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// Copyright 2013 Google Inc. All Rights Reserved.//// Use of this source code is governed by a BSD-style license// that can be found in the COPYING file in the root of the source// tree. An additional intellectual property rights grant can be found// in the file PATENTS. All contributing project authors may// be found in the AUTHORS file in the root of the source tree.// -----------------------------------------------------------------------------//// Multi-threaded worker//// Original source://  https://chromium.googlesource.com/webm/libwebp #ifndef VPX_VPX_UTIL_VPX_THREAD_H_#define VPX_VPX_UTIL_VPX_THREAD_H_ #include "./vpx_config.h" #ifdef __cplusplusextern "C" {#endif // Set maximum decode threads to be 8 due to the limit of frame buffers// and not enough semaphores in the emulation layer on windows.#define MAX_DECODE_THREADS 8 #if CONFIG_MULTITHREAD #if defined(_WIN32) && !HAVE_PTHREAD_H#include <errno.h>    // NOLINT#include <process.h>  // NOLINT#include <windows.h>  // NOLINTtypedef HANDLE pthread_t;typedef CRITICAL_SECTION pthread_mutex_t; #if _WIN32_WINNT >= 0x0600  // Windows Vista / Server 2008 or greater#define USE_WINDOWS_CONDITION_VARIABLEtypedef CONDITION_VARIABLE pthread_cond_t;#elsetypedef struct {  HANDLE waiting_sem_;  HANDLE received_sem_;  HANDLE signal_event_;} pthread_cond_t;#endif  // _WIN32_WINNT >= 0x600 #ifndef WINAPI_FAMILY_PARTITION#define WINAPI_PARTITION_DESKTOP 1#define WINAPI_FAMILY_PARTITION(x) x#endif #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)#define USE_CREATE_THREAD#endif //------------------------------------------------------------------------------// simplistic pthread emulation layer // _beginthreadex requires __stdcall#if defined(__GNUC__) && \    (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 2))#define THREADFN __attribute__((force_align_arg_pointer)) unsigned int __stdcall#else#define THREADFN unsigned int __stdcall#endif#define THREAD_RETURN(val) (unsigned int)((DWORD_PTR)val) #if _WIN32_WINNT >= 0x0501  // Windows XP or greater#define WaitForSingleObject(obj, timeout) \  WaitForSingleObjectEx(obj, timeout, FALSE /*bAlertable*/)#endif static INLINE int pthread_create(pthread_t *const thread, const void *attr,                                 unsigned int(__stdcall *start)(void *),                                 void *arg) {  (void)attr;#ifdef USE_CREATE_THREAD  *thread = CreateThread(NULL,          /* lpThreadAttributes */                         0,             /* dwStackSize */                         start, arg, 0, /* dwStackSize */                         NULL);         /* lpThreadId */#else  *thread = (pthread_t)_beginthreadex(NULL,          /* void *security */                                      0,             /* unsigned stack_size */                                      start, arg, 0, /* unsigned initflag */                                      NULL);         /* unsigned *thrdaddr */#endif  if (*thread == NULL) return 1;  SetThreadPriority(*thread, THREAD_PRIORITY_ABOVE_NORMAL);  return 0;} static INLINE int pthread_join(pthread_t thread, void **value_ptr) {  (void)value_ptr;  return (WaitForSingleObject(thread, INFINITE) != WAIT_OBJECT_0 ||          CloseHandle(thread) == 0);} // Mutexstatic INLINE int pthread_mutex_init(pthread_mutex_t *const mutex,                                     void *mutexattr) {  (void)mutexattr;#if _WIN32_WINNT >= 0x0600  // Windows Vista / Server 2008 or greater  InitializeCriticalSectionEx(mutex, 0 /*dwSpinCount*/, 0 /*Flags*/);#else  InitializeCriticalSection(mutex);#endif  return 0;} static INLINE int pthread_mutex_trylock(pthread_mutex_t *const mutex) {  return TryEnterCriticalSection(mutex) ? 0 : EBUSY;} static INLINE int pthread_mutex_lock(pthread_mutex_t *const mutex) {  EnterCriticalSection(mutex);  return 0;} static INLINE int pthread_mutex_unlock(pthread_mutex_t *const mutex) {  LeaveCriticalSection(mutex);  return 0;} static INLINE int pthread_mutex_destroy(pthread_mutex_t *const mutex) {  DeleteCriticalSection(mutex);  return 0;} // Conditionstatic INLINE int pthread_cond_destroy(pthread_cond_t *const condition) {  int ok = 1;#ifdef USE_WINDOWS_CONDITION_VARIABLE  (void)condition;#else  ok &= (CloseHandle(condition->waiting_sem_) != 0);  ok &= (CloseHandle(condition->received_sem_) != 0);  ok &= (CloseHandle(condition->signal_event_) != 0);#endif  return !ok;} static INLINE int pthread_cond_init(pthread_cond_t *const condition,                                    void *cond_attr) {  (void)cond_attr;#ifdef USE_WINDOWS_CONDITION_VARIABLE  InitializeConditionVariable(condition);#else  condition->waiting_sem_ = CreateSemaphore(NULL, 0, MAX_DECODE_THREADS, NULL);  condition->received_sem_ = CreateSemaphore(NULL, 0, MAX_DECODE_THREADS, NULL);  condition->signal_event_ = CreateEvent(NULL, FALSE, FALSE, NULL);  if (condition->waiting_sem_ == NULL || condition->received_sem_ == NULL ||      condition->signal_event_ == NULL) {    pthread_cond_destroy(condition);    return 1;  }#endif  return 0;} static INLINE int pthread_cond_broadcast(pthread_cond_t *const condition) {  int ok = 1;#ifdef USE_WINDOWS_CONDITION_VARIABLE  WakeAllConditionVariable(condition);#else  while (WaitForSingleObject(condition->waiting_sem_, 0) == WAIT_OBJECT_0) {    // a thread is waiting in pthread_cond_wait: allow it to be notified    ok &= SetEvent(condition->signal_event_);    // wait until the event is consumed so the signaler cannot consume    // the event via its own pthread_cond_wait.    ok &= (WaitForSingleObject(condition->received_sem_, INFINITE) !=           WAIT_OBJECT_0);  }#endif  return !ok;} static INLINE int pthread_cond_signal(pthread_cond_t *const condition) {  int ok = 1;#ifdef USE_WINDOWS_CONDITION_VARIABLE  WakeConditionVariable(condition);#else  if (WaitForSingleObject(condition->waiting_sem_, 0) == WAIT_OBJECT_0) {    // a thread is waiting in pthread_cond_wait: allow it to be notified    ok = SetEvent(condition->signal_event_);    // wait until the event is consumed so the signaler cannot consume    // the event via its own pthread_cond_wait.    ok &= (WaitForSingleObject(condition->received_sem_, INFINITE) !=           WAIT_OBJECT_0);  }#endif  return !ok;} static INLINE int pthread_cond_wait(pthread_cond_t *const condition,                                    pthread_mutex_t *const mutex) {  int ok;#ifdef USE_WINDOWS_CONDITION_VARIABLE  ok = SleepConditionVariableCS(condition, mutex, INFINITE);#else  // note that there is a consumer available so the signal isn't dropped in  // pthread_cond_signal  if (!ReleaseSemaphore(condition->waiting_sem_, 1, NULL)) return 1;  // now unlock the mutex so pthread_cond_signal may be issued  pthread_mutex_unlock(mutex);  ok = (WaitForSingleObject(condition->signal_event_, INFINITE) ==        WAIT_OBJECT_0);  ok &= ReleaseSemaphore(condition->received_sem_, 1, NULL);  pthread_mutex_lock(mutex);#endif  return !ok;} #elif defined(__OS2__)#define INCL_DOS#include <os2.h>  // NOLINT #include <errno.h>        // NOLINT#include <stdlib.h>       // NOLINT#include <sys/builtin.h>  // NOLINT #if defined(__STRICT_ANSI__)// _beginthread() is not declared on __STRICT_ANSI__ mode. Declare here.int _beginthread(void (*)(void *), void *, unsigned, void *);#endif #define pthread_t TID#define pthread_mutex_t HMTX typedef struct {  HEV event_sem_;  HEV ack_sem_;  volatile unsigned wait_count_;} pthread_cond_t; //------------------------------------------------------------------------------// simplistic pthread emulation layer #define THREADFN void *#define THREAD_RETURN(val) (val) typedef struct {  void *(*start_)(void *);  void *arg_;} thread_arg; static void thread_start(void *arg) {  thread_arg targ = *(thread_arg *)arg;  free(arg);   targ.start_(targ.arg_);} static INLINE int pthread_create(pthread_t *const thread, const void *attr,                                 void *(*start)(void *), void *arg) {  int tid;  thread_arg *targ = (thread_arg *)malloc(sizeof(*targ));  if (targ == NULL) return 1;   (void)attr;   targ->start_ = start;  targ->arg_ = arg;  tid = (pthread_t)_beginthread(thread_start, NULL, 1024 * 1024, targ);  if (tid == -1) {    free(targ);    return 1;  }   *thread = tid;  return 0;} static INLINE int pthread_join(pthread_t thread, void **value_ptr) {  (void)value_ptr;  return DosWaitThread(&thread, DCWW_WAIT) != 0;} // Mutexstatic INLINE int pthread_mutex_init(pthread_mutex_t *const mutex,                                     void *mutexattr) {  (void)mutexattr;  return DosCreateMutexSem(NULL, mutex, 0, FALSE) != 0;} static INLINE int pthread_mutex_trylock(pthread_mutex_t *const mutex) {  return DosRequestMutexSem(*mutex, SEM_IMMEDIATE_RETURN) == 0 ? 0 : EBUSY;} static INLINE int pthread_mutex_lock(pthread_mutex_t *const mutex) {  return DosRequestMutexSem(*mutex, SEM_INDEFINITE_WAIT) != 0;} static INLINE int pthread_mutex_unlock(pthread_mutex_t *const mutex) {  return DosReleaseMutexSem(*mutex) != 0;} static INLINE int pthread_mutex_destroy(pthread_mutex_t *const mutex) {  return DosCloseMutexSem(*mutex) != 0;} // Conditionstatic INLINE int pthread_cond_destroy(pthread_cond_t *const condition) {  int ok = 1;  ok &= DosCloseEventSem(condition->event_sem_) == 0;  ok &= DosCloseEventSem(condition->ack_sem_) == 0;  return !ok;} static INLINE int pthread_cond_init(pthread_cond_t *const condition,                                    void *cond_attr) {  int ok = 1;  (void)cond_attr;   ok &=      DosCreateEventSem(NULL, &condition->event_sem_, DCE_POSTONE, FALSE) == 0;  ok &= DosCreateEventSem(NULL, &condition->ack_sem_, DCE_POSTONE, FALSE) == 0;  if (!ok) {    pthread_cond_destroy(condition);    return 1;  }  condition->wait_count_ = 0;  return 0;} static INLINE int pthread_cond_signal(pthread_cond_t *const condition) {  int ok = 1;   if (!__atomic_cmpxchg32(&condition->wait_count_, 0, 0)) {    ok &= DosPostEventSem(condition->event_sem_) == 0;    ok &= DosWaitEventSem(condition->ack_sem_, SEM_INDEFINITE_WAIT) == 0;  }   return !ok;} static INLINE int pthread_cond_broadcast(pthread_cond_t *const condition) {  int ok = 1;   while (!__atomic_cmpxchg32(&condition->wait_count_, 0, 0))    ok &= pthread_cond_signal(condition) == 0;   return !ok;} static INLINE int pthread_cond_wait(pthread_cond_t *const condition,                                    pthread_mutex_t *const mutex) {  int ok = 1;   __atomic_increment(&condition->wait_count_);   ok &= pthread_mutex_unlock(mutex) == 0;   ok &= DosWaitEventSem(condition->event_sem_, SEM_INDEFINITE_WAIT) == 0;   __atomic_decrement(&condition->wait_count_);   ok &= DosPostEventSem(condition->ack_sem_) == 0;   pthread_mutex_lock(mutex);   return !ok;}#else                 // _WIN32#include <pthread.h>  // NOLINT#define THREADFN void *#define THREAD_RETURN(val) val#endif #endif  // CONFIG_MULTITHREAD // State of the worker thread objecttypedef enum {  NOT_OK = 0,  // object is unusable  OK,          // ready to work  WORK         // busy finishing the current task} VPxWorkerStatus; // Function to be called by the worker thread. Takes two opaque pointers as// arguments (data1 and data2), and should return false in case of error.typedef int (*VPxWorkerHook)(void *, void *); // Platform-dependent implementation details for the worker.typedef struct VPxWorkerImpl VPxWorkerImpl;#pragma incomplete VPxWorkerImpl // Synchronization object used to launch job in the worker threadtypedef struct {  VPxWorkerImpl *impl_;  VPxWorkerStatus status_;  VPxWorkerHook hook;  // hook to call  void *data1;         // first argument passed to 'hook'  void *data2;         // second argument passed to 'hook'  int had_error;       // return value of the last call to 'hook'} VPxWorker;#pragma incomplete VPxWorker // The interface for all thread-worker related functions. All these functions// must be implemented.typedef struct {  // Must be called first, before any other method.  void (*init)(VPxWorker *const worker);  // Must be called to initialize the object and spawn the thread. Re-entrant.  // Will potentially launch the thread. Returns false in case of error.  int (*reset)(VPxWorker *const worker);  // Makes sure the previous work is finished. Returns true if worker->had_error  // was not set and no error condition was triggered by the working thread.  int (*sync)(VPxWorker *const worker);  // Triggers the thread to call hook() with data1 and data2 arguments. These  // hook/data1/data2 values can be changed at any time before calling this  // function, but not be changed afterward until the next call to Sync().  void (*launch)(VPxWorker *const worker);  // This function is similar to launch() except that it calls the  // hook directly instead of using a thread. Convenient to bypass the thread  // mechanism while still using the VPxWorker structs. sync() must  // still be called afterward (for error reporting).  void (*execute)(VPxWorker *const worker);  // Kill the thread and terminate the object. To use the object again, one  // must call reset() again.  void (*end)(VPxWorker *const worker);} VPxWorkerInterface;#pragma incomplete VPxWorkerInterface // Install a new set of threading functions, overriding the defaults. This// should be done before any workers are started, i.e., before any encoding or// decoding takes place. The contents of the interface struct are copied, it// is safe to free the corresponding memory after this call. This function is// not thread-safe. Return false in case of invalid pointer or methods.int vpx_set_worker_interface(const VPxWorkerInterface *const winterface); // Retrieve the currently set thread worker interface.const VPxWorkerInterface *vpx_get_worker_interface(void); //------------------------------------------------------------------------------ #ifdef __cplusplus}  // extern "C"#endif #endif  // VPX_VPX_UTIL_VPX_THREAD_H_

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