#include <u.h>#include <libc.h>#include <draw.h>#include <cursor.h> ulong color = 0x6060a8ff; int main(int argc, char **argv){ Image *im; if(initdraw(nil, nil, "drawline") == -1){ fprint(2, "initdraw: %r\n"); return 1; } im = allocimage(display, Rect(0, 0, 1, 1), CMAP8, 1, color); line(screen, (Point){0, 0}, (Point){400, 400}, Endsquare, Endsquare, 6, im, (Point){0, 0}); flushimage(display, 1); sleep(5000); return 0;}
#include <u.h>
#include <libc.h>
#include <draw.h>
#include <cursor.h>
ulong color = 0x6060a8ff;
int main(int argc, char **argv){
Image *im;
if(initdraw(nil, nil, "drawline") == -1){
fprint(2, "initdraw: %r\n");
return 1;
}
im = allocimage(display, Rect(0, 0, 1, 1), CMAP8, 1, color);
line(screen, (Point){0, 0}, (Point){400, 400},
Endsquare, Endsquare, 6, im, (Point){0, 0});
flushimage(display, 1);
sleep(5000);
return 0;
}