/* array.h -- the open array type for Go. Copyright 2009 The Go Authors. All rights reserved. Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. */#ifndef LIBGO_ARRAY_H#define LIBGO_ARRAY_H/* An open array is an instance of this structure. */struct __go_open_array{ /* The elements of the array. In use in the compiler this is a pointer to the element type. */ void* __values; /* The number of elements in the array. Note that this is "int", not "size_t". The language definition says that "int" is large enough to hold the size of any allocated object. Using "int" saves 8 bytes per slice header on a 64-bit system with 32-bit ints. */ intgo __count; /* The capacity of the array--the number of elements that can fit in the __VALUES field. */ intgo __capacity;};#endif /* !defined(LIBGO_ARRAY_H) */
/* array.h -- the open array type for Go.
Copyright 2009 The Go Authors. All rights reserved.
Use of this source code is governed by a BSD-style
license that can be found in the LICENSE file. */
#ifndef LIBGO_ARRAY_H
#define LIBGO_ARRAY_H
/* An open array is an instance of this structure. */
struct __go_open_array
{
/* The elements of the array. In use in the compiler this is a
pointer to the element type. */
void* __values;
/* The number of elements in the array. Note that this is "int",
not "size_t". The language definition says that "int" is large
enough to hold the size of any allocated object. Using "int"
saves 8 bytes per slice header on a 64-bit system with 32-bit
ints. */
intgo __count;
/* The capacity of the array--the number of elements that can fit in
the __VALUES field. */
intgo __capacity;
};
#endif /* !defined(LIBGO_ARRAY_H) */