used by the <see cref="PIConnection"/> object.
/// </summary>
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this); // In case any future subclass has a finalizer
}
/// <summary>
/// Releases the unmanaged resources used by the <see cref="PIConnection"/> object and optionally releases the managed resources.
/// </summary>
/// <param name="disposing">true to release both managed and unmanaged resources; false to release only unmanaged resources.</param>
protected virtual void Dispose(bool disposing)
{
if (m_disposed)
return;
try
{
Close();
}
finally
{
m_disposed = true; // Prevent duplicate dispose.
}
}
/// <summary>
/// Attempts to open <see cref="PIConnection"/>.
/// </summary>
public void Open()
{
if (m_connected || (Server is not null && Server.ConnectionInfo.IsConnected))
throw new InvalidOperationException("OSI-PI server connection is already open.");
if (string.IsNullOrWhiteSpace(ServerName))
throw new InvalidOperationException("Cannot open OSI-PI server connection without a defined server name.");
m_connected = false;
try
{
// Locate configured PI server
PIServers servers = new();
Server = servers[ServerName];
if (Server is null)
throw new InvalidOperationException("Server not found in the PI servers collection.");
Server.ConnectChanged += PIConnection_ConnectChanged;
}
catch (Exception ex)
{
throw new InvalidOperationException(string.Format("Failed to connect to PI server \"{0}\": {1}", ServerName, ex.Message));
}
if (!Server.ConnectionInfo.IsConnected)
{
// Attempt to open OSI-PI connection
if (!string.IsNullOrEmpty(UserName) && !string.IsNullOrEmpty(Password))
Server.Connect(new NetworkCredential(UserName, Password));
else
Server.Connect(true);
}
m_connected = true;
}
/// <summary>
/// Closes <see cref="PIConnection"/>.
/// </summary>
public void Close()
{
m_connected = false;
// Attempt to close OSI-PI connection
if (Server is not null)
{
if (Server.ConnectionInfo.IsConnected)
Server.Disconnect();
// Detach from server disconnected event
Server.ConnectChanged -= PIConnection_ConnectChanged;
}
}
private void PIConnection_ConnectChanged(object sender, EventArgs e)
{
if (Server is null || !m_connected)
return;
Disconnected?.Invoke(this, EventArgs.Empty);
Close();
}
/// <summary>
/// Compares the current object with another object of the same type.
/// </summary>
/// <returns>
/// A value that indicates the relative order of the objects being compared. The return value has the following meanings:
/// Value Meaning Less than zero This object is less than the <paramref name="other"/> parameter.
/// Zero This object is equal to <paramref name="other"/>.
/// Greater than zero This object is greater than <paramref name="other"/>.
/// </returns>
/// <param name="other">An object to compare with this object.</param>
public int CompareTo(PIConnection other)
{
if (other is null)
return 1;
return Comparer<Guid>.Default.Compare(m_instanceID, other.m_instanceID);
}
int IComparable.CompareTo(object obj)
{
PIConnection other = obj as PIConnection;
if (other is not null)
return CompareTo(other);
throw new ArgumentException();
}
#endregion
}
}