#![cfg_attr(target_family = "wasm", no_main)] use gpui::{ App, Bounds, Context, SharedString, Window, WindowBounds, WindowOptions, div, prelude::*, px, rgb, size,};use gpui_platform::application; struct HelloWorld { text: SharedString,} impl Render for HelloWorld { fn render(&mut self, _window: &mut Window, _cx: &mut Context<Self>) -> impl IntoElement { div() .flex() .flex_col() .gap_3() .bg(rgb(0x505050)) .size(px(500.0)) .justify_center() .items_center() .shadow_lg() .border_1() .border_color(rgb(0x0000ff)) .text_xl() .text_color(rgb(0xffffff)) .child(format!("Hello, {}!", &self.text)) .child( div() .flex() .gap_2() .child( div() .size_8() .bg(gpui::red()) .border_1() .border_dashed() .rounded_md() .border_color(gpui::white()), ) .child( div() .size_8() .bg(gpui::green()) .border_1() .border_dashed() .rounded_md() .border_color(gpui::white()), ) .child( div() .size_8() .bg(gpui::blue()) .border_1() .border_dashed() .rounded_md() .border_color(gpui::white()), ) .child( div() .size_8() .bg(gpui::yellow()) .border_1() .border_dashed() .rounded_md() .border_color(gpui::white()), ) .child( div() .size_8() .bg(gpui::black()) .border_1() .border_dashed() .rounded_md() .rounded_md() .border_color(gpui::white()), ) .child( div() .size_8() .bg(gpui::white()) .border_1() .border_dashed() .rounded_md() .border_color(gpui::black()), ), ) }} fn run_example() { application().run(|cx: &mut App| { let bounds = Bounds::centered(None, size(px(500.), px(500.0)), cx); cx.open_window( WindowOptions { window_bounds: Some(WindowBounds::Windowed(bounds)), ..Default::default() }, |_, cx| { cx.new(|_| HelloWorld { text: "World".into(), }) }, ) .unwrap(); cx.activate(true); });} #[cfg(not(target_family = "wasm"))]fn main() { run_example();} #[cfg(target_family = "wasm")]#[wasm_bindgen::prelude::wasm_bindgen(start)]pub fn start() { gpui_platform::web_init(); run_example();}
#![cfg_attr(target_family = "wasm", no_main)]
use gpui::{
App, Bounds, Context, SharedString, Window, WindowBounds, WindowOptions, div, prelude::*, px,
rgb, size,
};
use gpui_platform::application;
struct HelloWorld {
text: SharedString,
}
impl Render for HelloWorld {
fn render(&mut self, _window: &mut Window, _cx: &mut Context<Self>) -> impl IntoElement {
div()
.flex()
.flex_col()
.gap_3()
.bg(rgb(0x505050))
.size(px(500.0))
.justify_center()
.items_center()
.shadow_lg()
.border_1()
.border_color(rgb(0x0000ff))
.text_xl()
.text_color(rgb(0xffffff))
.child(format!("Hello, {}!", &self.text))
.child(
div()
.flex()
.gap_2()
.child(
div()
.size_8()
.bg(gpui::red())
.border_1()
.border_dashed()
.rounded_md()
.border_color(gpui::white()),
)
.child(
div()
.size_8()
.bg(gpui::green())
.border_1()
.border_dashed()
.rounded_md()
.border_color(gpui::white()),
)
.child(
div()
.size_8()
.bg(gpui::blue())
.border_1()
.border_dashed()
.rounded_md()
.border_color(gpui::white()),
)
.child(
div()
.size_8()
.bg(gpui::yellow())
.border_1()
.border_dashed()
.rounded_md()
.border_color(gpui::white()),
)
.child(
div()
.size_8()
.bg(gpui::black())
.border_1()
.border_dashed()
.rounded_md()
.rounded_md()
.border_color(gpui::white()),
)
.child(
div()
.size_8()
.bg(gpui::white())
.border_1()
.border_dashed()
.rounded_md()
.border_color(gpui::black()),
),
)
}
}
fn run_example() {
application().run(|cx: &mut App| {
let bounds = Bounds::centered(None, size(px(500.), px(500.0)), cx);
cx.open_window(
WindowOptions {
window_bounds: Some(WindowBounds::Windowed(bounds)),
..Default::default()
},
|_, cx| {
cx.new(|_| HelloWorld {
text: "World".into(),
})
},
)
.unwrap();
cx.activate(true);
});
}
#[cfg(not(target_family = "wasm"))]
fn main() {
run_example();
}
#[cfg(target_family = "wasm")]
#[wasm_bindgen::prelude::wasm_bindgen(start)]
pub fn start() {
gpui_platform::web_init();
run_example();
}