//// Created by Bradley Austin Davis on 2014/04/13.// Copyright 2015 High Fidelity, Inc.//// Distributed under the Apache License, Version 2.0.// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html//#include "OculusDebugDisplayPlugin.h"#include <QtCore/QProcessEnvironment>const char* OculusDebugDisplayPlugin::NAME { "Oculus Rift (Simulator)" };static const QString DEBUG_FLAG("HIFI_DEBUG_OCULUS");static bool enableDebugOculus = true || QProcessEnvironment::systemEnvironment().contains("HIFI_DEBUG_OCULUS");bool OculusDebugDisplayPlugin::isSupported() const { if (!enableDebugOculus) { return false; } return OculusBaseDisplayPlugin::isSupported();}
//
// Created by Bradley Austin Davis on 2014/04/13.
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "OculusDebugDisplayPlugin.h"
#include <QtCore/QProcessEnvironment>
const char* OculusDebugDisplayPlugin::NAME { "Oculus Rift (Simulator)" };
static const QString DEBUG_FLAG("HIFI_DEBUG_OCULUS");
static bool enableDebugOculus = true || QProcessEnvironment::systemEnvironment().contains("HIFI_DEBUG_OCULUS");
bool OculusDebugDisplayPlugin::isSupported() const {
if (!enableDebugOculus) {
return false;
}
return OculusBaseDisplayPlugin::isSupported();
}