669 lines · 22.7 KB · C
RawDownload
/* *  Copyright (c) 2010 The WebM project authors. All Rights Reserved. * *  Use of this source code is governed by a BSD-style license *  that can be found in the LICENSE file in the root of the source *  tree. An additional intellectual property rights grant can be found *  in the file PATENTS.  All contributing project authors may *  be found in the AUTHORS file in the root of the source tree. */ /* * This is an example demonstrating multi-resolution encoding in VP8. * High-resolution input video is down-sampled to lower-resolutions. The * encoder then encodes the video and outputs multiple bitstreams with * different resolutions. * * This test also allows for settings temporal layers for each spatial layer. * Different number of temporal layers per spatial stream may be used. * Currently up to 3 temporal layers per spatial stream (encoder) are supported * in this test. */ #include "./vpx_config.h" #include <stdio.h>#include <stdlib.h>#include <stdarg.h>#include <string.h>#include <math.h>#include <assert.h>#include <sys/time.h>#include "vpx_ports/vpx_timer.h"#include "vpx/vpx_encoder.h"#include "vpx/vp8cx.h"#include "vpx_ports/mem_ops.h"#include "../tools_common.h"#define interface (vpx_codec_vp8_cx())#define fourcc 0x30385056 void usage_exit(void) { exit(EXIT_FAILURE); } /* * The input video frame is downsampled several times to generate a multi-level * hierarchical structure. NUM_ENCODERS is defined as the number of encoding * levels required. For example, if the size of input video is 1280x720, * NUM_ENCODERS is 3, and down-sampling factor is 2, the encoder outputs 3 * bitstreams with resolution of 1280x720(level 0), 640x360(level 1), and * 320x180(level 2) respectively. */ /* Number of encoders (spatial resolutions) used in this test. */#define NUM_ENCODERS 3 /* Maximum number of temporal layers allowed for this test. */#define MAX_NUM_TEMPORAL_LAYERS 3 /* This example uses the scaler function in libyuv. */#include "third_party/libyuv/include/libyuv/basic_types.h"#include "third_party/libyuv/include/libyuv/scale.h"#include "third_party/libyuv/include/libyuv/cpu_id.h" int (*read_frame_p)(FILE *f, vpx_image_t *img); static int read_frame(FILE *f, vpx_image_t *img) {  size_t nbytes, to_read;  int res = 1;   to_read = img->w * img->h * 3 / 2;  nbytes = fread(img->planes[0], 1, to_read, f);  if (nbytes != to_read) {    res = 0;    if (nbytes > 0)      printf("Warning: Read partial frame. Check your width & height!\n");  }  return res;} static int read_frame_by_row(FILE *f, vpx_image_t *img) {  size_t nbytes, to_read;  int res = 1;  int plane;   for (plane = 0; plane < 3; plane++) {    unsigned char *ptr;    int w = (plane ? (1 + img->d_w) / 2 : img->d_w);    int h = (plane ? (1 + img->d_h) / 2 : img->d_h);    int r;     /* Determine the correct plane based on the image format. The for-loop     * always counts in Y,U,V order, but this may not match the order of     * the data on disk.     */    switch (plane) {      case 1:        ptr = img->planes[img->fmt == VPX_IMG_FMT_YV12 ? VPX_PLANE_V                                                       : VPX_PLANE_U];        break;      case 2:        ptr = img->planes[img->fmt == VPX_IMG_FMT_YV12 ? VPX_PLANE_U                                                       : VPX_PLANE_V];        break;      default: ptr = img->planes[plane];    }     for (r = 0; r < h; r++) {      to_read = w;       nbytes = fread(ptr, 1, to_read, f);      if (nbytes != to_read) {        res = 0;        if (nbytes > 0)          printf("Warning: Read partial frame. Check your width & height!\n");        break;      }       ptr += img->stride[plane];    }    if (!res) break;  }   return res;} static void write_ivf_file_header(FILE *outfile, const vpx_codec_enc_cfg_t *cfg,                                  int frame_cnt) {  char header[32];   if (cfg->g_pass != VPX_RC_ONE_PASS && cfg->g_pass != VPX_RC_LAST_PASS) return;  header[0] = 'D';  header[1] = 'K';  header[2] = 'I';  header[3] = 'F';  mem_put_le16(header + 4, 0);                    /* version */  mem_put_le16(header + 6, 32);                   /* headersize */  mem_put_le32(header + 8, fourcc);               /* headersize */  mem_put_le16(header + 12, cfg->g_w);            /* width */  mem_put_le16(header + 14, cfg->g_h);            /* height */  mem_put_le32(header + 16, cfg->g_timebase.den); /* rate */  mem_put_le32(header + 20, cfg->g_timebase.num); /* scale */  mem_put_le32(header + 24, frame_cnt);           /* length */  mem_put_le32(header + 28, 0);                   /* unused */   (void)fwrite(header, 1, 32, outfile);} static void write_ivf_frame_header(FILE *outfile,                                   const vpx_codec_cx_pkt_t *pkt) {  char header[12];  vpx_codec_pts_t pts;   if (pkt->kind != VPX_CODEC_CX_FRAME_PKT) return;   pts = pkt->data.frame.pts;  mem_put_le32(header, pkt->data.frame.sz);  mem_put_le32(header + 4, pts & 0xFFFFFFFF);  mem_put_le32(header + 8, pts >> 32);   (void)fwrite(header, 1, 12, outfile);} /* Temporal scaling parameters *//* This sets all the temporal layer parameters given |num_temporal_layers|, * including the target bit allocation across temporal layers. Bit allocation * parameters will be passed in as user parameters in another version. */static void set_temporal_layer_pattern(int num_temporal_layers,                                       vpx_codec_enc_cfg_t *cfg, int bitrate,                                       int *layer_flags) {  assert(num_temporal_layers <= MAX_NUM_TEMPORAL_LAYERS);  switch (num_temporal_layers) {    case 1: {      /* 1-layer */      cfg->ts_number_layers = 1;      cfg->ts_periodicity = 1;      cfg->ts_rate_decimator[0] = 1;      cfg->ts_layer_id[0] = 0;      cfg->ts_target_bitrate[0] = bitrate;       // Update L only.      layer_flags[0] = VP8_EFLAG_NO_UPD_GF | VP8_EFLAG_NO_UPD_ARF;      break;    }     case 2: {      /* 2-layers, with sync point at first frame of layer 1. */      cfg->ts_number_layers = 2;      cfg->ts_periodicity = 2;      cfg->ts_rate_decimator[0] = 2;      cfg->ts_rate_decimator[1] = 1;      cfg->ts_layer_id[0] = 0;      cfg->ts_layer_id[1] = 1;      // Use 60/40 bit allocation as example.      cfg->ts_target_bitrate[0] = 0.6f * bitrate;      cfg->ts_target_bitrate[1] = bitrate;       /* 0=L, 1=GF */      // ARF is used as predictor for all frames, and is only updated on      // key frame. Sync point every 8 frames.       // Layer 0: predict from L and ARF, update L and G.      layer_flags[0] = VP8_EFLAG_NO_REF_GF | VP8_EFLAG_NO_UPD_ARF;       // Layer 1: sync point: predict from L and ARF, and update G.      layer_flags[1] =          VP8_EFLAG_NO_REF_GF | VP8_EFLAG_NO_UPD_LAST | VP8_EFLAG_NO_UPD_ARF;       // Layer 0, predict from L and ARF, update L.      layer_flags[2] =          VP8_EFLAG_NO_REF_GF | VP8_EFLAG_NO_UPD_GF | VP8_EFLAG_NO_UPD_ARF;       // Layer 1: predict from L, G and ARF, and update G.      layer_flags[3] = VP8_EFLAG_NO_UPD_ARF | VP8_EFLAG_NO_UPD_LAST |                       VP8_EFLAG_NO_UPD_ENTROPY;       // Layer 0      layer_flags[4] = layer_flags[2];       // Layer 1      layer_flags[5] = layer_flags[3];       // Layer 0      layer_flags[6] = layer_flags[4];       // Layer 1      layer_flags[7] = layer_flags[5];      break;    }     case 3:    default: {      // 3-layers structure where ARF is used as predictor for all frames,      // and is only updated on key frame.      // Sync points for layer 1 and 2 every 8 frames.      cfg->ts_number_layers = 3;      cfg->ts_periodicity = 4;      cfg->ts_rate_decimator[0] = 4;      cfg->ts_rate_decimator[1] = 2;      cfg->ts_rate_decimator[2] = 1;      cfg->ts_layer_id[0] = 0;      cfg->ts_layer_id[1] = 2;      cfg->ts_layer_id[2] = 1;      cfg->ts_layer_id[3] = 2;      // Use 45/20/35 bit allocation as example.      cfg->ts_target_bitrate[0] = 0.45f * bitrate;      cfg->ts_target_bitrate[1] = 0.65f * bitrate;      cfg->ts_target_bitrate[2] = bitrate;       /* 0=L, 1=GF, 2=ARF */       // Layer 0: predict from L and ARF; update L and G.      layer_flags[0] = VP8_EFLAG_NO_UPD_ARF | VP8_EFLAG_NO_REF_GF;       // Layer 2: sync point: predict from L and ARF; update none.      layer_flags[1] = VP8_EFLAG_NO_REF_GF | VP8_EFLAG_NO_UPD_GF |                       VP8_EFLAG_NO_UPD_ARF | VP8_EFLAG_NO_UPD_LAST |                       VP8_EFLAG_NO_UPD_ENTROPY;       // Layer 1: sync point: predict from L and ARF; update G.      layer_flags[2] =          VP8_EFLAG_NO_REF_GF | VP8_EFLAG_NO_UPD_ARF | VP8_EFLAG_NO_UPD_LAST;       // Layer 2: predict from L, G, ARF; update none.      layer_flags[3] = VP8_EFLAG_NO_UPD_GF | VP8_EFLAG_NO_UPD_ARF |                       VP8_EFLAG_NO_UPD_LAST | VP8_EFLAG_NO_UPD_ENTROPY;       // Layer 0: predict from L and ARF; update L.      layer_flags[4] =          VP8_EFLAG_NO_UPD_GF | VP8_EFLAG_NO_UPD_ARF | VP8_EFLAG_NO_REF_GF;       // Layer 2: predict from L, G, ARF; update none.      layer_flags[5] = layer_flags[3];       // Layer 1: predict from L, G, ARF; update G.      layer_flags[6] = VP8_EFLAG_NO_UPD_ARF | VP8_EFLAG_NO_UPD_LAST;       // Layer 2: predict from L, G, ARF; update none.      layer_flags[7] = layer_flags[3];      break;    }  }} /* The periodicity of the pattern given the number of temporal layers. */static int periodicity_to_num_layers[MAX_NUM_TEMPORAL_LAYERS] = { 1, 8, 8 }; int main(int argc, char **argv) {  FILE *infile, *outfile[NUM_ENCODERS];  FILE *downsampled_input[NUM_ENCODERS - 1];  char filename[50];  vpx_codec_ctx_t codec[NUM_ENCODERS];  vpx_codec_enc_cfg_t cfg[NUM_ENCODERS];  int frame_cnt = 0;  vpx_image_t raw[NUM_ENCODERS];  vpx_codec_err_t res[NUM_ENCODERS];   int i;  long width;  long height;  int length_frame;  int frame_avail;  int got_data;  int flags = 0;  int layer_id = 0;   int layer_flags[VPX_TS_MAX_PERIODICITY * NUM_ENCODERS] = { 0 };  int flag_periodicity;   /*Currently, only realtime mode is supported in multi-resolution encoding.*/  int arg_deadline = VPX_DL_REALTIME;   /* Set show_psnr to 1/0 to show/not show PSNR. Choose show_psnr=0 if you     don't need to know PSNR, which will skip PSNR calculation and save     encoding time. */  int show_psnr = 0;  int key_frame_insert = 0;  uint64_t psnr_sse_total[NUM_ENCODERS] = { 0 };  uint64_t psnr_samples_total[NUM_ENCODERS] = { 0 };  double psnr_totals[NUM_ENCODERS][4] = { { 0, 0 } };  int psnr_count[NUM_ENCODERS] = { 0 };   int64_t cx_time = 0;   /* Set the required target bitrates for each resolution level.   * If target bitrate for highest-resolution level is set to 0,   * (i.e. target_bitrate[0]=0), we skip encoding at that level.   */  unsigned int target_bitrate[NUM_ENCODERS] = { 1000, 500, 100 };   /* Enter the frame rate of the input video */  int framerate = 30;   /* Set down-sampling factor for each resolution level.     dsf[0] controls down sampling from level 0 to level 1;     dsf[1] controls down sampling from level 1 to level 2;     dsf[2] is not used. */  vpx_rational_t dsf[NUM_ENCODERS] = { { 2, 1 }, { 2, 1 }, { 1, 1 } };   /* Set the number of temporal layers for each encoder/resolution level,   * starting from highest resoln down to lowest resoln. */  unsigned int num_temporal_layers[NUM_ENCODERS] = { 3, 3, 3 };   if (argc != (7 + 3 * NUM_ENCODERS))    die("Usage: %s <width> <height> <frame_rate>  <infile> <outfile(s)> "        "<rate_encoder(s)> <temporal_layer(s)> <key_frame_insert> <output "        "psnr?> \n",        argv[0]);   printf("Using %s\n", vpx_codec_iface_name(interface));   width = strtol(argv[1], NULL, 0);  height = strtol(argv[2], NULL, 0);  framerate = strtol(argv[3], NULL, 0);   if (width < 16 || width % 2 || height < 16 || height % 2)    die("Invalid resolution: %ldx%ld", width, height);   /* Open input video file for encoding */  if (!(infile = fopen(argv[4], "rb")))    die("Failed to open %s for reading", argv[4]);   /* Open output file for each encoder to output bitstreams */  for (i = 0; i < NUM_ENCODERS; i++) {    if (!target_bitrate[i]) {      outfile[i] = NULL;      continue;    }     if (!(outfile[i] = fopen(argv[i + 5], "wb")))      die("Failed to open %s for writing", argv[i + 4]);  }   // Bitrates per spatial layer: overwrite default rates above.  for (i = 0; i < NUM_ENCODERS; i++) {    target_bitrate[i] = strtol(argv[NUM_ENCODERS + 5 + i], NULL, 0);  }   // Temporal layers per spatial layers: overwrite default settings above.  for (i = 0; i < NUM_ENCODERS; i++) {    num_temporal_layers[i] = strtol(argv[2 * NUM_ENCODERS + 5 + i], NULL, 0);    if (num_temporal_layers[i] < 1 || num_temporal_layers[i] > 3)      die("Invalid temporal layers: %d, Must be 1, 2, or 3. \n",          num_temporal_layers);  }   /* Open file to write out each spatially downsampled input stream. */  for (i = 0; i < NUM_ENCODERS - 1; i++) {    // Highest resoln is encoder 0.    if (sprintf(filename, "ds%d.yuv", NUM_ENCODERS - i) < 0) {      return EXIT_FAILURE;    }    downsampled_input[i] = fopen(filename, "wb");  }   key_frame_insert = strtol(argv[3 * NUM_ENCODERS + 5], NULL, 0);   show_psnr = strtol(argv[3 * NUM_ENCODERS + 6], NULL, 0);   /* Populate default encoder configuration */  for (i = 0; i < NUM_ENCODERS; i++) {    res[i] = vpx_codec_enc_config_default(interface, &cfg[i], 0);    if (res[i]) {      printf("Failed to get config: %s\n", vpx_codec_err_to_string(res[i]));      return EXIT_FAILURE;    }  }   /*   * Update the default configuration according to needs of the application.   */  /* Highest-resolution encoder settings */  cfg[0].g_w = width;  cfg[0].g_h = height;  cfg[0].rc_dropframe_thresh = 0;  cfg[0].rc_end_usage = VPX_CBR;  cfg[0].rc_resize_allowed = 0;  cfg[0].rc_min_quantizer = 2;  cfg[0].rc_max_quantizer = 56;  cfg[0].rc_undershoot_pct = 100;  cfg[0].rc_overshoot_pct = 15;  cfg[0].rc_buf_initial_sz = 500;  cfg[0].rc_buf_optimal_sz = 600;  cfg[0].rc_buf_sz = 1000;  cfg[0].g_error_resilient = 1; /* Enable error resilient mode */  cfg[0].g_lag_in_frames = 0;   /* Disable automatic keyframe placement */  /* Note: These 3 settings are copied to all levels. But, except the lowest   * resolution level, all other levels are set to VPX_KF_DISABLED internally.   */  cfg[0].kf_mode = VPX_KF_AUTO;  cfg[0].kf_min_dist = 3000;  cfg[0].kf_max_dist = 3000;   cfg[0].rc_target_bitrate = target_bitrate[0]; /* Set target bitrate */  cfg[0].g_timebase.num = 1;                    /* Set fps */  cfg[0].g_timebase.den = framerate;   /* Other-resolution encoder settings */  for (i = 1; i < NUM_ENCODERS; i++) {    memcpy(&cfg[i], &cfg[0], sizeof(vpx_codec_enc_cfg_t));     cfg[i].rc_target_bitrate = target_bitrate[i];     /* Note: Width & height of other-resolution encoders are calculated     * from the highest-resolution encoder's size and the corresponding     * down_sampling_factor.     */    {      unsigned int iw = cfg[i - 1].g_w * dsf[i - 1].den + dsf[i - 1].num - 1;      unsigned int ih = cfg[i - 1].g_h * dsf[i - 1].den + dsf[i - 1].num - 1;      cfg[i].g_w = iw / dsf[i - 1].num;      cfg[i].g_h = ih / dsf[i - 1].num;    }     /* Make width & height to be multiplier of 2. */    // Should support odd size ???    if ((cfg[i].g_w) % 2) cfg[i].g_w++;    if ((cfg[i].g_h) % 2) cfg[i].g_h++;  }   // Set the number of threads per encode/spatial layer.  // (1, 1, 1) means no encoder threading.  cfg[0].g_threads = 1;  cfg[1].g_threads = 1;  cfg[2].g_threads = 1;   /* Allocate image for each encoder */  for (i = 0; i < NUM_ENCODERS; i++)    if (!vpx_img_alloc(&raw[i], VPX_IMG_FMT_I420, cfg[i].g_w, cfg[i].g_h, 32))      die("Failed to allocate image", cfg[i].g_w, cfg[i].g_h);   if (raw[0].stride[VPX_PLANE_Y] == raw[0].d_w)    read_frame_p = read_frame;  else    read_frame_p = read_frame_by_row;   for (i = 0; i < NUM_ENCODERS; i++)    if (outfile[i]) write_ivf_file_header(outfile[i], &cfg[i], 0);   /* Temporal layers settings */  for (i = 0; i < NUM_ENCODERS; i++) {    set_temporal_layer_pattern(num_temporal_layers[i], &cfg[i],                               cfg[i].rc_target_bitrate,                               &layer_flags[i * VPX_TS_MAX_PERIODICITY]);  }   /* Initialize multi-encoder */  if (vpx_codec_enc_init_multi(&codec[0], interface, &cfg[0], NUM_ENCODERS,                               (show_psnr ? VPX_CODEC_USE_PSNR : 0), &dsf[0]))    die_codec(&codec[0], "Failed to initialize encoder");   /* The extra encoding configuration parameters can be set as follows. */  /* Set encoding speed */  for (i = 0; i < NUM_ENCODERS; i++) {    int speed = -6;    /* Lower speed for the lowest resolution. */    if (i == NUM_ENCODERS - 1) speed = -4;    if (vpx_codec_control(&codec[i], VP8E_SET_CPUUSED, speed))      die_codec(&codec[i], "Failed to set cpu_used");  }

Lines 1–500 of 669.

Keyboard shortcuts

General

Show keyboard shortcuts
?
Focus the current search
/

Issues and pull requests

Open filters
f

Issues, pull requests and Inbox

Select next item
j↓
Select previous item
k↑
Open selected item
Enter
Dismiss filters or clear selection
Esc

Repository code

Go to file
t