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/* * Copyright 2007-2012 JetBrains s.r.o. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using System; namespace HistorianView.Annotations{  /// <summary>  /// Indicates that marked element should be localized or not.  /// </summary>  /// <example>  /// <code>  /// [LocalizationRequiredAttribute(true)]  /// public class Foo  /// {  ///   private string str = "my string"; // Warning: Localizable string  /// }  /// </code>  /// </example>  [AttributeUsage(AttributeTargets.All, AllowMultiple = false, Inherited = true)]  public sealed class LocalizationRequiredAttribute : Attribute  {    /// <summary>    /// Initializes a new instance of the <see cref="LocalizationRequiredAttribute"/> class with    /// <see cref="Required"/> set to <see langword="true"/>.    /// </summary>    public LocalizationRequiredAttribute() : this(true)    {    }     /// <summary>    /// Initializes a new instance of the <see cref="LocalizationRequiredAttribute"/> class.    /// </summary>    /// <param name="required"><c>true</c> if a element should be localized; otherwise, <c>false</c>.</param>    public LocalizationRequiredAttribute(bool required)    {      Required = required;    }     /// <summary>    /// Gets a value indicating whether a element should be localized.    /// <value><c>true</c> if a element should be localized; otherwise, <c>false</c>.</value>    /// </summary>    [UsedImplicitly] public bool Required { get; private set; }     /// <summary>    /// Returns whether the value of the given object is equal to the current <see cref="LocalizationRequiredAttribute"/>.    /// </summary>    /// <param name="obj">The object to test the value equality of. </param>    /// <returns>    /// <c>true</c> if the value of the given object is equal to that of the current; otherwise, <c>false</c>.    /// </returns>    public override bool Equals(object obj)    {      var attribute = obj as LocalizationRequiredAttribute;      return attribute != null && attribute.Required == Required;    }     /// <summary>    /// Returns the hash code for this instance.    /// </summary>    /// <returns>A hash code for the current <see cref="LocalizationRequiredAttribute"/>.</returns>    public override int GetHashCode()    {      return base.GetHashCode();    }  }   /// <summary>  /// Indicates that the marked method builds string by format pattern and (optional) arguments.   /// Parameter, which contains format string, should be given in constructor.  /// The format string should be in <see cref="string.Format(IFormatProvider,string,object[])"/> -like form  /// </summary>  /// <example>  /// <code>  /// [StringFormatMethod("message")]  /// public void ShowError(string message, params object[] args)  /// {  ///   //Do something  /// }  /// public void Foo()  /// {  ///   ShowError("Failed: {0}"); // Warning: Non-existing argument in format string  /// }  /// </code>  /// </example>  [AttributeUsage(AttributeTargets.Constructor | AttributeTargets.Method, AllowMultiple = false, Inherited = true)]  public sealed class StringFormatMethodAttribute : Attribute  {    /// <summary>    /// Initializes new instance of StringFormatMethodAttribute    /// </summary>    /// <param name="formatParameterName">Specifies which parameter of an annotated method should be treated as format-string</param>    public StringFormatMethodAttribute(string formatParameterName)    {      FormatParameterName = formatParameterName;    }     /// <summary>    /// Gets format parameter name    /// </summary>    [UsedImplicitly] public string FormatParameterName { get; private set; }  }   /// <summary>  /// Indicates that the function argument should be string literal and match one of the parameters  /// of the caller function.  /// For example, ReSharper annotates the parameter of <see cref="System.ArgumentNullException"/>.  /// </summary>  /// <example>  /// <code>  /// public void Foo(string param)  /// {  ///   if (param == null)  ///     throw new ArgumentNullException("par"); // Warning: Cannot resolve symbol  /// }  /// </code>  /// </example>  [AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false, Inherited = true)]  public sealed class InvokerParameterNameAttribute : Attribute { }    /// <summary>  /// Indicates that the method is contained in a type that implements  /// <see cref="System.ComponentModel.INotifyPropertyChanged"/> interface  /// and this method is used to notify that some property value changed.  /// </summary>  /// <remarks>  /// The method should be non-static and conform to one of the supported signatures:  /// <list>  /// <item><c>NotifyChanged(string)</c></item>  /// <item><c>NotifyChanged(params string[])</c></item>  /// <item><c>NotifyChanged{T}(Expression{Func{T}})</c></item>  /// <item><c>NotifyChanged{T,U}(Expression{Func{T,U}})</c></item>  /// <item><c>SetProperty{T}(ref T, T, string)</c></item>  /// </list>  /// </remarks>  /// <example>  /// <code>  /// public class Foo : INotifyPropertyChanged  /// {  ///   public event PropertyChangedEventHandler PropertyChanged;  ///  ///   [NotifyPropertyChangedInvocator]  ///   protected virtual void NotifyChanged(string propertyName)  ///   {}  ///  ///   private string _name;  ///   public string Name  ///   {  ///     get { return _name; }  ///     set  ///     {  ///       _name = value;  ///       NotifyChanged("LastName"); // Warning  ///     }  ///   }  /// }  /// </code>  /// Examples of generated notifications:  /// <list>  /// <item><c>NotifyChanged("Property")</c></item>  /// <item><c>NotifyChanged(() => Property)</c></item>  /// <item><c>NotifyChanged((VM x) => x.Property)</c></item>  /// <item><c>SetProperty(ref myField, value, "Property")</c></item>  /// </list>  /// </example>  [AttributeUsage(AttributeTargets.Method, AllowMultiple = false, Inherited = true)]  public sealed class NotifyPropertyChangedInvocatorAttribute : Attribute  {    public NotifyPropertyChangedInvocatorAttribute() { }    public NotifyPropertyChangedInvocatorAttribute(string parameterName)    {      ParameterName = parameterName;    }     [UsedImplicitly] public string ParameterName { get; private set; }  }   /// <summary>  /// Indicates that the value of the marked element could be <c>null</c> sometimes,   /// so the check for <c>null</c> is necessary before its usage.  /// </summary>  /// <example>  /// <code>  /// [CanBeNull]  /// public object Test()  /// {  ///   return null;  /// }  ///   /// public void UseTest()  /// {  ///   var p = Test();   ///   var s = p.ToString(); // Warning: Possible 'System.NullReferenceException'   /// }  /// </code>  /// </example>  [AttributeUsage(AttributeTargets.Method | AttributeTargets.Parameter | AttributeTargets.Property | AttributeTargets.Delegate | AttributeTargets.Field, AllowMultiple = false, Inherited = true)]  public sealed class CanBeNullAttribute : Attribute { }   /// <summary>  /// Indicates that the value of the marked element could never be <c>null</c>  /// </summary>  /// <example>  /// <code>  /// [NotNull]  /// public object Foo()  /// {  ///   return null; // Warning: Possible 'null' assignment  /// }   /// </code>  /// </example>  [AttributeUsage(AttributeTargets.Method | AttributeTargets.Parameter | AttributeTargets.Property | AttributeTargets.Delegate | AttributeTargets.Field, AllowMultiple = false, Inherited = true)]  public sealed class NotNullAttribute : Attribute { }   /// <summary>  /// Describes dependency between method input and output.  /// </summary>  /// <syntax>  /// <p>Function Definition Table syntax:</p>  /// <list>  /// <item>FDT      ::= FDTRow [;FDTRow]*</item>  /// <item>FDTRow   ::= Input =&gt; Output | Output &lt;= Input</item>  /// <item>Input    ::= ParameterName: Value [, Input]*</item>  /// <item>Output   ::= [ParameterName: Value]* {halt|stop|void|nothing|Value}</item>  /// <item>Value    ::= true | false | null | notnull | canbenull</item>  /// </list>  /// If method has single input parameter, it's name could be omitted. <br/>  /// Using <c>halt</c> (or <c>void</c>/<c>nothing</c>, which is the same) for method output means that the methos doesn't return normally. <br/>  /// <c>canbenull</c> annotation is only applicable for output parameters. <br/>  /// You can use multiple <c>[ContractAnnotation]</c> for each FDT row, or use single attribute with rows separated by semicolon. <br/>  /// </syntax>  /// <examples>  /// <list>  /// <item><code>  /// [ContractAnnotation("=> halt")]  /// public void TerminationMethod()  /// </code></item>  /// <item><code>  /// [ContractAnnotation("halt &lt;= condition: false")]  /// public void Assert(bool condition, string text) // Regular Assertion method  /// </code></item>  /// <item><code>  /// [ContractAnnotation("s:null => true")]  /// public bool IsNullOrEmpty(string s) // String.IsNullOrEmpty  /// </code></item>  /// <item><code>  /// // A method that returns null if the parameter is null, and not null if the parameter is not null  /// [ContractAnnotation("null => null; notnull => notnull")]  /// public object Transform(object data)   /// </code></item>  /// <item><code>  /// [ContractAnnotation("s:null=>false; =>true,result:notnull; =>false, result:null")]  /// public bool TryParse(string s, out Person result)  /// </code></item>  /// </list>  /// </examples>  [AttributeUsage(AttributeTargets.Method, AllowMultiple = true, Inherited = true)]  public sealed class ContractAnnotationAttribute : Attribute  {    public ContractAnnotationAttribute([NotNull] string fdt) : this (fdt, false)    {    }     public ContractAnnotationAttribute([NotNull] string fdt, bool forceFullStates)    {      FDT = fdt;      ForceFullStates = forceFullStates;    }     public string FDT { get; private set; }    public bool ForceFullStates { get; private set; }  }   /// <summary>  /// Indicates that the value of the marked type (or its derivatives)  /// cannot be compared using '==' or '!=' operators and <c>Equals()</c> should be used instead.  /// However, using '==' or '!=' for comparison with <c>null</c> is always permitted.  /// </summary>  /// <example>  /// <code>  /// [CannotApplyEqualityOperator]  /// class NoEquality  /// {  /// }  ///   /// class UsesNoEquality  /// {  ///   public void Test()  ///   {  ///     var ca1 = new NoEquality();  ///     var ca2 = new NoEquality();  ///   ///     if (ca1 != null) // OK  ///     {  ///       bool condition = ca1 == ca2; // Warning  ///     }  ///   }  /// }  /// </code>  /// </example>  [AttributeUsage(AttributeTargets.Interface | AttributeTargets.Class | AttributeTargets.Struct, AllowMultiple = false, Inherited = true)]  public sealed class CannotApplyEqualityOperatorAttribute : Attribute { }   /// <summary>  /// When applied to a target attribute, specifies a requirement for any type marked with   /// the target attribute to implement or inherit specific type or types.  /// </summary>  /// <example>  /// <code>  /// [BaseTypeRequired(typeof(IComponent)] // Specify requirement  /// public class ComponentAttribute : Attribute   /// {}  ///   /// [Component] // ComponentAttribute requires implementing IComponent interface  /// public class MyComponent : IComponent  /// {}  /// </code>  /// </example>  [AttributeUsage(AttributeTargets.Class, AllowMultiple = true, Inherited = true)]  [BaseTypeRequired(typeof(Attribute))]  public sealed class BaseTypeRequiredAttribute : Attribute  {    /// <summary>    /// Initializes new instance of BaseTypeRequiredAttribute    /// </summary>    /// <param name="baseType">Specifies which types are required</param>    public BaseTypeRequiredAttribute(Type baseType)    {      BaseTypes = new[] { baseType };    }     /// <summary>    /// Gets enumerations of specified base types    /// </summary>    public Type[] BaseTypes { get; private set; }  }   /// <summary>  /// Indicates that the marked symbol is used implicitly (e.g. via reflection, in external library),  /// so this symbol will not be marked as unused (as well as by other usage inspections)  /// </summary>  [AttributeUsage(AttributeTargets.All, AllowMultiple = false, Inherited = true)]  public sealed class UsedImplicitlyAttribute : Attribute  {    [UsedImplicitly] public UsedImplicitlyAttribute()      : this(ImplicitUseKindFlags.Default, ImplicitUseTargetFlags.Default) { }     [UsedImplicitly]    public UsedImplicitlyAttribute(ImplicitUseKindFlags useKindFlags, ImplicitUseTargetFlags targetFlags)    {      UseKindFlags = useKindFlags;      TargetFlags = targetFlags;    }     [UsedImplicitly] public UsedImplicitlyAttribute(ImplicitUseKindFlags useKindFlags)      : this(useKindFlags, ImplicitUseTargetFlags.Default) { }     [UsedImplicitly] public UsedImplicitlyAttribute(ImplicitUseTargetFlags targetFlags)      : this(ImplicitUseKindFlags.Default, targetFlags) { }     [UsedImplicitly] public ImplicitUseKindFlags UseKindFlags { get; private set; }     /// <summary>    /// Gets value indicating what is meant to be used    /// </summary>    [UsedImplicitly] public ImplicitUseTargetFlags TargetFlags { get; private set; }  }   /// <summary>  /// Should be used on attributes and causes ReSharper  /// to not mark symbols marked with such attributes as unused (as well as by other usage inspections)  /// </summary>  [AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = true)]  public sealed  class MeansImplicitUseAttribute : Attribute  {    [UsedImplicitly] public MeansImplicitUseAttribute()       : this(ImplicitUseKindFlags.Default, ImplicitUseTargetFlags.Default) { }     [UsedImplicitly]    public MeansImplicitUseAttribute(ImplicitUseKindFlags useKindFlags, ImplicitUseTargetFlags targetFlags)    {      UseKindFlags = useKindFlags;      TargetFlags = targetFlags;    }     [UsedImplicitly] public MeansImplicitUseAttribute(ImplicitUseKindFlags useKindFlags)      : this(useKindFlags, ImplicitUseTargetFlags.Default)    {    }     [UsedImplicitly] public MeansImplicitUseAttribute(ImplicitUseTargetFlags targetFlags)      : this(ImplicitUseKindFlags.Default, targetFlags) { }     [UsedImplicitly] public ImplicitUseKindFlags UseKindFlags { get; private set; }     /// <summary>    /// Gets value indicating what is meant to be used    /// </summary>    [UsedImplicitly] public ImplicitUseTargetFlags TargetFlags { get; private set; }  }    [Flags]  public enum ImplicitUseKindFlags  {    Default = Access | Assign | InstantiatedWithFixedConstructorSignature,     /// <summary>    /// Only entity marked with attribute considered used    /// </summary>    Access = 1,     /// <summary>    /// Indicates implicit assignment to a member    /// </summary>    Assign = 2,     /// <summary>    /// Indicates implicit instantiation of a type with fixed constructor signature.    /// That means any unused constructor parameters won't be reported as such.    /// </summary>    InstantiatedWithFixedConstructorSignature = 4,     /// <summary>    /// Indicates implicit instantiation of a type    /// </summary>    InstantiatedNoFixedConstructorSignature = 8,  }   /// <summary>  /// Specify what is considered used implicitly when marked with <see cref="MeansImplicitUseAttribute"/> or <see cref="UsedImplicitlyAttribute"/>  /// </summary>  [Flags]  public enum ImplicitUseTargetFlags  {    Default = Itself,     Itself = 1,     /// <summary>    /// Members of entity marked with attribute are considered used    /// </summary>    Members = 2,     /// <summary>    /// Entity marked with attribute and all its members considered used    /// </summary>    WithMembers = Itself | Members  }   /// <summary>  /// This attribute is intended to mark publicly available API which should not be removed and so is treated as used.  /// </summary>  [MeansImplicitUse]  public sealed class PublicAPIAttribute : Attribute  {    public PublicAPIAttribute() { }    public PublicAPIAttribute(string comment) { }  }   /// <summary>  /// Tells code analysis engine if the parameter is completely handled when the invoked method is on stack.   /// If the parameter is a delegate, indicates that delegate is executed while the method is executed.  /// If the parameter is an enumerable, indicates that it is enumerated while the method is executed.  /// </summary>  [AttributeUsage(AttributeTargets.Parameter, Inherited = true)]  public sealed class InstantHandleAttribute : Attribute { }    /// <summary>  /// Indicates that a method does not make any observable state changes.  /// The same as <see cref="System.Diagnostics.Contracts.PureAttribute"/>  /// </summary>  /// <example>  /// <code>  /// [Pure]  /// private int Multiply(int x, int y)  /// {  ///   return x*y;  /// }  ///  /// public void Foo()  /// {  ///   const int a=2, b=2;  ///   Multiply(a, b); // Waring: Return value of pure method is not used  /// }  /// </code>

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