#include <u.h>#include <libc.h>#include <draw.h>#include <cursor.h> ulong color = 0x6060a8ff; void oopsie(Display *d, char *msg){ exits(msg);} int main(int argc, char **argv){ Image *im; if(initdraw(oopsie, nil, "drawellipse") == -1){ fprint(2, "initdraw: %r\n"); return 1; } im = allocimage(display, Rect(0, 0, 1024, 1024), CMAP8, 1, color); ellipse(screen, (Point){200, 200}, 25, 25, 5, im, (Point){0, 0}); fillellipse(screen, (Point){300, 200}, 50, 25, im, (Point){0, 0}); flushimage(display, 1); sleep(5000); return 0;}
#include <u.h>
#include <libc.h>
#include <draw.h>
#include <cursor.h>
ulong color = 0x6060a8ff;
void oopsie(Display *d, char *msg){
exits(msg);
}
int main(int argc, char **argv){
Image *im;
if(initdraw(oopsie, nil, "drawellipse") == -1){
fprint(2, "initdraw: %r\n");
return 1;
}
im = allocimage(display, Rect(0, 0, 1024, 1024), CMAP8, 1, color);
ellipse(screen, (Point){200, 200}, 25, 25, 5,
im, (Point){0, 0});
fillellipse(screen, (Point){300, 200}, 50, 25, im, (Point){0, 0});
flushimage(display, 1);
sleep(5000);
return 0;
}