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<?xml version="1.0" encoding="utf-8"?><Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">  <PropertyGroup>    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>    <ProductVersion>10.0.20506</ProductVersion>    <SchemaVersion>2.0</SchemaVersion>    <ProjectGuid>{5424CF29-908E-417E-93F3-F1CD81E5372C}</ProjectGuid>    <ProjectTypeGuids>{C089C8C0-30E0-4E22-80C0-CE093F111A43};{fae04ec0-301f-11d3-bf4b-00c04f79efbc}</ProjectTypeGuids>    <OutputType>Library</OutputType>    <AppDesignerFolder>Properties</AppDesignerFolder>    <RootNamespace>CodecApp</RootNamespace>    <AssemblyName>CodecApp</AssemblyName>    <TargetFrameworkIdentifier>WindowsPhone</TargetFrameworkIdentifier>    <TargetFrameworkVersion>v8.1</TargetFrameworkVersion>    <SilverlightVersion>    </SilverlightVersion>    <SilverlightApplication>true</SilverlightApplication>    <SupportedCultures>    </SupportedCultures>    <XapOutputs>true</XapOutputs>    <GenerateSilverlightManifest>true</GenerateSilverlightManifest>    <XapFilename>CodecApp_$(Configuration)_$(Platform).xap</XapFilename>    <SilverlightManifestTemplate>Properties\AppManifest.xml</SilverlightManifestTemplate>    <SilverlightAppEntry>CodecApp.App</SilverlightAppEntry>    <ValidateXaml>true</ValidateXaml>    <MinimumVisualStudioVersion>12.0</MinimumVisualStudioVersion>    <ThrowErrorsInValidation>true</ThrowErrorsInValidation>    <TargetFrameworkProfile />    <DefaultLanguage>en-US</DefaultLanguage>  </PropertyGroup>  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">    <DebugSymbols>true</DebugSymbols>    <DebugType>full</DebugType>    <Optimize>false</Optimize>    <OutputPath>Bin\Debug</OutputPath>    <DefineConstants>DEBUG;TRACE;SILVERLIGHT;WINDOWS_PHONE</DefineConstants>    <NoStdLib>true</NoStdLib>    <NoConfig>true</NoConfig>    <ErrorReport>prompt</ErrorReport>    <WarningLevel>4</WarningLevel>  </PropertyGroup>  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">    <DebugType>pdbonly</DebugType>    <Optimize>true</Optimize>    <OutputPath>Bin\Release</OutputPath>    <DefineConstants>TRACE;SILVERLIGHT;WINDOWS_PHONE</DefineConstants>    <NoStdLib>true</NoStdLib>    <NoConfig>true</NoConfig>    <ErrorReport>prompt</ErrorReport>    <WarningLevel>4</WarningLevel>  </PropertyGroup>  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">    <DebugSymbols>true</DebugSymbols>    <DebugType>full</DebugType>    <Optimize>false</Optimize>    <OutputPath>Bin\x86\Debug</OutputPath>    <DefineConstants>DEBUG;TRACE;SILVERLIGHT;WINDOWS_PHONE</DefineConstants>    <NoStdLib>true</NoStdLib>    <NoConfig>true</NoConfig>    <ErrorReport>prompt</ErrorReport>    <WarningLevel>4</WarningLevel>    <PlatformTarget />  </PropertyGroup>  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">    <DebugType>pdbonly</DebugType>    <Optimize>true</Optimize>    <OutputPath>Bin\x86\Release</OutputPath>    <DefineConstants>TRACE;SILVERLIGHT;WINDOWS_PHONE</DefineConstants>    <NoStdLib>true</NoStdLib>    <NoConfig>true</NoConfig>    <ErrorReport>prompt</ErrorReport>    <WarningLevel>4</WarningLevel>    <PlatformTarget />  </PropertyGroup>  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|ARM' ">    <DebugSymbols>true</DebugSymbols>    <DebugType>full</DebugType>    <Optimize>false</Optimize>    <OutputPath>Bin\ARM\Debug</OutputPath>    <DefineConstants>DEBUG;TRACE;SILVERLIGHT;WINDOWS_PHONE</DefineConstants>    <NoStdLib>true</NoStdLib>    <NoConfig>true</NoConfig>    <ErrorReport>prompt</ErrorReport>    <WarningLevel>4</WarningLevel>    <PlatformTarget />  </PropertyGroup>  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|ARM' ">    <DebugType>pdbonly</DebugType>    <Optimize>true</Optimize>    <OutputPath>Bin\ARM\Release</OutputPath>    <DefineConstants>TRACE;SILVERLIGHT;WINDOWS_PHONE</DefineConstants>    <NoStdLib>true</NoStdLib>    <NoConfig>true</NoConfig>    <ErrorReport>prompt</ErrorReport>    <WarningLevel>4</WarningLevel>    <PlatformTarget />  </PropertyGroup>  <ItemGroup>    <Compile Include="App.xaml.cs">      <DependentUpon>App.xaml</DependentUpon>    </Compile>    <Compile Include="LocalizedStrings.cs" />    <Compile Include="MainPage.xaml.cs">      <DependentUpon>MainPage.xaml</DependentUpon>    </Compile>    <Compile Include="Properties\AssemblyInfo.cs" />    <Compile Include="Resources\AppResources.Designer.cs">      <AutoGen>True</AutoGen>      <DesignTime>True</DesignTime>      <DependentUpon>AppResources.resx</DependentUpon>    </Compile>  </ItemGroup>  <ItemGroup>    <ApplicationDefinition Include="App.xaml">      <SubType>Designer</SubType>      <Generator>MSBuild:Compile</Generator>    </ApplicationDefinition>    <Page Include="MainPage.xaml">      <SubType>Designer</SubType>      <Generator>MSBuild:Compile</Generator>    </Page>  </ItemGroup>  <ItemGroup>    <Content Include="Assets\BadgeLogo.png" />    <Content Include="Assets\Logo.png" />    <Content Include="Assets\SplashScreen.png" />    <Content Include="Assets\SquareTile150x150.png" />    <Content Include="Assets\SquareTile71x71.png" />    <Content Include="Assets\StoreLogo.png" />    <Content Include="Assets\WideLogo.png" />    <Content Include="BAMQ1_JVC_C.264">      <CopyToOutputDirectory>Always</CopyToOutputDirectory>    </Content>    <Content Include="BA1_FT_C.264">      <CopyToOutputDirectory>Always</CopyToOutputDirectory>    </Content>    <Content Include="BA_MW_D.264">      <CopyToOutputDirectory>Always</CopyToOutputDirectory>    </Content>    <None Include="CiscoVT2people_160x96_6fps.yuv">      <CopyToOutputDirectory>Always</CopyToOutputDirectory>    </None>    <None Include="layer2.cfg">      <CopyToOutputDirectory>Always</CopyToOutputDirectory>    </None>    <AppxManifest Include="Package.appxmanifest">      <SubType>Designer</SubType>    </AppxManifest>    <None Include="Properties\AppManifest.xml" />    <None Include="Properties\WMAppManifest.xml">      <SubType>Designer</SubType>    </None>    <Content Include="openh264.dll">      <CopyToOutputDirectory>Always</CopyToOutputDirectory>    </Content>    <Content Include="welsenc.cfg">      <CopyToOutputDirectory>Always</CopyToOutputDirectory>    </Content>  </ItemGroup>  <ItemGroup>    <Content Include="Assets\AlignmentGrid.png" />    <Content Include="Assets\ApplicationIcon.png">      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>    </Content>    <Content Include="Assets\Tiles\FlipCycleTileLarge.png">      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>    </Content>    <Content Include="Assets\Tiles\FlipCycleTileMedium.png">      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>    </Content>    <Content Include="Assets\Tiles\FlipCycleTileSmall.png">      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>    </Content>    <Content Include="Assets\Tiles\IconicTileMediumLarge.png">      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>    </Content>    <Content Include="Assets\Tiles\IconicTileSmall.png">      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>    </Content>  </ItemGroup>  <ItemGroup>    <EmbeddedResource Include="Resources\AppResources.resx">      <Generator>PublicResXFileCodeGenerator</Generator>      <LastGenOutput>AppResources.Designer.cs</LastGenOutput>    </EmbeddedResource>  </ItemGroup>  <ItemGroup>    <ProjectReference Include="..\CodecRTComponent.vcxproj">      <Project>{fe5bf241-f4ea-4b94-b36a-23511e5908ec}</Project>      <Name>CodecRTComponent</Name>    </ProjectReference>  </ItemGroup>  <Import Project="$(MSBuildExtensionsPath)\Microsoft\$(TargetFrameworkIdentifier)\$(TargetFrameworkVersion)\Microsoft.$(TargetFrameworkIdentifier).$(TargetFrameworkVersion).Overrides.targets" />  <Import Project="$(MSBuildExtensionsPath)\Microsoft\$(TargetFrameworkIdentifier)\$(TargetFrameworkVersion)\Microsoft.$(TargetFrameworkIdentifier).CSharp.targets" />  <!-- To modify your build process, add your task inside one of the targets below and uncomment it.       Other similar extension points exist, see Microsoft.Common.targets.  <Target Name="BeforeBuild">  </Target>  <Target Name="AfterBuild">  </Target>  -->  <ProjectExtensions />  <PropertyGroup>    <PreBuildEvent>copy  /y   ..\..\..\..\..\..\..\..\bin\$(Platform)\$(Configuration)\openh264.dll    ..\..\..\copy  /y   ..\..\..\..\..\..\..\..\res\*.yuv    ..\..\..\copy  /y   ..\..\..\..\..\..\..\..\res\B*.264    ..\..\..\</PreBuildEvent>  </PropertyGroup></Project>

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