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/*! * \copy *     Copyright (c)  2009-2013, Cisco Systems *     All rights reserved. * *     Redistribution and use in source and binary forms, with or without *     modification, are permitted provided that the following conditions *     are met: * *        * Redistributions of source code must retain the above copyright *          notice, this list of conditions and the following disclaimer. * *        * Redistributions in binary form must reproduce the above copyright *          notice, this list of conditions and the following disclaimer in *          the documentation and/or other materials provided with the *          distribution. * *     THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS *     "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT *     LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS *     FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE *     COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, *     INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, *     BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; *     LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER *     CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT *     LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN *     ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE *     POSSIBILITY OF SUCH DAMAGE. * * * \file	encoder_context.h * * \brief	Main pData to be operated over Wels encoder all modules * * \date	2/4/2009 Created * ************************************************************************************* */#ifndef WELS_ENCODER_CONTEXT_H__#define WELS_ENCODER_CONTEXT_H__ #include <stdio.h>#include "typedefs.h"#include "param_svc.h"#include "nal_encap.h"#include "picture.h"#include "dq_map.h"#include "stat.h"#include "macros.h"#include "rc.h"#include "as264_common.h"#include "wels_preprocess.h"#include "wels_func_ptr_def.h"#include "crt_util_safe_x.h"#include "utils.h" #include "mt_defs.h"	// for multiple threadin,#include "WelsThreadLib.h" namespace WelsEnc { /* *	reference list for each quality layer in SVC */typedef struct TagRefList {  SPicture*					pShortRefList[1 + MAX_SHORT_REF_COUNT]; // reference list 0 - int16_t  SPicture*					pLongRefList[1 + MAX_REF_PIC_COUNT];	// reference list 1 - int32_t  SPicture*					pNextBuffer;  SPicture*					pRef[1 + MAX_REF_PIC_COUNT];	// plus 1 for swap intend  uint8_t						uiShortRefCount;  uint8_t						uiLongRefCount;	// dependend on pRef pic module} SRefList; typedef struct TagLTRState {// LTR mark feedback  uint32_t		    		uiLtrMarkState;	// LTR mark state, indicate whether there is a LTR mark feedback unsolved  int32_t						iLtrMarkFbFrameNum;// the unsolved LTR mark feedback, the marked iFrameNum feedback from decoder // LTR used as recovery reference  int32_t						iLastRecoverFrameNum; // reserve the last LTR or IDR recover iFrameNum  int32_t  iLastCorFrameNumDec; // reserved the last correct position in decoder side, use to select valid LTR to recover or to decide the LTR mark validation  int32_t  iCurFrameNumInDec; // current iFrameNum in decoder side, use to select valid LTR to recover or to decide the LTR mark validation // LTR mark  int32_t						iLTRMarkMode; // direct mark or delay mark  int32_t						iLTRMarkSuccessNum; //successful marked num, for mark mode switch  int32_t						iCurLtrIdx;// current int32_t term reference index to mark  int32_t						iLastLtrIdx[MAX_TEMPORAL_LAYER_NUM];  int32_t						iSceneLtrIdx;// related to Scene LTR, used by screen content   uint32_t					uiLtrMarkInterval;// the interval from the last int32_t term pRef mark   bool						bLTRMarkingFlag;	//decide whether current frame marked as LTR  bool						bLTRMarkEnable; //when LTR is confirmed and the interval is no smaller than the marking period  bool						bReceivedT0LostFlag;	// indicate whether a t0 lost feedback is recieved, for LTR recovery} SLTRState; typedef struct TagSpatialPicIndex {  SPicture*	pSrc;	// I420 based and after color space converted  int32_t		iDid;	// dependency id} SSpatialPicIndex; typedef struct TagStrideTables {  int32_t*		pStrideDecBlockOffset[MAX_DEPENDENCY_LAYER][2];	// [iDid][tid==0][24 x 4]: luma+chroma= 24 x 4  int32_t*		pStrideEncBlockOffset[MAX_DEPENDENCY_LAYER];		// [iDid][24 x 4]: luma+chroma= 24 x 4  int16_t*		pMbIndexX[MAX_DEPENDENCY_LAYER];					// [iDid][iMbX]: map for iMbX in each spatial layer coding  int16_t*		pMbIndexY[MAX_DEPENDENCY_LAYER];					// [iDid][iMbY]: map for iMbY in each spatial layer coding} SStrideTables; typedef struct TagWelsEncCtx {  SLogContext sLogCtx;// Input  SWelsSvcCodingParam*		pSvcParam;	// SVC parameter, WelsSVCParamConfig in svc_param_settings.h  SWelsSliceBs*		 	pSliceBs;		// bitstream buffering for various slices, [uiSliceIdx]   int32_t*					pSadCostMb;  /* MVD cost tables for Inter MB */  int32_t              iMvRange;  uint16_t*					pMvdCostTable; //[52];	// adaptive to spatial layers  int32_t					  iMvdCostTableSize; //the size of above table  int32_t					    iMvdCostTableStride; //the stride of above table  SMVUnitXY*  pMvUnitBlock4x4;	// (*pMvUnitBlock4x4[2])[MB_BLOCK4x4_NUM];	    // for store each 4x4 blocks' mv unit, the two swap after different d layer  int8_t*  pRefIndexBlock4x4;	// (*pRefIndexBlock4x4[2])[MB_BLOCK8x8_NUM];	    // for store each 4x4 blocks' pRef index, the two swap after different d layer  int8_t*                      pNonZeroCountBlocks;	// (*pNonZeroCountBlocks)[MB_LUMA_CHROMA_BLOCK4x4_NUM];  int8_t*  pIntra4x4PredModeBlocks;	// (*pIntra4x4PredModeBlocks)[INTRA_4x4_MODE_NUM];  //last byte is not used; the first 4 byte is for the bottom 12,13,14,15 4x4 block intra mode, and 3 byte for (3,7,11)   SMB**                          ppMbListD;	// [MAX_DEPENDENCY_LAYER];  SStrideTables*				pStrideTab;	// stride tables for internal coding used  SWelsFuncPtrList*			pFuncList;   SSliceThreading*				pSliceThreading; // SSlice context  SSliceCtx*				pSliceCtxList;// slice context table for each dependency quality layer// pointers  SPicture*					pEncPic;			// pointer to current picture to be encoded  SPicture*					pDecPic;			// pointer to current picture being reconstructed  SPicture*					pRefPic;			// pointer to current reference picture   SDqLayer*  pCurDqLayer;				// DQ layer context used to being encoded currently, for reference base layer to refer: pCurDqLayer->pRefLayer if applicable  SDqLayer**					ppDqLayerList;			// overall DQ layers encoded for storage   SRefList**					ppRefPicListExt;		// reference picture list for SVC  SPicture*					pRefList0[16];  SLTRState*					pLtr;//[MAX_DEPENDENCY_LAYER];  bool                          bCurFrameMarkedAsSceneLtr;// Derived  int32_t						iCodingIndex;  int32_t						iFrameIndex;			// count how many frames elapsed during coding context currently  int32_t						iFrameNum;				// current frame number coding  int32_t						iPOC;					// frame iPOC  EWelsSliceType				eSliceType;			// currently coding slice type  EWelsNalUnitType			eNalType;			// NAL type  EWelsNalRefIdc				eNalPriority;		// NAL_Reference_Idc currently  EWelsNalRefIdc				eLastNalPriority;	// NAL_Reference_Idc in last frame  uint8_t						iNumRef0;   uint8_t						uiDependencyId;	// Idc of dependecy layer to be coded  uint8_t						uiTemporalId;	// Idc of temporal layer to be coded  bool						bNeedPrefixNalFlag;	// whether add prefix nal  bool                      bEncCurFrmAsIdrFlag; // Rate control routine  SWelsSvcRc*					pWelsSvcRc;  bool              bCheckWindowStatusRefreshFlag;  int64_t           iCheckWindowStartTs;  int64_t           iCheckWindowCurrentTs;  int32_t           iCheckWindowInterval;  int32_t           iCheckWindowIntervalShift;  bool              bCheckWindowShiftResetFlag;  int32_t						iSkipFrameFlag; //_GOM_RC_  int32_t           iContinualSkipFrames;  int32_t						iGlobalQp;		// global qp // VAA  SVAAFrameInfo*		    	pVaa;		    // VAA information of reference  CWelsPreProcess*				pVpp;   SWelsSPS*							pSpsArray;		// MAX_SPS_COUNT by standard compatible  SWelsSPS*							pSps;  SWelsPPS*							pPPSArray;		// MAX_PPS_COUNT by standard compatible  SWelsPPS*							pPps;  /* SVC only */  SSubsetSps*					pSubsetArray;	// MAX_SPS_COUNT by standard compatible  SSubsetSps*					pSubsetSps;  int32_t						iSpsNum;	// number of pSps used  int32_t						iPpsNum;	// number of pPps used // Output  SWelsEncoderOutput*			pOut;			// for NAL raw pData (need allocating memory for sNalList internal)  uint8_t*						pFrameBs;		// restoring bitstream pBuffer of all NALs in a frame  int32_t						iFrameBsSize;	// count size of frame bs in bytes allocated  int32_t						iPosBsBuffer;	// current writing position of frame bs pBuffer   SSpatialPicIndex			sSpatialIndexMap[MAX_DEPENDENCY_LAYER];   bool						bLongTermRefFlag[MAX_DEPENDENCY_LAYER][MAX_TEMPORAL_LEVEL + 1/*+LONG_TERM_REF_NUM*/];   int16_t						iMaxSliceCount;// maximal count number of slices for all layers observation  int16_t						iActiveThreadsNum;	// number of threads active so far   /*   * DQ layer idc map for svc encoding, might be a better scheme than that of design before,   * can aware idc of referencing layer and that idc of successive layer to be coded   */  /* SVC only */  SDqIdc*  pDqIdcMap;	// overall DQ map of full scalability in specific frame (All full D/T/Q layers involved)												// pDqIdcMap[dq_index] for each SDqIdc pData   SParaSetOffset				sPSOVector;  CMemoryAlign*				pMemAlign; #if defined(STAT_OUTPUT)// overall stat pData, refer to SStatData in stat.h, in case avc to use stat[0][0]  SStatData					sStatData [ MAX_DEPENDENCY_LAYER ] [ MAX_QUALITY_LEVEL ];  SStatSliceInfo				sPerInfo;#endif//STAT_OUTPUT   //related to Statistics  int64_t            uiStartTimestamp;  SEncoderStatistics sEncoderStatistics;  int32_t            iStatisticsLogInterval;  int64_t            iLastStatisticsLogTs;  int64_t            iTotalEncodedBits;  int64_t            iLastStatisticsBits;  int64_t            iLastStatisticsFrameCount;   int32_t iEncoderError;  WELS_MUTEX					mutexEncoderError;  bool bDeliveryFlag;  SStateCtx sWelsCabacContexts[4][WELS_QP_MAX + 1][WELS_CONTEXT_COUNT];#ifdef ENABLE_FRAME_DUMP  bool bDependencyRecFlag[MAX_DEPENDENCY_LAYER];  bool bRecFlag;#endif} sWelsEncCtx/*, *PWelsEncCtx*/;}#endif//sWelsEncCtx_H__

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