//// SendAssetTask.h// assignment-client/src/assets//// Created by Ryan Huffman on 2015/08/26// Copyright 2015 High Fidelity, Inc.//// Distributed under the Apache License, Version 2.0.// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html//#ifndef hifi_SendAssetTask_h#define hifi_SendAssetTask_h#include <QtCore/QByteArray>#include <QtCore/QSharedPointer>#include <QtCore/QString>#include <QtCore/QRunnable>#include "AssetUtils.h"#include "AssetServer.h"#include "Node.h"class NLPacket;class SendAssetTask : public QRunnable {public: SendAssetTask(QSharedPointer<ReceivedMessage> message, const SharedNodePointer& sendToNode, const QDir& resourcesDir); void run() override;private: QSharedPointer<ReceivedMessage> _message; SharedNodePointer _senderNode; QDir _resourcesDir;};#endif
//
// SendAssetTask.h
// assignment-client/src/assets
//
// Created by Ryan Huffman on 2015/08/26
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_SendAssetTask_h
#define hifi_SendAssetTask_h
#include <QtCore/QByteArray>
#include <QtCore/QSharedPointer>
#include <QtCore/QString>
#include <QtCore/QRunnable>
#include "AssetUtils.h"
#include "AssetServer.h"
#include "Node.h"
class NLPacket;
class SendAssetTask : public QRunnable {
public:
SendAssetTask(QSharedPointer<ReceivedMessage> message, const SharedNodePointer& sendToNode, const QDir& resourcesDir);
void run() override;
private:
QSharedPointer<ReceivedMessage> _message;
SharedNodePointer _senderNode;
QDir _resourcesDir;
};
#endif