//// RatesScriptingInterface.h // interface/src/scripting//// Created by Zach Pomerantz on 4/20/16.// Copyright 2016 High Fidelity, Inc.//// Distributed under the Apache License, Version 2.0.// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html// #ifndef HIFI_RATES_SCRIPTING_INTERFACE_H#define HIFI_RATES_SCRIPTING_INTERFACE_H #include <display-plugins/DisplayPlugin.h> class RatesScriptingInterface : public QObject { Q_OBJECT Q_PROPERTY(float render READ getRenderRate) Q_PROPERTY(float present READ getPresentRate) Q_PROPERTY(float newFrame READ getNewFrameRate) Q_PROPERTY(float dropped READ getDropRate) Q_PROPERTY(float simulation READ getSimulationRate) public: RatesScriptingInterface(QObject* parent) : QObject(parent) {} float getRenderRate() { return qApp->getRenderLoopRate(); } float getPresentRate() { return qApp->getActiveDisplayPlugin()->presentRate(); } float getNewFrameRate() { return qApp->getActiveDisplayPlugin()->newFramePresentRate(); } float getDropRate() { return qApp->getActiveDisplayPlugin()->droppedFrameRate(); } float getSimulationRate() { return qApp->getGameLoopRate(); }}; #endif // HIFI_INTERFACE_RATES_SCRIPTING_INTERFACE_H
//
// RatesScriptingInterface.h
// interface/src/scripting
//
// Created by Zach Pomerantz on 4/20/16.
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef HIFI_RATES_SCRIPTING_INTERFACE_H
#define HIFI_RATES_SCRIPTING_INTERFACE_H
#include <display-plugins/DisplayPlugin.h>
class RatesScriptingInterface : public QObject {
Q_OBJECT
Q_PROPERTY(float render READ getRenderRate)
Q_PROPERTY(float present READ getPresentRate)
Q_PROPERTY(float newFrame READ getNewFrameRate)
Q_PROPERTY(float dropped READ getDropRate)
Q_PROPERTY(float simulation READ getSimulationRate)
public:
RatesScriptingInterface(QObject* parent) : QObject(parent) {}
float getRenderRate() { return qApp->getRenderLoopRate(); }
float getPresentRate() { return qApp->getActiveDisplayPlugin()->presentRate(); }
float getNewFrameRate() { return qApp->getActiveDisplayPlugin()->newFramePresentRate(); }
float getDropRate() { return qApp->getActiveDisplayPlugin()->droppedFrameRate(); }
float getSimulationRate() { return qApp->getGameLoopRate(); }
};
#endif // HIFI_INTERFACE_RATES_SCRIPTING_INTERFACE_H