use crate::{size, DevicePixels, Result, SharedString, Size};use smallvec::SmallVec; use image::{Delay, Frame};use std::{ borrow::Cow, fmt, hash::Hash, sync::atomic::{AtomicUsize, Ordering::SeqCst},}; /// A source of assets for this app to use.pub trait AssetSource: 'static + Send + Sync { /// Load the given asset from the source path. fn load(&self, path: &str) -> Result<Option<Cow<'static, [u8]>>>; /// List the assets at the given path. fn list(&self, path: &str) -> Result<Vec<SharedString>>;} impl AssetSource for () { fn load(&self, _path: &str) -> Result<Option<Cow<'static, [u8]>>> { Ok(None) } fn list(&self, _path: &str) -> Result<Vec<SharedString>> { Ok(vec![]) }} /// A unique identifier for the image cache#[derive(Copy, Clone, Debug, Eq, PartialEq, Ord, PartialOrd, Hash)]pub struct ImageId(pub usize); #[derive(PartialEq, Eq, Hash, Clone)]pub(crate) struct RenderImageParams { pub(crate) image_id: ImageId, pub(crate) frame_index: usize,} /// A cached and processed image, in BGRA formatpub struct RenderImage { /// The ID associated with this image pub id: ImageId, data: SmallVec<[Frame; 1]>,} impl PartialEq for RenderImage { fn eq(&self, other: &Self) -> bool { self.id == other.id }} impl Eq for RenderImage {} impl RenderImage { /// Create a new image from the given data. pub fn new(data: impl Into<SmallVec<[Frame; 1]>>) -> Self { static NEXT_ID: AtomicUsize = AtomicUsize::new(0); Self { id: ImageId(NEXT_ID.fetch_add(1, SeqCst)), data: data.into(), } } /// Convert this image into a byte slice. pub fn as_bytes(&self, frame_index: usize) -> Option<&[u8]> { self.data .get(frame_index) .map(|frame| frame.buffer().as_raw().as_slice()) } /// Get the size of this image, in pixels. pub fn size(&self, frame_index: usize) -> Size<DevicePixels> { let (width, height) = self.data[frame_index].buffer().dimensions(); size(width.into(), height.into()) } /// Get the delay of this frame from the previous pub fn delay(&self, frame_index: usize) -> Delay { self.data[frame_index].delay() } /// Get the number of frames for this image. pub fn frame_count(&self) -> usize { self.data.len() }} impl fmt::Debug for RenderImage { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { f.debug_struct("ImageData") .field("id", &self.id) .field("size", &self.size(0)) .finish() }}
use crate::{size, DevicePixels, Result, SharedString, Size};
use smallvec::SmallVec;
use image::{Delay, Frame};
use std::{
borrow::Cow,
fmt,
hash::Hash,
sync::atomic::{AtomicUsize, Ordering::SeqCst},
};
/// A source of assets for this app to use.
pub trait AssetSource: 'static + Send + Sync {
/// Load the given asset from the source path.
fn load(&self, path: &str) -> Result<Option<Cow<'static, [u8]>>>;
/// List the assets at the given path.
fn list(&self, path: &str) -> Result<Vec<SharedString>>;
}
impl AssetSource for () {
fn load(&self, _path: &str) -> Result<Option<Cow<'static, [u8]>>> {
Ok(None)
}
fn list(&self, _path: &str) -> Result<Vec<SharedString>> {
Ok(vec![])
}
}
/// A unique identifier for the image cache
#[derive(Copy, Clone, Debug, Eq, PartialEq, Ord, PartialOrd, Hash)]
pub struct ImageId(pub usize);
#[derive(PartialEq, Eq, Hash, Clone)]
pub(crate) struct RenderImageParams {
pub(crate) image_id: ImageId,
pub(crate) frame_index: usize,
}
/// A cached and processed image, in BGRA format
pub struct RenderImage {
/// The ID associated with this image
pub id: ImageId,
data: SmallVec<[Frame; 1]>,
}
impl PartialEq for RenderImage {
fn eq(&self, other: &Self) -> bool {
self.id == other.id
}
}
impl Eq for RenderImage {}
impl RenderImage {
/// Create a new image from the given data.
pub fn new(data: impl Into<SmallVec<[Frame; 1]>>) -> Self {
static NEXT_ID: AtomicUsize = AtomicUsize::new(0);
Self {
id: ImageId(NEXT_ID.fetch_add(1, SeqCst)),
data: data.into(),
}
}
/// Convert this image into a byte slice.
pub fn as_bytes(&self, frame_index: usize) -> Option<&[u8]> {
self.data
.get(frame_index)
.map(|frame| frame.buffer().as_raw().as_slice())
}
/// Get the size of this image, in pixels.
pub fn size(&self, frame_index: usize) -> Size<DevicePixels> {
let (width, height) = self.data[frame_index].buffer().dimensions();
size(width.into(), height.into())
}
/// Get the delay of this frame from the previous
pub fn delay(&self, frame_index: usize) -> Delay {
self.data[frame_index].delay()
}
/// Get the number of frames for this image.
pub fn frame_count(&self) -> usize {
self.data.len()
}
}
impl fmt::Debug for RenderImage {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("ImageData")
.field("id", &self.id)
.field("size", &self.size(0))
.finish()
}
}