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//******************************************************************************************************//  LogFileWriter.cs - Gbtc////  Copyright © 2016, Grid Protection Alliance.  All Rights Reserved.////  Licensed to the Grid Protection Alliance (GPA) under one or more contributor license agreements. See//  the NOTICE file distributed with this work for additional information regarding copyright ownership.//  The GPA licenses this file to you under the Eclipse Public License -v 1.0 (the "License"); you may//  not use this file except in compliance with the License. You may obtain a copy of the License at:////      http://www.opensource.org/licenses/eclipse-1.0.php////  Unless agreed to in writing, the subject software distributed under the License is distributed on an//  "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. Refer to the//  License for the specific language governing permissions and limitations.////  Code Modification History://  ----------------------------------------------------------------------------------------------------//  10/24/2016 - Steven E. Chisholm//       Generated original version of source code. //       ////****************************************************************************************************** using System;using System.IO;using GSF.IO;using Ionic.Zlib; namespace GSF.Diagnostics{    /// <summary>    /// A log subscriber that will log messages to a file.    /// </summary>    [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1063:ImplementIDisposableCorrectly")]    public sealed class LogFileWriter        : IDisposable    {        private readonly MemoryStream m_tmpStream;        private readonly object m_syncRoot;        /// <summary>        /// The file name        /// </summary>        public readonly string FileName;         private FileStream m_stream;        private DeflateStream m_zipStream;        private LogMessageSaveHelper m_saveHelper;        private int m_logCount;        private byte[] m_tmpBuffer;         /// <summary>        /// Creates a LogFileWriter that initially queues message        /// </summary>        public LogFileWriter(string logFileName)        {            CompressionLevel level = CompressionLevel.Level1;            FileName = logFileName;            m_saveHelper = LogMessageSaveHelper.Create();             FilePath.ValidatePathName(logFileName);            m_stream = new FileStream(logFileName, FileMode.CreateNew, FileAccess.ReadWrite, FileShare.Read);            m_stream.Write(282497); //VersionNumber: Compressed. With LogSaveHelper             m_zipStream = new DeflateStream(m_stream, CompressionMode.Compress, level, true);            m_zipStream.FlushMode = FlushType.Sync;             m_tmpBuffer = new byte[40960];            m_tmpStream = new MemoryStream();            m_logCount = 0;            m_syncRoot = new object();        }          /// <summary>        /// The number of logs that have been written to this file.        /// </summary>        public int LogCount => m_logCount;         /// <summary>        /// The current size of the log file.        /// </summary>        public long LogSize => m_stream?.Length ?? 0;         /// <summary>        /// Writes the specified log to the file        /// </summary>        /// <param name="log"></param>        /// <param name="autoFlush"></param>        public void Write(LogMessage log, bool autoFlush = true)        {            try            {                m_tmpStream.Position = 0;                m_tmpStream.Write(true);                log.Save(m_tmpStream, m_saveHelper);                long length = m_tmpStream.Position;                m_tmpStream.Position = 0;                m_tmpStream.CopyTo(m_zipStream, length, m_tmpBuffer);                 if (log.Level >= MessageLevel.Info && autoFlush)                {                    m_zipStream.Flush();                }                 m_logCount++;            }            catch (Exception)            {                throw;            }        }         /// <summary>        /// Flushes the stream to the disk.        /// </summary>        public void Flush()        {            m_zipStream.Flush();        }         /// <summary>        /// Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.        /// </summary>        /// <filterpriority>2</filterpriority>        public void Dispose()        {            lock (m_syncRoot)            {                if (m_stream != null)                {                    try                    {                        m_zipStream.Write(false);                        m_zipStream.Flush();                        m_zipStream.Dispose();                        m_stream.Write(false);                        m_stream.Dispose();                        m_tmpStream.Dispose();                    }                    catch                    {                    }                    m_stream = null;                    m_logCount = 0;                }            }        }    }}

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