//******************************************************************************************************// ImmutableObjectBase`1.cs - Gbtc//// Copyright © 2016, Grid Protection Alliance. All Rights Reserved.//// Licensed to the Grid Protection Alliance (GPA) under one or more contributor license agreements. See// the NOTICE file distributed with this work for additional information regarding copyright ownership.// The GPA licenses this file to you under the Eclipse Public License -v 1.0 (the "License"); you may// not use this file except in compliance with the License. You may obtain a copy of the License at://// http://www.opensource.org/licenses/eclipse-1.0.php//// Unless agreed to in writing, the subject software distributed under the License is distributed on an// "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. Refer to the// License for the specific language governing permissions and limitations.//// Code Modification History:// ----------------------------------------------------------------------------------------------------// 10/24/2016 - Steven E. Chisholm// Generated original version of source code. // ////****************************************************************************************************** using System.Data; namespace GSF.Immutable{ /// <summary> /// Represents an object that can be configured as read only and thus made immutable. /// The origional contents of this class will not be editable once <see cref="IsReadOnly"/> is set to true. /// In order to modify the contest of this object, a clone of the object must be created with <see cref="CloneEditable"/>. /// </summary> /// <typeparam name="T"></typeparam> /// <remarks> /// For a classes that implement this, all setters should call <see cref="TestForEditable"/> before /// setting the value. /// </remarks> public abstract class ImmutableObjectBase<T> : IImmutableObject<T> where T : ImmutableObjectBase<T> { private bool m_isReadOnly; /// <summary> /// Gets/Sets if this class is immutable and thus read only. Once /// setting to readonly, the class becomes immutable. /// </summary> public bool IsReadOnly { get { return m_isReadOnly; } set { if (value ^ m_isReadOnly) //if values are different { if (m_isReadOnly) throw new ReadOnlyException("Object has been set as read only and cannot be reversed"); m_isReadOnly = true; SetMembersAsReadOnly(); } } } /// <summary> /// Test if the class has been marked as readonly. Throws an exception if editing cannot occur. /// </summary> protected void TestForEditable() { if (m_isReadOnly) ThrowReadOnly(); } void ThrowReadOnly() { throw new ReadOnlyException("Object has been set as read only"); } /// <summary> /// Requests that member fields be set to readonly. /// </summary> protected abstract void SetMembersAsReadOnly(); /// <summary> /// Request that member fields be cloned and marked as editable. /// </summary> protected abstract void CloneMembersAsEditable(); /// <summary> /// Creates a clone of this class that is editable. /// A clone is always created, even if this class is already editable. /// </summary> /// <returns></returns> public virtual T CloneEditable() { T initializer = (T)MemberwiseClone(); initializer.m_isReadOnly = false; initializer.CloneMembersAsEditable(); return initializer; } /// <summary> /// Makes a readonly clone of this object. Returns the same object if it is already marked as readonly. /// </summary> /// <returns></returns> object IImmutableObject.CloneReadonly() { return CloneReadonly(); } /// <summary> /// Makes a clone of this object and allows it to be edited. /// </summary> /// <returns></returns> object IImmutableObject.CloneEditable() { return CloneEditable(); } /// <summary> /// Makes a readonly clone of the object. /// If the class is currently marked as readonly, the current instance is returned. /// </summary> /// <returns></returns> public virtual T CloneReadonly() { if (IsReadOnly) return (T)this; T copy = CloneEditable(); copy.IsReadOnly = true; return copy; } /// <summary> /// Returns a clone of this class. /// If the class is marked as readonly, it returns the current instance. /// </summary> /// <returns></returns> public object Clone() { if (IsReadOnly) return this; else return CloneEditable(); } }}
//******************************************************************************************************
// ImmutableObjectBase`1.cs - Gbtc
//
// Copyright © 2016, Grid Protection Alliance. All Rights Reserved.
//
// Licensed to the Grid Protection Alliance (GPA) under one or more contributor license agreements. See
// the NOTICE file distributed with this work for additional information regarding copyright ownership.
// The GPA licenses this file to you under the Eclipse Public License -v 1.0 (the "License"); you may
// not use this file except in compliance with the License. You may obtain a copy of the License at:
//
// http://www.opensource.org/licenses/eclipse-1.0.php
//
// Unless agreed to in writing, the subject software distributed under the License is distributed on an
// "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. Refer to the
// License for the specific language governing permissions and limitations.
//
// Code Modification History:
// ----------------------------------------------------------------------------------------------------
// 10/24/2016 - Steven E. Chisholm
// Generated original version of source code.
//
//
//******************************************************************************************************
using System.Data;
namespace GSF.Immutable
{
/// <summary>
/// Represents an object that can be configured as read only and thus made immutable.
/// The origional contents of this class will not be editable once <see cref="IsReadOnly"/> is set to true.
/// In order to modify the contest of this object, a clone of the object must be created with <see cref="CloneEditable"/>.
/// </summary>
/// <typeparam name="T"></typeparam>
/// <remarks>
/// For a classes that implement this, all setters should call <see cref="TestForEditable"/> before
/// setting the value.
/// </remarks>
public abstract class ImmutableObjectBase<T>
: IImmutableObject<T>
where T : ImmutableObjectBase<T>
{
private bool m_isReadOnly;
/// <summary>
/// Gets/Sets if this class is immutable and thus read only. Once
/// setting to readonly, the class becomes immutable.
/// </summary>
public bool IsReadOnly
{
get
{
return m_isReadOnly;
}
set
{
if (value ^ m_isReadOnly) //if values are different
{
if (m_isReadOnly)
throw new ReadOnlyException("Object has been set as read only and cannot be reversed");
m_isReadOnly = true;
SetMembersAsReadOnly();
}
}
}
/// <summary>
/// Test if the class has been marked as readonly. Throws an exception if editing cannot occur.
/// </summary>
protected void TestForEditable()
{
if (m_isReadOnly)
ThrowReadOnly();
}
void ThrowReadOnly()
{
throw new ReadOnlyException("Object has been set as read only");
}
/// <summary>
/// Requests that member fields be set to readonly.
/// </summary>
protected abstract void SetMembersAsReadOnly();
/// <summary>
/// Request that member fields be cloned and marked as editable.
/// </summary>
protected abstract void CloneMembersAsEditable();
/// <summary>
/// Creates a clone of this class that is editable.
/// A clone is always created, even if this class is already editable.
/// </summary>
/// <returns></returns>
public virtual T CloneEditable()
{
T initializer = (T)MemberwiseClone();
initializer.m_isReadOnly = false;
initializer.CloneMembersAsEditable();
return initializer;
}
/// <summary>
/// Makes a readonly clone of this object. Returns the same object if it is already marked as readonly.
/// </summary>
/// <returns></returns>
object IImmutableObject.CloneReadonly()
{
return CloneReadonly();
}
/// <summary>
/// Makes a clone of this object and allows it to be edited.
/// </summary>
/// <returns></returns>
object IImmutableObject.CloneEditable()
{
return CloneEditable();
}
/// <summary>
/// Makes a readonly clone of the object.
/// If the class is currently marked as readonly, the current instance is returned.
/// </summary>
/// <returns></returns>
public virtual T CloneReadonly()
{
if (IsReadOnly)
return (T)this;
T copy = CloneEditable();
copy.IsReadOnly = true;
return copy;
}
/// <summary>
/// Returns a clone of this class.
/// If the class is marked as readonly, it returns the current instance.
/// </summary>
/// <returns></returns>
public object Clone()
{
if (IsReadOnly)
return this;
else
return CloneEditable();
}
}
}