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/* * Copyright (c) 1997, 2008, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation.  Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package java.awt; import java.awt.geom.Rectangle2D;import java.awt.geom.AffineTransform;import java.awt.image.BufferedImage;import java.awt.image.ColorModel; /** * The <code>TexturePaint</code> class provides a way to fill a * {@link Shape} with a texture that is specified as * a {@link BufferedImage}. The size of the <code>BufferedImage</code> * object should be small because the <code>BufferedImage</code> data * is copied by the <code>TexturePaint</code> object. * At construction time, the texture is anchored to the upper * left corner of a {@link Rectangle2D} that is * specified in user space.  Texture is computed for * locations in the device space by conceptually replicating the * specified <code>Rectangle2D</code> infinitely in all directions * in user space and mapping the <code>BufferedImage</code> to each * replicated <code>Rectangle2D</code>. * @see Paint * @see Graphics2D#setPaint * @version 1.48, 06/05/07 */ public class TexturePaint implements Paint {     BufferedImage bufImg;    double tx;    double ty;    double sx;    double sy;     /**     * Constructs a <code>TexturePaint</code> object.     * @param txtr the <code>BufferedImage</code> object with the texture     * used for painting     * @param anchor the <code>Rectangle2D</code> in user space used to     * anchor and replicate the texture     */    public TexturePaint(BufferedImage txtr,                        Rectangle2D anchor) {        this.bufImg = txtr;        this.tx = anchor.getX();        this.ty = anchor.getY();        this.sx = anchor.getWidth() / bufImg.getWidth();        this.sy = anchor.getHeight() / bufImg.getHeight();    }     /**     * Returns the <code>BufferedImage</code> texture used to     * fill the shapes.     * @return a <code>BufferedImage</code>.     */    public BufferedImage getImage() {        return bufImg;    }     /**     * Returns a copy of the anchor rectangle which positions and     * sizes the textured image.     * @return the <code>Rectangle2D</code> used to anchor and     * size this <code>TexturePaint</code>.     */    public Rectangle2D getAnchorRect() {        return new Rectangle2D.Double(tx, ty,                                      sx * bufImg.getWidth(),                                      sy * bufImg.getHeight());    }     /**     * Creates and returns a {@link PaintContext} used to     * generate a tiled image pattern.     * See the {@link Paint#createContext specification} of the     * method in the {@link Paint} interface for information     * on null parameter handling.     *     * @param cm the preferred {@link ColorModel} which represents the most convenient     *           format for the caller to receive the pixel data, or {@code null}     *           if there is no preference.     * @param deviceBounds the device space bounding box     *                     of the graphics primitive being rendered.     * @param userBounds the user space bounding box     *                   of the graphics primitive being rendered.     * @param xform the {@link AffineTransform} from user     *              space into device space.     * @param hints the set of hints that the context object can use to     *              choose between rendering alternatives.     * @return the {@code PaintContext} for     *         generating color patterns.     * @see Paint     * @see PaintContext     * @see ColorModel     * @see Rectangle     * @see Rectangle2D     * @see AffineTransform     * @see RenderingHints     */    public PaintContext createContext(ColorModel cm,                                      Rectangle deviceBounds,                                      Rectangle2D userBounds,                                      AffineTransform xform,                                      RenderingHints hints) {        if (xform == null) {            xform = new AffineTransform();        } else {            xform = (AffineTransform) xform.clone();        }        xform.translate(tx, ty);        xform.scale(sx, sy);         return TexturePaintContext.getContext(bufImg, xform, hints,                                              deviceBounds);    }     /**     * Returns the transparency mode for this <code>TexturePaint</code>.     * @return the transparency mode for this <code>TexturePaint</code>     * as an integer value.     * @see Transparency     */    public int getTransparency() {        return (bufImg.getColorModel()).getTransparency();    } }