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/* *  Copyright (c) 2014 The WebM project authors. All Rights Reserved. * *  Use of this source code is governed by a BSD-style license *  that can be found in the LICENSE file in the root of the source *  tree. An additional intellectual property rights grant can be found *  in the file PATENTS.  All contributing project authors may *  be found in the AUTHORS file in the root of the source tree. */ #include "vp9/encoder/vp9_context_tree.h"#include "vp9/encoder/vp9_encoder.h" static const BLOCK_SIZE square[] = {  BLOCK_8X8,  BLOCK_16X16,  BLOCK_32X32,  BLOCK_64X64,}; static void alloc_mode_context(VP9_COMMON *cm, int num_4x4_blk,                               PICK_MODE_CONTEXT *ctx) {  const int num_blk = (num_4x4_blk < 4 ? 4 : num_4x4_blk);  const int num_pix = num_blk << 4;  int i, k;  ctx->num_4x4_blk = num_blk;   CHECK_MEM_ERROR(cm, ctx->zcoeff_blk, vpx_calloc(num_blk, sizeof(uint8_t)));  for (i = 0; i < MAX_MB_PLANE; ++i) {    for (k = 0; k < 3; ++k) {      CHECK_MEM_ERROR(cm, ctx->coeff[i][k],                      vpx_memalign(32, num_pix * sizeof(*ctx->coeff[i][k])));      CHECK_MEM_ERROR(cm, ctx->qcoeff[i][k],                      vpx_memalign(32, num_pix * sizeof(*ctx->qcoeff[i][k])));      CHECK_MEM_ERROR(cm, ctx->dqcoeff[i][k],                      vpx_memalign(32, num_pix * sizeof(*ctx->dqcoeff[i][k])));      CHECK_MEM_ERROR(cm, ctx->eobs[i][k],                      vpx_memalign(32, num_blk * sizeof(*ctx->eobs[i][k])));      ctx->coeff_pbuf[i][k] = ctx->coeff[i][k];      ctx->qcoeff_pbuf[i][k] = ctx->qcoeff[i][k];      ctx->dqcoeff_pbuf[i][k] = ctx->dqcoeff[i][k];      ctx->eobs_pbuf[i][k] = ctx->eobs[i][k];    }  }} static void free_mode_context(PICK_MODE_CONTEXT *ctx) {  int i, k;  vpx_free(ctx->zcoeff_blk);  ctx->zcoeff_blk = 0;  for (i = 0; i < MAX_MB_PLANE; ++i) {    for (k = 0; k < 3; ++k) {      vpx_free(ctx->coeff[i][k]);      ctx->coeff[i][k] = 0;      vpx_free(ctx->qcoeff[i][k]);      ctx->qcoeff[i][k] = 0;      vpx_free(ctx->dqcoeff[i][k]);      ctx->dqcoeff[i][k] = 0;      vpx_free(ctx->eobs[i][k]);      ctx->eobs[i][k] = 0;    }  }} static void alloc_tree_contexts(VP9_COMMON *cm, PC_TREE *tree,                                int num_4x4_blk) {  alloc_mode_context(cm, num_4x4_blk, &tree->none);  alloc_mode_context(cm, num_4x4_blk / 2, &tree->horizontal[0]);  alloc_mode_context(cm, num_4x4_blk / 2, &tree->vertical[0]);   if (num_4x4_blk > 4) {    alloc_mode_context(cm, num_4x4_blk / 2, &tree->horizontal[1]);    alloc_mode_context(cm, num_4x4_blk / 2, &tree->vertical[1]);  } else {    memset(&tree->horizontal[1], 0, sizeof(tree->horizontal[1]));    memset(&tree->vertical[1], 0, sizeof(tree->vertical[1]));  }} static void free_tree_contexts(PC_TREE *tree) {  free_mode_context(&tree->none);  free_mode_context(&tree->horizontal[0]);  free_mode_context(&tree->horizontal[1]);  free_mode_context(&tree->vertical[0]);  free_mode_context(&tree->vertical[1]);} // This function sets up a tree of contexts such that at each square// partition level. There are contexts for none, horizontal, vertical, and// split.  Along with a block_size value and a selected block_size which// represents the state of our search.void vp9_setup_pc_tree(VP9_COMMON *cm, ThreadData *td) {  int i, j;  const int leaf_nodes = 64;  const int tree_nodes = 64 + 16 + 4 + 1;  int pc_tree_index = 0;  PC_TREE *this_pc;  PICK_MODE_CONTEXT *this_leaf;  int square_index = 1;  int nodes;   vpx_free(td->leaf_tree);  CHECK_MEM_ERROR(cm, td->leaf_tree,                  vpx_calloc(leaf_nodes, sizeof(*td->leaf_tree)));  vpx_free(td->pc_tree);  CHECK_MEM_ERROR(cm, td->pc_tree,                  vpx_calloc(tree_nodes, sizeof(*td->pc_tree)));   this_pc = &td->pc_tree[0];  this_leaf = &td->leaf_tree[0];   // 4x4 blocks smaller than 8x8 but in the same 8x8 block share the same  // context so we only need to allocate 1 for each 8x8 block.  for (i = 0; i < leaf_nodes; ++i) alloc_mode_context(cm, 1, &td->leaf_tree[i]);   // Sets up all the leaf nodes in the tree.  for (pc_tree_index = 0; pc_tree_index < leaf_nodes; ++pc_tree_index) {    PC_TREE *const tree = &td->pc_tree[pc_tree_index];    tree->block_size = square[0];    alloc_tree_contexts(cm, tree, 4);    tree->leaf_split[0] = this_leaf++;    for (j = 1; j < 4; j++) tree->leaf_split[j] = tree->leaf_split[0];  }   // Each node has 4 leaf nodes, fill each block_size level of the tree  // from leafs to the root.  for (nodes = 16; nodes > 0; nodes >>= 2) {    for (i = 0; i < nodes; ++i) {      PC_TREE *const tree = &td->pc_tree[pc_tree_index];      alloc_tree_contexts(cm, tree, 4 << (2 * square_index));      tree->block_size = square[square_index];      for (j = 0; j < 4; j++) tree->split[j] = this_pc++;      ++pc_tree_index;    }    ++square_index;  }  td->pc_root = &td->pc_tree[tree_nodes - 1];  td->pc_root[0].none.best_mode_index = 2;} void vp9_free_pc_tree(ThreadData *td) {  int i;   if (td == NULL) return;   if (td->leaf_tree != NULL) {    // Set up all 4x4 mode contexts    for (i = 0; i < 64; ++i) free_mode_context(&td->leaf_tree[i]);    vpx_free(td->leaf_tree);    td->leaf_tree = NULL;  }   if (td->pc_tree != NULL) {    const int tree_nodes = 64 + 16 + 4 + 1;    // Sets up all the leaf nodes in the tree.    for (i = 0; i < tree_nodes; ++i) free_tree_contexts(&td->pc_tree[i]);    vpx_free(td->pc_tree);    td->pc_tree = NULL;  }}

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