use crate::{motion::Motion, object::Object, Vim};use collections::HashMap;use editor::{display_map::ToDisplayPoint, Bias};use language::SelectionGoal;use ui::ViewContext; #[derive(PartialEq, Eq)]pub(crate) enum IndentDirection { In, Out,} impl Vim { pub(crate) fn indent_motion( &mut self, motion: Motion, times: Option<usize>, dir: IndentDirection, cx: &mut ViewContext<Self>, ) { self.stop_recording(cx); self.update_editor(cx, |_, editor, cx| { let text_layout_details = editor.text_layout_details(cx); editor.transact(cx, |editor, cx| { let mut selection_starts: HashMap<_, _> = Default::default(); editor.change_selections(None, cx, |s| { s.move_with(|map, selection| { let anchor = map.display_point_to_anchor(selection.head(), Bias::Right); selection_starts.insert(selection.id, anchor); motion.expand_selection(map, selection, times, false, &text_layout_details); }); }); if dir == IndentDirection::In { editor.indent(&Default::default(), cx); } else { editor.outdent(&Default::default(), cx); } editor.change_selections(None, cx, |s| { s.move_with(|map, selection| { let anchor = selection_starts.remove(&selection.id).unwrap(); selection.collapse_to(anchor.to_display_point(map), SelectionGoal::None); }); }); }); }); } pub(crate) fn indent_object( &mut self, object: Object, around: bool, dir: IndentDirection, cx: &mut ViewContext<Self>, ) { self.stop_recording(cx); self.update_editor(cx, |_, editor, cx| { editor.transact(cx, |editor, cx| { let mut original_positions: HashMap<_, _> = Default::default(); editor.change_selections(None, cx, |s| { s.move_with(|map, selection| { let anchor = map.display_point_to_anchor(selection.head(), Bias::Right); original_positions.insert(selection.id, anchor); object.expand_selection(map, selection, around); }); }); if dir == IndentDirection::In { editor.indent(&Default::default(), cx); } else { editor.outdent(&Default::default(), cx); } editor.change_selections(None, cx, |s| { s.move_with(|map, selection| { let anchor = original_positions.remove(&selection.id).unwrap(); selection.collapse_to(anchor.to_display_point(map), SelectionGoal::None); }); }); }); }); }}
use crate::{motion::Motion, object::Object, Vim};
use collections::HashMap;
use editor::{display_map::ToDisplayPoint, Bias};
use language::SelectionGoal;
use ui::ViewContext;
#[derive(PartialEq, Eq)]
pub(crate) enum IndentDirection {
In,
Out,
}
impl Vim {
pub(crate) fn indent_motion(
&mut self,
motion: Motion,
times: Option<usize>,
dir: IndentDirection,
cx: &mut ViewContext<Self>,
) {
self.stop_recording(cx);
self.update_editor(cx, |_, editor, cx| {
let text_layout_details = editor.text_layout_details(cx);
editor.transact(cx, |editor, cx| {
let mut selection_starts: HashMap<_, _> = Default::default();
editor.change_selections(None, cx, |s| {
s.move_with(|map, selection| {
let anchor = map.display_point_to_anchor(selection.head(), Bias::Right);
selection_starts.insert(selection.id, anchor);
motion.expand_selection(map, selection, times, false, &text_layout_details);
});
});
if dir == IndentDirection::In {
editor.indent(&Default::default(), cx);
} else {
editor.outdent(&Default::default(), cx);
}
editor.change_selections(None, cx, |s| {
s.move_with(|map, selection| {
let anchor = selection_starts.remove(&selection.id).unwrap();
selection.collapse_to(anchor.to_display_point(map), SelectionGoal::None);
});
});
});
});
}
pub(crate) fn indent_object(
&mut self,
object: Object,
around: bool,
dir: IndentDirection,
cx: &mut ViewContext<Self>,
) {
self.stop_recording(cx);
self.update_editor(cx, |_, editor, cx| {
editor.transact(cx, |editor, cx| {
let mut original_positions: HashMap<_, _> = Default::default();
editor.change_selections(None, cx, |s| {
s.move_with(|map, selection| {
let anchor = map.display_point_to_anchor(selection.head(), Bias::Right);
original_positions.insert(selection.id, anchor);
object.expand_selection(map, selection, around);
});
});
if dir == IndentDirection::In {
editor.indent(&Default::default(), cx);
} else {
editor.outdent(&Default::default(), cx);
}
editor.change_selections(None, cx, |s| {
s.move_with(|map, selection| {
let anchor = original_positions.remove(&selection.id).unwrap();
selection.collapse_to(anchor.to_display_point(map), SelectionGoal::None);
});
});
});
});
}
}