// SPDX-License-Identifier: GPL-2.0-or-later/* * localalloc.c * * Node local data allocation * * Copyright (C) 2002, 2004 Oracle. All rights reserved. */ #include <linux/fs.h>#include <linux/types.h>#include <linux/slab.h>#include <linux/highmem.h>#include <linux/bitops.h> #include <cluster/masklog.h> #include "ocfs2.h" #include "alloc.h"#include "blockcheck.h"#include "dlmglue.h"#include "inode.h"#include "journal.h"#include "localalloc.h"#include "suballoc.h"#include "super.h"#include "sysfile.h"#include "ocfs2_trace.h" #include "buffer_head_io.h" #define OCFS2_LOCAL_ALLOC(dinode) (&((dinode)->id2.i_lab)) static u32 ocfs2_local_alloc_count_bits(struct ocfs2_dinode *alloc); static int ocfs2_local_alloc_find_clear_bits(struct ocfs2_super *osb, struct ocfs2_dinode *alloc, u32 *numbits, struct ocfs2_alloc_reservation *resv); static void ocfs2_clear_local_alloc(struct ocfs2_dinode *alloc); static int ocfs2_sync_local_to_main(struct ocfs2_super *osb, handle_t *handle, struct ocfs2_dinode *alloc, struct inode *main_bm_inode, struct buffer_head *main_bm_bh); static int ocfs2_local_alloc_reserve_for_window(struct ocfs2_super *osb, struct ocfs2_alloc_context **ac, struct inode **bitmap_inode, struct buffer_head **bitmap_bh); static int ocfs2_local_alloc_new_window(struct ocfs2_super *osb, handle_t *handle, struct ocfs2_alloc_context *ac); static int ocfs2_local_alloc_slide_window(struct ocfs2_super *osb, struct inode *local_alloc_inode); /* * ocfs2_la_default_mb() - determine a default size, in megabytes of * the local alloc. * * Generally, we'd like to pick as large a local alloc as * possible. Performance on large workloads tends to scale * proportionally to la size. In addition to that, the reservations * code functions more efficiently as it can reserve more windows for * write. * * Some things work against us when trying to choose a large local alloc: * * - We need to ensure our sizing is picked to leave enough space in * group descriptors for other allocations (such as block groups, * etc). Picking default sizes which are a multiple of 4 could help * - block groups are allocated in 2mb and 4mb chunks. * * - Likewise, we don't want to starve other nodes of bits on small * file systems. This can easily be taken care of by limiting our * default to a reasonable size (256M) on larger cluster sizes. * * - Some file systems can't support very large sizes - 4k and 8k in * particular are limited to less than 128 and 256 megabytes respectively. * * The following reference table shows group descriptor and local * alloc maximums at various cluster sizes (4k blocksize) * * csize: 4K group: 126M la: 121M * csize: 8K group: 252M la: 243M * csize: 16K group: 504M la: 486M * csize: 32K group: 1008M la: 972M * csize: 64K group: 2016M la: 1944M * csize: 128K group: 4032M la: 3888M * csize: 256K group: 8064M la: 7776M * csize: 512K group: 16128M la: 15552M * csize: 1024K group: 32256M la: 31104M */#define OCFS2_LA_MAX_DEFAULT_MB 256#define OCFS2_LA_OLD_DEFAULT 8unsigned int ocfs2_la_default_mb(struct ocfs2_super *osb){ unsigned int la_mb; unsigned int gd_mb; unsigned int la_max_mb; unsigned int megs_per_slot; struct super_block *sb = osb->sb; gd_mb = ocfs2_clusters_to_megabytes(osb->sb, 8 * ocfs2_group_bitmap_size(sb, 0, osb->s_feature_incompat)); /* * This takes care of files systems with very small group * descriptors - 512 byte blocksize at cluster sizes lower * than 16K and also 1k blocksize with 4k cluster size. */ if ((sb->s_blocksize == 512 && osb->s_clustersize <= 8192) || (sb->s_blocksize == 1024 && osb->s_clustersize == 4096)) return OCFS2_LA_OLD_DEFAULT; /* * Leave enough room for some block groups and make the final * value we work from a multiple of 4. */ gd_mb -= 16; gd_mb &= 0xFFFFFFFB; la_mb = gd_mb; /* * Keep window sizes down to a reasonable default */ if (la_mb > OCFS2_LA_MAX_DEFAULT_MB) { /* * Some clustersize / blocksize combinations will have * given us a larger than OCFS2_LA_MAX_DEFAULT_MB * default size, but get poor distribution when * limited to exactly 256 megabytes. * * As an example, 16K clustersize at 4K blocksize * gives us a cluster group size of 504M. Paring the * local alloc size down to 256 however, would give us * only one window and around 200MB left in the * cluster group. Instead, find the first size below * 256 which would give us an even distribution. * * Larger cluster group sizes actually work out pretty * well when pared to 256, so we don't have to do this * for any group that fits more than two * OCFS2_LA_MAX_DEFAULT_MB windows. */ if (gd_mb > (2 * OCFS2_LA_MAX_DEFAULT_MB)) la_mb = 256; else { unsigned int gd_mult = gd_mb; while (gd_mult > 256) gd_mult = gd_mult >> 1; la_mb = gd_mult; } } megs_per_slot = osb->osb_clusters_at_boot / osb->max_slots; megs_per_slot = ocfs2_clusters_to_megabytes(osb->sb, megs_per_slot); /* Too many nodes, too few disk clusters. */ if (megs_per_slot < la_mb) la_mb = megs_per_slot; /* We can't store more bits than we can in a block. */ la_max_mb = ocfs2_clusters_to_megabytes(osb->sb, ocfs2_local_alloc_size(sb) * 8); if (la_mb > la_max_mb) la_mb = la_max_mb; return la_mb;} void ocfs2_la_set_sizes(struct ocfs2_super *osb, int requested_mb){ struct super_block *sb = osb->sb; unsigned int la_default_mb = ocfs2_la_default_mb(osb); unsigned int la_max_mb; la_max_mb = ocfs2_clusters_to_megabytes(sb, ocfs2_local_alloc_size(sb) * 8); trace_ocfs2_la_set_sizes(requested_mb, la_max_mb, la_default_mb); if (requested_mb == -1) { /* No user request - use defaults */ osb->local_alloc_default_bits = ocfs2_megabytes_to_clusters(sb, la_default_mb); } else if (requested_mb > la_max_mb) { /* Request is too big, we give the maximum available */ osb->local_alloc_default_bits = ocfs2_megabytes_to_clusters(sb, la_max_mb); } else { osb->local_alloc_default_bits = ocfs2_megabytes_to_clusters(sb, requested_mb); } osb->local_alloc_bits = osb->local_alloc_default_bits;} static inline int ocfs2_la_state_enabled(struct ocfs2_super *osb){ return (osb->local_alloc_state == OCFS2_LA_THROTTLED || osb->local_alloc_state == OCFS2_LA_ENABLED);} void ocfs2_local_alloc_seen_free_bits(struct ocfs2_super *osb, unsigned int num_clusters){ if (num_clusters >= osb->local_alloc_default_bits) { spin_lock(&osb->osb_lock); if (osb->local_alloc_state == OCFS2_LA_DISABLED || osb->local_alloc_state == OCFS2_LA_THROTTLED) { cancel_delayed_work(&osb->la_enable_wq); osb->local_alloc_state = OCFS2_LA_ENABLED; } spin_unlock(&osb->osb_lock); }} void ocfs2_la_enable_worker(struct work_struct *work){ struct ocfs2_super *osb = container_of(work, struct ocfs2_super, la_enable_wq.work); spin_lock(&osb->osb_lock); osb->local_alloc_state = OCFS2_LA_ENABLED; spin_unlock(&osb->osb_lock);} /* * Tell us whether a given allocation should use the local alloc * file. Otherwise, it has to go to the main bitmap. * * This function does semi-dirty reads of local alloc size and state! * This is ok however, as the values are re-checked once under mutex. */int ocfs2_alloc_should_use_local(struct ocfs2_super *osb, u64 bits){ int ret = 0; int la_bits; spin_lock(&osb->osb_lock); la_bits = osb->local_alloc_bits; if (!ocfs2_la_state_enabled(osb)) goto bail; /* la_bits should be at least twice the size (in clusters) of * a new block group. We want to be sure block group * allocations go through the local alloc, so allow an * allocation to take up to half the bitmap. */ if (bits > (la_bits / 2)) goto bail; ret = 1;bail: trace_ocfs2_alloc_should_use_local( (unsigned long long)bits, osb->local_alloc_state, la_bits, ret); spin_unlock(&osb->osb_lock); return ret;} int ocfs2_load_local_alloc(struct ocfs2_super *osb){ int status = 0; struct ocfs2_dinode *alloc = NULL; struct buffer_head *alloc_bh = NULL; u32 num_used; struct inode *inode = NULL; struct ocfs2_local_alloc *la; if (osb->local_alloc_bits == 0) goto bail; if (osb->local_alloc_bits >= osb->bitmap_cpg) { mlog(ML_NOTICE, "Requested local alloc window %d is larger " "than max possible %u. Using defaults.\n", osb->local_alloc_bits, (osb->bitmap_cpg - 1)); osb->local_alloc_bits = ocfs2_megabytes_to_clusters(osb->sb, ocfs2_la_default_mb(osb)); } /* read the alloc off disk */ inode = ocfs2_get_system_file_inode(osb, LOCAL_ALLOC_SYSTEM_INODE, osb->slot_num); if (!inode) { status = -EINVAL; mlog_errno(status); goto bail; } status = ocfs2_read_inode_block_full(inode, &alloc_bh, OCFS2_BH_IGNORE_CACHE); if (status < 0) { mlog_errno(status); goto bail; } alloc = (struct ocfs2_dinode *) alloc_bh->b_data; la = OCFS2_LOCAL_ALLOC(alloc); if (!(le32_to_cpu(alloc->i_flags) & (OCFS2_LOCAL_ALLOC_FL|OCFS2_BITMAP_FL))) { mlog(ML_ERROR, "Invalid local alloc inode, %llu\n", (unsigned long long)OCFS2_I(inode)->ip_blkno); status = -EINVAL; goto bail; } if ((la->la_size == 0) || (le16_to_cpu(la->la_size) > ocfs2_local_alloc_size(inode->i_sb))) { mlog(ML_ERROR, "Local alloc size is invalid (la_size = %u)\n", le16_to_cpu(la->la_size)); status = -EINVAL; goto bail; } /* do a little verification. */ num_used = ocfs2_local_alloc_count_bits(alloc); /* hopefully the local alloc has always been recovered before * we load it. */ if (num_used || alloc->id1.bitmap1.i_used || alloc->id1.bitmap1.i_total || la->la_bm_off) { mlog(ML_ERROR, "inconsistent detected, clean journal with" " unrecovered local alloc, please run fsck.ocfs2!\n" "found = %u, set = %u, taken = %u, off = %u\n", num_used, le32_to_cpu(alloc->id1.bitmap1.i_used), le32_to_cpu(alloc->id1.bitmap1.i_total), le32_to_cpu(OCFS2_LOCAL_ALLOC(alloc)->la_bm_off)); status = -EINVAL; goto bail; } osb->local_alloc_bh = alloc_bh; osb->local_alloc_state = OCFS2_LA_ENABLED; bail: if (status < 0) brelse(alloc_bh); iput(inode); trace_ocfs2_load_local_alloc(osb->local_alloc_bits); if (status) mlog_errno(status); return status;} /* * return any unused bits to the bitmap and write out a clean * local_alloc. * * local_alloc_bh is optional. If not passed, we will simply use the * one off osb. If you do pass it however, be warned that it *will* be * returned brelse'd and NULL'd out.*/void ocfs2_shutdown_local_alloc(struct ocfs2_super *osb){ int status; handle_t *handle; struct inode *local_alloc_inode = NULL; struct buffer_head *bh = NULL; struct buffer_head *main_bm_bh = NULL; struct inode *main_bm_inode = NULL; struct ocfs2_dinode *alloc_copy = NULL; struct ocfs2_dinode *alloc = NULL; cancel_delayed_work(&osb->la_enable_wq); if (osb->ocfs2_wq) flush_workqueue(osb->ocfs2_wq); if (osb->local_alloc_state == OCFS2_LA_UNUSED) goto out; local_alloc_inode = ocfs2_get_system_file_inode(osb, LOCAL_ALLOC_SYSTEM_INODE, osb->slot_num); if (!local_alloc_inode) { status = -ENOENT; mlog_errno(status); goto out; } osb->local_alloc_state = OCFS2_LA_DISABLED; ocfs2_resmap_uninit(&osb->osb_la_resmap); main_bm_inode = ocfs2_get_system_file_inode(osb, GLOBAL_BITMAP_SYSTEM_INODE, OCFS2_INVALID_SLOT); if (!main_bm_inode) { status = -EINVAL; mlog_errno(status); goto out; } inode_lock(main_bm_inode); status = ocfs2_inode_lock(main_bm_inode, &main_bm_bh, 1); if (status < 0) { mlog_errno(status); goto out_mutex; } /* WINDOW_MOVE_CREDITS is a bit heavy... */ handle = ocfs2_start_trans(osb, OCFS2_WINDOW_MOVE_CREDITS); if (IS_ERR(handle)) { mlog_errno(PTR_ERR(handle)); handle = NULL; goto out_unlock; } bh = osb->local_alloc_bh; alloc = (struct ocfs2_dinode *) bh->b_data; alloc_copy = kmemdup(alloc, bh->b_size, GFP_NOFS); if (!alloc_copy) { status = -ENOMEM; goto out_commit; } status = ocfs2_journal_access_di(handle, INODE_CACHE(local_alloc_inode), bh, OCFS2_JOURNAL_ACCESS_WRITE); if (status < 0) { mlog_errno(status); goto out_commit; } ocfs2_clear_local_alloc(alloc); ocfs2_journal_dirty(handle, bh); brelse(bh); osb->local_alloc_bh = NULL; osb->local_alloc_state = OCFS2_LA_UNUSED; status = ocfs2_sync_local_to_main(osb, handle, alloc_copy, main_bm_inode, main_bm_bh); if (status < 0) mlog_errno(status); out_commit: ocfs2_commit_trans(osb, handle); out_unlock: brelse(main_bm_bh); ocfs2_inode_unlock(main_bm_inode, 1); out_mutex: inode_unlock(main_bm_inode); iput(main_bm_inode); out: iput(local_alloc_inode); kfree(alloc_copy);} /* * We want to free the bitmap bits outside of any recovery context as * we'll need a cluster lock to do so, but we must clear the local * alloc before giving up the recovered nodes journal. To solve this, * we kmalloc a copy of the local alloc before it's change for the * caller to process with ocfs2_complete_local_alloc_recovery */int ocfs2_begin_local_alloc_recovery(struct ocfs2_super *osb, int slot_num, struct ocfs2_dinode **alloc_copy){ int status = 0; struct buffer_head *alloc_bh = NULL; struct inode *inode = NULL; struct ocfs2_dinode *alloc; trace_ocfs2_begin_local_alloc_recovery(slot_num); *alloc_copy = NULL; inode = ocfs2_get_system_file_inode(osb, LOCAL_ALLOC_SYSTEM_INODE, slot_num); if (!inode) { status = -EINVAL; mlog_errno(status); goto bail; } inode_lock(inode); Lines 1–500 of 1318. Load more
// SPDX-License-Identifier: GPL-2.0-or-later /* * localalloc.c * * Node local data allocation * * Copyright (C) 2002, 2004 Oracle. All rights reserved. */ #include <linux/fs.h> #include <linux/types.h> #include <linux/slab.h> #include <linux/highmem.h> #include <linux/bitops.h> #include <cluster/masklog.h> #include "ocfs2.h" #include "alloc.h" #include "blockcheck.h" #include "dlmglue.h" #include "inode.h" #include "journal.h" #include "localalloc.h" #include "suballoc.h" #include "super.h" #include "sysfile.h" #include "ocfs2_trace.h" #include "buffer_head_io.h" #define OCFS2_LOCAL_ALLOC(dinode) (&((dinode)->id2.i_lab)) static u32 ocfs2_local_alloc_count_bits(struct ocfs2_dinode *alloc); static int ocfs2_local_alloc_find_clear_bits(struct ocfs2_super *osb, struct ocfs2_dinode *alloc, u32 *numbits, struct ocfs2_alloc_reservation *resv); static void ocfs2_clear_local_alloc(struct ocfs2_dinode *alloc); static int ocfs2_sync_local_to_main(struct ocfs2_super *osb, handle_t *handle, struct ocfs2_dinode *alloc, struct inode *main_bm_inode, struct buffer_head *main_bm_bh); static int ocfs2_local_alloc_reserve_for_window(struct ocfs2_super *osb, struct ocfs2_alloc_context **ac, struct inode **bitmap_inode, struct buffer_head **bitmap_bh); static int ocfs2_local_alloc_new_window(struct ocfs2_super *osb, handle_t *handle, struct ocfs2_alloc_context *ac); static int ocfs2_local_alloc_slide_window(struct ocfs2_super *osb, struct inode *local_alloc_inode); /* * ocfs2_la_default_mb() - determine a default size, in megabytes of * the local alloc. * * Generally, we'd like to pick as large a local alloc as * possible. Performance on large workloads tends to scale * proportionally to la size. In addition to that, the reservations * code functions more efficiently as it can reserve more windows for * write. * * Some things work against us when trying to choose a large local alloc: * * - We need to ensure our sizing is picked to leave enough space in * group descriptors for other allocations (such as block groups, * etc). Picking default sizes which are a multiple of 4 could help * - block groups are allocated in 2mb and 4mb chunks. * * - Likewise, we don't want to starve other nodes of bits on small * file systems. This can easily be taken care of by limiting our * default to a reasonable size (256M) on larger cluster sizes. * * - Some file systems can't support very large sizes - 4k and 8k in * particular are limited to less than 128 and 256 megabytes respectively. * * The following reference table shows group descriptor and local * alloc maximums at various cluster sizes (4k blocksize) * * csize: 4K group: 126M la: 121M * csize: 8K group: 252M la: 243M * csize: 16K group: 504M la: 486M * csize: 32K group: 1008M la: 972M * csize: 64K group: 2016M la: 1944M * csize: 128K group: 4032M la: 3888M * csize: 256K group: 8064M la: 7776M * csize: 512K group: 16128M la: 15552M * csize: 1024K group: 32256M la: 31104M */ #define OCFS2_LA_MAX_DEFAULT_MB 256 #define OCFS2_LA_OLD_DEFAULT 8 unsigned int ocfs2_la_default_mb(struct ocfs2_super *osb) { unsigned int la_mb; unsigned int gd_mb; unsigned int la_max_mb; unsigned int megs_per_slot; struct super_block *sb = osb->sb; gd_mb = ocfs2_clusters_to_megabytes(osb->sb, 8 * ocfs2_group_bitmap_size(sb, 0, osb->s_feature_incompat)); /* * This takes care of files systems with very small group * descriptors - 512 byte blocksize at cluster sizes lower * than 16K and also 1k blocksize with 4k cluster size. */ if ((sb->s_blocksize == 512 && osb->s_clustersize <= 8192) || (sb->s_blocksize == 1024 && osb->s_clustersize == 4096)) return OCFS2_LA_OLD_DEFAULT; /* * Leave enough room for some block groups and make the final * value we work from a multiple of 4. */ gd_mb -= 16; gd_mb &= 0xFFFFFFFB; la_mb = gd_mb; /* * Keep window sizes down to a reasonable default */ if (la_mb > OCFS2_LA_MAX_DEFAULT_MB) { /* * Some clustersize / blocksize combinations will have * given us a larger than OCFS2_LA_MAX_DEFAULT_MB * default size, but get poor distribution when * limited to exactly 256 megabytes. * * As an example, 16K clustersize at 4K blocksize * gives us a cluster group size of 504M. Paring the * local alloc size down to 256 however, would give us * only one window and around 200MB left in the * cluster group. Instead, find the first size below * 256 which would give us an even distribution. * * Larger cluster group sizes actually work out pretty * well when pared to 256, so we don't have to do this * for any group that fits more than two * OCFS2_LA_MAX_DEFAULT_MB windows. */ if (gd_mb > (2 * OCFS2_LA_MAX_DEFAULT_MB)) la_mb = 256; else { unsigned int gd_mult = gd_mb; while (gd_mult > 256) gd_mult = gd_mult >> 1; la_mb = gd_mult; } } megs_per_slot = osb->osb_clusters_at_boot / osb->max_slots; megs_per_slot = ocfs2_clusters_to_megabytes(osb->sb, megs_per_slot); /* Too many nodes, too few disk clusters. */ if (megs_per_slot < la_mb) la_mb = megs_per_slot; /* We can't store more bits than we can in a block. */ la_max_mb = ocfs2_clusters_to_megabytes(osb->sb, ocfs2_local_alloc_size(sb) * 8); if (la_mb > la_max_mb) la_mb = la_max_mb; return la_mb; } void ocfs2_la_set_sizes(struct ocfs2_super *osb, int requested_mb) { struct super_block *sb = osb->sb; unsigned int la_default_mb = ocfs2_la_default_mb(osb); unsigned int la_max_mb; la_max_mb = ocfs2_clusters_to_megabytes(sb, ocfs2_local_alloc_size(sb) * 8); trace_ocfs2_la_set_sizes(requested_mb, la_max_mb, la_default_mb); if (requested_mb == -1) { /* No user request - use defaults */ osb->local_alloc_default_bits = ocfs2_megabytes_to_clusters(sb, la_default_mb); } else if (requested_mb > la_max_mb) { /* Request is too big, we give the maximum available */ osb->local_alloc_default_bits = ocfs2_megabytes_to_clusters(sb, la_max_mb); } else { osb->local_alloc_default_bits = ocfs2_megabytes_to_clusters(sb, requested_mb); } osb->local_alloc_bits = osb->local_alloc_default_bits; } static inline int ocfs2_la_state_enabled(struct ocfs2_super *osb) { return (osb->local_alloc_state == OCFS2_LA_THROTTLED || osb->local_alloc_state == OCFS2_LA_ENABLED); } void ocfs2_local_alloc_seen_free_bits(struct ocfs2_super *osb, unsigned int num_clusters) { if (num_clusters >= osb->local_alloc_default_bits) { spin_lock(&osb->osb_lock); if (osb->local_alloc_state == OCFS2_LA_DISABLED || osb->local_alloc_state == OCFS2_LA_THROTTLED) { cancel_delayed_work(&osb->la_enable_wq); osb->local_alloc_state = OCFS2_LA_ENABLED; } spin_unlock(&osb->osb_lock); } } void ocfs2_la_enable_worker(struct work_struct *work) { struct ocfs2_super *osb = container_of(work, struct ocfs2_super, la_enable_wq.work); spin_lock(&osb->osb_lock); osb->local_alloc_state = OCFS2_LA_ENABLED; spin_unlock(&osb->osb_lock); } /* * Tell us whether a given allocation should use the local alloc * file. Otherwise, it has to go to the main bitmap. * * This function does semi-dirty reads of local alloc size and state! * This is ok however, as the values are re-checked once under mutex. */ int ocfs2_alloc_should_use_local(struct ocfs2_super *osb, u64 bits) { int ret = 0; int la_bits; spin_lock(&osb->osb_lock); la_bits = osb->local_alloc_bits; if (!ocfs2_la_state_enabled(osb)) goto bail; /* la_bits should be at least twice the size (in clusters) of * a new block group. We want to be sure block group * allocations go through the local alloc, so allow an * allocation to take up to half the bitmap. */ if (bits > (la_bits / 2)) goto bail; ret = 1; bail: trace_ocfs2_alloc_should_use_local( (unsigned long long)bits, osb->local_alloc_state, la_bits, ret); spin_unlock(&osb->osb_lock); return ret; } int ocfs2_load_local_alloc(struct ocfs2_super *osb) { int status = 0; struct ocfs2_dinode *alloc = NULL; struct buffer_head *alloc_bh = NULL; u32 num_used; struct inode *inode = NULL; struct ocfs2_local_alloc *la; if (osb->local_alloc_bits == 0) goto bail; if (osb->local_alloc_bits >= osb->bitmap_cpg) { mlog(ML_NOTICE, "Requested local alloc window %d is larger " "than max possible %u. Using defaults.\n", osb->local_alloc_bits, (osb->bitmap_cpg - 1)); osb->local_alloc_bits = ocfs2_megabytes_to_clusters(osb->sb, ocfs2_la_default_mb(osb)); } /* read the alloc off disk */ inode = ocfs2_get_system_file_inode(osb, LOCAL_ALLOC_SYSTEM_INODE, osb->slot_num); if (!inode) { status = -EINVAL; mlog_errno(status); goto bail; } status = ocfs2_read_inode_block_full(inode, &alloc_bh, OCFS2_BH_IGNORE_CACHE); if (status < 0) { mlog_errno(status); goto bail; } alloc = (struct ocfs2_dinode *) alloc_bh->b_data; la = OCFS2_LOCAL_ALLOC(alloc); if (!(le32_to_cpu(alloc->i_flags) & (OCFS2_LOCAL_ALLOC_FL|OCFS2_BITMAP_FL))) { mlog(ML_ERROR, "Invalid local alloc inode, %llu\n", (unsigned long long)OCFS2_I(inode)->ip_blkno); status = -EINVAL; goto bail; } if ((la->la_size == 0) || (le16_to_cpu(la->la_size) > ocfs2_local_alloc_size(inode->i_sb))) { mlog(ML_ERROR, "Local alloc size is invalid (la_size = %u)\n", le16_to_cpu(la->la_size)); status = -EINVAL; goto bail; } /* do a little verification. */ num_used = ocfs2_local_alloc_count_bits(alloc); /* hopefully the local alloc has always been recovered before * we load it. */ if (num_used || alloc->id1.bitmap1.i_used || alloc->id1.bitmap1.i_total || la->la_bm_off) { mlog(ML_ERROR, "inconsistent detected, clean journal with" " unrecovered local alloc, please run fsck.ocfs2!\n" "found = %u, set = %u, taken = %u, off = %u\n", num_used, le32_to_cpu(alloc->id1.bitmap1.i_used), le32_to_cpu(alloc->id1.bitmap1.i_total), le32_to_cpu(OCFS2_LOCAL_ALLOC(alloc)->la_bm_off)); status = -EINVAL; goto bail; } osb->local_alloc_bh = alloc_bh; osb->local_alloc_state = OCFS2_LA_ENABLED; bail: if (status < 0) brelse(alloc_bh); iput(inode); trace_ocfs2_load_local_alloc(osb->local_alloc_bits); if (status) mlog_errno(status); return status; } /* * return any unused bits to the bitmap and write out a clean * local_alloc. * * local_alloc_bh is optional. If not passed, we will simply use the * one off osb. If you do pass it however, be warned that it *will* be * returned brelse'd and NULL'd out.*/ void ocfs2_shutdown_local_alloc(struct ocfs2_super *osb) { int status; handle_t *handle; struct inode *local_alloc_inode = NULL; struct buffer_head *bh = NULL; struct buffer_head *main_bm_bh = NULL; struct inode *main_bm_inode = NULL; struct ocfs2_dinode *alloc_copy = NULL; struct ocfs2_dinode *alloc = NULL; cancel_delayed_work(&osb->la_enable_wq); if (osb->ocfs2_wq) flush_workqueue(osb->ocfs2_wq); if (osb->local_alloc_state == OCFS2_LA_UNUSED) goto out; local_alloc_inode = ocfs2_get_system_file_inode(osb, LOCAL_ALLOC_SYSTEM_INODE, osb->slot_num); if (!local_alloc_inode) { status = -ENOENT; mlog_errno(status); goto out; } osb->local_alloc_state = OCFS2_LA_DISABLED; ocfs2_resmap_uninit(&osb->osb_la_resmap); main_bm_inode = ocfs2_get_system_file_inode(osb, GLOBAL_BITMAP_SYSTEM_INODE, OCFS2_INVALID_SLOT); if (!main_bm_inode) { status = -EINVAL; mlog_errno(status); goto out; } inode_lock(main_bm_inode); status = ocfs2_inode_lock(main_bm_inode, &main_bm_bh, 1); if (status < 0) { mlog_errno(status); goto out_mutex; } /* WINDOW_MOVE_CREDITS is a bit heavy... */ handle = ocfs2_start_trans(osb, OCFS2_WINDOW_MOVE_CREDITS); if (IS_ERR(handle)) { mlog_errno(PTR_ERR(handle)); handle = NULL; goto out_unlock; } bh = osb->local_alloc_bh; alloc = (struct ocfs2_dinode *) bh->b_data; alloc_copy = kmemdup(alloc, bh->b_size, GFP_NOFS); if (!alloc_copy) { status = -ENOMEM; goto out_commit; } status = ocfs2_journal_access_di(handle, INODE_CACHE(local_alloc_inode), bh, OCFS2_JOURNAL_ACCESS_WRITE); if (status < 0) { mlog_errno(status); goto out_commit; } ocfs2_clear_local_alloc(alloc); ocfs2_journal_dirty(handle, bh); brelse(bh); osb->local_alloc_bh = NULL; osb->local_alloc_state = OCFS2_LA_UNUSED; status = ocfs2_sync_local_to_main(osb, handle, alloc_copy, main_bm_inode, main_bm_bh); if (status < 0) mlog_errno(status); out_commit: ocfs2_commit_trans(osb, handle); out_unlock: brelse(main_bm_bh); ocfs2_inode_unlock(main_bm_inode, 1); out_mutex: inode_unlock(main_bm_inode); iput(main_bm_inode); out: iput(local_alloc_inode); kfree(alloc_copy); } /* * We want to free the bitmap bits outside of any recovery context as * we'll need a cluster lock to do so, but we must clear the local * alloc before giving up the recovered nodes journal. To solve this, * we kmalloc a copy of the local alloc before it's change for the * caller to process with ocfs2_complete_local_alloc_recovery */ int ocfs2_begin_local_alloc_recovery(struct ocfs2_super *osb, int slot_num, struct ocfs2_dinode **alloc_copy) { int status = 0; struct buffer_head *alloc_bh = NULL; struct inode *inode = NULL; struct ocfs2_dinode *alloc; trace_ocfs2_begin_local_alloc_recovery(slot_num); *alloc_copy = NULL; inode = ocfs2_get_system_file_inode(osb, LOCAL_ALLOC_SYSTEM_INODE, slot_num); if (!inode) { status = -EINVAL; mlog_errno(status); goto bail; } inode_lock(inode);