| .. |
| alpha_correction.hlsl | gpui: Extract gpui_platform out of gpui (#49277) | 8 months ago |
| clipboard.rs | Improve clipboard support on Windows (#51807) | 7 months ago |
| color_text_raster.hlsl | gpui: Extract gpui_platform out of gpui (#49277) | 8 months ago |
| destination_list.rs | gpui: Extract gpui_platform out of gpui (#49277) | 8 months ago |
| direct_manipulation.rs | Remove gpui's dependency on `async-process` (#59358) | 5 months ago |
| direct_write.rs | gpui_windows: Harden DirectWrite and DirectX text rendering (#60124) | 4 months ago |
| directx_atlas.rs | gpui_windows: Harden DirectWrite and DirectX text rendering (#60124) | 4 months ago |
| directx_devices.rs | Remove gpui's dependency on `async-process` (#59358) | 5 months ago |
| directx_renderer.rs | Reduce overdraw in GPUI by using the depth buffer | 3 months ago |
| dispatcher.rs | Use more efficient thread pool API on Windows (#60917) | 4 months ago |
| display.rs | Remove gpui's dependency on `async-process` (#59358) | 5 months ago |
| events.rs | Fix disabled Windows window controls (#60440) | 4 months ago |
| gpui_windows.rs | gpui: Add system notification platform APIs (#61189) | 3 months ago |
| keyboard.rs | gpui: Extract gpui_platform out of gpui (#49277) | 8 months ago |
| platform.rs | gpui: Remove `ExitProcess` shutdown workaround (#61219) | 3 months ago |
| shaders.hlsl | Reduce overdraw in GPUI by using the depth buffer | 3 months ago |
| system_notifications.rs | gpui: Add system notification platform APIs (#61189) | 3 months ago |
| system_settings.rs | Remove gpui's dependency on `async-process` (#59358) | 5 months ago |
| util.rs | Remove gpui's dependency on `async-process` (#59358) | 5 months ago |
| vsync.rs | Remove gpui's dependency on `async-process` (#59358) | 5 months ago |
| window.rs | gpui: Implement window attention (#58779) | 4 months ago |
| wrapper.rs | gpui: Extract gpui_platform out of gpui (#49277) | 8 months ago |