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#include <u.h>#include <libc.h>#include <draw.h> Display	*display;Font	*font;Image	*screen; static char deffontname[] = "*default*";Screen	*_screen; static void _closedisplay(Display*, int); /* note handler */static voiddrawshutdown(void){	Display *d; 	d = display;	if(d != nil){		display = nil;		_closedisplay(d, 1);	}} intgeninitdraw(char *devdir, void(*error)(Display*, char*), char *fontname, char *label, char *windir, int ref){	int fd, n;	Subfont *df;	char buf[128]; 	display = initdisplay(devdir, windir, error);	if(display == nil)		return -1; 	/*	 * Set up default font	 */	df = getdefont(display);	display->defaultsubfont = df;	if(df == nil){    Error:		closedisplay(display);		display = nil;		return -1;	}	if(fontname == nil){		fd = open("/env/font", OREAD|OCEXEC);		if(fd >= 0){			n = read(fd, buf, sizeof(buf));			if(n>0 && n<sizeof buf-1){				buf[n] = 0;				fontname = buf;			}			close(fd);		}	}	/*	 * Build fonts with caches==depth of screen, for speed.	 * If conversion were faster, we'd use 0 and save memory.	 */	if(fontname == nil){		snprint(buf, sizeof buf, "%d %d\n0 %d\t%s\n", df->height, df->ascent,			df->n-1, deffontname);//BUG: Need something better for this	installsubfont("*default*", df);		font = buildfont(display, buf, deffontname);		if(font == nil)			goto Error;	}else{		font = openfont(display, fontname);	/* BUG: grey fonts */		if(font == nil)			goto Error;	}	display->defaultfont = font; 	/*	 * Write label; ignore errors (we might not be running under rio)	 */	if(label != nil){		snprint(buf, sizeof buf, "%s/label", display->windir);		fd = open(buf, OREAD|OCEXEC);		if(fd >= 0){			read(fd, display->oldlabel, (sizeof display->oldlabel)-1);			close(fd);			fd = create(buf, OWRITE|OCEXEC, 0666);			if(fd >= 0){				write(fd, label, strlen(label));				close(fd);			}		}	} 	snprint(buf, sizeof buf, "%s/winname", display->windir);	if(gengetwindow(display, buf, &screen, &_screen, ref) < 0)		goto Error; 	atexit(drawshutdown); 	return 1;} intinitdraw(void(*error)(Display*, char*), char *fontname, char *label){	static char dev[] = "/dev"; 	return geninitdraw(dev, error, fontname, label, dev, Refnone);} /* * Attach, or possibly reattach, to window. * If reattaching, maintain value of screen pointer. */intgengetwindow(Display *d, char *winname, Image **winp, Screen **scrp, int ref){	int n, fd;	char buf[64+1], obuf[64+1];	Image *image;	Rectangle r; 	obuf[0] = 0;retry:	fd = open(winname, OREAD|OCEXEC);	if(fd<0 || (n=read(fd, buf, sizeof buf-1))<=0){		if(fd >= 0) close(fd);		strcpy(buf, "noborder");		image = d->image;	}else{		close(fd);		buf[n] = '\0';		image = namedimage(d, buf);		if(image == nil){			/*			 * theres a race where the winname can change after			 * we read it, so keep trying as long as the name			 * keeps changing.			 */			if(strcmp(buf, obuf) != 0){				strcpy(obuf, buf);				goto retry;			}		}	}	if(*winp != nil){		_freeimage1(*winp);		if((*scrp)->image != d->image)			freeimage((*scrp)->image);		freescreen(*scrp);		*scrp = nil;	}	if(image == nil){		*winp = nil;		d->screenimage = nil;		return -1;	}	d->screenimage = image;	*scrp = allocscreen(image, d->white, 0);	if(*scrp == nil){		*winp = nil;		d->screenimage = nil;		if(image != d->image)			freeimage(image);		return -1;	}	r = image->r;	if(strncmp(buf, "noborder", 8) != 0)		r = insetrect(r, Borderwidth);	*winp = _allocwindow(*winp, *scrp, r, ref, DWhite);	if(*winp == nil){		freescreen(*scrp);		*scrp = nil;		d->screenimage = nil;		if(image != d->image)			freeimage(image);		return -1;	}	d->screenimage = *winp;	return 1;} intgetwindow(Display *d, int ref){	char winname[128]; 	snprint(winname, sizeof winname, "%s/winname", d->windir);	return gengetwindow(d, winname, &screen, &_screen, ref);} #define	NINFO	12*12 Display*initdisplay(char *dev, char *win, void(*error)(Display*, char*)){	char buf[128], info[NINFO+1], *t, isnew;	int n, datafd, ctlfd, reffd;	Display *disp;	Dir *dir;	Image *image; 	fmtinstall('P', Pfmt);	fmtinstall('R', Rfmt);	if(dev == nil)		dev = "/dev";	if(win == nil)		win = "/dev";	if(strlen(dev)>sizeof buf-25 || strlen(win)>sizeof buf-25){		werrstr("initdisplay: directory name too long");		return nil;	}	t = strdup(win);	if(t == nil)		return nil; 	sprint(buf, "%s/draw/new", dev);	ctlfd = open(buf, ORDWR|OCEXEC);	if(ctlfd < 0){    Error1:		free(t);		werrstr("initdisplay: %s: %r", buf);		return nil;	}	if((n=read(ctlfd, info, sizeof info)) < 12){    Error2:		close(ctlfd);		goto Error1;	}	if(n==NINFO+1)		n = NINFO;	info[n] = '\0';	isnew = 0;	if(n < NINFO)	/* this will do for now, we need something better here */		isnew = 1;	sprint(buf, "%s/draw/%d/data", dev, atoi(info+0*12));	datafd = open(buf, ORDWR|OCEXEC);	if(datafd < 0)		goto Error2;	sprint(buf, "%s/draw/%d/refresh", dev, atoi(info+0*12));	reffd = open(buf, OREAD|OCEXEC);	if(reffd < 0){    Error3:		close(datafd);		goto Error2;	}	disp = mallocz(sizeof(Display), 1);	if(disp == nil){    Error4:		close(reffd);		goto Error3;	}	image = nil;	if(0){    Error5:		free(image);		free(disp);		goto Error4;	}	if(n >= NINFO){		image = mallocz(sizeof(Image), 1);		if(image == nil)			goto Error5;		image->display = disp;		image->id = 0;		image->chan = strtochan(info+2*12);		image->depth = chantodepth(image->chan);		image->repl = atoi(info+3*12);		image->r.min.x = atoi(info+4*12);		image->r.min.y = atoi(info+5*12);		image->r.max.x = atoi(info+6*12);		image->r.max.y = atoi(info+7*12);		image->clipr.min.x = atoi(info+8*12);		image->clipr.min.y = atoi(info+9*12);		image->clipr.max.x = atoi(info+10*12);		image->clipr.max.y = atoi(info+11*12);	} 	disp->_isnewdisplay = isnew;	disp->bufsize = iounit(datafd);	if(disp->bufsize <= 0)		disp->bufsize = 8000;	if(disp->bufsize < 512){		werrstr("iounit %d too small", disp->bufsize);		goto Error5;	}	disp->buf = malloc(disp->bufsize+5);	/* +5 for flush message */	if(disp->buf == nil)		goto Error5; 	disp->image = image;	disp->dirno = atoi(info+0*12);	disp->fd = datafd;	disp->ctlfd = ctlfd;	disp->reffd = reffd;	disp->bufp = disp->buf;	disp->error = error;	disp->windir = t;	disp->devdir = strdup(dev);	wlock(&disp->usrlock);	disp->white = allocimage(disp, Rect(0, 0, 1, 1), GREY1, 1, DWhite);	disp->black = allocimage(disp, Rect(0, 0, 1, 1), GREY1, 1, DBlack);	if(disp->white == nil || disp->black == nil){		free(disp->devdir);		free(disp->white);		free(disp->black);		goto Error5;	}	disp->opaque = disp->white;	disp->transparent = disp->black;	dir = dirfstat(ctlfd);	if(dir!=nil && dir->type=='i'){		disp->local = 1;		disp->dataqid = dir->qid.path;	}	if(dir!=nil && dir->qid.vers==1)	/* other way to tell */		disp->_isnewdisplay = 1;	free(dir); 	return disp;} /* * Note that disp->defaultfont and defaultsubfont are not freed here. */voidclosedisplay(Display *disp){	_closedisplay(disp, 0);} static void_closedisplay(Display *disp, int isshutdown){	int fd;	char buf[128]; 	if(disp == nil)		return;	if(disp == display)		display = nil;	if(disp->oldlabel[0]){		snprint(buf, sizeof buf, "%s/label", disp->windir);		fd = open(buf, OWRITE|OCEXEC);		if(fd >= 0){			write(fd, disp->oldlabel, strlen(disp->oldlabel));			close(fd);		}	} 	/*	 * if we're shutting down, don't free all the resources.	 * if other procs are getting shot down by notes too,	 * one might get shot down while holding the malloc lock.	 * just let the kernel clean things up when we exit.	 */	if(isshutdown)		return; 	free(disp->devdir);	free(disp->windir);	freeimage(disp->white);	freeimage(disp->black);	close(disp->fd);	close(disp->ctlfd);	/* should cause refresh slave to shut down */	close(disp->reffd);	free(disp);} voidlockdisplay(Display *disp){	wlock(&disp->usrlock);} voidunlockdisplay(Display *disp){	wunlock(&disp->usrlock);} voidrlockdisplay(Display *disp){	rlock(&disp->usrlock);} voidrunlockdisplay(Display *disp){	runlock(&disp->usrlock);} void_lockdisplay(Display *disp){	qlock(&disp->qlock);} void_unlockdisplay(Display *disp){	qunlock(&disp->qlock);} voiddrawerror(Display *d, char *s){	char err[ERRMAX]; 	if(d != nil && d->error != nil)		(*d->error)(d, s);	else{		errstr(err, sizeof err);		fprint(2, "draw: %s: %s\n", s, err);		exits(s);	}} staticintdoflush(Display *d){	int n; 	n = d->bufp-d->buf;	if(n <= 0)		return 1; 	if(write(d->fd, d->buf, n) != n){		d->bufp = d->buf;	/* might as well; chance of continuing */		return -1;	}	d->bufp = d->buf;	return 1;} intflushimage(Display *d, int visible){	int rc; 	if(d == nil)		return 0;	_lockdisplay(d);	if(visible){		*d->bufp++ = 'v';	/* five bytes always reserved for this */		if(d->_isnewdisplay){			BPLONG(d->bufp, d->screenimage->id);			d->bufp += 4;		}	}	rc = doflush(d);	_unlockdisplay(d);	return rc;} uchar*bufimage(Display *d, int n){	uchar *p; 	if(n<0 || n>d->bufsize){		werrstr("bad count in bufimage");		return nil;	}	if(d->bufp+n > d->buf+d->bufsize)		if(doflush(d) < 0)			return nil;	p = d->bufp;	d->bufp += n;	return p;} uchar*_bufimageop(Display *d, int n, Drawop op){	uchar *a; 	if(op != SoverD){		a = bufimage(d, 1+1+n);		if(a == nil)			return nil;		a[0] = 'O';		a[1] = op;		return a+2;	}	return bufimage(d, n);}