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////  UsersScriptingInterface.cpp//  libraries/script-engine/src////  Created by Stephen Birarda on 2016-07-11.//  Copyright 2016 High Fidelity, Inc.////  Distributed under the Apache License, Version 2.0.//  See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html// #include "UsersScriptingInterface.h" #include <NodeList.h> UsersScriptingInterface::UsersScriptingInterface() {    // emit a signal when kick permissions have changed    auto nodeList = DependencyManager::get<NodeList>();    connect(nodeList.data(), &LimitedNodeList::canKickChanged, this, &UsersScriptingInterface::canKickChanged);    connect(nodeList.data(), &NodeList::ignoreRadiusEnabledChanged, this, &UsersScriptingInterface::ignoreRadiusEnabledChanged);    connect(nodeList.data(), &NodeList::usernameFromIDReply, this, &UsersScriptingInterface::usernameFromIDReply);} void UsersScriptingInterface::ignore(const QUuid& nodeID, bool ignoreEnabled) {    // ask the NodeList to ignore this user (based on the session ID of their node)    DependencyManager::get<NodeList>()->ignoreNodeBySessionID(nodeID, ignoreEnabled);} bool UsersScriptingInterface::getIgnoreStatus(const QUuid& nodeID) {    // ask the NodeList for the Ignore status associated with the given session ID    return DependencyManager::get<NodeList>()->isIgnoringNode(nodeID);} void UsersScriptingInterface::personalMute(const QUuid& nodeID, bool muteEnabled) {    // ask the NodeList to mute the user with the given session ID    // "Personal Mute" only applies one way and is not global    DependencyManager::get<NodeList>()->personalMuteNodeBySessionID(nodeID, muteEnabled);} bool UsersScriptingInterface::getPersonalMuteStatus(const QUuid& nodeID) {    // ask the NodeList for the Personal Mute status associated with the given session ID    return DependencyManager::get<NodeList>()->isPersonalMutingNode(nodeID);} void UsersScriptingInterface::setAvatarGain(const QUuid& nodeID, float gain) {    // ask the NodeList to set the gain of the specified avatar    DependencyManager::get<NodeList>()->setAvatarGain(nodeID, gain);} float UsersScriptingInterface::getAvatarGain(const QUuid& nodeID) {    return DependencyManager::get<NodeList>()->getAvatarGain(nodeID);} void UsersScriptingInterface::kick(const QUuid& nodeID) {     if (_kickConfirmationOperator) {        bool waitingForKickResponse = _kickResponseLock.resultWithReadLock<bool>([&] { return _waitingForKickResponse; });        if (getCanKick() && !waitingForKickResponse) {            _kickConfirmationOperator(nodeID);        }    } else {        DependencyManager::get<NodeList>()->kickNodeBySessionID(nodeID);    }} void UsersScriptingInterface::mute(const QUuid& nodeID) {    // ask the NodeList to mute the user with the given session ID    DependencyManager::get<NodeList>()->muteNodeBySessionID(nodeID);} void UsersScriptingInterface::requestUsernameFromID(const QUuid& nodeID) {    // ask the Domain Server via the NodeList for the username associated with the given session ID    DependencyManager::get<NodeList>()->requestUsernameFromSessionID(nodeID);} bool UsersScriptingInterface::getCanKick() {    // ask the NodeList to return our ability to kick    return DependencyManager::get<NodeList>()->getThisNodeCanKick();} void UsersScriptingInterface::toggleIgnoreRadius() {    DependencyManager::get<NodeList>()->toggleIgnoreRadius();} void UsersScriptingInterface::enableIgnoreRadius() {    DependencyManager::get<NodeList>()->enableIgnoreRadius();} void UsersScriptingInterface::disableIgnoreRadius() {    DependencyManager::get<NodeList>()->disableIgnoreRadius();} bool UsersScriptingInterface::getIgnoreRadiusEnabled() {    return DependencyManager::get<NodeList>()->getIgnoreRadiusEnabled();} bool UsersScriptingInterface::getRequestsDomainListData() {    return DependencyManager::get<NodeList>()->getRequestsDomainListData();}void UsersScriptingInterface::setRequestsDomainListData(bool isRequesting) {    DependencyManager::get<NodeList>()->setRequestsDomainListData(isRequesting);}