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//******************************************************************************************************//  ImmutableObjectBase`1.cs - Gbtc////  Copyright © 2016, Grid Protection Alliance.  All Rights Reserved.////  Licensed to the Grid Protection Alliance (GPA) under one or more contributor license agreements. See//  the NOTICE file distributed with this work for additional information regarding copyright ownership.//  The GPA licenses this file to you under the Eclipse Public License -v 1.0 (the "License"); you may//  not use this file except in compliance with the License. You may obtain a copy of the License at:////      http://www.opensource.org/licenses/eclipse-1.0.php////  Unless agreed to in writing, the subject software distributed under the License is distributed on an//  "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. Refer to the//  License for the specific language governing permissions and limitations.////  Code Modification History://  ----------------------------------------------------------------------------------------------------//  10/24/2016 - Steven E. Chisholm//       Generated original version of source code. //       ////****************************************************************************************************** using System.Data; namespace GSF.Immutable{    /// <summary>    /// Represents an object that can be configured as read only and thus made immutable.      /// The origional contents of this class will not be editable once <see cref="IsReadOnly"/> is set to true.    /// In order to modify the contest of this object, a clone of the object must be created with <see cref="CloneEditable"/>.    /// </summary>    /// <typeparam name="T"></typeparam>    /// <remarks>    /// For a classes that implement this, all setters should call <see cref="TestForEditable"/> before     /// setting the value.     /// </remarks>    public abstract class ImmutableObjectBase<T>         : IImmutableObject<T>        where T : ImmutableObjectBase<T>    {        private bool m_isReadOnly;         /// <summary>        /// Gets/Sets if this class is immutable and thus read only. Once        /// setting to readonly, the class becomes immutable.        /// </summary>        public bool IsReadOnly        {            get            {                return m_isReadOnly;            }            set            {                if (value ^ m_isReadOnly) //if values are different                {                    if (m_isReadOnly)                        throw new ReadOnlyException("Object has been set as read only and cannot be reversed");                    m_isReadOnly = true;                    SetMembersAsReadOnly();                }            }        }         /// <summary>        /// Test if the class has been marked as readonly. Throws an exception if editing cannot occur.        /// </summary>        protected void TestForEditable()        {            if (m_isReadOnly)                ThrowReadOnly();         }         void ThrowReadOnly()        {            throw new ReadOnlyException("Object has been set as read only");        }         /// <summary>        /// Requests that member fields be set to readonly.         /// </summary>        protected abstract void SetMembersAsReadOnly();         /// <summary>        /// Request that member fields be cloned and marked as editable.        /// </summary>        protected abstract void CloneMembersAsEditable();         /// <summary>        /// Creates a clone of this class that is editable.        /// A clone is always created, even if this class is already editable.        /// </summary>        /// <returns></returns>        public virtual T CloneEditable()        {            T initializer = (T)MemberwiseClone();            initializer.m_isReadOnly = false;            initializer.CloneMembersAsEditable();            return initializer;        }         /// <summary>        /// Makes a readonly clone of this object. Returns the same object if it is already marked as readonly.        /// </summary>        /// <returns></returns>        object IImmutableObject.CloneReadonly()        {            return CloneReadonly();        }         /// <summary>        /// Makes a clone of this object and allows it to be edited.        /// </summary>        /// <returns></returns>        object IImmutableObject.CloneEditable()        {            return CloneEditable();        }         /// <summary>        /// Makes a readonly clone of the object.        /// If the class is currently marked as readonly, the current instance is returned.        /// </summary>        /// <returns></returns>        public virtual T CloneReadonly()        {            if (IsReadOnly)                return (T)this;             T copy = CloneEditable();            copy.IsReadOnly = true;            return copy;        }         /// <summary>        /// Returns a clone of this class.        /// If the class is marked as readonly, it returns the current instance.        /// </summary>        /// <returns></returns>        public object Clone()        {            if (IsReadOnly)                return this;            else                return CloneEditable();        }    }}

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