//******************************************************************************************************// SimpleTimer.cs - Gbtc//// Copyright © 2020, Grid Protection Alliance. All Rights Reserved.//// Licensed to the Grid Protection Alliance (GPA) under one or more contributor license agreements. See// the NOTICE file distributed with this work for additional information regarding copyright ownership.// The GPA licenses this file to you under the MIT License (MIT), the "License"; you may not use this// file except in compliance with the License. You may obtain a copy of the License at://// http://opensource.org/licenses/MIT//// Unless agreed to in writing, the subject software distributed under the License is distributed on an// "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. Refer to the// License for the specific language governing permissions and limitations.//// Code Modification History:// ----------------------------------------------------------------------------------------------------// 05/12/2020 - J. Ritchie Carroll// Generated original version of source code.////****************************************************************************************************** #region [ Contributor License Agreements ] //*******************************************************************************************************//// Code based on the following project:// https://github.com/Callisto82/tftp.net// // Copyright © 2011, Michael Baer////******************************************************************************************************* #endregion using System; namespace GSF.Net.TFtp.Transfer{ /// <summary> /// Simple implementation of a timer. /// </summary> internal class SimpleTimer { private DateTime m_nextTimeout; private readonly TimeSpan m_timeout; public SimpleTimer(TimeSpan timeout) { m_timeout = timeout; Restart(); } public void Restart() { m_nextTimeout = DateTime.Now.Add(m_timeout); } public bool IsTimeout() { return DateTime.Now >= m_nextTimeout; } }}
//******************************************************************************************************
// SimpleTimer.cs - Gbtc
//
// Copyright © 2020, Grid Protection Alliance. All Rights Reserved.
//
// Licensed to the Grid Protection Alliance (GPA) under one or more contributor license agreements. See
// the NOTICE file distributed with this work for additional information regarding copyright ownership.
// The GPA licenses this file to you under the MIT License (MIT), the "License"; you may not use this
// file except in compliance with the License. You may obtain a copy of the License at:
//
// http://opensource.org/licenses/MIT
//
// Unless agreed to in writing, the subject software distributed under the License is distributed on an
// "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. Refer to the
// License for the specific language governing permissions and limitations.
//
// Code Modification History:
// ----------------------------------------------------------------------------------------------------
// 05/12/2020 - J. Ritchie Carroll
// Generated original version of source code.
//
//******************************************************************************************************
#region [ Contributor License Agreements ]
//*******************************************************************************************************
//
// Code based on the following project:
// https://github.com/Callisto82/tftp.net
//
// Copyright © 2011, Michael Baer
//
//*******************************************************************************************************
#endregion
using System;
namespace GSF.Net.TFtp.Transfer
{
/// <summary>
/// Simple implementation of a timer.
/// </summary>
internal class SimpleTimer
{
private DateTime m_nextTimeout;
private readonly TimeSpan m_timeout;
public SimpleTimer(TimeSpan timeout)
{
m_timeout = timeout;
Restart();
}
public void Restart()
{
m_nextTimeout = DateTime.Now.Add(m_timeout);
}
public bool IsTimeout()
{
return DateTime.Now >= m_nextTimeout;
}
}
}