<!--// EmoteApp.html//// Created by Brad Hefta-Gaub on 7 Jan 2018// Copyright 2018 High Fidelity, Inc.//// Distributed under the Apache License, Version 2.0.// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html--><html> <head> <title>Emote App</title> <meta charset="utf-8"> <meta name="viewport" content="width=device-width, initial-scale=1"> <link href="https://fonts.googleapis.com/css?family=Raleway:300,400,600,700"" rel="stylesheet"> <style> body { margin: 0; width: 100%; font-family: 'Raleway', sans-serif; color: white; background: linear-gradient(#2b2b2b, #0f212e); } .top-bar { height: 90px; background: linear-gradient(#2b2b2b, #1e1e1e); font-weight: bold; padding-left: 30px; padding-right: 30px; display: flex; align-items: center; position: fixed; width: 480px; top: 0; z-index: 1; } .content { margin-top: 90px; padding: 10px 30px; } input[type=button] { font-family: 'Raleway'; font-weight: bold; font-size: 20px; text-transform: uppercase; vertical-align: top; height: 90px; min-width: 190px; padding: 0px 10px; margin-right: 6px; border-radius: 5px; border: none; color: #fff; background-color: #000; background: linear-gradient(#343434 20%, #000 100%); cursor: pointer; } input[type=button].white { color: #121212; background-color: #afafaf; background: linear-gradient(#fff 20%, #afafaf 100%); } input[type=button]:enabled:hover { background: linear-gradient(#000, #000); border: none; } input[type=button].white:enabled:hover { background: linear-gradient(#fff, #fff); border: none; } input[type=button]:active { background: linear-gradient(#343434, #343434); } input[type=button].white:active { background: linear-gradient(#afafaf, #afafaf); } input[type=button]:disabled { color: #252525; background: linear-gradient(#575757 20%, #252525 100%); } input[type=button][pressed=pressed] { color: #00b4ef; } </style> </head> <body> <div class="top-bar"> <h4>Emote App</h4> </div> <div class="content"> <p>Choose an emote:<p> <p><input type="button" class="emote-button white" value="Crying"> <input type="button" class="emote-button white" value="Surprised"></p> <p><input type="button" class="emote-button white" value="Dancing"> <input type="button" class="emote-button white" value="Cheering"></p> <p><input type="button" class="emote-button white" value="Waving"> <input type="button" class="emote-button white" value="Fall"></p> <p><input type="button" class="emote-button white" value="Pointing"> <input type="button" class="emote-button white" value="Clapping"></p> <p><input type="button" class="emote-button white" value="Sit"> <input type="button" class="emote-button white" value="Love"></p> </div> <script> function main() { // Send an event to emote.js when the page loads and is ready to get things rolling console.log("document ready"); var readyEvent = { "type": "ready", }; // The event bridge handles event represented as a string the best. So here we first create a Javascript object, then convert to stirng EventBridge.emitWebEvent(JSON.stringify(readyEvent)); // Send an event when user click on each of the emote buttons document.querySelectorAll(".emote-button").forEach((btn)=>{ btn.addEventListener("click", (e)=>{ console.log(e.target.value + " button click"); var clickEvent = { "type": "click", "data": e.target.value }; EventBridge.emitWebEvent(JSON.stringify(clickEvent)); }); }); } document.addEventListener("DOMContentLoaded", main); </script> </body></html>
<!--
// EmoteApp.html
//
// Created by Brad Hefta-Gaub on 7 Jan 2018
// Copyright 2018 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
-->
<html>
<head>
<title>Emote App</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<link href="https://fonts.googleapis.com/css?family=Raleway:300,400,600,700"" rel="stylesheet">
<style>
body {
margin: 0;
width: 100%;
font-family: 'Raleway', sans-serif;
color: white;
background: linear-gradient(#2b2b2b, #0f212e);
}
.top-bar {
height: 90px;
background: linear-gradient(#2b2b2b, #1e1e1e);
font-weight: bold;
padding-left: 30px;
padding-right: 30px;
display: flex;
align-items: center;
position: fixed;
width: 480px;
top: 0;
z-index: 1;
}
.content {
margin-top: 90px;
padding: 10px 30px;
}
input[type=button] {
font-family: 'Raleway';
font-weight: bold;
font-size: 20px;
text-transform: uppercase;
vertical-align: top;
height: 90px;
min-width: 190px;
padding: 0px 10px;
margin-right: 6px;
border-radius: 5px;
border: none;
color: #fff;
background-color: #000;
background: linear-gradient(#343434 20%, #000 100%);
cursor: pointer;
}
input[type=button].white {
color: #121212;
background-color: #afafaf;
background: linear-gradient(#fff 20%, #afafaf 100%);
}
input[type=button]:enabled:hover {
background: linear-gradient(#000, #000);
border: none;
}
input[type=button].white:enabled:hover {
background: linear-gradient(#fff, #fff);
border: none;
}
input[type=button]:active {
background: linear-gradient(#343434, #343434);
}
input[type=button].white:active {
background: linear-gradient(#afafaf, #afafaf);
}
input[type=button]:disabled {
color: #252525;
background: linear-gradient(#575757 20%, #252525 100%);
}
input[type=button][pressed=pressed] {
color: #00b4ef;
}
</style>
</head>
<body>
<div class="top-bar">
<h4>Emote App</h4>
</div>
<div class="content">
<p>Choose an emote:<p>
<p><input type="button" class="emote-button white" value="Crying">
<input type="button" class="emote-button white" value="Surprised"></p>
<p><input type="button" class="emote-button white" value="Dancing">
<input type="button" class="emote-button white" value="Cheering"></p>
<p><input type="button" class="emote-button white" value="Waving">
<input type="button" class="emote-button white" value="Fall"></p>
<p><input type="button" class="emote-button white" value="Pointing">
<input type="button" class="emote-button white" value="Clapping"></p>
<p><input type="button" class="emote-button white" value="Sit">
<input type="button" class="emote-button white" value="Love"></p>
</div>
<script>
function main() {
// Send an event to emote.js when the page loads and is ready to get things rolling
console.log("document ready");
var readyEvent = {
"type": "ready",
};
// The event bridge handles event represented as a string the best. So here we first create a Javascript object, then convert to stirng
EventBridge.emitWebEvent(JSON.stringify(readyEvent));
// Send an event when user click on each of the emote buttons
document.querySelectorAll(".emote-button").forEach((btn)=>{
btn.addEventListener("click", (e)=>{
console.log(e.target.value + " button click");
var clickEvent = {
"type": "click",
"data": e.target.value
};
EventBridge.emitWebEvent(JSON.stringify(clickEvent));
});
});
}
document.addEventListener("DOMContentLoaded", main);
</script>
</body>
</html>