TEXT FPsave(SB), 1, $0 /* save FPU environment without waiting */ MOVL fpu+0(FP), AX FSTENV 0(AX) RET TEXT FPrestore(SB), 1, $0 /* restore FPU environment without waiting */ MOVL fpu+0(FP), AX FLDENV 0(AX) RETTEXT FPsave(SB), 1, $0 /* save FPU environment without waiting */
MOVL fpu+0(FP), AX
FSTENV 0(AX)
RET
TEXT FPrestore(SB), 1, $0 /* restore FPU environment without waiting */
MOVL fpu+0(FP), AX
FLDENV 0(AX)
RET