/* ============================================================================== This file was auto-generated! It contains the basic framework code for a JUCE plugin editor. ==============================================================================*/#ifndef PLUGINEDITOR_H_INCLUDED#define PLUGINEDITOR_H_INCLUDED#include "PluginProcessor.h"#include "UIComponent.h"//==============================================================================/***/class OopsAudioProcessorEditor : public AudioProcessorEditor{public: OopsAudioProcessorEditor (OopsAudioProcessor&); ~OopsAudioProcessorEditor(); //============================================================================== void paint (Graphics&) override; void resized() override;private: // This reference is provided as a quick way for your editor to // access the processor object that created it. UIComponent uicomponent; OopsAudioProcessor& processor; JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (OopsAudioProcessorEditor)};#endif // PLUGINEDITOR_H_INCLUDED
/*
==============================================================================
This file was auto-generated!
It contains the basic framework code for a JUCE plugin editor.
==============================================================================
*/
#ifndef PLUGINEDITOR_H_INCLUDED
#define PLUGINEDITOR_H_INCLUDED
#include "PluginProcessor.h"
#include "UIComponent.h"
//==============================================================================
/**
*/
class OopsAudioProcessorEditor : public AudioProcessorEditor
{
public:
OopsAudioProcessorEditor (OopsAudioProcessor&);
~OopsAudioProcessorEditor();
//==============================================================================
void paint (Graphics&) override;
void resized() override;
private:
// This reference is provided as a quick way for your editor to
// access the processor object that created it.
UIComponent uicomponent;
OopsAudioProcessor& processor;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (OopsAudioProcessorEditor)
};
#endif // PLUGINEDITOR_H_INCLUDED