\input texinfo @c -*-texinfo-*- @c %**start of header@setfilename libquadmath.info@settitle GCC libquadmath@c %**end of header @copyingCopyright @copyright{} 2010-2026 Free Software Foundation, Inc. @quotationPermission is granted to copy, distribute and/or modify this documentunder the terms of the GNU Free Documentation License, Version 1.2 orany later version published by the Free Software Foundation; with noInvariant Sections, with the Front-Cover Texts being ``A GNU Manual,''and with the Back-Cover Texts as in (a) below. A copy of thelicense is included in the section entitled ``GNU Free DocumentationLicense.'' (a) The FSF's Back-Cover Text is: ``You have the freedom tocopy and modify this GNU manual.@end quotation@end copying @ifinfo@dircategory GNU Libraries@direntry* libquadmath: (libquadmath). GCC Quad-Precision Math Library@end direntry This manual documents the GCC Quad-Precision Math Library API. Published by the Free Software Foundation51 Franklin Street, Fifth FloorBoston, MA 02110-1301 USA @insertcopying@end ifinfo @setchapternewpage odd @titlepage@title The GCC Quad-Precision Math Library@page@vskip 0pt plus 1filll@comment For the @value{version-GCC} Version*@sp 1Published by the Free Software Foundation @*51 Franklin Street, Fifth Floor@*Boston, MA 02110-1301, USA@*@sp 1@insertcopying@end titlepage @summarycontents@contents@page @node Top@top Introduction@cindex Introduction This manual documents the usage of libquadmath, the GCC Quad-PrecisionMath Library Application Programming Interface (API). @comment@comment When you add a new menu item, please keep the right hand@comment aligned to the same column. Do not use tabs. This provides@comment better formatting.@comment@menu* Typedef and constants:: Defined data types and constants* Math Library Routines:: The Libquadmath math runtime application programming interface.* I/O Library Routines:: The Libquadmath I/O runtime application programming interface.* GNU Free Documentation License:: How you can copy and share this manual.* Reporting Bugs:: How to report bugs in GCC Libquadmath.@c * Index:: Index of this documentation.@end menu @c ---------------------------------------------------------------------@c Defined macros@c --------------------------------------------------------------------- @node Typedef and constants@chapter Typedef and constants The following data type has been defined via @code{typedef}. @table @asis@item @code{__complex128}: @code{__float128}-based complex number@end table The following macros are defined, which give the numeric limits of the@code{__float128} data type. @table @asis@item @code{FLT128_MAX}: largest finite number@item @code{FLT128_MIN}: smallest positive number with full precision@item @code{FLT128_EPSILON}: difference between 1 and the next larger representable number@item @code{FLT128_DENORM_MIN}: smallest positive denormalized number@item @code{FLT128_MANT_DIG}: number of digits in the mantissa (bit precision)@item @code{FLT128_MIN_EXP}: maximal negative exponent@item @code{FLT128_MAX_EXP}: maximal positive exponent@item @code{FLT128_DIG}: number of decimal digits in the mantissa@item @code{FLT128_MIN_10_EXP}: maximal negative decimal exponent@item @code{FLT128_MAX_10_EXP}: maximal positive decimal exponent@end table The following mathematical constants of type @code{__float128} are defined. @table @asis@item @code{M_Eq}: the constant e (Euler's number)@item @code{M_LOG2Eq}: base 2 logarithm of e@item @code{M_LOG10Eq}: decimal (base 10) logarithm of e@item @code{M_LN2q}: natural logarithm of 2@item @code{M_LN10q}: natural logarithm of 10@item @code{M_PIq}: pi@item @code{M_PI_2q}: pi divided by two@item @code{M_PI_4q}: pi divided by four@item @code{M_1_PIq}: one divided by pi@item @code{M_2_PIq}: two divided by pi@item @code{M_2_SQRTPIq}: two divided by square root of pi@item @code{M_SQRT2q}: square root of 2@item @code{M_SQRT1_2q}: one divided by square root of 2@end table @c ---------------------------------------------------------------------@c Math routines@c --------------------------------------------------------------------- @node Math Library Routines@chapter Math Library Routines The following mathematical functions are available: @table @asis@item @code{acosq}: arc cosine function@item @code{acoshq}: inverse hyperbolic cosine function@item @code{asinq}: arc sine function@item @code{asinhq}: inverse hyperbolic sine function@item @code{atanq}: arc tangent function@item @code{atanhq}: inverse hyperbolic tangent function@item @code{atan2q}: arc tangent function@item @code{cbrtq}: cube root function@item @code{ceilq}: ceiling value function@item @code{copysignq}: copy sign of a number@item @code{coshq}: hyperbolic cosine function@item @code{cosq}: cosine function@item @code{erfq}: error function@item @code{erfcq}: complementary error function@item @code{exp2q}: base 2 exponential function@item @code{expq}: exponential function@item @code{expm1q}: exponential minus 1 function@need 800@item @code{fabsq}: absolute value function@item @code{fdimq}: positive difference function@item @code{finiteq}: check finiteness of value@item @code{floorq}: floor value function@item @code{fmaq}: fused multiply and add@item @code{fmaxq}: determine maximum of two values@item @code{fminq}: determine minimum of two values@item @code{fmodq}: remainder value function@item @code{frexpq}: extract mantissa and exponent@item @code{hypotq}: Eucledian distance function@item @code{ilogbq}: get exponent of the value@item @code{isinfq}: check for infinity@item @code{isnanq}: check for not a number@item @code{issignalingq}: check for signaling not a number@item @code{j0q}: Bessel function of the first kind, first order@item @code{j1q}: Bessel function of the first kind, second order@item @code{jnq}: Bessel function of the first kind, @var{n}-th order@item @code{ldexpq}: load exponent of the value@item @code{lgammaq}: logarithmic gamma function@item @code{llrintq}: round to nearest integer value@item @code{llroundq}: round to nearest integer value away from zero@item @code{logbq}: get exponent of the value@item @code{logq}: natural logarithm function@item @code{log10q}: base 10 logarithm function@item @code{log1pq}: compute natural logarithm of the value plus one@item @code{log2q}: base 2 logarithm function@need 800@item @code{lrintq}: round to nearest integer value@item @code{lroundq}: round to nearest integer value away from zero@item @code{modfq}: decompose the floating-point number@item @code{nanq}: return quiet NaN@item @code{nearbyintq}: round to nearest integer@item @code{nextafterq}: next representable floating-point number@item @code{powq}: power function@item @code{remainderq}: remainder function@item @code{remquoq}: remainder and part of quotient@item @code{rintq}: round-to-nearest integral value@item @code{roundq}: round-to-nearest integral value, return @code{__float128}@item @code{scalblnq}: compute exponent using @code{FLT_RADIX}@item @code{scalbnq}: compute exponent using @code{FLT_RADIX}@item @code{signbitq}: return sign bit@item @code{sincosq}: calculate sine and cosine simultaneously@item @code{sinhq}: hyperbolic sine function@item @code{sinq}: sine function@item @code{sqrtq}: square root function@item @code{tanq}: tangent function@item @code{tanhq}: hyperbolic tangent function@need 800@item @code{tgammaq}: true gamma function@item @code{truncq}: round to integer, towards zero@item @code{y0q}: Bessel function of the second kind, first order@item @code{y1q}: Bessel function of the second kind, second order@item @code{ynq}: Bessel function of the second kind, @var{n}-th order@item @code{cabsq} complex absolute value function@item @code{cargq}: calculate the argument@item @code{cimagq} imaginary part of complex number@item @code{crealq}: real part of complex number@item @code{cacoshq}: complex arc hyperbolic cosine function@item @code{cacosq}: complex arc cosine function@item @code{casinhq}: complex arc hyperbolic sine function@item @code{casinq}: complex arc sine function@item @code{catanhq}: complex arc hyperbolic tangent function@item @code{catanq}: complex arc tangent function@item @code{ccosq} complex cosine function:@item @code{ccoshq}: complex hyperbolic cosine function@item @code{cexpq}: complex exponential function@need 800@item @code{cexpiq}: computes the exponential function of ``i'' times a real value@item @code{clogq}: complex natural logarithm@item @code{clog10q}: complex base 10 logarithm@item @code{conjq}: complex conjugate function@item @code{cpowq}: complex power function@item @code{cprojq}: project into Riemann Sphere@item @code{csinq}: complex sine function@item @code{csinhq}: complex hyperbolic sine function@item @code{csqrtq}: complex square root@item @code{ctanq}: complex tangent function@item @code{ctanhq}: complex hyperbolic tangent function@end table @c ---------------------------------------------------------------------@c I/O routines@c --------------------------------------------------------------------- @node I/O Library Routines@chapter I/O Library Routines @menu* @code{strtoflt128}: strtoflt128, Convert from string* @code{quadmath_snprintf}: quadmath_snprintf, Convert to string@end menu @node strtoflt128@section @code{strtoflt128} --- Convert from string The function @code{strtoflt128} converts a string into a@code{__float128} number. @table @asis@item Syntax@code{__float128 strtoflt128 (const char *s, char **sp)} @item @emph{Arguments}:@multitable @columnfractions .15 .70@item @var{s} @tab input string@item @var{sp} @tab the address of the next character in the string@end multitable The argument @var{sp} contains, if not @code{NULL}, the address of thenext character following the parts of the string, which have been read. @item Example@smallexample#include <quadmath.h> int main ()@{ __float128 r; r = strtoflt128 ("1.2345678", NULL); return 0;@}@end smallexample@end table @node quadmath_snprintf@section @code{quadmath_snprintf} --- Convert to string The function @code{quadmath_snprintf} converts a @code{__float128} floating-pointnumber into a string. It is a specialized alternative to @code{snprintf}, wherethe format string is restricted to a single conversion specifier with @code{Q}modifier and conversion specifier @code{e}, @code{E}, @code{f}, @code{F}, @code{g},@code{G}, @code{a} or @code{A}, with no extra characters before or after theconversion specifier. The @code{%m$} or @code{*m$} style must not be used inthe format. @table @asis@item Syntax@code{int quadmath_snprintf (char *s, size_t size, const char *format, ...)} @item @emph{Arguments}:@multitable @columnfractions .15 .70@item @var{s} @tab output string@item @var{size} @tab byte size of the string, including trailing NUL@item @var{format} @tab conversion specifier string@end multitable @item NoteOn some targets when supported by the C library hooks are installedfor @code{printf} family of functions, so that @code{printf ("%Qe", 1.2Q);}etc.@: works too. @item Example@smallexample#include <quadmath.h>#include <stdlib.h>#include <stdio.h> int main ()@{ __float128 r; int prec = 20; int width = 46; char buf[128]; r = 2.0q; r = sqrtq (r); int n = quadmath_snprintf (buf, sizeof buf, "%+-#*.20Qe", width, r); if ((size_t) n < sizeof buf) printf ("%s\n", buf); /* Prints: +1.41421356237309504880e+00 */ quadmath_snprintf (buf, sizeof buf, "%Qa", r); if ((size_t) n < sizeof buf) printf ("%s\n", buf); /* Prints: 0x1.6a09e667f3bcc908b2fb1366ea96p+0 */ n = quadmath_snprintf (NULL, 0, "%+-#46.*Qe", prec, r); if (n > -1) @{ char *str = malloc (n + 1); if (str) @{ quadmath_snprintf (str, n + 1, "%+-#46.*Qe", prec, r); printf ("%s\n", str); /* Prints: +1.41421356237309504880e+00 */ @} free (str); @} return 0;@}@end smallexample @end table @c ---------------------------------------------------------------------@c GNU Free Documentation License@c --------------------------------------------------------------------- @include fdl.texi @c ---------------------------------------------------------------------@c Reporting Bugs@c --------------------------------------------------------------------- @c For BUGURL@include libquadmath-vers.texi @node Reporting Bugs@chapter Reporting Bugs Bugs in the GCC Quad-Precision Math Library implementation should bereported via @value{BUGURL}. @c ---------------------------------------------------------------------@c Index@c --------------------------------------------------------------------- @c @node Index@c @unnumbered Index@c @c @printindex cp @bye
\input texinfo @c -*-texinfo-*-
@c %**start of header
@setfilename libquadmath.info
@settitle GCC libquadmath
@c %**end of header
@copying
Copyright @copyright{} 2010-2026 Free Software Foundation, Inc.
@quotation
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.2 or
any later version published by the Free Software Foundation; with no
Invariant Sections, with the Front-Cover Texts being ``A GNU Manual,''
and with the Back-Cover Texts as in (a) below. A copy of the
license is included in the section entitled ``GNU Free Documentation
License.''
(a) The FSF's Back-Cover Text is: ``You have the freedom to
copy and modify this GNU manual.
@end quotation
@end copying
@ifinfo
@dircategory GNU Libraries
@direntry
* libquadmath: (libquadmath). GCC Quad-Precision Math Library
@end direntry
This manual documents the GCC Quad-Precision Math Library API.
Published by the Free Software Foundation
51 Franklin Street, Fifth Floor
Boston, MA 02110-1301 USA
@insertcopying
@end ifinfo
@setchapternewpage odd
@titlepage
@title The GCC Quad-Precision Math Library
@page
@vskip 0pt plus 1filll
@comment For the @value{version-GCC} Version*
@sp 1
Published by the Free Software Foundation @*
51 Franklin Street, Fifth Floor@*
Boston, MA 02110-1301, USA@*
@sp 1
@insertcopying
@end titlepage
@summarycontents
@contents
@page
@node Top
@top Introduction
@cindex Introduction
This manual documents the usage of libquadmath, the GCC Quad-Precision
Math Library Application Programming Interface (API).
@comment
@comment When you add a new menu item, please keep the right hand
@comment aligned to the same column. Do not use tabs. This provides
@comment better formatting.
@comment
@menu
* Typedef and constants:: Defined data types and constants
* Math Library Routines:: The Libquadmath math runtime application
programming interface.
* I/O Library Routines:: The Libquadmath I/O runtime application
programming interface.
* GNU Free Documentation License::
How you can copy and share this manual.
* Reporting Bugs:: How to report bugs in GCC Libquadmath.
@c * Index:: Index of this documentation.
@end menu
@c ---------------------------------------------------------------------
@c Defined macros
@c ---------------------------------------------------------------------
@node Typedef and constants
@chapter Typedef and constants
The following data type has been defined via @code{typedef}.
@table @asis
@item @code{__complex128}: @code{__float128}-based complex number
@end table
The following macros are defined, which give the numeric limits of the
@code{__float128} data type.
@table @asis
@item @code{FLT128_MAX}: largest finite number
@item @code{FLT128_MIN}: smallest positive number with full precision
@item @code{FLT128_EPSILON}: difference between 1 and the next larger
representable number
@item @code{FLT128_DENORM_MIN}: smallest positive denormalized number
@item @code{FLT128_MANT_DIG}: number of digits in the mantissa (bit precision)
@item @code{FLT128_MIN_EXP}: maximal negative exponent
@item @code{FLT128_MAX_EXP}: maximal positive exponent
@item @code{FLT128_DIG}: number of decimal digits in the mantissa
@item @code{FLT128_MIN_10_EXP}: maximal negative decimal exponent
@item @code{FLT128_MAX_10_EXP}: maximal positive decimal exponent
@end table
The following mathematical constants of type @code{__float128} are defined.
@table @asis
@item @code{M_Eq}: the constant e (Euler's number)
@item @code{M_LOG2Eq}: base 2 logarithm of e
@item @code{M_LOG10Eq}: decimal (base 10) logarithm of e
@item @code{M_LN2q}: natural logarithm of 2
@item @code{M_LN10q}: natural logarithm of 10
@item @code{M_PIq}: pi
@item @code{M_PI_2q}: pi divided by two
@item @code{M_PI_4q}: pi divided by four
@item @code{M_1_PIq}: one divided by pi
@item @code{M_2_PIq}: two divided by pi
@item @code{M_2_SQRTPIq}: two divided by square root of pi
@item @code{M_SQRT2q}: square root of 2
@item @code{M_SQRT1_2q}: one divided by square root of 2
@end table
@c ---------------------------------------------------------------------
@c Math routines
@c ---------------------------------------------------------------------
@node Math Library Routines
@chapter Math Library Routines
The following mathematical functions are available:
@table @asis
@item @code{acosq}: arc cosine function
@item @code{acoshq}: inverse hyperbolic cosine function
@item @code{asinq}: arc sine function
@item @code{asinhq}: inverse hyperbolic sine function
@item @code{atanq}: arc tangent function
@item @code{atanhq}: inverse hyperbolic tangent function
@item @code{atan2q}: arc tangent function
@item @code{cbrtq}: cube root function
@item @code{ceilq}: ceiling value function
@item @code{copysignq}: copy sign of a number
@item @code{coshq}: hyperbolic cosine function
@item @code{cosq}: cosine function
@item @code{erfq}: error function
@item @code{erfcq}: complementary error function
@item @code{exp2q}: base 2 exponential function
@item @code{expq}: exponential function
@item @code{expm1q}: exponential minus 1 function
@need 800
@item @code{fabsq}: absolute value function
@item @code{fdimq}: positive difference function
@item @code{finiteq}: check finiteness of value
@item @code{floorq}: floor value function
@item @code{fmaq}: fused multiply and add
@item @code{fmaxq}: determine maximum of two values
@item @code{fminq}: determine minimum of two values
@item @code{fmodq}: remainder value function
@item @code{frexpq}: extract mantissa and exponent
@item @code{hypotq}: Eucledian distance function
@item @code{ilogbq}: get exponent of the value
@item @code{isinfq}: check for infinity
@item @code{isnanq}: check for not a number
@item @code{issignalingq}: check for signaling not a number
@item @code{j0q}: Bessel function of the first kind, first order
@item @code{j1q}: Bessel function of the first kind, second order
@item @code{jnq}: Bessel function of the first kind, @var{n}-th order
@item @code{ldexpq}: load exponent of the value
@item @code{lgammaq}: logarithmic gamma function
@item @code{llrintq}: round to nearest integer value
@item @code{llroundq}: round to nearest integer value away from zero
@item @code{logbq}: get exponent of the value
@item @code{logq}: natural logarithm function
@item @code{log10q}: base 10 logarithm function
@item @code{log1pq}: compute natural logarithm of the value plus one
@item @code{log2q}: base 2 logarithm function
@need 800
@item @code{lrintq}: round to nearest integer value
@item @code{lroundq}: round to nearest integer value away from zero
@item @code{modfq}: decompose the floating-point number
@item @code{nanq}: return quiet NaN
@item @code{nearbyintq}: round to nearest integer
@item @code{nextafterq}: next representable floating-point number
@item @code{powq}: power function
@item @code{remainderq}: remainder function
@item @code{remquoq}: remainder and part of quotient
@item @code{rintq}: round-to-nearest integral value
@item @code{roundq}: round-to-nearest integral value, return @code{__float128}
@item @code{scalblnq}: compute exponent using @code{FLT_RADIX}
@item @code{scalbnq}: compute exponent using @code{FLT_RADIX}
@item @code{signbitq}: return sign bit
@item @code{sincosq}: calculate sine and cosine simultaneously
@item @code{sinhq}: hyperbolic sine function
@item @code{sinq}: sine function
@item @code{sqrtq}: square root function
@item @code{tanq}: tangent function
@item @code{tanhq}: hyperbolic tangent function
@need 800
@item @code{tgammaq}: true gamma function
@item @code{truncq}: round to integer, towards zero
@item @code{y0q}: Bessel function of the second kind, first order
@item @code{y1q}: Bessel function of the second kind, second order
@item @code{ynq}: Bessel function of the second kind, @var{n}-th order
@item @code{cabsq} complex absolute value function
@item @code{cargq}: calculate the argument
@item @code{cimagq} imaginary part of complex number
@item @code{crealq}: real part of complex number
@item @code{cacoshq}: complex arc hyperbolic cosine function
@item @code{cacosq}: complex arc cosine function
@item @code{casinhq}: complex arc hyperbolic sine function
@item @code{casinq}: complex arc sine function
@item @code{catanhq}: complex arc hyperbolic tangent function
@item @code{catanq}: complex arc tangent function
@item @code{ccosq} complex cosine function:
@item @code{ccoshq}: complex hyperbolic cosine function
@item @code{cexpq}: complex exponential function
@need 800
@item @code{cexpiq}: computes the exponential function of ``i'' times a
real value
@item @code{clogq}: complex natural logarithm
@item @code{clog10q}: complex base 10 logarithm
@item @code{conjq}: complex conjugate function
@item @code{cpowq}: complex power function
@item @code{cprojq}: project into Riemann Sphere
@item @code{csinq}: complex sine function
@item @code{csinhq}: complex hyperbolic sine function
@item @code{csqrtq}: complex square root
@item @code{ctanq}: complex tangent function
@item @code{ctanhq}: complex hyperbolic tangent function
@end table
@c ---------------------------------------------------------------------
@c I/O routines
@c ---------------------------------------------------------------------
@node I/O Library Routines
@chapter I/O Library Routines
@menu
* @code{strtoflt128}: strtoflt128, Convert from string
* @code{quadmath_snprintf}: quadmath_snprintf, Convert to string
@end menu
@node strtoflt128
@section @code{strtoflt128} --- Convert from string
The function @code{strtoflt128} converts a string into a
@code{__float128} number.
@table @asis
@item Syntax
@code{__float128 strtoflt128 (const char *s, char **sp)}
@item @emph{Arguments}:
@multitable @columnfractions .15 .70
@item @var{s} @tab input string
@item @var{sp} @tab the address of the next character in the string
@end multitable
The argument @var{sp} contains, if not @code{NULL}, the address of the
next character following the parts of the string, which have been read.
@item Example
@smallexample
#include <quadmath.h>
int main ()
@{
__float128 r;
r = strtoflt128 ("1.2345678", NULL);
return 0;
@}
@end smallexample
@end table
@node quadmath_snprintf
@section @code{quadmath_snprintf} --- Convert to string
The function @code{quadmath_snprintf} converts a @code{__float128} floating-point
number into a string. It is a specialized alternative to @code{snprintf}, where
the format string is restricted to a single conversion specifier with @code{Q}
modifier and conversion specifier @code{e}, @code{E}, @code{f}, @code{F}, @code{g},
@code{G}, @code{a} or @code{A}, with no extra characters before or after the
conversion specifier. The @code{%m$} or @code{*m$} style must not be used in
the format.
@table @asis
@item Syntax
@code{int quadmath_snprintf (char *s, size_t size, const char *format, ...)}
@item @emph{Arguments}:
@multitable @columnfractions .15 .70
@item @var{s} @tab output string
@item @var{size} @tab byte size of the string, including trailing NUL
@item @var{format} @tab conversion specifier string
@end multitable
@item Note
On some targets when supported by the C library hooks are installed
for @code{printf} family of functions, so that @code{printf ("%Qe", 1.2Q);}
etc.@: works too.
@item Example
@smallexample
#include <quadmath.h>
#include <stdlib.h>
#include <stdio.h>
int main ()
@{
__float128 r;
int prec = 20;
int width = 46;
char buf[128];
r = 2.0q;
r = sqrtq (r);
int n = quadmath_snprintf (buf, sizeof buf, "%+-#*.20Qe", width, r);
if ((size_t) n < sizeof buf)
printf ("%s\n", buf);
/* Prints: +1.41421356237309504880e+00 */
quadmath_snprintf (buf, sizeof buf, "%Qa", r);
if ((size_t) n < sizeof buf)
printf ("%s\n", buf);
/* Prints: 0x1.6a09e667f3bcc908b2fb1366ea96p+0 */
n = quadmath_snprintf (NULL, 0, "%+-#46.*Qe", prec, r);
if (n > -1)
@{
char *str = malloc (n + 1);
if (str)
@{
quadmath_snprintf (str, n + 1, "%+-#46.*Qe", prec, r);
printf ("%s\n", str);
/* Prints: +1.41421356237309504880e+00 */
@}
free (str);
@}
return 0;
@}
@end smallexample
@end table
@c ---------------------------------------------------------------------
@c GNU Free Documentation License
@c ---------------------------------------------------------------------
@include fdl.texi
@c ---------------------------------------------------------------------
@c Reporting Bugs
@c ---------------------------------------------------------------------
@c For BUGURL
@include libquadmath-vers.texi
@node Reporting Bugs
@chapter Reporting Bugs
Bugs in the GCC Quad-Precision Math Library implementation should be
reported via @value{BUGURL}.
@c ---------------------------------------------------------------------
@c Index
@c ---------------------------------------------------------------------
@c @node Index
@c @unnumbered Index
@c
@c @printindex cp
@bye