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// SPDX-License-Identifier: GPL-2.0#include <linux/kernel.h>#include "../progress.h"#include "../libslang.h"#include "../ui.h"#include "tui.h"#include "units.h"#include "../browser.h" static void __tui_progress__init(struct ui_progress *p){	p->next = p->step = p->total / (SLtt_Screen_Cols - 2) ?: 1;} static int get_title(struct ui_progress *p, char *buf, size_t size){	char buf_cur[20];	char buf_tot[20];	int ret; 	ret  = unit_number__scnprintf(buf_cur, sizeof(buf_cur), p->curr);	ret += unit_number__scnprintf(buf_tot, sizeof(buf_tot), p->total); 	return ret + scnprintf(buf, size, "%s [%s/%s]",			       p->title, buf_cur, buf_tot);} static void tui_progress__update(struct ui_progress *p){	char buf[100], *title = (char *) p->title;	int bar, y;	/*	 * FIXME: We should have a per UI backend way of showing progress,	 * stdio will just show a percentage as NN%, etc.	 */	if (use_browser <= 0)		return; 	if (p->total == 0)		return; 	if (p->size) {		get_title(p, buf, sizeof(buf));		title = buf;	} 	ui__refresh_dimensions(false);	mutex_lock(&ui__lock);	y = SLtt_Screen_Rows / 2 - 2;	SLsmg_set_color(0);	SLsmg_draw_box(y, 0, 3, SLtt_Screen_Cols);	SLsmg_gotorc(y++, 1);	SLsmg_write_string(title);	SLsmg_fill_region(y, 1, 1, SLtt_Screen_Cols - 2, ' ');	SLsmg_set_color(HE_COLORSET_SELECTED);	bar = ((SLtt_Screen_Cols - 2) * p->curr) / p->total;	SLsmg_fill_region(y, 1, 1, bar, ' ');	SLsmg_refresh();	mutex_unlock(&ui__lock);} static void tui_progress__finish(void){	int y; 	if (use_browser <= 0)		return; 	ui__refresh_dimensions(false);	mutex_lock(&ui__lock);	y = SLtt_Screen_Rows / 2 - 2;	SLsmg_set_color(0);	SLsmg_fill_region(y, 0, 3, SLtt_Screen_Cols, ' ');	SLsmg_refresh();	mutex_unlock(&ui__lock);} static struct ui_progress_ops tui_progress__ops = {	.init   = __tui_progress__init,	.update = tui_progress__update,	.finish = tui_progress__finish,}; void tui_progress__init(void){	ui_progress__ops = &tui_progress__ops;}