J. Ritchie CarrollGSF.Net: Added SNMP library.c5ac7fa6 years agoHistory
82 lines · 2.7 KB · C#
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// Salt generator.// Copyright (C) 2008-2010 Malcolm Crowe, Lex Li, and other contributors.// // Permission is hereby granted, free of charge, to any person obtaining a copy of this// software and associated documentation files (the "Software"), to deal in the Software// without restriction, including without limitation the rights to use, copy, modify, merge,// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons// to whom the Software is furnished to do so, subject to the following conditions:// // The above copyright notice and this permission notice shall be included in all copies or// substantial portions of the Software.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE. using System;using System.Linq; namespace GSF.Net.Snmp.Security{    /// <summary>    /// Salt generator.    /// </summary>    public sealed class SaltGenerator    {        private readonly object _root = new object();        private long _salt = Convert.ToInt64(new Random().Next(1, int.MaxValue));                internal void SetSalt(long salt)        {            _salt = salt;        }         /// <summary>        /// Get next salt <see cref="Int64"/> value. Used internally to encrypt data.        /// </summary>        /// <returns>Random <see cref="Int64"/> value</returns>        internal long NextSalt        {            get            {                lock (_root)                {                    if (_salt == long.MaxValue)                    {                        _salt = 1;                    }                    else                    {                        _salt++;                    }                     return _salt;                }            }        }         /// <summary>        /// Gets salt bytes.        /// </summary>        /// <returns></returns>        public byte[] GetSaltBytes()        {            return BitConverter.GetBytes(NextSalt).Reverse().ToArray();        }         /// <summary>        /// Returns a <see cref="System.String"/> that represents this instance.        /// </summary>        /// <returns>        /// A <see cref="System.String"/> that represents this instance.        /// </returns>        public override string ToString()        {            return "Salt generator";        }    }}

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