// SPDX-License-Identifier: GPL-2.0-or-later/* * Queued spinlock * * (C) Copyright 2013-2015 Hewlett-Packard Development Company, L.P. * (C) Copyright 2013-2014,2018 Red Hat, Inc. * (C) Copyright 2015 Intel Corp. * (C) Copyright 2015 Hewlett-Packard Enterprise Development LP * * Authors: Waiman Long <longman@redhat.com> * Peter Zijlstra <peterz@infradead.org> */ #ifndef _GEN_PV_LOCK_SLOWPATH #include <linux/smp.h>#include <linux/bug.h>#include <linux/cpumask.h>#include <linux/percpu.h>#include <linux/hardirq.h>#include <linux/mutex.h>#include <linux/prefetch.h>#include <asm/byteorder.h>#include <asm/qspinlock.h>#include <trace/events/lock.h> /* * Include queued spinlock definitions and statistics code */#include "qspinlock.h"#include "qspinlock_stat.h" /* * The basic principle of a queue-based spinlock can best be understood * by studying a classic queue-based spinlock implementation called the * MCS lock. A copy of the original MCS lock paper ("Algorithms for Scalable * Synchronization on Shared-Memory Multiprocessors by Mellor-Crummey and * Scott") is available at * * https://bugzilla.kernel.org/show_bug.cgi?id=206115 * * This queued spinlock implementation is based on the MCS lock, however to * make it fit the 4 bytes we assume spinlock_t to be, and preserve its * existing API, we must modify it somehow. * * In particular; where the traditional MCS lock consists of a tail pointer * (8 bytes) and needs the next pointer (another 8 bytes) of its own node to * unlock the next pending (next->locked), we compress both these: {tail, * next->locked} into a single u32 value. * * Since a spinlock disables recursion of its own context and there is a limit * to the contexts that can nest; namely: task, softirq, hardirq, nmi. As there * are at most 4 nesting levels, it can be encoded by a 2-bit number. Now * we can encode the tail by combining the 2-bit nesting level with the cpu * number. With one byte for the lock value and 3 bytes for the tail, only a * 32-bit word is now needed. Even though we only need 1 bit for the lock, * we extend it to a full byte to achieve better performance for architectures * that support atomic byte write. * * We also change the first spinner to spin on the lock bit instead of its * node; whereby avoiding the need to carry a node from lock to unlock, and * preserving existing lock API. This also makes the unlock code simpler and * faster. * * N.B. The current implementation only supports architectures that allow * atomic operations on smaller 8-bit and 16-bit data types. * */ #include "mcs_spinlock.h" /* * Per-CPU queue node structures; we can never have more than 4 nested * contexts: task, softirq, hardirq, nmi. * * Exactly fits one 64-byte cacheline on a 64-bit architecture. * * PV doubles the storage and uses the second cacheline for PV state. */static DEFINE_PER_CPU_ALIGNED(struct qnode, qnodes[_Q_MAX_NODES]); /* * Generate the native code for queued_spin_unlock_slowpath(); provide NOPs for * all the PV callbacks. */ static __always_inline void __pv_init_node(struct mcs_spinlock *node) { }static __always_inline void __pv_wait_node(struct mcs_spinlock *node, struct mcs_spinlock *prev) { }static __always_inline void __pv_kick_node(struct qspinlock *lock, struct mcs_spinlock *node) { }static __always_inline u32 __pv_wait_head_or_lock(struct qspinlock *lock, struct mcs_spinlock *node) { return 0; } #define pv_enabled() false #define pv_init_node __pv_init_node#define pv_wait_node __pv_wait_node#define pv_kick_node __pv_kick_node#define pv_wait_head_or_lock __pv_wait_head_or_lock #ifdef CONFIG_PARAVIRT_SPINLOCKS#define queued_spin_lock_slowpath native_queued_spin_lock_slowpath#endif #if !defined(queued_spin_unlock) && \ IS_ENABLED(CONFIG_QUEUED_SPINLOCKS_TRACE_CONTENDED_RELEASE)/* * Out-of-line trace-and-release path for queued_spin_unlock(), used when * the contended_release tracepoint is enabled. * * queued_spin_release() is duplicated here on purpose: doing the release * in this function (rather than tracing here and releasing in the caller) * lets queued_spin_unlock() return right after the call, so the * tracepoint-disabled hot path never has to keep lock live across a call * in a callee-saved register. Keep this release in sync with the one in * queued_spin_unlock(). */void __lockfunc queued_spin_release_traced(struct qspinlock *lock){ if (queued_spin_is_contended(lock)) trace_call__contended_release(lock); queued_spin_release(lock);}EXPORT_SYMBOL(queued_spin_release_traced);#endif #endif /* _GEN_PV_LOCK_SLOWPATH */ /** * queued_spin_lock_slowpath - acquire the queued spinlock * @lock: Pointer to queued spinlock structure * @val: Current value of the queued spinlock 32-bit word * * (queue tail, pending bit, lock value) * * fast : slow : unlock * : : * uncontended (0,0,0) -:--> (0,0,1) ------------------------------:--> (*,*,0) * : | ^--------.------. / : * : v \ \ | : * pending : (0,1,1) +--> (0,1,0) \ | : * : | ^--' | | : * : v | | : * uncontended : (n,x,y) +--> (n,0,0) --' | : * queue : | ^--' | : * : v | : * contended : (*,x,y) +--> (*,0,0) ---> (*,0,1) -' : * queue : ^--' : */void __lockfunc queued_spin_lock_slowpath(struct qspinlock *lock, u32 val){ struct mcs_spinlock *prev, *next, *node; u32 old, tail; int idx; BUILD_BUG_ON(CONFIG_NR_CPUS >= (1U << _Q_TAIL_CPU_BITS)); if (pv_enabled()) goto pv_queue; if (virt_spin_lock(lock)) return; /* * Wait for in-progress pending->locked hand-overs with a bounded * number of spins so that we guarantee forward progress. * * 0,1,0 -> 0,0,1 */ if (val == _Q_PENDING_VAL) { int cnt = _Q_PENDING_LOOPS; val = atomic_cond_read_relaxed(&lock->val, (VAL != _Q_PENDING_VAL) || !cnt--); } /* * If we observe any contention; queue. */ if (val & ~_Q_LOCKED_MASK) goto queue; /* * trylock || pending * * 0,0,* -> 0,1,* -> 0,0,1 pending, trylock */ val = queued_fetch_set_pending_acquire(lock); /* * If we observe contention, there is a concurrent locker. * * Undo and queue; our setting of PENDING might have made the * n,0,0 -> 0,0,0 transition fail and it will now be waiting * on @next to become !NULL. */ if (unlikely(val & ~_Q_LOCKED_MASK)) { /* Undo PENDING if we set it. */ if (!(val & _Q_PENDING_MASK)) clear_pending(lock); goto queue; } /* * We're pending, wait for the owner to go away. * * 0,1,1 -> *,1,0 * * this wait loop must be a load-acquire such that we match the * store-release that clears the locked bit and create lock * sequentiality; this is because not all * clear_pending_set_locked() implementations imply full * barriers. */ if (val & _Q_LOCKED_MASK) smp_cond_load_acquire(&lock->locked, !VAL); /* * take ownership and clear the pending bit. * * 0,1,0 -> 0,0,1 */ clear_pending_set_locked(lock); lockevent_inc(lock_pending); return; /* * End of pending bit optimistic spinning and beginning of MCS * queuing. */queue: lockevent_inc(lock_slowpath);pv_queue: node = this_cpu_ptr(&qnodes[0].mcs); idx = node->count++; tail = encode_tail(smp_processor_id(), idx); trace_contention_begin(lock, LCB_F_SPIN); /* * 4 nodes are allocated based on the assumption that there will * not be nested NMIs taking spinlocks. That may not be true in * some architectures even though the chance of needing more than * 4 nodes will still be extremely unlikely. When that happens, * we fall back to spinning on the lock directly without using * any MCS node. This is not the most elegant solution, but is * simple enough. */ if (unlikely(idx >= _Q_MAX_NODES)) { lockevent_inc(lock_no_node); while (!queued_spin_trylock(lock)) cpu_relax(); goto release; } node = grab_mcs_node(node, idx); /* * Keep counts of non-zero index values: */ lockevent_cond_inc(lock_use_node2 + idx - 1, idx); /* * Ensure that we increment the head node->count before initialising * the actual node. If the compiler is kind enough to reorder these * stores, then an IRQ could overwrite our assignments. */ barrier(); node->locked = 0; node->next = NULL; pv_init_node(node); /* * We touched a (possibly) cold cacheline in the per-cpu queue node; * attempt the trylock once more in the hope someone let go while we * weren't watching. */ if (queued_spin_trylock(lock)) goto release; /* * Ensure that the initialisation of @node is complete before we * publish the updated tail via xchg_tail() and potentially link * @node into the waitqueue via WRITE_ONCE(prev->next, node) below. */ smp_wmb(); /* * Publish the updated tail. * We have already touched the queueing cacheline; don't bother with * pending stuff. * * p,*,* -> n,*,* */ old = xchg_tail(lock, tail); next = NULL; /* * if there was a previous node; link it and wait until reaching the * head of the waitqueue. */ if (old & _Q_TAIL_MASK) { prev = decode_tail(old, qnodes); /* Link @node into the waitqueue. */ WRITE_ONCE(prev->next, node); pv_wait_node(node, prev); arch_mcs_spin_lock_contended(&node->locked); /* * While waiting for the MCS lock, the next pointer may have * been set by another lock waiter. We optimistically load * the next pointer & prefetch the cacheline for writing * to reduce latency in the upcoming MCS unlock operation. */ next = READ_ONCE(node->next); if (next) prefetchw(next); } /* * we're at the head of the waitqueue, wait for the owner & pending to * go away. * * *,x,y -> *,0,0 * * this wait loop must use a load-acquire such that we match the * store-release that clears the locked bit and create lock * sequentiality; this is because the set_locked() function below * does not imply a full barrier. * * The PV pv_wait_head_or_lock function, if active, will acquire * the lock and return a non-zero value. So we have to skip the * atomic_cond_read_acquire() call. As the next PV queue head hasn't * been designated yet, there is no way for the locked value to become * _Q_SLOW_VAL. So both the set_locked() and the * atomic_cmpxchg_relaxed() calls will be safe. * * If PV isn't active, 0 will be returned instead. * */ if ((val = pv_wait_head_or_lock(lock, node))) goto locked; val = atomic_cond_read_acquire(&lock->val, !(VAL & _Q_LOCKED_PENDING_MASK)); locked: /* * claim the lock: * * n,0,0 -> 0,0,1 : lock, uncontended * *,*,0 -> *,*,1 : lock, contended * * If the queue head is the only one in the queue (lock value == tail) * and nobody is pending, clear the tail code and grab the lock. * Otherwise, we only need to grab the lock. */ /* * In the PV case we might already have _Q_LOCKED_VAL set, because * of lock stealing; therefore we must also allow: * * n,0,1 -> 0,0,1 * * Note: at this point: (val & _Q_PENDING_MASK) == 0, because of the * above wait condition, therefore any concurrent setting of * PENDING will make the uncontended transition fail. */ if ((val & _Q_TAIL_MASK) == tail) { if (atomic_try_cmpxchg_relaxed(&lock->val, &val, _Q_LOCKED_VAL)) goto release; /* No contention */ } /* * Either somebody is queued behind us or _Q_PENDING_VAL got set * which will then detect the remaining tail and queue behind us * ensuring we'll see a @next. */ set_locked(lock); /* * contended path; wait for next if not observed yet, release. */ if (!next) next = smp_cond_load_relaxed(&node->next, (VAL)); arch_mcs_spin_unlock_contended(&next->locked); pv_kick_node(lock, next); release: trace_contention_end(lock, 0); /* * release the node */ __this_cpu_dec(qnodes[0].mcs.count);}EXPORT_SYMBOL(queued_spin_lock_slowpath); /* * Generate the paravirt code for queued_spin_unlock_slowpath(). */#if !defined(_GEN_PV_LOCK_SLOWPATH) && defined(CONFIG_PARAVIRT_SPINLOCKS)#define _GEN_PV_LOCK_SLOWPATH #undef pv_enabled#define pv_enabled() true #undef pv_init_node#undef pv_wait_node#undef pv_kick_node#undef pv_wait_head_or_lock #undef queued_spin_lock_slowpath#define queued_spin_lock_slowpath __pv_queued_spin_lock_slowpath #include "qspinlock_paravirt.h"#include "qspinlock.c" bool nopvspin;static __init int parse_nopvspin(char *arg){ nopvspin = true; return 0;}early_param("nopvspin", parse_nopvspin);#endif
// SPDX-License-Identifier: GPL-2.0-or-later
/*
* Queued spinlock
*
* (C) Copyright 2013-2015 Hewlett-Packard Development Company, L.P.
* (C) Copyright 2013-2014,2018 Red Hat, Inc.
* (C) Copyright 2015 Intel Corp.
* (C) Copyright 2015 Hewlett-Packard Enterprise Development LP
*
* Authors: Waiman Long <longman@redhat.com>
* Peter Zijlstra <peterz@infradead.org>
*/
#ifndef _GEN_PV_LOCK_SLOWPATH
#include <linux/smp.h>
#include <linux/bug.h>
#include <linux/cpumask.h>
#include <linux/percpu.h>
#include <linux/hardirq.h>
#include <linux/mutex.h>
#include <linux/prefetch.h>
#include <asm/byteorder.h>
#include <asm/qspinlock.h>
#include <trace/events/lock.h>
/*
* Include queued spinlock definitions and statistics code
*/
#include "qspinlock.h"
#include "qspinlock_stat.h"
/*
* The basic principle of a queue-based spinlock can best be understood
* by studying a classic queue-based spinlock implementation called the
* MCS lock. A copy of the original MCS lock paper ("Algorithms for Scalable
* Synchronization on Shared-Memory Multiprocessors by Mellor-Crummey and
* Scott") is available at
*
* https://bugzilla.kernel.org/show_bug.cgi?id=206115
*
* This queued spinlock implementation is based on the MCS lock, however to
* make it fit the 4 bytes we assume spinlock_t to be, and preserve its
* existing API, we must modify it somehow.
*
* In particular; where the traditional MCS lock consists of a tail pointer
* (8 bytes) and needs the next pointer (another 8 bytes) of its own node to
* unlock the next pending (next->locked), we compress both these: {tail,
* next->locked} into a single u32 value.
*
* Since a spinlock disables recursion of its own context and there is a limit
* to the contexts that can nest; namely: task, softirq, hardirq, nmi. As there
* are at most 4 nesting levels, it can be encoded by a 2-bit number. Now
* we can encode the tail by combining the 2-bit nesting level with the cpu
* number. With one byte for the lock value and 3 bytes for the tail, only a
* 32-bit word is now needed. Even though we only need 1 bit for the lock,
* we extend it to a full byte to achieve better performance for architectures
* that support atomic byte write.
*
* We also change the first spinner to spin on the lock bit instead of its
* node; whereby avoiding the need to carry a node from lock to unlock, and
* preserving existing lock API. This also makes the unlock code simpler and
* faster.
*
* N.B. The current implementation only supports architectures that allow
* atomic operations on smaller 8-bit and 16-bit data types.
*
*/
#include "mcs_spinlock.h"
/*
* Per-CPU queue node structures; we can never have more than 4 nested
* contexts: task, softirq, hardirq, nmi.
*
* Exactly fits one 64-byte cacheline on a 64-bit architecture.
*
* PV doubles the storage and uses the second cacheline for PV state.
*/
static DEFINE_PER_CPU_ALIGNED(struct qnode, qnodes[_Q_MAX_NODES]);
/*
* Generate the native code for queued_spin_unlock_slowpath(); provide NOPs for
* all the PV callbacks.
*/
static __always_inline void __pv_init_node(struct mcs_spinlock *node) { }
static __always_inline void __pv_wait_node(struct mcs_spinlock *node,
struct mcs_spinlock *prev) { }
static __always_inline void __pv_kick_node(struct qspinlock *lock,
struct mcs_spinlock *node) { }
static __always_inline u32 __pv_wait_head_or_lock(struct qspinlock *lock,
struct mcs_spinlock *node)
{ return 0; }
#define pv_enabled() false
#define pv_init_node __pv_init_node
#define pv_wait_node __pv_wait_node
#define pv_kick_node __pv_kick_node
#define pv_wait_head_or_lock __pv_wait_head_or_lock
#ifdef CONFIG_PARAVIRT_SPINLOCKS
#define queued_spin_lock_slowpath native_queued_spin_lock_slowpath
#endif
#if !defined(queued_spin_unlock) && \
IS_ENABLED(CONFIG_QUEUED_SPINLOCKS_TRACE_CONTENDED_RELEASE)
/*
* Out-of-line trace-and-release path for queued_spin_unlock(), used when
* the contended_release tracepoint is enabled.
*
* queued_spin_release() is duplicated here on purpose: doing the release
* in this function (rather than tracing here and releasing in the caller)
* lets queued_spin_unlock() return right after the call, so the
* tracepoint-disabled hot path never has to keep lock live across a call
* in a callee-saved register. Keep this release in sync with the one in
* queued_spin_unlock().
*/
void __lockfunc queued_spin_release_traced(struct qspinlock *lock)
{
if (queued_spin_is_contended(lock))
trace_call__contended_release(lock);
queued_spin_release(lock);
}
EXPORT_SYMBOL(queued_spin_release_traced);
#endif
#endif /* _GEN_PV_LOCK_SLOWPATH */
/**
* queued_spin_lock_slowpath - acquire the queued spinlock
* @lock: Pointer to queued spinlock structure
* @val: Current value of the queued spinlock 32-bit word
*
* (queue tail, pending bit, lock value)
*
* fast : slow : unlock
* : :
* uncontended (0,0,0) -:--> (0,0,1) ------------------------------:--> (*,*,0)
* : | ^--------.------. / :
* : v \ \ | :
* pending : (0,1,1) +--> (0,1,0) \ | :
* : | ^--' | | :
* : v | | :
* uncontended : (n,x,y) +--> (n,0,0) --' | :
* queue : | ^--' | :
* : v | :
* contended : (*,x,y) +--> (*,0,0) ---> (*,0,1) -' :
* queue : ^--' :
*/
void __lockfunc queued_spin_lock_slowpath(struct qspinlock *lock, u32 val)
{
struct mcs_spinlock *prev, *next, *node;
u32 old, tail;
int idx;
BUILD_BUG_ON(CONFIG_NR_CPUS >= (1U << _Q_TAIL_CPU_BITS));
if (pv_enabled())
goto pv_queue;
if (virt_spin_lock(lock))
return;
/*
* Wait for in-progress pending->locked hand-overs with a bounded
* number of spins so that we guarantee forward progress.
*
* 0,1,0 -> 0,0,1
*/
if (val == _Q_PENDING_VAL) {
int cnt = _Q_PENDING_LOOPS;
val = atomic_cond_read_relaxed(&lock->val,
(VAL != _Q_PENDING_VAL) || !cnt--);
}
/*
* If we observe any contention; queue.
*/
if (val & ~_Q_LOCKED_MASK)
goto queue;
/*
* trylock || pending
*
* 0,0,* -> 0,1,* -> 0,0,1 pending, trylock
*/
val = queued_fetch_set_pending_acquire(lock);
/*
* If we observe contention, there is a concurrent locker.
*
* Undo and queue; our setting of PENDING might have made the
* n,0,0 -> 0,0,0 transition fail and it will now be waiting
* on @next to become !NULL.
*/
if (unlikely(val & ~_Q_LOCKED_MASK)) {
/* Undo PENDING if we set it. */
if (!(val & _Q_PENDING_MASK))
clear_pending(lock);
goto queue;
}
/*
* We're pending, wait for the owner to go away.
*
* 0,1,1 -> *,1,0
*
* this wait loop must be a load-acquire such that we match the
* store-release that clears the locked bit and create lock
* sequentiality; this is because not all
* clear_pending_set_locked() implementations imply full
* barriers.
*/
if (val & _Q_LOCKED_MASK)
smp_cond_load_acquire(&lock->locked, !VAL);
/*
* take ownership and clear the pending bit.
*
* 0,1,0 -> 0,0,1
*/
clear_pending_set_locked(lock);
lockevent_inc(lock_pending);
return;
/*
* End of pending bit optimistic spinning and beginning of MCS
* queuing.
*/
queue:
lockevent_inc(lock_slowpath);
pv_queue:
node = this_cpu_ptr(&qnodes[0].mcs);
idx = node->count++;
tail = encode_tail(smp_processor_id(), idx);
trace_contention_begin(lock, LCB_F_SPIN);
/*
* 4 nodes are allocated based on the assumption that there will
* not be nested NMIs taking spinlocks. That may not be true in
* some architectures even though the chance of needing more than
* 4 nodes will still be extremely unlikely. When that happens,
* we fall back to spinning on the lock directly without using
* any MCS node. This is not the most elegant solution, but is
* simple enough.
*/
if (unlikely(idx >= _Q_MAX_NODES)) {
lockevent_inc(lock_no_node);
while (!queued_spin_trylock(lock))
cpu_relax();
goto release;
}
node = grab_mcs_node(node, idx);
/*
* Keep counts of non-zero index values:
*/
lockevent_cond_inc(lock_use_node2 + idx - 1, idx);
/*
* Ensure that we increment the head node->count before initialising
* the actual node. If the compiler is kind enough to reorder these
* stores, then an IRQ could overwrite our assignments.
*/
barrier();
node->locked = 0;
node->next = NULL;
pv_init_node(node);
/*
* We touched a (possibly) cold cacheline in the per-cpu queue node;
* attempt the trylock once more in the hope someone let go while we
* weren't watching.
*/
if (queued_spin_trylock(lock))
goto release;
/*
* Ensure that the initialisation of @node is complete before we
* publish the updated tail via xchg_tail() and potentially link
* @node into the waitqueue via WRITE_ONCE(prev->next, node) below.
*/
smp_wmb();
/*
* Publish the updated tail.
* We have already touched the queueing cacheline; don't bother with
* pending stuff.
*
* p,*,* -> n,*,*
*/
old = xchg_tail(lock, tail);
next = NULL;
/*
* if there was a previous node; link it and wait until reaching the
* head of the waitqueue.
*/
if (old & _Q_TAIL_MASK) {
prev = decode_tail(old, qnodes);
/* Link @node into the waitqueue. */
WRITE_ONCE(prev->next, node);
pv_wait_node(node, prev);
arch_mcs_spin_lock_contended(&node->locked);
/*
* While waiting for the MCS lock, the next pointer may have
* been set by another lock waiter. We optimistically load
* the next pointer & prefetch the cacheline for writing
* to reduce latency in the upcoming MCS unlock operation.
*/
next = READ_ONCE(node->next);
if (next)
prefetchw(next);
}
/*
* we're at the head of the waitqueue, wait for the owner & pending to
* go away.
*
* *,x,y -> *,0,0
*
* this wait loop must use a load-acquire such that we match the
* store-release that clears the locked bit and create lock
* sequentiality; this is because the set_locked() function below
* does not imply a full barrier.
*
* The PV pv_wait_head_or_lock function, if active, will acquire
* the lock and return a non-zero value. So we have to skip the
* atomic_cond_read_acquire() call. As the next PV queue head hasn't
* been designated yet, there is no way for the locked value to become
* _Q_SLOW_VAL. So both the set_locked() and the
* atomic_cmpxchg_relaxed() calls will be safe.
*
* If PV isn't active, 0 will be returned instead.
*
*/
if ((val = pv_wait_head_or_lock(lock, node)))
goto locked;
val = atomic_cond_read_acquire(&lock->val, !(VAL & _Q_LOCKED_PENDING_MASK));
locked:
/*
* claim the lock:
*
* n,0,0 -> 0,0,1 : lock, uncontended
* *,*,0 -> *,*,1 : lock, contended
*
* If the queue head is the only one in the queue (lock value == tail)
* and nobody is pending, clear the tail code and grab the lock.
* Otherwise, we only need to grab the lock.
*/
/*
* In the PV case we might already have _Q_LOCKED_VAL set, because
* of lock stealing; therefore we must also allow:
*
* n,0,1 -> 0,0,1
*
* Note: at this point: (val & _Q_PENDING_MASK) == 0, because of the
* above wait condition, therefore any concurrent setting of
* PENDING will make the uncontended transition fail.
*/
if ((val & _Q_TAIL_MASK) == tail) {
if (atomic_try_cmpxchg_relaxed(&lock->val, &val, _Q_LOCKED_VAL))
goto release; /* No contention */
}
/*
* Either somebody is queued behind us or _Q_PENDING_VAL got set
* which will then detect the remaining tail and queue behind us
* ensuring we'll see a @next.
*/
set_locked(lock);
/*
* contended path; wait for next if not observed yet, release.
*/
if (!next)
next = smp_cond_load_relaxed(&node->next, (VAL));
arch_mcs_spin_unlock_contended(&next->locked);
pv_kick_node(lock, next);
release:
trace_contention_end(lock, 0);
/*
* release the node
*/
__this_cpu_dec(qnodes[0].mcs.count);
}
EXPORT_SYMBOL(queued_spin_lock_slowpath);
/*
* Generate the paravirt code for queued_spin_unlock_slowpath().
*/
#if !defined(_GEN_PV_LOCK_SLOWPATH) && defined(CONFIG_PARAVIRT_SPINLOCKS)
#define _GEN_PV_LOCK_SLOWPATH
#undef pv_enabled
#define pv_enabled() true
#undef pv_init_node
#undef pv_wait_node
#undef pv_kick_node
#undef pv_wait_head_or_lock
#undef queued_spin_lock_slowpath
#define queued_spin_lock_slowpath __pv_queued_spin_lock_slowpath
#include "qspinlock_paravirt.h"
#include "qspinlock.c"
bool nopvspin;
static __init int parse_nopvspin(char *arg)
{
nopvspin = true;
return 0;
}
early_param("nopvspin", parse_nopvspin);
#endif