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/* * cgroup_freezer.c -  control group freezer subsystem * * Copyright IBM Corporation, 2007 * * Author : Cedric Le Goater <clg@fr.ibm.com> * * This program is free software; you can redistribute it and/or modify it * under the terms of version 2.1 of the GNU Lesser General Public License * as published by the Free Software Foundation. * * This program is distributed in the hope that it would be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. */ #include <linux/export.h>#include <linux/slab.h>#include <linux/cgroup.h>#include <linux/fs.h>#include <linux/uaccess.h>#include <linux/freezer.h>#include <linux/seq_file.h> /* * A cgroup is freezing if any FREEZING flags are set.  FREEZING_SELF is * set if "FROZEN" is written to freezer.state cgroupfs file, and cleared * for "THAWED".  FREEZING_PARENT is set if the parent freezer is FREEZING * for whatever reason.  IOW, a cgroup has FREEZING_PARENT set if one of * its ancestors has FREEZING_SELF set. */enum freezer_state_flags {	CGROUP_FREEZER_ONLINE	= (1 << 0), /* freezer is fully online */	CGROUP_FREEZING_SELF	= (1 << 1), /* this freezer is freezing */	CGROUP_FREEZING_PARENT	= (1 << 2), /* the parent freezer is freezing */	CGROUP_FROZEN		= (1 << 3), /* this and its descendants frozen */ 	/* mask for all FREEZING flags */	CGROUP_FREEZING		= CGROUP_FREEZING_SELF | CGROUP_FREEZING_PARENT,}; struct freezer {	struct cgroup_subsys_state	css;	unsigned int			state;	spinlock_t			lock;}; static inline struct freezer *css_freezer(struct cgroup_subsys_state *css){	return css ? container_of(css, struct freezer, css) : NULL;} static inline struct freezer *task_freezer(struct task_struct *task){	return css_freezer(task_css(task, freezer_subsys_id));} static struct freezer *parent_freezer(struct freezer *freezer){	return css_freezer(css_parent(&freezer->css));} bool cgroup_freezing(struct task_struct *task){	bool ret; 	rcu_read_lock();	ret = task_freezer(task)->state & CGROUP_FREEZING;	rcu_read_unlock(); 	return ret;} /* * cgroups_write_string() limits the size of freezer state strings to * CGROUP_LOCAL_BUFFER_SIZE */static const char *freezer_state_strs(unsigned int state){	if (state & CGROUP_FROZEN)		return "FROZEN";	if (state & CGROUP_FREEZING)		return "FREEZING";	return "THAWED";}; struct cgroup_subsys freezer_subsys; static struct cgroup_subsys_state *freezer_css_alloc(struct cgroup_subsys_state *parent_css){	struct freezer *freezer; 	freezer = kzalloc(sizeof(struct freezer), GFP_KERNEL);	if (!freezer)		return ERR_PTR(-ENOMEM); 	spin_lock_init(&freezer->lock);	return &freezer->css;} /** * freezer_css_online - commit creation of a freezer css * @css: css being created * * We're committing to creation of @css.  Mark it online and inherit * parent's freezing state while holding both parent's and our * freezer->lock. */static int freezer_css_online(struct cgroup_subsys_state *css){	struct freezer *freezer = css_freezer(css);	struct freezer *parent = parent_freezer(freezer); 	/*	 * The following double locking and freezing state inheritance	 * guarantee that @cgroup can never escape ancestors' freezing	 * states.  See css_for_each_descendant_pre() for details.	 */	if (parent)		spin_lock_irq(&parent->lock);	spin_lock_nested(&freezer->lock, SINGLE_DEPTH_NESTING); 	freezer->state |= CGROUP_FREEZER_ONLINE; 	if (parent && (parent->state & CGROUP_FREEZING)) {		freezer->state |= CGROUP_FREEZING_PARENT | CGROUP_FROZEN;		atomic_inc(&system_freezing_cnt);	} 	spin_unlock(&freezer->lock);	if (parent)		spin_unlock_irq(&parent->lock); 	return 0;} /** * freezer_css_offline - initiate destruction of a freezer css * @css: css being destroyed * * @css is going away.  Mark it dead and decrement system_freezing_count if * it was holding one. */static void freezer_css_offline(struct cgroup_subsys_state *css){	struct freezer *freezer = css_freezer(css); 	spin_lock_irq(&freezer->lock); 	if (freezer->state & CGROUP_FREEZING)		atomic_dec(&system_freezing_cnt); 	freezer->state = 0; 	spin_unlock_irq(&freezer->lock);} static void freezer_css_free(struct cgroup_subsys_state *css){	kfree(css_freezer(css));} /* * Tasks can be migrated into a different freezer anytime regardless of its * current state.  freezer_attach() is responsible for making new tasks * conform to the current state. * * Freezer state changes and task migration are synchronized via * @freezer->lock.  freezer_attach() makes the new tasks conform to the * current state and all following state changes can see the new tasks. */static void freezer_attach(struct cgroup_subsys_state *new_css,			   struct cgroup_taskset *tset){	struct freezer *freezer = css_freezer(new_css);	struct task_struct *task;	bool clear_frozen = false; 	spin_lock_irq(&freezer->lock); 	/*	 * Make the new tasks conform to the current state of @new_css.	 * For simplicity, when migrating any task to a FROZEN cgroup, we	 * revert it to FREEZING and let update_if_frozen() determine the	 * correct state later.	 *	 * Tasks in @tset are on @new_css but may not conform to its	 * current state before executing the following - !frozen tasks may	 * be visible in a FROZEN cgroup and frozen tasks in a THAWED one.	 */	cgroup_taskset_for_each(task, new_css, tset) {		if (!(freezer->state & CGROUP_FREEZING)) {			__thaw_task(task);		} else {			freeze_task(task);			freezer->state &= ~CGROUP_FROZEN;			clear_frozen = true;		}	} 	spin_unlock_irq(&freezer->lock); 	/*	 * Propagate FROZEN clearing upwards.  We may race with	 * update_if_frozen(), but as long as both work bottom-up, either	 * update_if_frozen() sees child's FROZEN cleared or we clear the	 * parent's FROZEN later.  No parent w/ !FROZEN children can be	 * left FROZEN.	 */	while (clear_frozen && (freezer = parent_freezer(freezer))) {		spin_lock_irq(&freezer->lock);		freezer->state &= ~CGROUP_FROZEN;		clear_frozen = freezer->state & CGROUP_FREEZING;		spin_unlock_irq(&freezer->lock);	}} static void freezer_fork(struct task_struct *task){	struct freezer *freezer; 	rcu_read_lock();	freezer = task_freezer(task); 	/*	 * The root cgroup is non-freezable, so we can skip the	 * following check.	 */	if (!parent_freezer(freezer))		goto out; 	spin_lock_irq(&freezer->lock);	if (freezer->state & CGROUP_FREEZING)		freeze_task(task);	spin_unlock_irq(&freezer->lock);out:	rcu_read_unlock();} /** * update_if_frozen - update whether a cgroup finished freezing * @css: css of interest * * Once FREEZING is initiated, transition to FROZEN is lazily updated by * calling this function.  If the current state is FREEZING but not FROZEN, * this function checks whether all tasks of this cgroup and the descendant * cgroups finished freezing and, if so, sets FROZEN. * * The caller is responsible for grabbing RCU read lock and calling * update_if_frozen() on all descendants prior to invoking this function. * * Task states and freezer state might disagree while tasks are being * migrated into or out of @css, so we can't verify task states against * @freezer state here.  See freezer_attach() for details. */static void update_if_frozen(struct cgroup_subsys_state *css){	struct freezer *freezer = css_freezer(css);	struct cgroup_subsys_state *pos;	struct css_task_iter it;	struct task_struct *task; 	WARN_ON_ONCE(!rcu_read_lock_held()); 	spin_lock_irq(&freezer->lock); 	if (!(freezer->state & CGROUP_FREEZING) ||	    (freezer->state & CGROUP_FROZEN))		goto out_unlock; 	/* are all (live) children frozen? */	css_for_each_child(pos, css) {		struct freezer *child = css_freezer(pos); 		if ((child->state & CGROUP_FREEZER_ONLINE) &&		    !(child->state & CGROUP_FROZEN))			goto out_unlock;	} 	/* are all tasks frozen? */	css_task_iter_start(css, &it); 	while ((task = css_task_iter_next(&it))) {		if (freezing(task)) {			/*			 * freezer_should_skip() indicates that the task			 * should be skipped when determining freezing			 * completion.  Consider it frozen in addition to			 * the usual frozen condition.			 */			if (!frozen(task) && !freezer_should_skip(task))				goto out_iter_end;		}	} 	freezer->state |= CGROUP_FROZEN;out_iter_end:	css_task_iter_end(&it);out_unlock:	spin_unlock_irq(&freezer->lock);} static int freezer_read(struct cgroup_subsys_state *css, struct cftype *cft,			struct seq_file *m){	struct cgroup_subsys_state *pos; 	rcu_read_lock(); 	/* update states bottom-up */	css_for_each_descendant_post(pos, css)		update_if_frozen(pos); 	rcu_read_unlock(); 	seq_puts(m, freezer_state_strs(css_freezer(css)->state));	seq_putc(m, '\n');	return 0;} static void freeze_cgroup(struct freezer *freezer){	struct css_task_iter it;	struct task_struct *task; 	css_task_iter_start(&freezer->css, &it);	while ((task = css_task_iter_next(&it)))		freeze_task(task);	css_task_iter_end(&it);} static void unfreeze_cgroup(struct freezer *freezer){	struct css_task_iter it;	struct task_struct *task; 	css_task_iter_start(&freezer->css, &it);	while ((task = css_task_iter_next(&it)))		__thaw_task(task);	css_task_iter_end(&it);} /** * freezer_apply_state - apply state change to a single cgroup_freezer * @freezer: freezer to apply state change to * @freeze: whether to freeze or unfreeze * @state: CGROUP_FREEZING_* flag to set or clear * * Set or clear @state on @cgroup according to @freeze, and perform * freezing or thawing as necessary. */static void freezer_apply_state(struct freezer *freezer, bool freeze,				unsigned int state){	/* also synchronizes against task migration, see freezer_attach() */	lockdep_assert_held(&freezer->lock); 	if (!(freezer->state & CGROUP_FREEZER_ONLINE))		return; 	if (freeze) {		if (!(freezer->state & CGROUP_FREEZING))			atomic_inc(&system_freezing_cnt);		freezer->state |= state;		freeze_cgroup(freezer);	} else {		bool was_freezing = freezer->state & CGROUP_FREEZING; 		freezer->state &= ~state; 		if (!(freezer->state & CGROUP_FREEZING)) {			if (was_freezing)				atomic_dec(&system_freezing_cnt);			freezer->state &= ~CGROUP_FROZEN;			unfreeze_cgroup(freezer);		}	}} /** * freezer_change_state - change the freezing state of a cgroup_freezer * @freezer: freezer of interest * @freeze: whether to freeze or thaw * * Freeze or thaw @freezer according to @freeze.  The operations are * recursive - all descendants of @freezer will be affected. */static void freezer_change_state(struct freezer *freezer, bool freeze){	struct cgroup_subsys_state *pos; 	/*	 * Update all its descendants in pre-order traversal.  Each	 * descendant will try to inherit its parent's FREEZING state as	 * CGROUP_FREEZING_PARENT.	 */	rcu_read_lock();	css_for_each_descendant_pre(pos, &freezer->css) {		struct freezer *pos_f = css_freezer(pos);		struct freezer *parent = parent_freezer(pos_f); 		spin_lock_irq(&pos_f->lock); 		if (pos_f == freezer) {			freezer_apply_state(pos_f, freeze,					    CGROUP_FREEZING_SELF);		} else {			/*			 * Our update to @parent->state is already visible			 * which is all we need.  No need to lock @parent.			 * For more info on synchronization, see			 * freezer_post_create().			 */			freezer_apply_state(pos_f,					    parent->state & CGROUP_FREEZING,					    CGROUP_FREEZING_PARENT);		} 		spin_unlock_irq(&pos_f->lock);	}	rcu_read_unlock();} static int freezer_write(struct cgroup_subsys_state *css, struct cftype *cft,			 const char *buffer){	bool freeze; 	if (strcmp(buffer, freezer_state_strs(0)) == 0)		freeze = false;	else if (strcmp(buffer, freezer_state_strs(CGROUP_FROZEN)) == 0)		freeze = true;	else		return -EINVAL; 	freezer_change_state(css_freezer(css), freeze);	return 0;} static u64 freezer_self_freezing_read(struct cgroup_subsys_state *css,				      struct cftype *cft){	struct freezer *freezer = css_freezer(css); 	return (bool)(freezer->state & CGROUP_FREEZING_SELF);} static u64 freezer_parent_freezing_read(struct cgroup_subsys_state *css,					struct cftype *cft){	struct freezer *freezer = css_freezer(css); 	return (bool)(freezer->state & CGROUP_FREEZING_PARENT);} static struct cftype files[] = {	{		.name = "state",		.flags = CFTYPE_NOT_ON_ROOT,		.read_seq_string = freezer_read,		.write_string = freezer_write,	},	{		.name = "self_freezing",		.flags = CFTYPE_NOT_ON_ROOT,		.read_u64 = freezer_self_freezing_read,	},	{		.name = "parent_freezing",		.flags = CFTYPE_NOT_ON_ROOT,		.read_u64 = freezer_parent_freezing_read,	},	{ }	/* terminate */}; struct cgroup_subsys freezer_subsys = {	.name		= "freezer",	.css_alloc	= freezer_css_alloc,	.css_online	= freezer_css_online,	.css_offline	= freezer_css_offline,	.css_free	= freezer_css_free,	.subsys_id	= freezer_subsys_id,	.attach		= freezer_attach,	.fork		= freezer_fork,	.base_cftypes	= files,};