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/* * Copyright (c) 1999, 2004, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation.  Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package javax.sound.sampled; /** * <code>DataLine</code> adds media-related functionality to its * superinterface, <code>{@link Line}</code>.  This functionality includes * transport-control methods that start, stop, drain, and flush * the audio data that passes through the line.  A data line can also * report the current position, volume, and audio format of the media. * Data lines are used for output of audio by means of the * subinterfaces <code>{@link SourceDataLine}</code> or * <code>{@link Clip}</code>, which allow an application program to write data.  Similarly, * audio input is handled by the subinterface <code>{@link TargetDataLine}</code>, * which allows data to be read. * <p> * A data line has an internal buffer in which * the incoming or outgoing audio data is queued.  The * <code>{@link #drain()}</code> method blocks until this internal buffer * becomes empty, usually because all queued data has been processed.  The * <code>{@link #flush()}</code> method discards any available queued data * from the internal buffer. * <p> * A data line produces <code>{@link LineEvent.Type#START START}</code> and * <code>{@link LineEvent.Type#STOP STOP}</code> events whenever * it begins or ceases active presentation or capture of data.  These events * can be generated in response to specific requests, or as a result of * less direct state changes.  For example, if <code>{@link #start()}</code> is called * on an inactive data line, and data is available for capture or playback, a * <code>START</code> event will be generated shortly, when data playback * or capture actually begins.  Or, if the flow of data to an active data * line is constricted so that a gap occurs in the presentation of data, * a <code>STOP</code> event is generated. * <p> * Mixers often support synchronized control of multiple data lines. * Synchronization can be established through the Mixer interface's * <code>{@link Mixer#synchronize synchronize}</code> method. * See the description of the <code>{@link Mixer Mixer}</code> interface * for a more complete description. * * @author Kara Kytle * @see LineEvent * @since 1.3 */public interface DataLine extends Line {      /**     * Drains queued data from the line by continuing data I/O until the     * data line's internal buffer has been emptied.     * This method blocks until the draining is complete.  Because this is a     * blocking method, it should be used with care.  If <code>drain()</code>     * is invoked on a stopped line that has data in its queue, the method will     * block until the line is running and the data queue becomes empty.  If     * <code>drain()</code> is invoked by one thread, and another continues to     * fill the data queue, the operation will not complete.     * This method always returns when the data line is closed.     *     * @see #flush()     */    public void drain();     /**     * Flushes queued data from the line.  The flushed data is discarded.     * In some cases, not all queued data can be discarded.  For example, a     * mixer can flush data from the buffer for a specific input line, but any     * unplayed data already in the output buffer (the result of the mix) will     * still be played.  You can invoke this method after pausing a line (the     * normal case) if you want to skip the "stale" data when you restart     * playback or capture. (It is legal to flush a line that is not stopped,     * but doing so on an active line is likely to cause a discontinuity in the     * data, resulting in a perceptible click.)     *     * @see #stop()     * @see #drain()     */    public void flush();     /**     * Allows a line to engage in data I/O.  If invoked on a line     * that is already running, this method does nothing.  Unless the data in     * the buffer has been flushed, the line resumes I/O starting     * with the first frame that was unprocessed at the time the line was     * stopped. When audio capture or playback starts, a     * <code>{@link LineEvent.Type#START START}</code> event is generated.     *     * @see #stop()     * @see #isRunning()     * @see LineEvent     */    public void start();     /**     * Stops the line.  A stopped line should cease I/O activity.     * If the line is open and running, however, it should retain the resources required     * to resume activity.  A stopped line should retain any audio data in its buffer     * instead of discarding it, so that upon resumption the I/O can continue where it left off,     * if possible.  (This doesn't guarantee that there will never be discontinuities beyond the     * current buffer, of course; if the stopped condition continues     * for too long, input or output samples might be dropped.)  If desired, the retained data can be     * discarded by invoking the <code>flush</code> method.     * When audio capture or playback stops, a <code>{@link LineEvent.Type#STOP STOP}</code> event is generated.     *     * @see #start()     * @see #isRunning()     * @see #flush()     * @see LineEvent     */    public void stop();     /**     * Indicates whether the line is running.  The default is <code>false</code>.     * An open line begins running when the first data is presented in response to an     * invocation of the <code>start</code> method, and continues     * until presentation ceases in response to a call to <code>stop</code> or     * because playback completes.     * @return <code>true</code> if the line is running, otherwise <code>false</code>     * @see #start()     * @see #stop()     */    public boolean isRunning();     /**     * Indicates whether the line is engaging in active I/O (such as playback     * or capture).  When an inactive line becomes active, it sends a     * <code>{@link LineEvent.Type#START START}</code> event to its listeners.  Similarly, when     * an active line becomes inactive, it sends a     * <code>{@link LineEvent.Type#STOP STOP}</code> event.     * @return <code>true</code> if the line is actively capturing or rendering     * sound, otherwise <code>false</code>     * @see #isOpen     * @see #addLineListener     * @see #removeLineListener     * @see LineEvent     * @see LineListener     */    public boolean isActive();     /**     * Obtains the current format (encoding, sample rate, number of channels,     * etc.) of the data line's audio data.     *     * <p>If the line is not open and has never been opened, it returns     * the default format. The default format is an implementation     * specific audio format, or, if the <code>DataLine.Info</code>     * object, which was used to retrieve this <code>DataLine</code>,     * specifies at least one fully qualified audio format, the     * last one will be used as the default format. Opening the     * line with a specific audio format (e.g.     * {@link SourceDataLine#open(AudioFormat)}) will override the     * default format.     *     * @return current audio data format     * @see AudioFormat     */    public AudioFormat getFormat();     /**     * Obtains the maximum number of bytes of data that will fit in the data line's     * internal buffer.  For a source data line, this is the size of the buffer to     * which data can be written.  For a target data line, it is the size of     * the buffer from which data can be read.  Note that     * the units used are bytes, but will always correspond to an integral     * number of sample frames of audio data.     *     * @return the size of the buffer in bytes     */    public int getBufferSize();     /**     * Obtains the number of bytes of data currently available to the     * application for processing in the data line's internal buffer.  For a     * source data line, this is the amount of data that can be written to the     * buffer without blocking.  For a target data line, this is the amount of data     * available to be read by the application.  For a clip, this value is always     * 0 because the audio data is loaded into the buffer when the clip is opened,     * and persists without modification until the clip is closed.     * <p>     * Note that the units used are bytes, but will always     * correspond to an integral number of sample frames of audio data.     * <p>     * An application is guaranteed that a read or     * write operation of up to the number of bytes returned from     * <code>available()</code> will not block; however, there is no guarantee     * that attempts to read or write more data will block.     *     * @return the amount of data available, in bytes     */    public int available();     /**     * Obtains the current position in the audio data, in sample frames.     * The frame position measures the number of sample     * frames captured by, or rendered from, the line since it was opened.     * This return value will wrap around after 2^31 frames. It is recommended     * to use <code>getLongFramePosition</code> instead.     *     * @return the number of frames already processed since the line was opened     * @see #getLongFramePosition()     */    public int getFramePosition();      /**     * Obtains the current position in the audio data, in sample frames.     * The frame position measures the number of sample     * frames captured by, or rendered from, the line since it was opened.     *     * @return the number of frames already processed since the line was opened     * @since 1.5     */    public long getLongFramePosition();      /**     * Obtains the current position in the audio data, in microseconds.     * The microsecond position measures the time corresponding to the number     * of sample frames captured by, or rendered from, the line since it was opened.     * The level of precision is not guaranteed.  For example, an implementation     * might calculate the microsecond position from the current frame position     * and the audio sample frame rate.  The precision in microseconds would     * then be limited to the number of microseconds per sample frame.     *     * @return the number of microseconds of data processed since the line was opened     */    public long getMicrosecondPosition();     /**     * Obtains the current volume level for the line.  This level is a measure     * of the signal's current amplitude, and should not be confused with the     * current setting of a gain control. The range is from 0.0 (silence) to     * 1.0 (maximum possible amplitude for the sound waveform).  The units     * measure linear amplitude, not decibels.     *     * @return the current amplitude of the signal in this line, or     * <code>{@link AudioSystem#NOT_SPECIFIED}</code>     */    public float getLevel();     /**     * Besides the class information inherited from its superclass,     * <code>DataLine.Info</code> provides additional information specific to data lines.     * This information includes:     * <ul>     * <li> the audio formats supported by the data line     * <li> the minimum and maximum sizes of its internal buffer     * </ul>     * Because a <code>Line.Info</code> knows the class of the line its describes, a     * <code>DataLine.Info</code> object can describe <code>DataLine</code>     * subinterfaces such as <code>{@link SourceDataLine}</code>,     * <code>{@link TargetDataLine}</code>, and <code>{@link Clip}</code>.     * You can query a mixer for lines of any of these types, passing an appropriate     * instance of <code>DataLine.Info</code> as the argument to a method such as     * <code>{@link Mixer#getLine Mixer.getLine(Line.Info)}</code>.     *     * @see Line.Info     * @author Kara Kytle     * @since 1.3     */    public static class Info extends Line.Info {         private AudioFormat[] formats;        private int minBufferSize;        private int maxBufferSize;         /**         * Constructs a data line's info object from the specified information,         * which includes a set of supported audio formats and a range for the buffer size.         * This constructor is typically used by mixer implementations         * when returning information about a supported line.         *         * @param lineClass the class of the data line described by the info object         * @param formats set of formats supported         * @param minBufferSize minimum buffer size supported by the data line, in bytes         * @param maxBufferSize maximum buffer size supported by the data line, in bytes         */        public Info(Class<?> lineClass, AudioFormat[] formats, int minBufferSize, int maxBufferSize) {             super(lineClass);             if (formats == null) {                this.formats = new AudioFormat[0];            } else {                this.formats = formats;            }             this.minBufferSize = minBufferSize;            this.maxBufferSize = maxBufferSize;        }          /**         * Constructs a data line's info object from the specified information,         * which includes a single audio format and a desired buffer size.         * This constructor is typically used by an application to         * describe a desired line.         *         * @param lineClass the class of the data line described by the info object         * @param format desired format         * @param bufferSize desired buffer size in bytes         */        public Info(Class<?> lineClass, AudioFormat format, int bufferSize) {             super(lineClass);             if (format == null) {                this.formats = new AudioFormat[0];            } else {                AudioFormat[] formats = { format };                this.formats = formats;            }             this.minBufferSize = bufferSize;            this.maxBufferSize = bufferSize;        }          /**         * Constructs a data line's info object from the specified information,         * which includes a single audio format.         * This constructor is typically used by an application to         * describe a desired line.         *         * @param lineClass the class of the data line described by the info object         * @param format desired format         */        public Info(Class<?> lineClass, AudioFormat format) {            this(lineClass, format, AudioSystem.NOT_SPECIFIED);        }          /**         * Obtains a set of audio formats supported by the data line.         * Note that <code>isFormatSupported(AudioFormat)</code> might return         * <code>true</code> for certain additional formats that are missing from         * the set returned by <code>getFormats()</code>.  The reverse is not         * the case: <code>isFormatSupported(AudioFormat)</code> is guaranteed to return         * <code>true</code> for all formats returned by <code>getFormats()</code>.         *         * Some fields in the AudioFormat instances can be set to         * {@link javax.sound.sampled.AudioSystem#NOT_SPECIFIED NOT_SPECIFIED}         * if that field does not apply to the format,         * or if the format supports a wide range of values for that field.         * For example, a multi-channel device supporting up to         * 64 channels, could set the channel field in the         * <code>AudioFormat</code> instances returned by this         * method to <code>NOT_SPECIFIED</code>.         *         * @return a set of supported audio formats.         * @see #isFormatSupported(AudioFormat)         */        public AudioFormat[] getFormats() {             AudioFormat[] returnedArray = new AudioFormat[formats.length];            System.arraycopy(formats, 0, returnedArray, 0, formats.length);            return returnedArray;        }         /**         * Indicates whether this data line supports a particular audio format.         * The default implementation of this method simply returns <code>true</code> if         * the specified format matches any of the supported formats.         *         * @param format the audio format for which support is queried.         * @return <code>true</code> if the format is supported, otherwise <code>false</code>         * @see #getFormats         * @see AudioFormat#matches         */        public boolean isFormatSupported(AudioFormat format) {             for (int i = 0; i < formats.length; i++) {                if (format.matches(formats[i])) {                    return true;                }            }             return false;        }         /**         * Obtains the minimum buffer size supported by the data line.         * @return minimum buffer size in bytes, or <code>AudioSystem.NOT_SPECIFIED</code>         */        public int getMinBufferSize() {            return minBufferSize;        }          /**         * Obtains the maximum buffer size supported by the data line.         * @return maximum buffer size in bytes, or <code>AudioSystem.NOT_SPECIFIED</code>         */        public int getMaxBufferSize() {            return maxBufferSize;        }          /**         * Determines whether the specified info object matches this one.         * To match, the superclass match requirements must be met.  In         * addition, this object's minimum buffer size must be at least as         * large as that of the object specified, its maximum buffer size must         * be at most as large as that of the object specified, and all of its         * formats must match formats supported by the object specified.         * @return <code>true</code> if this object matches the one specified,         * otherwise <code>false</code>.         */        public boolean matches(Line.Info info) {             if (! (super.matches(info)) ) {                return false;            }             Info dataLineInfo = (Info)info;             // treat anything < 0 as NOT_SPECIFIED            // demo code in old Java Sound Demo used a wrong buffer calculation            // that would lead to arbitrary negative values            if ((getMaxBufferSize() >= 0) && (dataLineInfo.getMaxBufferSize() >= 0)) {                if (getMaxBufferSize() > dataLineInfo.getMaxBufferSize()) {                    return false;                }            }             if ((getMinBufferSize() >= 0) && (dataLineInfo.getMinBufferSize() >= 0)) {                if (getMinBufferSize() < dataLineInfo.getMinBufferSize()) {                    return false;                }            }             AudioFormat[] localFormats = getFormats();             if (localFormats != null) {                 for (int i = 0; i < localFormats.length; i++) {                    if (! (localFormats[i] == null) ) {                        if (! (dataLineInfo.isFormatSupported(localFormats[i])) ) {                            return false;                        }                    }                }            }             return true;        }         /**         * Obtains a textual description of the data line info.         * @return a string description         */        public String toString() {             StringBuffer buf = new StringBuffer();             if ( (formats.length == 1) && (formats[0] != null) ) {                buf.append(" supporting format " + formats[0]);            } else if (getFormats().length > 1) {                buf.append(" supporting " + getFormats().length + " audio formats");            }             if ( (minBufferSize != AudioSystem.NOT_SPECIFIED) && (maxBufferSize != AudioSystem.NOT_SPECIFIED) ) {                buf.append(", and buffers of " + minBufferSize + " to " + maxBufferSize + " bytes");            } else if ( (minBufferSize != AudioSystem.NOT_SPECIFIED) && (minBufferSize > 0) ) {                buf.append(", and buffers of at least " + minBufferSize + " bytes");            } else if (maxBufferSize != AudioSystem.NOT_SPECIFIED) {                buf.append(", and buffers of up to " + minBufferSize + " bytes");            }             return new String(super.toString() + buf);        }    } // class Info } // interface DataLine