use gpui::{AnyView, DefiniteLength, Hsla}; use super::button_like::{ButtonCommon, ButtonLike, ButtonSize, ButtonStyle};use crate::{prelude::*, ElevationIndex, Indicator, SelectableButton, TintColor};use crate::{IconName, IconSize}; use super::button_icon::ButtonIcon; /// The shape of an [`IconButton`].#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy)]pub enum IconButtonShape { Square, Wide,} #[derive(IntoElement, IntoComponent)]#[component(scope = "input")]pub struct IconButton { base: ButtonLike, shape: IconButtonShape, icon: IconName, icon_size: IconSize, icon_color: Color, selected_icon: Option<IconName>, selected_icon_color: Option<Color>, indicator: Option<Indicator>, indicator_border_color: Option<Hsla>, alpha: Option<f32>,} impl IconButton { pub fn new(id: impl Into<ElementId>, icon: IconName) -> Self { let mut this = Self { base: ButtonLike::new(id), shape: IconButtonShape::Wide, icon, icon_size: IconSize::default(), icon_color: Color::Default, selected_icon: None, selected_icon_color: None, indicator: None, indicator_border_color: None, alpha: None, }; this.base.base = this.base.base.debug_selector(|| format!("ICON-{:?}", icon)); this } pub fn shape(mut self, shape: IconButtonShape) -> Self { self.shape = shape; self } pub fn icon_size(mut self, icon_size: IconSize) -> Self { self.icon_size = icon_size; self } pub fn icon_color(mut self, icon_color: Color) -> Self { self.icon_color = icon_color; self } pub fn alpha(mut self, alpha: f32) -> Self { self.alpha = Some(alpha); self } pub fn selected_icon(mut self, icon: impl Into<Option<IconName>>) -> Self { self.selected_icon = icon.into(); self } /// Sets the icon color used when the button is in a selected state. pub fn selected_icon_color(mut self, color: impl Into<Option<Color>>) -> Self { self.selected_icon_color = color.into(); self } pub fn indicator(mut self, indicator: Indicator) -> Self { self.indicator = Some(indicator); self } pub fn indicator_border_color(mut self, color: Option<Hsla>) -> Self { self.indicator_border_color = color; self }} impl Disableable for IconButton { fn disabled(mut self, disabled: bool) -> Self { self.base = self.base.disabled(disabled); self }} impl Toggleable for IconButton { fn toggle_state(mut self, selected: bool) -> Self { self.base = self.base.toggle_state(selected); self }} impl SelectableButton for IconButton { fn selected_style(mut self, style: ButtonStyle) -> Self { self.base = self.base.selected_style(style); self }} impl Clickable for IconButton { fn on_click( mut self, handler: impl Fn(&gpui::ClickEvent, &mut Window, &mut App) + 'static, ) -> Self { self.base = self.base.on_click(handler); self } fn cursor_style(mut self, cursor_style: gpui::CursorStyle) -> Self { self.base = self.base.cursor_style(cursor_style); self }} impl FixedWidth for IconButton { fn width(mut self, width: DefiniteLength) -> Self { self.base = self.base.width(width); self } fn full_width(mut self) -> Self { self.base = self.base.full_width(); self }} impl ButtonCommon for IconButton { fn id(&self) -> &ElementId { self.base.id() } fn style(mut self, style: ButtonStyle) -> Self { self.base = self.base.style(style); self } fn size(mut self, size: ButtonSize) -> Self { self.base = self.base.size(size); self } fn tooltip(mut self, tooltip: impl Fn(&mut Window, &mut App) -> AnyView + 'static) -> Self { self.base = self.base.tooltip(tooltip); self } fn layer(mut self, elevation: ElevationIndex) -> Self { self.base = self.base.layer(elevation); self }} impl VisibleOnHover for IconButton { fn visible_on_hover(mut self, group_name: impl Into<SharedString>) -> Self { self.base = self.base.visible_on_hover(group_name); self }} impl RenderOnce for IconButton { fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement { let is_disabled = self.base.disabled; let is_selected = self.base.selected; let selected_style = self.base.selected_style; let color = self.icon_color.color(cx).opacity(self.alpha.unwrap_or(1.0)); self.base .map(|this| match self.shape { IconButtonShape::Square => { let size = self.icon_size.square(window, cx); this.width(size.into()).height(size.into()) } IconButtonShape::Wide => this, }) .child( ButtonIcon::new(self.icon) .disabled(is_disabled) .toggle_state(is_selected) .selected_icon(self.selected_icon) .selected_icon_color(self.selected_icon_color) .when_some(selected_style, |this, style| this.selected_style(style)) .when_some(self.indicator, |this, indicator| { this.indicator(indicator) .indicator_border_color(self.indicator_border_color) }) .size(self.icon_size) .color(Color::Custom(color)), ) }} impl ComponentPreview for IconButton { fn preview(_window: &mut Window, _cx: &App) -> AnyElement { v_flex() .gap_6() .children(vec![ example_group_with_title( "Icon Button Styles", vec![ single_example( "Default", IconButton::new("default", IconName::Check) .layer(ElevationIndex::Background) .into_any_element(), ), single_example( "Filled", IconButton::new("filled", IconName::Check) .layer(ElevationIndex::Background) .style(ButtonStyle::Filled) .into_any_element(), ), single_example( "Subtle", IconButton::new("subtle", IconName::Check) .layer(ElevationIndex::Background) .style(ButtonStyle::Subtle) .into_any_element(), ), single_example( "Tinted", IconButton::new("tinted", IconName::Check) .layer(ElevationIndex::Background) .style(ButtonStyle::Tinted(TintColor::Accent)) .into_any_element(), ), single_example( "Transparent", IconButton::new("transparent", IconName::Check) .layer(ElevationIndex::Background) .style(ButtonStyle::Transparent) .into_any_element(), ), ], ), example_group_with_title( "Icon Button Shapes", vec![ single_example( "Square", IconButton::new("square", IconName::Check) .shape(IconButtonShape::Square) .style(ButtonStyle::Filled) .layer(ElevationIndex::Background) .into_any_element(), ), single_example( "Wide", IconButton::new("wide", IconName::Check) .shape(IconButtonShape::Wide) .style(ButtonStyle::Filled) .layer(ElevationIndex::Background) .into_any_element(), ), ], ), example_group_with_title( "Icon Button Sizes", vec![ single_example( "Small", IconButton::new("small", IconName::Check) .icon_size(IconSize::XSmall) .style(ButtonStyle::Filled) .layer(ElevationIndex::Background) .into_any_element(), ), single_example( "Small", IconButton::new("small", IconName::Check) .icon_size(IconSize::Small) .style(ButtonStyle::Filled) .layer(ElevationIndex::Background) .into_any_element(), ), single_example( "Medium", IconButton::new("medium", IconName::Check) .icon_size(IconSize::Medium) .style(ButtonStyle::Filled) .layer(ElevationIndex::Background) .into_any_element(), ), single_example( "XLarge", IconButton::new("xlarge", IconName::Check) .icon_size(IconSize::XLarge) .style(ButtonStyle::Filled) .layer(ElevationIndex::Background) .into_any_element(), ), ], ), example_group_with_title( "Special States", vec![ single_example( "Disabled", IconButton::new("disabled", IconName::Check) .disabled(true) .style(ButtonStyle::Filled) .layer(ElevationIndex::Background) .into_any_element(), ), single_example( "Selected", IconButton::new("selected", IconName::Check) .toggle_state(true) .style(ButtonStyle::Filled) .layer(ElevationIndex::Background) .into_any_element(), ), single_example( "With Indicator", IconButton::new("indicator", IconName::Check) .indicator(Indicator::dot().color(Color::Success)) .style(ButtonStyle::Filled) .layer(ElevationIndex::Background) .into_any_element(), ), ], ), example_group_with_title( "Custom Colors", vec![ single_example( "Custom Icon Color", IconButton::new("custom_color", IconName::Check) .icon_color(Color::Accent) .style(ButtonStyle::Filled) .layer(ElevationIndex::Background) .into_any_element(), ), single_example( "With Alpha", IconButton::new("alpha", IconName::Check) .alpha(0.5) .style(ButtonStyle::Filled) .layer(ElevationIndex::Background) .into_any_element(), ), ], ), ]) .into_any_element() }}
use gpui::{AnyView, DefiniteLength, Hsla};
use super::button_like::{ButtonCommon, ButtonLike, ButtonSize, ButtonStyle};
use crate::{prelude::*, ElevationIndex, Indicator, SelectableButton, TintColor};
use crate::{IconName, IconSize};
use super::button_icon::ButtonIcon;
/// The shape of an [`IconButton`].
#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy)]
pub enum IconButtonShape {
Square,
Wide,
}
#[derive(IntoElement, IntoComponent)]
#[component(scope = "input")]
pub struct IconButton {
base: ButtonLike,
shape: IconButtonShape,
icon: IconName,
icon_size: IconSize,
icon_color: Color,
selected_icon: Option<IconName>,
selected_icon_color: Option<Color>,
indicator: Option<Indicator>,
indicator_border_color: Option<Hsla>,
alpha: Option<f32>,
}
impl IconButton {
pub fn new(id: impl Into<ElementId>, icon: IconName) -> Self {
let mut this = Self {
base: ButtonLike::new(id),
shape: IconButtonShape::Wide,
icon,
icon_size: IconSize::default(),
icon_color: Color::Default,
selected_icon: None,
selected_icon_color: None,
indicator: None,
indicator_border_color: None,
alpha: None,
};
this.base.base = this.base.base.debug_selector(|| format!("ICON-{:?}", icon));
this
}
pub fn shape(mut self, shape: IconButtonShape) -> Self {
self.shape = shape;
self
}
pub fn icon_size(mut self, icon_size: IconSize) -> Self {
self.icon_size = icon_size;
self
}
pub fn icon_color(mut self, icon_color: Color) -> Self {
self.icon_color = icon_color;
self
}
pub fn alpha(mut self, alpha: f32) -> Self {
self.alpha = Some(alpha);
self
}
pub fn selected_icon(mut self, icon: impl Into<Option<IconName>>) -> Self {
self.selected_icon = icon.into();
self
}
/// Sets the icon color used when the button is in a selected state.
pub fn selected_icon_color(mut self, color: impl Into<Option<Color>>) -> Self {
self.selected_icon_color = color.into();
self
}
pub fn indicator(mut self, indicator: Indicator) -> Self {
self.indicator = Some(indicator);
self
}
pub fn indicator_border_color(mut self, color: Option<Hsla>) -> Self {
self.indicator_border_color = color;
self
}
}
impl Disableable for IconButton {
fn disabled(mut self, disabled: bool) -> Self {
self.base = self.base.disabled(disabled);
self
}
}
impl Toggleable for IconButton {
fn toggle_state(mut self, selected: bool) -> Self {
self.base = self.base.toggle_state(selected);
self
}
}
impl SelectableButton for IconButton {
fn selected_style(mut self, style: ButtonStyle) -> Self {
self.base = self.base.selected_style(style);
self
}
}
impl Clickable for IconButton {
fn on_click(
mut self,
handler: impl Fn(&gpui::ClickEvent, &mut Window, &mut App) + 'static,
) -> Self {
self.base = self.base.on_click(handler);
self
}
fn cursor_style(mut self, cursor_style: gpui::CursorStyle) -> Self {
self.base = self.base.cursor_style(cursor_style);
self
}
}
impl FixedWidth for IconButton {
fn width(mut self, width: DefiniteLength) -> Self {
self.base = self.base.width(width);
self
}
fn full_width(mut self) -> Self {
self.base = self.base.full_width();
self
}
}
impl ButtonCommon for IconButton {
fn id(&self) -> &ElementId {
self.base.id()
}
fn style(mut self, style: ButtonStyle) -> Self {
self.base = self.base.style(style);
self
}
fn size(mut self, size: ButtonSize) -> Self {
self.base = self.base.size(size);
self
}
fn tooltip(mut self, tooltip: impl Fn(&mut Window, &mut App) -> AnyView + 'static) -> Self {
self.base = self.base.tooltip(tooltip);
self
}
fn layer(mut self, elevation: ElevationIndex) -> Self {
self.base = self.base.layer(elevation);
self
}
}
impl VisibleOnHover for IconButton {
fn visible_on_hover(mut self, group_name: impl Into<SharedString>) -> Self {
self.base = self.base.visible_on_hover(group_name);
self
}
}
impl RenderOnce for IconButton {
fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
let is_disabled = self.base.disabled;
let is_selected = self.base.selected;
let selected_style = self.base.selected_style;
let color = self.icon_color.color(cx).opacity(self.alpha.unwrap_or(1.0));
self.base
.map(|this| match self.shape {
IconButtonShape::Square => {
let size = self.icon_size.square(window, cx);
this.width(size.into()).height(size.into())
}
IconButtonShape::Wide => this,
})
.child(
ButtonIcon::new(self.icon)
.disabled(is_disabled)
.toggle_state(is_selected)
.selected_icon(self.selected_icon)
.selected_icon_color(self.selected_icon_color)
.when_some(selected_style, |this, style| this.selected_style(style))
.when_some(self.indicator, |this, indicator| {
this.indicator(indicator)
.indicator_border_color(self.indicator_border_color)
})
.size(self.icon_size)
.color(Color::Custom(color)),
)
}
}
impl ComponentPreview for IconButton {
fn preview(_window: &mut Window, _cx: &App) -> AnyElement {
v_flex()
.gap_6()
.children(vec![
example_group_with_title(
"Icon Button Styles",
vec![
single_example(
"Default",
IconButton::new("default", IconName::Check)
.layer(ElevationIndex::Background)
.into_any_element(),
),
single_example(
"Filled",
IconButton::new("filled", IconName::Check)
.layer(ElevationIndex::Background)
.style(ButtonStyle::Filled)
.into_any_element(),
),
single_example(
"Subtle",
IconButton::new("subtle", IconName::Check)
.layer(ElevationIndex::Background)
.style(ButtonStyle::Subtle)
.into_any_element(),
),
single_example(
"Tinted",
IconButton::new("tinted", IconName::Check)
.layer(ElevationIndex::Background)
.style(ButtonStyle::Tinted(TintColor::Accent))
.into_any_element(),
),
single_example(
"Transparent",
IconButton::new("transparent", IconName::Check)
.layer(ElevationIndex::Background)
.style(ButtonStyle::Transparent)
.into_any_element(),
),
],
),
example_group_with_title(
"Icon Button Shapes",
vec![
single_example(
"Square",
IconButton::new("square", IconName::Check)
.shape(IconButtonShape::Square)
.style(ButtonStyle::Filled)
.layer(ElevationIndex::Background)
.into_any_element(),
),
single_example(
"Wide",
IconButton::new("wide", IconName::Check)
.shape(IconButtonShape::Wide)
.style(ButtonStyle::Filled)
.layer(ElevationIndex::Background)
.into_any_element(),
),
],
),
example_group_with_title(
"Icon Button Sizes",
vec![
single_example(
"Small",
IconButton::new("small", IconName::Check)
.icon_size(IconSize::XSmall)
.style(ButtonStyle::Filled)
.layer(ElevationIndex::Background)
.into_any_element(),
),
single_example(
"Small",
IconButton::new("small", IconName::Check)
.icon_size(IconSize::Small)
.style(ButtonStyle::Filled)
.layer(ElevationIndex::Background)
.into_any_element(),
),
single_example(
"Medium",
IconButton::new("medium", IconName::Check)
.icon_size(IconSize::Medium)
.style(ButtonStyle::Filled)
.layer(ElevationIndex::Background)
.into_any_element(),
),
single_example(
"XLarge",
IconButton::new("xlarge", IconName::Check)
.icon_size(IconSize::XLarge)
.style(ButtonStyle::Filled)
.layer(ElevationIndex::Background)
.into_any_element(),
),
],
),
example_group_with_title(
"Special States",
vec![
single_example(
"Disabled",
IconButton::new("disabled", IconName::Check)
.disabled(true)
.style(ButtonStyle::Filled)
.layer(ElevationIndex::Background)
.into_any_element(),
),
single_example(
"Selected",
IconButton::new("selected", IconName::Check)
.toggle_state(true)
.style(ButtonStyle::Filled)
.layer(ElevationIndex::Background)
.into_any_element(),
),
single_example(
"With Indicator",
IconButton::new("indicator", IconName::Check)
.indicator(Indicator::dot().color(Color::Success))
.style(ButtonStyle::Filled)
.layer(ElevationIndex::Background)
.into_any_element(),
),
],
),
example_group_with_title(
"Custom Colors",
vec![
single_example(
"Custom Icon Color",
IconButton::new("custom_color", IconName::Check)
.icon_color(Color::Accent)
.style(ButtonStyle::Filled)
.layer(ElevationIndex::Background)
.into_any_element(),
),
single_example(
"With Alpha",
IconButton::new("alpha", IconName::Check)
.alpha(0.5)
.style(ButtonStyle::Filled)
.layer(ElevationIndex::Background)
.into_any_element(),
),
],
),
])
.into_any_element()
}
}