Max BrunsfeldRemove 2 suffix for themedfcb17f2 years agoHistory
92 lines · 2.7 KB · Rust
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use std::sync::Arc; use crate::prelude::*; use crate::{    default_color_scales,    one_themes::{one_dark, one_family},    Appearance, PlayerColors, StatusColors, SyntaxTheme, SystemColors, Theme, ThemeColors,    ThemeFamily, ThemeStyles,}; fn zed_pro_daylight() -> Theme {    Theme {        id: "zed_pro_daylight".to_string(),        name: "Zed Pro Daylight".into(),        appearance: Appearance::Light,        styles: ThemeStyles {            system: SystemColors::default(),            colors: ThemeColors::light(),            status: StatusColors::light(),            player: PlayerColors::light(),            syntax: Arc::new(SyntaxTheme::light()),            accents: vec![                blue().light().step_9(),                orange().light().step_9(),                pink().light().step_9(),                lime().light().step_9(),                purple().light().step_9(),                amber().light().step_9(),                jade().light().step_9(),                tomato().light().step_9(),                cyan().light().step_9(),                gold().light().step_9(),                grass().light().step_9(),                indigo().light().step_9(),                iris().light().step_9(),            ],        },    }} pub(crate) fn zed_pro_moonlight() -> Theme {    Theme {        id: "zed_pro_moonlight".to_string(),        name: "Zed Pro Moonlight".into(),        appearance: Appearance::Dark,        styles: ThemeStyles {            system: SystemColors::default(),            colors: ThemeColors::dark(),            status: StatusColors::dark(),            player: PlayerColors::dark(),            syntax: Arc::new(SyntaxTheme::dark()),            accents: vec![                blue().dark().step_9(),                orange().dark().step_9(),                pink().dark().step_9(),                lime().dark().step_9(),                purple().dark().step_9(),                amber().dark().step_9(),                jade().dark().step_9(),                tomato().dark().step_9(),                cyan().dark().step_9(),                gold().dark().step_9(),                grass().dark().step_9(),                indigo().dark().step_9(),                iris().dark().step_9(),            ],        },    }} pub fn zed_pro_family() -> ThemeFamily {    ThemeFamily {        id: "zed_pro".to_string(),        name: "Zed Pro".into(),        author: "Zed Team".into(),        themes: vec![zed_pro_daylight(), zed_pro_moonlight()],        scales: default_color_scales(),    }} impl Default for ThemeFamily {    fn default() -> Self {        one_family()    }} impl Default for Theme {    fn default() -> Self {        one_dark()    }}