use std::ops::Range; use gpui::{FontWeight, HighlightStyle, StyledText}; use crate::{prelude::*, LabelCommon, LabelLike, LabelSize, LineHeightStyle}; #[derive(IntoElement)]pub struct HighlightedLabel { base: LabelLike, label: SharedString, highlight_indices: Vec<usize>,} impl HighlightedLabel { /// Constructs a label with the given characters highlighted. /// Characters are identified by UTF-8 byte position. pub fn new(label: impl Into<SharedString>, highlight_indices: Vec<usize>) -> Self { Self { base: LabelLike::new(), label: label.into(), highlight_indices, } }} impl LabelCommon for HighlightedLabel { fn size(mut self, size: LabelSize) -> Self { self.base = self.base.size(size); self } fn weight(mut self, weight: FontWeight) -> Self { self.base = self.base.weight(weight); self } fn line_height_style(mut self, line_height_style: LineHeightStyle) -> Self { self.base = self.base.line_height_style(line_height_style); self } fn color(mut self, color: Color) -> Self { self.base = self.base.color(color); self } fn strikethrough(mut self) -> Self { self.base = self.base.strikethrough(); self } fn italic(mut self) -> Self { self.base = self.base.italic(); self } fn alpha(mut self, alpha: f32) -> Self { self.base = self.base.alpha(alpha); self } fn underline(mut self) -> Self { self.base = self.base.underline(); self } fn text_ellipsis(mut self) -> Self { self.base = self.base.text_ellipsis(); self } fn single_line(mut self) -> Self { self.base = self.base.single_line(); self } fn buffer_font(mut self, cx: &App) -> Self { self.base = self.base.buffer_font(cx); self }} pub fn highlight_ranges( text: &str, indices: &[usize], style: HighlightStyle,) -> Vec<(Range<usize>, HighlightStyle)> { let mut highlight_indices = indices.iter().copied().peekable(); let mut highlights: Vec<(Range<usize>, HighlightStyle)> = Vec::new(); while let Some(start_ix) = highlight_indices.next() { let mut end_ix = start_ix; loop { end_ix = end_ix + text[end_ix..].chars().next().unwrap().len_utf8(); if let Some(&next_ix) = highlight_indices.peek() { if next_ix == end_ix { end_ix = next_ix; highlight_indices.next(); continue; } } break; } highlights.push((start_ix..end_ix, style)); } highlights} impl RenderOnce for HighlightedLabel { fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement { let highlight_color = cx.theme().colors().text_accent; let highlights = highlight_ranges( &self.label, &self.highlight_indices, HighlightStyle { color: Some(highlight_color), ..Default::default() }, ); let mut text_style = window.text_style(); text_style.color = self.base.color.color(cx); self.base .child(StyledText::new(self.label).with_highlights(&text_style, highlights)) }}
use std::ops::Range;
use gpui::{FontWeight, HighlightStyle, StyledText};
use crate::{prelude::*, LabelCommon, LabelLike, LabelSize, LineHeightStyle};
#[derive(IntoElement)]
pub struct HighlightedLabel {
base: LabelLike,
label: SharedString,
highlight_indices: Vec<usize>,
}
impl HighlightedLabel {
/// Constructs a label with the given characters highlighted.
/// Characters are identified by UTF-8 byte position.
pub fn new(label: impl Into<SharedString>, highlight_indices: Vec<usize>) -> Self {
Self {
base: LabelLike::new(),
label: label.into(),
highlight_indices,
}
}
}
impl LabelCommon for HighlightedLabel {
fn size(mut self, size: LabelSize) -> Self {
self.base = self.base.size(size);
self
}
fn weight(mut self, weight: FontWeight) -> Self {
self.base = self.base.weight(weight);
self
}
fn line_height_style(mut self, line_height_style: LineHeightStyle) -> Self {
self.base = self.base.line_height_style(line_height_style);
self
}
fn color(mut self, color: Color) -> Self {
self.base = self.base.color(color);
self
}
fn strikethrough(mut self) -> Self {
self.base = self.base.strikethrough();
self
}
fn italic(mut self) -> Self {
self.base = self.base.italic();
self
}
fn alpha(mut self, alpha: f32) -> Self {
self.base = self.base.alpha(alpha);
self
}
fn underline(mut self) -> Self {
self.base = self.base.underline();
self
}
fn text_ellipsis(mut self) -> Self {
self.base = self.base.text_ellipsis();
self
}
fn single_line(mut self) -> Self {
self.base = self.base.single_line();
self
}
fn buffer_font(mut self, cx: &App) -> Self {
self.base = self.base.buffer_font(cx);
self
}
}
pub fn highlight_ranges(
text: &str,
indices: &[usize],
style: HighlightStyle,
) -> Vec<(Range<usize>, HighlightStyle)> {
let mut highlight_indices = indices.iter().copied().peekable();
let mut highlights: Vec<(Range<usize>, HighlightStyle)> = Vec::new();
while let Some(start_ix) = highlight_indices.next() {
let mut end_ix = start_ix;
loop {
end_ix = end_ix + text[end_ix..].chars().next().unwrap().len_utf8();
if let Some(&next_ix) = highlight_indices.peek() {
if next_ix == end_ix {
end_ix = next_ix;
highlight_indices.next();
continue;
}
}
break;
}
highlights.push((start_ix..end_ix, style));
}
highlights
}
impl RenderOnce for HighlightedLabel {
fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
let highlight_color = cx.theme().colors().text_accent;
let highlights = highlight_ranges(
&self.label,
&self.highlight_indices,
HighlightStyle {
color: Some(highlight_color),
..Default::default()
},
);
let mut text_style = window.text_style();
text_style.color = self.base.color.color(cx);
self.base
.child(StyledText::new(self.label).with_highlights(&text_style, highlights))
}
}