/* * Copyright (c) 2012 The WebM project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include <cstdlib>#include <new> #include "third_party/googletest/src/include/gtest/gtest.h" #include "./vpx_config.h"#include "./vpx_dsp_rtcd.h"#include "test/acm_random.h"#include "test/clear_system_state.h"#include "test/register_state_check.h"#include "vpx/vpx_codec.h"#include "vpx/vpx_integer.h"#include "vpx_dsp/variance.h"#include "vpx_mem/vpx_mem.h"#include "vpx_ports/mem.h"#include "vpx_ports/vpx_timer.h" namespace { typedef unsigned int (*Get4x4SseFunc)(const uint8_t *a, int a_stride, const uint8_t *b, int b_stride);typedef unsigned int (*SumOfSquaresFunction)(const int16_t *src); using libvpx_test::ACMRandom; // Truncate high bit depth results by downshifting (with rounding) by:// 2 * (bit_depth - 8) for sse// (bit_depth - 8) for sestatic void RoundHighBitDepth(int bit_depth, int64_t *se, uint64_t *sse) { switch (bit_depth) { case VPX_BITS_12: *sse = (*sse + 128) >> 8; *se = (*se + 8) >> 4; break; case VPX_BITS_10: *sse = (*sse + 8) >> 4; *se = (*se + 2) >> 2; break; case VPX_BITS_8: default: break; }} static unsigned int mb_ss_ref(const int16_t *src) { unsigned int res = 0; for (int i = 0; i < 256; ++i) { res += src[i] * src[i]; } return res;} /* Note: * Our codebase calculates the "diff" value in the variance algorithm by * (src - ref). */static uint32_t variance_ref(const uint8_t *src, const uint8_t *ref, int l2w, int l2h, int src_stride, int ref_stride, uint32_t *sse_ptr, bool use_high_bit_depth_, vpx_bit_depth_t bit_depth) { int64_t se = 0; uint64_t sse = 0; const int w = 1 << l2w; const int h = 1 << l2h; for (int y = 0; y < h; y++) { for (int x = 0; x < w; x++) { int diff; if (!use_high_bit_depth_) { diff = src[y * src_stride + x] - ref[y * ref_stride + x]; se += diff; sse += diff * diff;#if CONFIG_VP9_HIGHBITDEPTH } else { diff = CONVERT_TO_SHORTPTR(src)[y * src_stride + x] - CONVERT_TO_SHORTPTR(ref)[y * ref_stride + x]; se += diff; sse += diff * diff;#endif // CONFIG_VP9_HIGHBITDEPTH } } } RoundHighBitDepth(bit_depth, &se, &sse); *sse_ptr = static_cast<uint32_t>(sse); return static_cast<uint32_t>( sse - ((static_cast<int64_t>(se) * se) >> (l2w + l2h)));} /* The subpel reference functions differ from the codec version in one aspect: * they calculate the bilinear factors directly instead of using a lookup table * and therefore upshift xoff and yoff by 1. Only every other calculated value * is used so the codec version shrinks the table to save space and maintain * compatibility with vp8. */static uint32_t subpel_variance_ref(const uint8_t *ref, const uint8_t *src, int l2w, int l2h, int xoff, int yoff, uint32_t *sse_ptr, bool use_high_bit_depth_, vpx_bit_depth_t bit_depth) { int64_t se = 0; uint64_t sse = 0; const int w = 1 << l2w; const int h = 1 << l2h; xoff <<= 1; yoff <<= 1; for (int y = 0; y < h; y++) { for (int x = 0; x < w; x++) { // Bilinear interpolation at a 16th pel step. if (!use_high_bit_depth_) { const int a1 = ref[(w + 1) * (y + 0) + x + 0]; const int a2 = ref[(w + 1) * (y + 0) + x + 1]; const int b1 = ref[(w + 1) * (y + 1) + x + 0]; const int b2 = ref[(w + 1) * (y + 1) + x + 1]; const int a = a1 + (((a2 - a1) * xoff + 8) >> 4); const int b = b1 + (((b2 - b1) * xoff + 8) >> 4); const int r = a + (((b - a) * yoff + 8) >> 4); const int diff = r - src[w * y + x]; se += diff; sse += diff * diff;#if CONFIG_VP9_HIGHBITDEPTH } else { uint16_t *ref16 = CONVERT_TO_SHORTPTR(ref); uint16_t *src16 = CONVERT_TO_SHORTPTR(src); const int a1 = ref16[(w + 1) * (y + 0) + x + 0]; const int a2 = ref16[(w + 1) * (y + 0) + x + 1]; const int b1 = ref16[(w + 1) * (y + 1) + x + 0]; const int b2 = ref16[(w + 1) * (y + 1) + x + 1]; const int a = a1 + (((a2 - a1) * xoff + 8) >> 4); const int b = b1 + (((b2 - b1) * xoff + 8) >> 4); const int r = a + (((b - a) * yoff + 8) >> 4); const int diff = r - src16[w * y + x]; se += diff; sse += diff * diff;#endif // CONFIG_VP9_HIGHBITDEPTH } } } RoundHighBitDepth(bit_depth, &se, &sse); *sse_ptr = static_cast<uint32_t>(sse); return static_cast<uint32_t>( sse - ((static_cast<int64_t>(se) * se) >> (l2w + l2h)));} static uint32_t subpel_avg_variance_ref(const uint8_t *ref, const uint8_t *src, const uint8_t *second_pred, int l2w, int l2h, int xoff, int yoff, uint32_t *sse_ptr, bool use_high_bit_depth, vpx_bit_depth_t bit_depth) { int64_t se = 0; uint64_t sse = 0; const int w = 1 << l2w; const int h = 1 << l2h; xoff <<= 1; yoff <<= 1; for (int y = 0; y < h; y++) { for (int x = 0; x < w; x++) { // bilinear interpolation at a 16th pel step if (!use_high_bit_depth) { const int a1 = ref[(w + 1) * (y + 0) + x + 0]; const int a2 = ref[(w + 1) * (y + 0) + x + 1]; const int b1 = ref[(w + 1) * (y + 1) + x + 0]; const int b2 = ref[(w + 1) * (y + 1) + x + 1]; const int a = a1 + (((a2 - a1) * xoff + 8) >> 4); const int b = b1 + (((b2 - b1) * xoff + 8) >> 4); const int r = a + (((b - a) * yoff + 8) >> 4); const int diff = ((r + second_pred[w * y + x] + 1) >> 1) - src[w * y + x]; se += diff; sse += diff * diff;#if CONFIG_VP9_HIGHBITDEPTH } else { const uint16_t *ref16 = CONVERT_TO_SHORTPTR(ref); const uint16_t *src16 = CONVERT_TO_SHORTPTR(src); const uint16_t *sec16 = CONVERT_TO_SHORTPTR(second_pred); const int a1 = ref16[(w + 1) * (y + 0) + x + 0]; const int a2 = ref16[(w + 1) * (y + 0) + x + 1]; const int b1 = ref16[(w + 1) * (y + 1) + x + 0]; const int b2 = ref16[(w + 1) * (y + 1) + x + 1]; const int a = a1 + (((a2 - a1) * xoff + 8) >> 4); const int b = b1 + (((b2 - b1) * xoff + 8) >> 4); const int r = a + (((b - a) * yoff + 8) >> 4); const int diff = ((r + sec16[w * y + x] + 1) >> 1) - src16[w * y + x]; se += diff; sse += diff * diff;#endif // CONFIG_VP9_HIGHBITDEPTH } } } RoundHighBitDepth(bit_depth, &se, &sse); *sse_ptr = static_cast<uint32_t>(sse); return static_cast<uint32_t>( sse - ((static_cast<int64_t>(se) * se) >> (l2w + l2h)));} //////////////////////////////////////////////////////////////////////////////// class SumOfSquaresTest : public ::testing::TestWithParam<SumOfSquaresFunction> { public: SumOfSquaresTest() : func_(GetParam()) {} virtual ~SumOfSquaresTest() { libvpx_test::ClearSystemState(); } protected: void ConstTest(); void RefTest(); SumOfSquaresFunction func_; ACMRandom rnd_;}; void SumOfSquaresTest::ConstTest() { int16_t mem[256]; unsigned int res; for (int v = 0; v < 256; ++v) { for (int i = 0; i < 256; ++i) { mem[i] = v; } ASM_REGISTER_STATE_CHECK(res = func_(mem)); EXPECT_EQ(256u * (v * v), res); }} void SumOfSquaresTest::RefTest() { int16_t mem[256]; for (int i = 0; i < 100; ++i) { for (int j = 0; j < 256; ++j) { mem[j] = rnd_.Rand8() - rnd_.Rand8(); } const unsigned int expected = mb_ss_ref(mem); unsigned int res; ASM_REGISTER_STATE_CHECK(res = func_(mem)); EXPECT_EQ(expected, res); }} ////////////////////////////////////////////////////////////////////////////////// Encapsulating struct to store the function to test along with// some testing context.// Can be used for MSE, SSE, Variance, etc. template <typename Func>struct TestParams { TestParams(int log2w = 0, int log2h = 0, Func function = nullptr, int bit_depth_value = 0) : log2width(log2w), log2height(log2h), func(function) { use_high_bit_depth = (bit_depth_value > 0); if (use_high_bit_depth) { bit_depth = static_cast<vpx_bit_depth_t>(bit_depth_value); } else { bit_depth = VPX_BITS_8; } width = 1 << log2width; height = 1 << log2height; block_size = width * height; mask = (1u << bit_depth) - 1; } int log2width, log2height; int width, height; int block_size; Func func; vpx_bit_depth_t bit_depth; bool use_high_bit_depth; uint32_t mask;}; template <typename Func>std::ostream &operator<<(std::ostream &os, const TestParams<Func> &p) { return os << "log2width/height:" << p.log2width << "/" << p.log2height << " function:" << reinterpret_cast<const void *>(p.func) << " bit-depth:" << p.bit_depth;} // Main class for testing a function typetemplate <typename FunctionType>class MainTestClass : public ::testing::TestWithParam<TestParams<FunctionType> > { public: virtual void SetUp() { params_ = this->GetParam(); rnd_.Reset(ACMRandom::DeterministicSeed()); const size_t unit = use_high_bit_depth() ? sizeof(uint16_t) : sizeof(uint8_t); src_ = reinterpret_cast<uint8_t *>(vpx_memalign(16, block_size() * unit)); ref_ = new uint8_t[block_size() * unit]; ASSERT_NE(src_, nullptr); ASSERT_NE(ref_, nullptr);#if CONFIG_VP9_HIGHBITDEPTH if (use_high_bit_depth()) { // TODO(skal): remove! src_ = CONVERT_TO_BYTEPTR(src_); ref_ = CONVERT_TO_BYTEPTR(ref_); }#endif } virtual void TearDown() {#if CONFIG_VP9_HIGHBITDEPTH if (use_high_bit_depth()) { // TODO(skal): remove! src_ = reinterpret_cast<uint8_t *>(CONVERT_TO_SHORTPTR(src_)); ref_ = reinterpret_cast<uint8_t *>(CONVERT_TO_SHORTPTR(ref_)); }#endif vpx_free(src_); delete[] ref_; src_ = nullptr; ref_ = nullptr; libvpx_test::ClearSystemState(); } protected: // We could sub-class MainTestClass into dedicated class for Variance // and MSE/SSE, but it involves a lot of 'this->xxx' dereferencing // to access top class fields xxx. That's cumbersome, so for now we'll just // implement the testing methods here: // Variance tests void ZeroTest(); void RefTest(); void RefStrideTest(); void OneQuarterTest(); void SpeedTest(); // MSE/SSE tests void RefTestMse(); void RefTestSse(); void MaxTestMse(); void MaxTestSse(); protected: ACMRandom rnd_; uint8_t *src_; uint8_t *ref_; TestParams<FunctionType> params_; // some relay helpers bool use_high_bit_depth() const { return params_.use_high_bit_depth; } int byte_shift() const { return params_.bit_depth - 8; } int block_size() const { return params_.block_size; } int width() const { return params_.width; } int height() const { return params_.height; } uint32_t mask() const { return params_.mask; }}; ////////////////////////////////////////////////////////////////////////////////// Tests related to variance. template <typename VarianceFunctionType>void MainTestClass<VarianceFunctionType>::ZeroTest() { for (int i = 0; i <= 255; ++i) { if (!use_high_bit_depth()) { memset(src_, i, block_size()); } else { uint16_t *const src16 = CONVERT_TO_SHORTPTR(src_); for (int k = 0; k < block_size(); ++k) src16[k] = i << byte_shift(); } for (int j = 0; j <= 255; ++j) { if (!use_high_bit_depth()) { memset(ref_, j, block_size()); } else { uint16_t *const ref16 = CONVERT_TO_SHORTPTR(ref_); for (int k = 0; k < block_size(); ++k) ref16[k] = j << byte_shift(); } unsigned int sse, var; ASM_REGISTER_STATE_CHECK( var = params_.func(src_, width(), ref_, width(), &sse)); EXPECT_EQ(0u, var) << "src values: " << i << " ref values: " << j; } }} template <typename VarianceFunctionType>void MainTestClass<VarianceFunctionType>::RefTest() { for (int i = 0; i < 10; ++i) { for (int j = 0; j < block_size(); j++) { if (!use_high_bit_depth()) { src_[j] = rnd_.Rand8(); ref_[j] = rnd_.Rand8();#if CONFIG_VP9_HIGHBITDEPTH } else { CONVERT_TO_SHORTPTR(src_)[j] = rnd_.Rand16() & mask(); CONVERT_TO_SHORTPTR(ref_)[j] = rnd_.Rand16() & mask();#endif // CONFIG_VP9_HIGHBITDEPTH } } unsigned int sse1, sse2, var1, var2; const int stride = width(); ASM_REGISTER_STATE_CHECK( var1 = params_.func(src_, stride, ref_, stride, &sse1)); var2 = variance_ref(src_, ref_, params_.log2width, params_.log2height, stride, stride, &sse2, use_high_bit_depth(), params_.bit_depth); EXPECT_EQ(sse1, sse2) << "Error at test index: " << i; EXPECT_EQ(var1, var2) << "Error at test index: " << i; }} template <typename VarianceFunctionType>void MainTestClass<VarianceFunctionType>::RefStrideTest() { for (int i = 0; i < 10; ++i) { const int ref_stride = (i & 1) * width(); const int src_stride = ((i >> 1) & 1) * width(); for (int j = 0; j < block_size(); j++) { const int ref_ind = (j / width()) * ref_stride + j % width(); const int src_ind = (j / width()) * src_stride + j % width(); if (!use_high_bit_depth()) { src_[src_ind] = rnd_.Rand8(); ref_[ref_ind] = rnd_.Rand8();#if CONFIG_VP9_HIGHBITDEPTH } else { CONVERT_TO_SHORTPTR(src_)[src_ind] = rnd_.Rand16() & mask(); CONVERT_TO_SHORTPTR(ref_)[ref_ind] = rnd_.Rand16() & mask();#endif // CONFIG_VP9_HIGHBITDEPTH } } unsigned int sse1, sse2; unsigned int var1, var2; ASM_REGISTER_STATE_CHECK( var1 = params_.func(src_, src_stride, ref_, ref_stride, &sse1)); var2 = variance_ref(src_, ref_, params_.log2width, params_.log2height, src_stride, ref_stride, &sse2, use_high_bit_depth(), params_.bit_depth); EXPECT_EQ(sse1, sse2) << "Error at test index: " << i; EXPECT_EQ(var1, var2) << "Error at test index: " << i; }} template <typename VarianceFunctionType>void MainTestClass<VarianceFunctionType>::OneQuarterTest() { const int half = block_size() / 2; if (!use_high_bit_depth()) { memset(src_, 255, block_size()); memset(ref_, 255, half); memset(ref_ + half, 0, half);#if CONFIG_VP9_HIGHBITDEPTH } else { vpx_memset16(CONVERT_TO_SHORTPTR(src_), 255 << byte_shift(), block_size()); vpx_memset16(CONVERT_TO_SHORTPTR(ref_), 255 << byte_shift(), half); vpx_memset16(CONVERT_TO_SHORTPTR(ref_) + half, 0, half);#endif // CONFIG_VP9_HIGHBITDEPTH } unsigned int sse, var, expected; ASM_REGISTER_STATE_CHECK( var = params_.func(src_, width(), ref_, width(), &sse)); expected = block_size() * 255 * 255 / 4; EXPECT_EQ(expected, var);} template <typename VarianceFunctionType>void MainTestClass<VarianceFunctionType>::SpeedTest() { const int half = block_size() / 2; if (!use_high_bit_depth()) { memset(src_, 255, block_size()); memset(ref_, 255, half); memset(ref_ + half, 0, half);#if CONFIG_VP9_HIGHBITDEPTH } else { vpx_memset16(CONVERT_TO_SHORTPTR(src_), 255 << byte_shift(), block_size()); vpx_memset16(CONVERT_TO_SHORTPTR(ref_), 255 << byte_shift(), half); vpx_memset16(CONVERT_TO_SHORTPTR(ref_) + half, 0, half);#endif // CONFIG_VP9_HIGHBITDEPTH } unsigned int sse; vpx_usec_timer timer; vpx_usec_timer_start(&timer); for (int i = 0; i < (1 << 30) / block_size(); ++i) { const uint32_t variance = params_.func(src_, width(), ref_, width(), &sse); // Ignore return value. (void)variance; } vpx_usec_timer_mark(&timer); const int elapsed_time = static_cast<int>(vpx_usec_timer_elapsed(&timer)); printf("Variance %dx%d time: %5d ms\n", width(), height(), elapsed_time / 1000);} ////////////////////////////////////////////////////////////////////////////////// Tests related to MSE / SSE. template <typename FunctionType>void MainTestClass<FunctionType>::RefTestMse() { for (int i = 0; i < 10; ++i) {Lines 1–500 of 1619. Load more
/* * Copyright (c) 2012 The WebM project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include <cstdlib> #include <new> #include "third_party/googletest/src/include/gtest/gtest.h" #include "./vpx_config.h" #include "./vpx_dsp_rtcd.h" #include "test/acm_random.h" #include "test/clear_system_state.h" #include "test/register_state_check.h" #include "vpx/vpx_codec.h" #include "vpx/vpx_integer.h" #include "vpx_dsp/variance.h" #include "vpx_mem/vpx_mem.h" #include "vpx_ports/mem.h" #include "vpx_ports/vpx_timer.h" namespace { typedef unsigned int (*Get4x4SseFunc)(const uint8_t *a, int a_stride, const uint8_t *b, int b_stride); typedef unsigned int (*SumOfSquaresFunction)(const int16_t *src); using libvpx_test::ACMRandom; // Truncate high bit depth results by downshifting (with rounding) by: // 2 * (bit_depth - 8) for sse // (bit_depth - 8) for se static void RoundHighBitDepth(int bit_depth, int64_t *se, uint64_t *sse) { switch (bit_depth) { case VPX_BITS_12: *sse = (*sse + 128) >> 8; *se = (*se + 8) >> 4; break; case VPX_BITS_10: *sse = (*sse + 8) >> 4; *se = (*se + 2) >> 2; break; case VPX_BITS_8: default: break; } } static unsigned int mb_ss_ref(const int16_t *src) { unsigned int res = 0; for (int i = 0; i < 256; ++i) { res += src[i] * src[i]; } return res; } /* Note: * Our codebase calculates the "diff" value in the variance algorithm by * (src - ref). */ static uint32_t variance_ref(const uint8_t *src, const uint8_t *ref, int l2w, int l2h, int src_stride, int ref_stride, uint32_t *sse_ptr, bool use_high_bit_depth_, vpx_bit_depth_t bit_depth) { int64_t se = 0; uint64_t sse = 0; const int w = 1 << l2w; const int h = 1 << l2h; for (int y = 0; y < h; y++) { for (int x = 0; x < w; x++) { int diff; if (!use_high_bit_depth_) { diff = src[y * src_stride + x] - ref[y * ref_stride + x]; se += diff; sse += diff * diff; #if CONFIG_VP9_HIGHBITDEPTH } else { diff = CONVERT_TO_SHORTPTR(src)[y * src_stride + x] - CONVERT_TO_SHORTPTR(ref)[y * ref_stride + x]; se += diff; sse += diff * diff; #endif // CONFIG_VP9_HIGHBITDEPTH } } } RoundHighBitDepth(bit_depth, &se, &sse); *sse_ptr = static_cast<uint32_t>(sse); return static_cast<uint32_t>( sse - ((static_cast<int64_t>(se) * se) >> (l2w + l2h))); } /* The subpel reference functions differ from the codec version in one aspect: * they calculate the bilinear factors directly instead of using a lookup table * and therefore upshift xoff and yoff by 1. Only every other calculated value * is used so the codec version shrinks the table to save space and maintain * compatibility with vp8. */ static uint32_t subpel_variance_ref(const uint8_t *ref, const uint8_t *src, int l2w, int l2h, int xoff, int yoff, uint32_t *sse_ptr, bool use_high_bit_depth_, vpx_bit_depth_t bit_depth) { int64_t se = 0; uint64_t sse = 0; const int w = 1 << l2w; const int h = 1 << l2h; xoff <<= 1; yoff <<= 1; for (int y = 0; y < h; y++) { for (int x = 0; x < w; x++) { // Bilinear interpolation at a 16th pel step. if (!use_high_bit_depth_) { const int a1 = ref[(w + 1) * (y + 0) + x + 0]; const int a2 = ref[(w + 1) * (y + 0) + x + 1]; const int b1 = ref[(w + 1) * (y + 1) + x + 0]; const int b2 = ref[(w + 1) * (y + 1) + x + 1]; const int a = a1 + (((a2 - a1) * xoff + 8) >> 4); const int b = b1 + (((b2 - b1) * xoff + 8) >> 4); const int r = a + (((b - a) * yoff + 8) >> 4); const int diff = r - src[w * y + x]; se += diff; sse += diff * diff; #if CONFIG_VP9_HIGHBITDEPTH } else { uint16_t *ref16 = CONVERT_TO_SHORTPTR(ref); uint16_t *src16 = CONVERT_TO_SHORTPTR(src); const int a1 = ref16[(w + 1) * (y + 0) + x + 0]; const int a2 = ref16[(w + 1) * (y + 0) + x + 1]; const int b1 = ref16[(w + 1) * (y + 1) + x + 0]; const int b2 = ref16[(w + 1) * (y + 1) + x + 1]; const int a = a1 + (((a2 - a1) * xoff + 8) >> 4); const int b = b1 + (((b2 - b1) * xoff + 8) >> 4); const int r = a + (((b - a) * yoff + 8) >> 4); const int diff = r - src16[w * y + x]; se += diff; sse += diff * diff; #endif // CONFIG_VP9_HIGHBITDEPTH } } } RoundHighBitDepth(bit_depth, &se, &sse); *sse_ptr = static_cast<uint32_t>(sse); return static_cast<uint32_t>( sse - ((static_cast<int64_t>(se) * se) >> (l2w + l2h))); } static uint32_t subpel_avg_variance_ref(const uint8_t *ref, const uint8_t *src, const uint8_t *second_pred, int l2w, int l2h, int xoff, int yoff, uint32_t *sse_ptr, bool use_high_bit_depth, vpx_bit_depth_t bit_depth) { int64_t se = 0; uint64_t sse = 0; const int w = 1 << l2w; const int h = 1 << l2h; xoff <<= 1; yoff <<= 1; for (int y = 0; y < h; y++) { for (int x = 0; x < w; x++) { // bilinear interpolation at a 16th pel step if (!use_high_bit_depth) { const int a1 = ref[(w + 1) * (y + 0) + x + 0]; const int a2 = ref[(w + 1) * (y + 0) + x + 1]; const int b1 = ref[(w + 1) * (y + 1) + x + 0]; const int b2 = ref[(w + 1) * (y + 1) + x + 1]; const int a = a1 + (((a2 - a1) * xoff + 8) >> 4); const int b = b1 + (((b2 - b1) * xoff + 8) >> 4); const int r = a + (((b - a) * yoff + 8) >> 4); const int diff = ((r + second_pred[w * y + x] + 1) >> 1) - src[w * y + x]; se += diff; sse += diff * diff; #if CONFIG_VP9_HIGHBITDEPTH } else { const uint16_t *ref16 = CONVERT_TO_SHORTPTR(ref); const uint16_t *src16 = CONVERT_TO_SHORTPTR(src); const uint16_t *sec16 = CONVERT_TO_SHORTPTR(second_pred); const int a1 = ref16[(w + 1) * (y + 0) + x + 0]; const int a2 = ref16[(w + 1) * (y + 0) + x + 1]; const int b1 = ref16[(w + 1) * (y + 1) + x + 0]; const int b2 = ref16[(w + 1) * (y + 1) + x + 1]; const int a = a1 + (((a2 - a1) * xoff + 8) >> 4); const int b = b1 + (((b2 - b1) * xoff + 8) >> 4); const int r = a + (((b - a) * yoff + 8) >> 4); const int diff = ((r + sec16[w * y + x] + 1) >> 1) - src16[w * y + x]; se += diff; sse += diff * diff; #endif // CONFIG_VP9_HIGHBITDEPTH } } } RoundHighBitDepth(bit_depth, &se, &sse); *sse_ptr = static_cast<uint32_t>(sse); return static_cast<uint32_t>( sse - ((static_cast<int64_t>(se) * se) >> (l2w + l2h))); } //////////////////////////////////////////////////////////////////////////////// class SumOfSquaresTest : public ::testing::TestWithParam<SumOfSquaresFunction> { public: SumOfSquaresTest() : func_(GetParam()) {} virtual ~SumOfSquaresTest() { libvpx_test::ClearSystemState(); } protected: void ConstTest(); void RefTest(); SumOfSquaresFunction func_; ACMRandom rnd_; }; void SumOfSquaresTest::ConstTest() { int16_t mem[256]; unsigned int res; for (int v = 0; v < 256; ++v) { for (int i = 0; i < 256; ++i) { mem[i] = v; } ASM_REGISTER_STATE_CHECK(res = func_(mem)); EXPECT_EQ(256u * (v * v), res); } } void SumOfSquaresTest::RefTest() { int16_t mem[256]; for (int i = 0; i < 100; ++i) { for (int j = 0; j < 256; ++j) { mem[j] = rnd_.Rand8() - rnd_.Rand8(); } const unsigned int expected = mb_ss_ref(mem); unsigned int res; ASM_REGISTER_STATE_CHECK(res = func_(mem)); EXPECT_EQ(expected, res); } } //////////////////////////////////////////////////////////////////////////////// // Encapsulating struct to store the function to test along with // some testing context. // Can be used for MSE, SSE, Variance, etc. template <typename Func> struct TestParams { TestParams(int log2w = 0, int log2h = 0, Func function = nullptr, int bit_depth_value = 0) : log2width(log2w), log2height(log2h), func(function) { use_high_bit_depth = (bit_depth_value > 0); if (use_high_bit_depth) { bit_depth = static_cast<vpx_bit_depth_t>(bit_depth_value); } else { bit_depth = VPX_BITS_8; } width = 1 << log2width; height = 1 << log2height; block_size = width * height; mask = (1u << bit_depth) - 1; } int log2width, log2height; int width, height; int block_size; Func func; vpx_bit_depth_t bit_depth; bool use_high_bit_depth; uint32_t mask; }; template <typename Func> std::ostream &operator<<(std::ostream &os, const TestParams<Func> &p) { return os << "log2width/height:" << p.log2width << "/" << p.log2height << " function:" << reinterpret_cast<const void *>(p.func) << " bit-depth:" << p.bit_depth; } // Main class for testing a function type template <typename FunctionType> class MainTestClass : public ::testing::TestWithParam<TestParams<FunctionType> > { public: virtual void SetUp() { params_ = this->GetParam(); rnd_.Reset(ACMRandom::DeterministicSeed()); const size_t unit = use_high_bit_depth() ? sizeof(uint16_t) : sizeof(uint8_t); src_ = reinterpret_cast<uint8_t *>(vpx_memalign(16, block_size() * unit)); ref_ = new uint8_t[block_size() * unit]; ASSERT_NE(src_, nullptr); ASSERT_NE(ref_, nullptr); #if CONFIG_VP9_HIGHBITDEPTH if (use_high_bit_depth()) { // TODO(skal): remove! src_ = CONVERT_TO_BYTEPTR(src_); ref_ = CONVERT_TO_BYTEPTR(ref_); } #endif } virtual void TearDown() { #if CONFIG_VP9_HIGHBITDEPTH if (use_high_bit_depth()) { // TODO(skal): remove! src_ = reinterpret_cast<uint8_t *>(CONVERT_TO_SHORTPTR(src_)); ref_ = reinterpret_cast<uint8_t *>(CONVERT_TO_SHORTPTR(ref_)); } #endif vpx_free(src_); delete[] ref_; src_ = nullptr; ref_ = nullptr; libvpx_test::ClearSystemState(); } protected: // We could sub-class MainTestClass into dedicated class for Variance // and MSE/SSE, but it involves a lot of 'this->xxx' dereferencing // to access top class fields xxx. That's cumbersome, so for now we'll just // implement the testing methods here: // Variance tests void ZeroTest(); void RefTest(); void RefStrideTest(); void OneQuarterTest(); void SpeedTest(); // MSE/SSE tests void RefTestMse(); void RefTestSse(); void MaxTestMse(); void MaxTestSse(); protected: ACMRandom rnd_; uint8_t *src_; uint8_t *ref_; TestParams<FunctionType> params_; // some relay helpers bool use_high_bit_depth() const { return params_.use_high_bit_depth; } int byte_shift() const { return params_.bit_depth - 8; } int block_size() const { return params_.block_size; } int width() const { return params_.width; } int height() const { return params_.height; } uint32_t mask() const { return params_.mask; } }; //////////////////////////////////////////////////////////////////////////////// // Tests related to variance. template <typename VarianceFunctionType> void MainTestClass<VarianceFunctionType>::ZeroTest() { for (int i = 0; i <= 255; ++i) { if (!use_high_bit_depth()) { memset(src_, i, block_size()); } else { uint16_t *const src16 = CONVERT_TO_SHORTPTR(src_); for (int k = 0; k < block_size(); ++k) src16[k] = i << byte_shift(); } for (int j = 0; j <= 255; ++j) { if (!use_high_bit_depth()) { memset(ref_, j, block_size()); } else { uint16_t *const ref16 = CONVERT_TO_SHORTPTR(ref_); for (int k = 0; k < block_size(); ++k) ref16[k] = j << byte_shift(); } unsigned int sse, var; ASM_REGISTER_STATE_CHECK( var = params_.func(src_, width(), ref_, width(), &sse)); EXPECT_EQ(0u, var) << "src values: " << i << " ref values: " << j; } } } template <typename VarianceFunctionType> void MainTestClass<VarianceFunctionType>::RefTest() { for (int i = 0; i < 10; ++i) { for (int j = 0; j < block_size(); j++) { if (!use_high_bit_depth()) { src_[j] = rnd_.Rand8(); ref_[j] = rnd_.Rand8(); #if CONFIG_VP9_HIGHBITDEPTH } else { CONVERT_TO_SHORTPTR(src_)[j] = rnd_.Rand16() & mask(); CONVERT_TO_SHORTPTR(ref_)[j] = rnd_.Rand16() & mask(); #endif // CONFIG_VP9_HIGHBITDEPTH } } unsigned int sse1, sse2, var1, var2; const int stride = width(); ASM_REGISTER_STATE_CHECK( var1 = params_.func(src_, stride, ref_, stride, &sse1)); var2 = variance_ref(src_, ref_, params_.log2width, params_.log2height, stride, stride, &sse2, use_high_bit_depth(), params_.bit_depth); EXPECT_EQ(sse1, sse2) << "Error at test index: " << i; EXPECT_EQ(var1, var2) << "Error at test index: " << i; } } template <typename VarianceFunctionType> void MainTestClass<VarianceFunctionType>::RefStrideTest() { for (int i = 0; i < 10; ++i) { const int ref_stride = (i & 1) * width(); const int src_stride = ((i >> 1) & 1) * width(); for (int j = 0; j < block_size(); j++) { const int ref_ind = (j / width()) * ref_stride + j % width(); const int src_ind = (j / width()) * src_stride + j % width(); if (!use_high_bit_depth()) { src_[src_ind] = rnd_.Rand8(); ref_[ref_ind] = rnd_.Rand8(); #if CONFIG_VP9_HIGHBITDEPTH } else { CONVERT_TO_SHORTPTR(src_)[src_ind] = rnd_.Rand16() & mask(); CONVERT_TO_SHORTPTR(ref_)[ref_ind] = rnd_.Rand16() & mask(); #endif // CONFIG_VP9_HIGHBITDEPTH } } unsigned int sse1, sse2; unsigned int var1, var2; ASM_REGISTER_STATE_CHECK( var1 = params_.func(src_, src_stride, ref_, ref_stride, &sse1)); var2 = variance_ref(src_, ref_, params_.log2width, params_.log2height, src_stride, ref_stride, &sse2, use_high_bit_depth(), params_.bit_depth); EXPECT_EQ(sse1, sse2) << "Error at test index: " << i; EXPECT_EQ(var1, var2) << "Error at test index: " << i; } } template <typename VarianceFunctionType> void MainTestClass<VarianceFunctionType>::OneQuarterTest() { const int half = block_size() / 2; if (!use_high_bit_depth()) { memset(src_, 255, block_size()); memset(ref_, 255, half); memset(ref_ + half, 0, half); #if CONFIG_VP9_HIGHBITDEPTH } else { vpx_memset16(CONVERT_TO_SHORTPTR(src_), 255 << byte_shift(), block_size()); vpx_memset16(CONVERT_TO_SHORTPTR(ref_), 255 << byte_shift(), half); vpx_memset16(CONVERT_TO_SHORTPTR(ref_) + half, 0, half); #endif // CONFIG_VP9_HIGHBITDEPTH } unsigned int sse, var, expected; ASM_REGISTER_STATE_CHECK( var = params_.func(src_, width(), ref_, width(), &sse)); expected = block_size() * 255 * 255 / 4; EXPECT_EQ(expected, var); } template <typename VarianceFunctionType> void MainTestClass<VarianceFunctionType>::SpeedTest() { const int half = block_size() / 2; if (!use_high_bit_depth()) { memset(src_, 255, block_size()); memset(ref_, 255, half); memset(ref_ + half, 0, half); #if CONFIG_VP9_HIGHBITDEPTH } else { vpx_memset16(CONVERT_TO_SHORTPTR(src_), 255 << byte_shift(), block_size()); vpx_memset16(CONVERT_TO_SHORTPTR(ref_), 255 << byte_shift(), half); vpx_memset16(CONVERT_TO_SHORTPTR(ref_) + half, 0, half); #endif // CONFIG_VP9_HIGHBITDEPTH } unsigned int sse; vpx_usec_timer timer; vpx_usec_timer_start(&timer); for (int i = 0; i < (1 << 30) / block_size(); ++i) { const uint32_t variance = params_.func(src_, width(), ref_, width(), &sse); // Ignore return value. (void)variance; } vpx_usec_timer_mark(&timer); const int elapsed_time = static_cast<int>(vpx_usec_timer_elapsed(&timer)); printf("Variance %dx%d time: %5d ms\n", width(), height(), elapsed_time / 1000); } //////////////////////////////////////////////////////////////////////////////// // Tests related to MSE / SSE. template <typename FunctionType> void MainTestClass<FunctionType>::RefTestMse() { for (int i = 0; i < 10; ++i) {