/* Copyright 2019 Wolfgang Thaller. This file is part of Retro68. Retro68 is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Retro68 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Retro68. If not, see <http://www.gnu.org/licenses/>.*/#include "Processes.r"#include "CodeFragments.r"/* cfrg resource for a library. It specifies the library name, which must match the name of the library target in CMakeLists.txt. Note that the actual file name does *not* need to match, renaming the file does *not* break things. How cool is that?*/resource 'cfrg' (0) { { kPowerPCCFragArch, kIsCompleteCFrag, kNoVersionNum, kNoVersionNum, kDefaultStackSize, kNoAppSubFolder, kImportLibraryCFrag, kDataForkCFragLocator, kZeroOffset, kCFragGoesToEOF, "Library" }};
/*
Copyright 2019 Wolfgang Thaller.
This file is part of Retro68.
Retro68 is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Retro68 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Retro68. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Processes.r"
#include "CodeFragments.r"
/*
cfrg resource for a library.
It specifies the library name, which must match the name of the library target
in CMakeLists.txt.
Note that the actual file name does *not* need to match, renaming the file does *not*
break things. How cool is that?
*/
resource 'cfrg' (0) {
{
kPowerPCCFragArch, kIsCompleteCFrag, kNoVersionNum, kNoVersionNum,
kDefaultStackSize, kNoAppSubFolder,
kImportLibraryCFrag, kDataForkCFragLocator, kZeroOffset, kCFragGoesToEOF,
"Library"
}
};