#ifndef __ShowInitIcon__#define __ShowInitIcon__#include <Types.h>// Usage: pass the ID of your icon family (ICN#/icl4/icl8) to have it drawn in the right spot.// If 'advance' is true, the next INIT icon will be drawn to the right of your icon. If it is false, the next INIT icon will overwrite// yours. You can use it to create animation effects by calling ShowInitIcon several times with 'advance' set to false.#ifdef __cplusplusextern "C" {#endifpascal void ShowInitIcon (short iconFamilyID, Boolean advance);#ifdef __cplusplus}#endif#endif /* __ShowInitIcon__ */
#ifndef __ShowInitIcon__
#define __ShowInitIcon__
#include <Types.h>
// Usage: pass the ID of your icon family (ICN#/icl4/icl8) to have it drawn in the right spot.
// If 'advance' is true, the next INIT icon will be drawn to the right of your icon. If it is false, the next INIT icon will overwrite
// yours. You can use it to create animation effects by calling ShowInitIcon several times with 'advance' set to false.
#ifdef __cplusplus
extern "C" {
#endif
pascal void ShowInitIcon (short iconFamilyID, Boolean advance);
#ifdef __cplusplus
}
#endif
#endif /* __ShowInitIcon__ */