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// SPDX-License-Identifier: GPL-2.0+ OR BSD-3-Clause/* * Copyright (c) Meta Platforms, Inc. and affiliates. * All rights reserved. * * This source code is licensed under both the BSD-style license (found in the * LICENSE file in the root directory of this source tree) and the GPLv2 (found * in the COPYING file in the root directory of this source tree). * You may select, at your option, one of the above-listed licenses. */ #include "zstd_compress_internal.h"  /* ZSTD_hashPtr, ZSTD_count, ZSTD_storeSeq */#include "zstd_fast.h" staticZSTD_ALLOW_POINTER_OVERFLOW_ATTRvoid ZSTD_fillHashTableForCDict(ZSTD_MatchState_t* ms,                        const void* const end,                        ZSTD_dictTableLoadMethod_e dtlm){    const ZSTD_compressionParameters* const cParams = &ms->cParams;    U32* const hashTable = ms->hashTable;    U32  const hBits = cParams->hashLog + ZSTD_SHORT_CACHE_TAG_BITS;    U32  const mls = cParams->minMatch;    const BYTE* const base = ms->window.base;    const BYTE* ip = base + ms->nextToUpdate;    const BYTE* const iend = ((const BYTE*)end) - HASH_READ_SIZE;    const U32 fastHashFillStep = 3;     /* Currently, we always use ZSTD_dtlm_full for filling CDict tables.     * Feel free to remove this assert if there's a good reason! */    assert(dtlm == ZSTD_dtlm_full);     /* Always insert every fastHashFillStep position into the hash table.     * Insert the other positions if their hash entry is empty.     */    for ( ; ip + fastHashFillStep < iend + 2; ip += fastHashFillStep) {        U32 const curr = (U32)(ip - base);        {   size_t const hashAndTag = ZSTD_hashPtr(ip, hBits, mls);            ZSTD_writeTaggedIndex(hashTable, hashAndTag, curr);   }         if (dtlm == ZSTD_dtlm_fast) continue;        /* Only load extra positions for ZSTD_dtlm_full */        {   U32 p;            for (p = 1; p < fastHashFillStep; ++p) {                size_t const hashAndTag = ZSTD_hashPtr(ip + p, hBits, mls);                if (hashTable[hashAndTag >> ZSTD_SHORT_CACHE_TAG_BITS] == 0) {  /* not yet filled */                    ZSTD_writeTaggedIndex(hashTable, hashAndTag, curr + p);    }   }   }   }} staticZSTD_ALLOW_POINTER_OVERFLOW_ATTRvoid ZSTD_fillHashTableForCCtx(ZSTD_MatchState_t* ms,                        const void* const end,                        ZSTD_dictTableLoadMethod_e dtlm){    const ZSTD_compressionParameters* const cParams = &ms->cParams;    U32* const hashTable = ms->hashTable;    U32  const hBits = cParams->hashLog;    U32  const mls = cParams->minMatch;    const BYTE* const base = ms->window.base;    const BYTE* ip = base + ms->nextToUpdate;    const BYTE* const iend = ((const BYTE*)end) - HASH_READ_SIZE;    const U32 fastHashFillStep = 3;     /* Currently, we always use ZSTD_dtlm_fast for filling CCtx tables.     * Feel free to remove this assert if there's a good reason! */    assert(dtlm == ZSTD_dtlm_fast);     /* Always insert every fastHashFillStep position into the hash table.     * Insert the other positions if their hash entry is empty.     */    for ( ; ip + fastHashFillStep < iend + 2; ip += fastHashFillStep) {        U32 const curr = (U32)(ip - base);        size_t const hash0 = ZSTD_hashPtr(ip, hBits, mls);        hashTable[hash0] = curr;        if (dtlm == ZSTD_dtlm_fast) continue;        /* Only load extra positions for ZSTD_dtlm_full */        {   U32 p;            for (p = 1; p < fastHashFillStep; ++p) {                size_t const hash = ZSTD_hashPtr(ip + p, hBits, mls);                if (hashTable[hash] == 0) {  /* not yet filled */                    hashTable[hash] = curr + p;    }   }   }   }} void ZSTD_fillHashTable(ZSTD_MatchState_t* ms,                        const void* const end,                        ZSTD_dictTableLoadMethod_e dtlm,                        ZSTD_tableFillPurpose_e tfp){    if (tfp == ZSTD_tfp_forCDict) {        ZSTD_fillHashTableForCDict(ms, end, dtlm);    } else {        ZSTD_fillHashTableForCCtx(ms, end, dtlm);    }}  typedef int (*ZSTD_match4Found) (const BYTE* currentPtr, const BYTE* matchAddress, U32 matchIdx, U32 idxLowLimit); static intZSTD_match4Found_cmov(const BYTE* currentPtr, const BYTE* matchAddress, U32 matchIdx, U32 idxLowLimit){    /* Array of ~random data, should have low probability of matching data.     * Load from here if the index is invalid.     * Used to avoid unpredictable branches. */    static const BYTE dummy[] = {0x12,0x34,0x56,0x78};     /* currentIdx >= lowLimit is a (somewhat) unpredictable branch.     * However expression below compiles into conditional move.     */    const BYTE* mvalAddr = ZSTD_selectAddr(matchIdx, idxLowLimit, matchAddress, dummy);    /* Note: this used to be written as : return test1 && test2;     * Unfortunately, once inlined, these tests become branches,     * in which case it becomes critical that they are executed in the right order (test1 then test2).     * So we have to write these tests in a specific manner to ensure their ordering.     */    if (MEM_read32(currentPtr) != MEM_read32(mvalAddr)) return 0;    /* force ordering of these tests, which matters once the function is inlined, as they become branches */    __asm__("");    return matchIdx >= idxLowLimit;} static intZSTD_match4Found_branch(const BYTE* currentPtr, const BYTE* matchAddress, U32 matchIdx, U32 idxLowLimit){    /* using a branch instead of a cmov,     * because it's faster in scenarios where matchIdx >= idxLowLimit is generally true,     * aka almost all candidates are within range */    U32 mval;    if (matchIdx >= idxLowLimit) {        mval = MEM_read32(matchAddress);    } else {        mval = MEM_read32(currentPtr) ^ 1; /* guaranteed to not match. */    }     return (MEM_read32(currentPtr) == mval);}  /* * If you squint hard enough (and ignore repcodes), the search operation at any * given position is broken into 4 stages: * * 1. Hash   (map position to hash value via input read) * 2. Lookup (map hash val to index via hashtable read) * 3. Load   (map index to value at that position via input read) * 4. Compare * * Each of these steps involves a memory read at an address which is computed * from the previous step. This means these steps must be sequenced and their * latencies are cumulative. * * Rather than do 1->2->3->4 sequentially for a single position before moving * onto the next, this implementation interleaves these operations across the * next few positions: * * R = Repcode Read & Compare * H = Hash * T = Table Lookup * M = Match Read & Compare * * Pos | Time --> * ----+------------------- * N   | ... M * N+1 | ...   TM * N+2 |    R H   T M * N+3 |         H    TM * N+4 |           R H   T M * N+5 |                H   ... * N+6 |                  R ... * * This is very much analogous to the pipelining of execution in a CPU. And just * like a CPU, we have to dump the pipeline when we find a match (i.e., take a * branch). * * When this happens, we throw away our current state, and do the following prep * to re-enter the loop: * * Pos | Time --> * ----+------------------- * N   | H T * N+1 |  H * * This is also the work we do at the beginning to enter the loop initially. */FORCE_INLINE_TEMPLATEZSTD_ALLOW_POINTER_OVERFLOW_ATTRsize_t ZSTD_compressBlock_fast_noDict_generic(        ZSTD_MatchState_t* ms, SeqStore_t* seqStore, U32 rep[ZSTD_REP_NUM],        void const* src, size_t srcSize,        U32 const mls, int useCmov){    const ZSTD_compressionParameters* const cParams = &ms->cParams;    U32* const hashTable = ms->hashTable;    U32 const hlog = cParams->hashLog;    size_t const stepSize = cParams->targetLength + !(cParams->targetLength) + 1; /* min 2 */    const BYTE* const base = ms->window.base;    const BYTE* const istart = (const BYTE*)src;    const U32   endIndex = (U32)((size_t)(istart - base) + srcSize);    const U32   prefixStartIndex = ZSTD_getLowestPrefixIndex(ms, endIndex, cParams->windowLog);    const BYTE* const prefixStart = base + prefixStartIndex;    const BYTE* const iend = istart + srcSize;    const BYTE* const ilimit = iend - HASH_READ_SIZE;     const BYTE* anchor = istart;    const BYTE* ip0 = istart;    const BYTE* ip1;    const BYTE* ip2;    const BYTE* ip3;    U32 current0;     U32 rep_offset1 = rep[0];    U32 rep_offset2 = rep[1];    U32 offsetSaved1 = 0, offsetSaved2 = 0;     size_t hash0; /* hash for ip0 */    size_t hash1; /* hash for ip1 */    U32 matchIdx; /* match idx for ip0 */     U32 offcode;    const BYTE* match0;    size_t mLength;     /* ip0 and ip1 are always adjacent. The targetLength skipping and     * uncompressibility acceleration is applied to every other position,     * matching the behavior of #1562. step therefore represents the gap     * between pairs of positions, from ip0 to ip2 or ip1 to ip3. */    size_t step;    const BYTE* nextStep;    const size_t kStepIncr = (1 << (kSearchStrength - 1));    const ZSTD_match4Found matchFound = useCmov ? ZSTD_match4Found_cmov : ZSTD_match4Found_branch;     DEBUGLOG(5, "ZSTD_compressBlock_fast_generic");    ip0 += (ip0 == prefixStart);    {   U32 const curr = (U32)(ip0 - base);        U32 const windowLow = ZSTD_getLowestPrefixIndex(ms, curr, cParams->windowLog);        U32 const maxRep = curr - windowLow;        if (rep_offset2 > maxRep) offsetSaved2 = rep_offset2, rep_offset2 = 0;        if (rep_offset1 > maxRep) offsetSaved1 = rep_offset1, rep_offset1 = 0;    }     /* start each op */_start: /* Requires: ip0 */     step = stepSize;    nextStep = ip0 + kStepIncr;     /* calculate positions, ip0 - anchor == 0, so we skip step calc */    ip1 = ip0 + 1;    ip2 = ip0 + step;    ip3 = ip2 + 1;     if (ip3 >= ilimit) {        goto _cleanup;    }     hash0 = ZSTD_hashPtr(ip0, hlog, mls);    hash1 = ZSTD_hashPtr(ip1, hlog, mls);     matchIdx = hashTable[hash0];     do {        /* load repcode match for ip[2]*/        const U32 rval = MEM_read32(ip2 - rep_offset1);         /* write back hash table entry */        current0 = (U32)(ip0 - base);        hashTable[hash0] = current0;         /* check repcode at ip[2] */        if ((MEM_read32(ip2) == rval) & (rep_offset1 > 0)) {            ip0 = ip2;            match0 = ip0 - rep_offset1;            mLength = ip0[-1] == match0[-1];            ip0 -= mLength;            match0 -= mLength;            offcode = REPCODE1_TO_OFFBASE;            mLength += 4;             /* Write next hash table entry: it's already calculated.             * This write is known to be safe because ip1 is before the             * repcode (ip2). */            hashTable[hash1] = (U32)(ip1 - base);             goto _match;        }          if (matchFound(ip0, base + matchIdx, matchIdx, prefixStartIndex)) {            /* Write next hash table entry (it's already calculated).            * This write is known to be safe because the ip1 == ip0 + 1,            * so searching will resume after ip1 */            hashTable[hash1] = (U32)(ip1 - base);             goto _offset;        }         /* lookup ip[1] */        matchIdx = hashTable[hash1];         /* hash ip[2] */        hash0 = hash1;        hash1 = ZSTD_hashPtr(ip2, hlog, mls);         /* advance to next positions */        ip0 = ip1;        ip1 = ip2;        ip2 = ip3;         /* write back hash table entry */        current0 = (U32)(ip0 - base);        hashTable[hash0] = current0;          if (matchFound(ip0, base + matchIdx, matchIdx, prefixStartIndex)) {            /* Write next hash table entry, since it's already calculated */            if (step <= 4) {                /* Avoid writing an index if it's >= position where search will resume.                * The minimum possible match has length 4, so search can resume at ip0 + 4.                */                hashTable[hash1] = (U32)(ip1 - base);            }            goto _offset;        }         /* lookup ip[1] */        matchIdx = hashTable[hash1];         /* hash ip[2] */        hash0 = hash1;        hash1 = ZSTD_hashPtr(ip2, hlog, mls);         /* advance to next positions */        ip0 = ip1;        ip1 = ip2;        ip2 = ip0 + step;        ip3 = ip1 + step;         /* calculate step */        if (ip2 >= nextStep) {            step++;            PREFETCH_L1(ip1 + 64);            PREFETCH_L1(ip1 + 128);            nextStep += kStepIncr;        }    } while (ip3 < ilimit); _cleanup:    /* Note that there are probably still a couple positions one could search.     * However, it seems to be a meaningful performance hit to try to search     * them. So let's not. */     /* When the repcodes are outside of the prefix, we set them to zero before the loop.     * When the offsets are still zero, we need to restore them after the block to have a correct     * repcode history. If only one offset was invalid, it is easy. The tricky case is when both     * offsets were invalid. We need to figure out which offset to refill with.     *     - If both offsets are zero they are in the same order.     *     - If both offsets are non-zero, we won't restore the offsets from `offsetSaved[12]`.     *     - If only one is zero, we need to decide which offset to restore.     *         - If rep_offset1 is non-zero, then rep_offset2 must be offsetSaved1.     *         - It is impossible for rep_offset2 to be non-zero.     *     * So if rep_offset1 started invalid (offsetSaved1 != 0) and became valid (rep_offset1 != 0), then     * set rep[0] = rep_offset1 and rep[1] = offsetSaved1.     */    offsetSaved2 = ((offsetSaved1 != 0) && (rep_offset1 != 0)) ? offsetSaved1 : offsetSaved2;     /* save reps for next block */    rep[0] = rep_offset1 ? rep_offset1 : offsetSaved1;    rep[1] = rep_offset2 ? rep_offset2 : offsetSaved2;     /* Return the last literals size */    return (size_t)(iend - anchor); _offset: /* Requires: ip0, idx */     /* Compute the offset code. */    match0 = base + matchIdx;    rep_offset2 = rep_offset1;    rep_offset1 = (U32)(ip0-match0);    offcode = OFFSET_TO_OFFBASE(rep_offset1);    mLength = 4;     /* Count the backwards match length. */    while (((ip0>anchor) & (match0>prefixStart)) && (ip0[-1] == match0[-1])) {        ip0--;        match0--;        mLength++;    } _match: /* Requires: ip0, match0, offcode */     /* Count the forward length. */    mLength += ZSTD_count(ip0 + mLength, match0 + mLength, iend);     ZSTD_storeSeq(seqStore, (size_t)(ip0 - anchor), anchor, iend, offcode, mLength);     ip0 += mLength;    anchor = ip0;     /* Fill table and check for immediate repcode. */    if (ip0 <= ilimit) {        /* Fill Table */        assert(base+current0+2 > istart);  /* check base overflow */        hashTable[ZSTD_hashPtr(base+current0+2, hlog, mls)] = current0+2;  /* here because current+2 could be > iend-8 */        hashTable[ZSTD_hashPtr(ip0-2, hlog, mls)] = (U32)(ip0-2-base);         if (rep_offset2 > 0) { /* rep_offset2==0 means rep_offset2 is invalidated */            while ( (ip0 <= ilimit) && (MEM_read32(ip0) == MEM_read32(ip0 - rep_offset2)) ) {                /* store sequence */                size_t const rLength = ZSTD_count(ip0+4, ip0+4-rep_offset2, iend) + 4;                { U32 const tmpOff = rep_offset2; rep_offset2 = rep_offset1; rep_offset1 = tmpOff; } /* swap rep_offset2 <=> rep_offset1 */                hashTable[ZSTD_hashPtr(ip0, hlog, mls)] = (U32)(ip0-base);                ip0 += rLength;                ZSTD_storeSeq(seqStore, 0 /*litLen*/, anchor, iend, REPCODE1_TO_OFFBASE, rLength);                anchor = ip0;                continue;   /* faster when present (confirmed on gcc-8) ... (?) */    }   }   }     goto _start;} #define ZSTD_GEN_FAST_FN(dictMode, mml, cmov)                                                       \    static size_t ZSTD_compressBlock_fast_##dictMode##_##mml##_##cmov(                              \            ZSTD_MatchState_t* ms, SeqStore_t* seqStore, U32 rep[ZSTD_REP_NUM],                    \            void const* src, size_t srcSize)                                                       \    {                                                                                              \        return ZSTD_compressBlock_fast_##dictMode##_generic(ms, seqStore, rep, src, srcSize, mml, cmov); \    } ZSTD_GEN_FAST_FN(noDict, 4, 1)ZSTD_GEN_FAST_FN(noDict, 5, 1)ZSTD_GEN_FAST_FN(noDict, 6, 1)ZSTD_GEN_FAST_FN(noDict, 7, 1) ZSTD_GEN_FAST_FN(noDict, 4, 0)ZSTD_GEN_FAST_FN(noDict, 5, 0)ZSTD_GEN_FAST_FN(noDict, 6, 0)ZSTD_GEN_FAST_FN(noDict, 7, 0) size_t ZSTD_compressBlock_fast(        ZSTD_MatchState_t* ms, SeqStore_t* seqStore, U32 rep[ZSTD_REP_NUM],        void const* src, size_t srcSize){    U32 const mml = ms->cParams.minMatch;    /* use cmov when "candidate in range" branch is likely unpredictable */    int const useCmov = ms->cParams.windowLog < 19;    assert(ms->dictMatchState == NULL);    if (useCmov) {        switch(mml)        {        default: /* includes case 3 */        case 4 :            return ZSTD_compressBlock_fast_noDict_4_1(ms, seqStore, rep, src, srcSize);        case 5 :            return ZSTD_compressBlock_fast_noDict_5_1(ms, seqStore, rep, src, srcSize);        case 6 :            return ZSTD_compressBlock_fast_noDict_6_1(ms, seqStore, rep, src, srcSize);        case 7 :            return ZSTD_compressBlock_fast_noDict_7_1(ms, seqStore, rep, src, srcSize);        }    } else {        /* use a branch instead */        switch(mml)        {        default: /* includes case 3 */        case 4 :            return ZSTD_compressBlock_fast_noDict_4_0(ms, seqStore, rep, src, srcSize);        case 5 :            return ZSTD_compressBlock_fast_noDict_5_0(ms, seqStore, rep, src, srcSize);        case 6 :            return ZSTD_compressBlock_fast_noDict_6_0(ms, seqStore, rep, src, srcSize);        case 7 :            return ZSTD_compressBlock_fast_noDict_7_0(ms, seqStore, rep, src, srcSize);        }    }} FORCE_INLINE_TEMPLATEZSTD_ALLOW_POINTER_OVERFLOW_ATTRsize_t ZSTD_compressBlock_fast_dictMatchState_generic(        ZSTD_MatchState_t* ms, SeqStore_t* seqStore, U32 rep[ZSTD_REP_NUM],        void const* src, size_t srcSize, U32 const mls, U32 const hasStep){    const ZSTD_compressionParameters* const cParams = &ms->cParams;    U32* const hashTable = ms->hashTable;    U32 const hlog = cParams->hashLog;    /* support stepSize of 0 */    U32 const stepSize = cParams->targetLength + !(cParams->targetLength);    const BYTE* const base = ms->window.base;    const BYTE* const istart = (const BYTE*)src;    const BYTE* ip0 = istart;    const BYTE* ip1 = ip0 + stepSize; /* we assert below that stepSize >= 1 */    const BYTE* anchor = istart;    const U32   prefixStartIndex = ms->window.dictLimit;    const BYTE* const prefixStart = base + prefixStartIndex;    const BYTE* const iend = istart + srcSize;    const BYTE* const ilimit = iend - HASH_READ_SIZE;    U32 offset_1=rep[0], offset_2=rep[1];

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