#include <u.h>#include <libc.h>#include <draw.h>#include <memdraw.h>#include <memlayer.h> struct Draw{ Memlayer *dstlayer; Point dp; Memimage *src; Point sp; Memimage *msk; Point mp; Warp *warp; int smooth; int op;}; staticvoidldrawop(Memimage *dst, Rectangle screenr, Rectangle clipr, void *etc, int insave){ struct Draw *d; Rectangle r; Point dp; d = etc; if(insave && d->dstlayer->save == nil) return; if(insave){ dp = subpt(d->dp, d->dstlayer->delta); r = rectsubpt(screenr, d->dstlayer->delta); clipr = rectsubpt(clipr, d->dstlayer->delta); }else{ dp = d->dp; r = screenr; } /* now in logical coordinates */ /* clipr may have narrowed what we should draw on, so clip if necessary */ if(!rectinrect(r, clipr) && rectclip(&r, clipr) == 0) return; memlaffinewarp(dst, dp, r, d->src, d->sp, d->msk, d->mp, d->warp, d->smooth, d->op);} voidmemlaffinewarp(Memimage *dst, Point dp0, Rectangle r, Memimage *src, Point p0, Memimage *msk, Point p1, Warp *w, int smooth, int op){ struct Draw d; Rectangle srcr, tr; Memlayer *dl, *sl; Top: if(dst->layer == nil && src->layer == nil){ memaffinewarp(dst, dp0, r, src, p0, msk, p1, w, smooth, op); return; } if(badrect(r)) return; if(!rectclip(&r, dst->r) || !rectclip(&r, dst->clipr)) return; srcr = src->clipr; /* * Convert to screen coordinates. */ dl = dst->layer; if(dl != nil){ dp0.x += dl->delta.x; dp0.y += dl->delta.y; r.min.x += dl->delta.x; r.min.y += dl->delta.y; r.max.x += dl->delta.x; r.max.y += dl->delta.y; Clearlayer: if(dl->clear){ if(src == dst){ p0.x += dl->delta.x; p0.y += dl->delta.y; src = dl->screen->image; } dst = dl->screen->image; goto Top; } } sl = src->layer; if(sl != nil){ p0.x += sl->delta.x; p0.y += sl->delta.y; srcr.min.x += sl->delta.x; srcr.min.y += sl->delta.y; srcr.max.x += sl->delta.x; srcr.max.y += sl->delta.y; } /* * Now everything is in screen coordinates. * dst and src are images or obscured layers. */ /* * if dst and src are the same layer, just draw in save area and expose. */ if(dl != nil && dst == src){ if(dl->save == nil) return; /* refresh function makes this case unworkable */ if(rectXrect(r, srcr)){ tr = r; if(srcr.min.x < tr.min.x) tr.min.x = srcr.min.x; if(srcr.min.y < tr.min.y) tr.min.y = srcr.min.y; if(srcr.max.x > tr.max.x) tr.max.x = srcr.max.x; if(srcr.max.y > tr.max.y) tr.max.y = srcr.max.y; memlhide(dst, tr); }else{ memlhide(dst, r); memlhide(dst, srcr); } memlaffinewarp(dl->save, subpt(dp0, dl->delta), rectsubpt(r, dl->delta), dl->save, subpt(p0, sl->delta), msk, p1, w, smooth, op); memlexpose(dst, r); return; } if(sl != nil){ if(sl->clear){ src = sl->screen->image; if(dl != nil){ dp0.x -= dl->delta.x; dp0.y -= dl->delta.y; r.min.x -= dl->delta.x; r.min.y -= dl->delta.y; r.max.x -= dl->delta.x; r.max.y -= dl->delta.y; } goto Top; } /* relatively rare case; use save area */ if(sl->save == nil) return; /* refresh function makes this case unworkable */ memlhide(src, srcr); /* convert back to logical coordinates */ p0.x -= sl->delta.x; p0.y -= sl->delta.y; srcr.min.x -= sl->delta.x; srcr.min.y -= sl->delta.y; srcr.max.x -= sl->delta.x; srcr.max.y -= sl->delta.y; src = src->layer->save; } /* * src is now an image. dst may be an image or a clear layer */ if(dst->layer == nil) goto Top; if(dst->layer->clear) goto Clearlayer; /* * dst is an obscured layer */ d.dstlayer = dl; d.dp = dp0; d.src = src; d.sp = p0; d.msk = msk; d.mp = p1; d.warp = w; d.smooth = smooth; d.op = op; _memlayerop(ldrawop, dst, r, r, &d);}
#include <u.h>
#include <libc.h>
#include <draw.h>
#include <memdraw.h>
#include <memlayer.h>
struct Draw
{
Memlayer *dstlayer;
Point dp;
Memimage *src;
Point sp;
Memimage *msk;
Point mp;
Warp *warp;
int smooth;
int op;
};
static
void
ldrawop(Memimage *dst, Rectangle screenr, Rectangle clipr, void *etc, int insave)
{
struct Draw *d;
Rectangle r;
Point dp;
d = etc;
if(insave && d->dstlayer->save == nil)
return;
if(insave){
dp = subpt(d->dp, d->dstlayer->delta);
r = rectsubpt(screenr, d->dstlayer->delta);
clipr = rectsubpt(clipr, d->dstlayer->delta);
}else{
dp = d->dp;
r = screenr;
}
/* now in logical coordinates */
/* clipr may have narrowed what we should draw on, so clip if necessary */
if(!rectinrect(r, clipr) && rectclip(&r, clipr) == 0)
return;
memlaffinewarp(dst, dp, r, d->src, d->sp, d->msk, d->mp, d->warp, d->smooth, d->op);
}
void
memlaffinewarp(Memimage *dst, Point dp0, Rectangle r, Memimage *src, Point p0,
Memimage *msk, Point p1, Warp *w, int smooth, int op)
{
struct Draw d;
Rectangle srcr, tr;
Memlayer *dl, *sl;
Top:
if(dst->layer == nil && src->layer == nil){
memaffinewarp(dst, dp0, r, src, p0, msk, p1, w, smooth, op);
return;
}
if(badrect(r))
return;
if(!rectclip(&r, dst->r) || !rectclip(&r, dst->clipr))
return;
srcr = src->clipr;
/*
* Convert to screen coordinates.
*/
dl = dst->layer;
if(dl != nil){
dp0.x += dl->delta.x;
dp0.y += dl->delta.y;
r.min.x += dl->delta.x;
r.min.y += dl->delta.y;
r.max.x += dl->delta.x;
r.max.y += dl->delta.y;
Clearlayer:
if(dl->clear){
if(src == dst){
p0.x += dl->delta.x;
p0.y += dl->delta.y;
src = dl->screen->image;
}
dst = dl->screen->image;
goto Top;
}
}
sl = src->layer;
if(sl != nil){
p0.x += sl->delta.x;
p0.y += sl->delta.y;
srcr.min.x += sl->delta.x;
srcr.min.y += sl->delta.y;
srcr.max.x += sl->delta.x;
srcr.max.y += sl->delta.y;
}
/*
* Now everything is in screen coordinates.
* dst and src are images or obscured layers.
*/
/*
* if dst and src are the same layer, just draw in save area and expose.
*/
if(dl != nil && dst == src){
if(dl->save == nil)
return; /* refresh function makes this case unworkable */
if(rectXrect(r, srcr)){
tr = r;
if(srcr.min.x < tr.min.x)
tr.min.x = srcr.min.x;
if(srcr.min.y < tr.min.y)
tr.min.y = srcr.min.y;
if(srcr.max.x > tr.max.x)
tr.max.x = srcr.max.x;
if(srcr.max.y > tr.max.y)
tr.max.y = srcr.max.y;
memlhide(dst, tr);
}else{
memlhide(dst, r);
memlhide(dst, srcr);
}
memlaffinewarp(dl->save, subpt(dp0, dl->delta), rectsubpt(r, dl->delta),
dl->save, subpt(p0, sl->delta), msk, p1, w, smooth, op);
memlexpose(dst, r);
return;
}
if(sl != nil){
if(sl->clear){
src = sl->screen->image;
if(dl != nil){
dp0.x -= dl->delta.x;
dp0.y -= dl->delta.y;
r.min.x -= dl->delta.x;
r.min.y -= dl->delta.y;
r.max.x -= dl->delta.x;
r.max.y -= dl->delta.y;
}
goto Top;
}
/* relatively rare case; use save area */
if(sl->save == nil)
return; /* refresh function makes this case unworkable */
memlhide(src, srcr);
/* convert back to logical coordinates */
p0.x -= sl->delta.x;
p0.y -= sl->delta.y;
srcr.min.x -= sl->delta.x;
srcr.min.y -= sl->delta.y;
srcr.max.x -= sl->delta.x;
srcr.max.y -= sl->delta.y;
src = src->layer->save;
}
/*
* src is now an image. dst may be an image or a clear layer
*/
if(dst->layer == nil)
goto Top;
if(dst->layer->clear)
goto Clearlayer;
/*
* dst is an obscured layer
*/
d.dstlayer = dl;
d.dp = dp0;
d.src = src;
d.sp = p0;
d.msk = msk;
d.mp = p1;
d.warp = w;
d.smooth = smooth;
d.op = op;
_memlayerop(ldrawop, dst, r, r, &d);
}