#pragma src "/sys/src/libdraw"#pragma lib "libdraw.a" typedef struct Cachefont Cachefont;typedef struct Cacheinfo Cacheinfo;typedef struct Cachesubf Cachesubf;typedef struct Display Display;typedef struct Font Font;typedef struct Fontchar Fontchar;typedef struct Image Image;typedef struct Mouse Mouse;typedef struct Point Point;typedef struct Rectangle Rectangle;typedef struct RGB RGB;typedef struct Screen Screen;typedef struct Subfont Subfont; #pragma varargck type "R" Rectangle#pragma varargck type "P" Pointextern int Rfmt(Fmt*);extern int Pfmt(Fmt*); enum{ DOpaque = 0xFFFFFFFF, DTransparent = 0x00000000, /* only useful for allocimage, memfillcolor */ DBlack = 0x000000FF, DWhite = 0xFFFFFFFF, DRed = 0xFF0000FF, DGreen = 0x00FF00FF, DBlue = 0x0000FFFF, DCyan = 0x00FFFFFF, DMagenta = 0xFF00FFFF, DYellow = 0xFFFF00FF, DPaleyellow = 0xFFFFAAFF, DDarkyellow = 0xEEEE9EFF, DDarkgreen = 0x448844FF, DPalegreen = 0xAAFFAAFF, DMedgreen = 0x88CC88FF, DDarkblue = 0x000055FF, DPalebluegreen= 0xAAFFFFFF, DPaleblue = 0x0000BBFF, DBluegreen = 0x008888FF, DGreygreen = 0x55AAAAFF, DPalegreygreen = 0x9EEEEEFF, DYellowgreen = 0x99994CFF, DMedblue = 0x000099FF, DGreyblue = 0x005DBBFF, DPalegreyblue = 0x4993DDFF, DPurpleblue = 0x8888CCFF, DNotacolor = 0xFFFFFF00, DNofill = DNotacolor, }; enum{ Displaybufsize = 8000, ICOSSCALE = 1024, Borderwidth = 4,}; enum{ /* refresh methods */ Refbackup = 0, Refnone = 1, Refmesg = 2};#define NOREFRESH ((void*)-1) enum{ /* line ends */ Endsquare = 0, Enddisc = 1, Endarrow = 2, Endmask = 0x1F}; #define ARROW(a, b, c) (Endarrow|((a)<<5)|((b)<<14)|((c)<<23)) /* * Porter-Duff operators */enum{ Clear = 0, SinD = 8, DinS = 4, SoutD = 2, DoutS = 1, S = SinD|SoutD, SoverD = SinD|SoutD|DoutS, SatopD = SinD|DoutS, SxorD = SoutD|DoutS, D = DinS|DoutS, DoverS = DinS|DoutS|SoutD, DatopS = DinS|SoutD, DxorS = DoutS|SoutD, /* == SxorD */}; /* * image channel descriptors */enum { CRed = 0, CGreen, CBlue, CGrey, CAlpha, CMap, CIgnore, NChan,}; #define __DC(type, nbits) ((((type)&15)<<4)|((nbits)&15))#define CHAN1(a,b) __DC(a,b)#define CHAN2(a,b,c,d) (CHAN1((a),(b))<<8|__DC((c),(d)))#define CHAN3(a,b,c,d,e,f) (CHAN2((a),(b),(c),(d))<<8|__DC((e),(f)))#define CHAN4(a,b,c,d,e,f,g,h) (CHAN3((a),(b),(c),(d),(e),(f))<<8|__DC((g),(h))) #define NBITS(c) ((c)&15)#define TYPE(c) (((c)>>4)&15) enum { GREY1 = CHAN1(CGrey, 1), GREY2 = CHAN1(CGrey, 2), GREY4 = CHAN1(CGrey, 4), GREY8 = CHAN1(CGrey, 8), CMAP8 = CHAN1(CMap, 8), RGB15 = CHAN4(CIgnore, 1, CRed, 5, CGreen, 5, CBlue, 5), RGB16 = CHAN3(CRed, 5, CGreen, 6, CBlue, 5), RGB24 = CHAN3(CRed, 8, CGreen, 8, CBlue, 8), RGBA32 = CHAN4(CRed, 8, CGreen, 8, CBlue, 8, CAlpha, 8), ARGB32 = CHAN4(CAlpha, 8, CRed, 8, CGreen, 8, CBlue, 8), /* stupid VGAs */ XRGB32 = CHAN4(CIgnore, 8, CRed, 8, CGreen, 8, CBlue, 8),}; extern char* chantostr(char*, ulong);extern ulong strtochan(char*);extern int chantodepth(ulong); struct Point{ int x; int y;}; struct Rectangle{ Point min; Point max;}; typedef void (*Reffn)(Image*, Rectangle, void*); struct Screen{ Display *display; /* display holding data */ int id; /* id of system-held Screen */ Image *image; /* unused; for reference only */ Image *fill; /* color to paint behind windows */}; struct Display{ QLock qlock; int locking; /*program is using lockdisplay */ int dirno; int fd; int reffd; int ctlfd; int imageid; int local; void (*error)(Display*, char*); char *devdir; char *windir; char oldlabel[64]; ulong dataqid; Image *white; Image *black; Image *opaque; Image *transparent; Image *image; uchar *buf; int bufsize; uchar *bufp; Font *defaultfont; Subfont *defaultsubfont; Image *windows; Image *screenimage; int _isnewdisplay;}; struct Image{ Display *display; /* display holding data */ int id; /* id of system-held Image */ Rectangle r; /* rectangle in data area, local coords */ Rectangle clipr; /* clipping region */ int depth; /* number of bits per pixel */ ulong chan; int repl; /* flag: data replicates to tile clipr */ Screen *screen; /* 0 if not a window */ Image *next; /* next in list of windows */}; struct RGB{ ulong red; ulong green; ulong blue;}; /* * Subfonts * * given char c, Subfont *f, Fontchar *i, and Point p, one says * i = f->info+c; * draw(b, Rect(p.x+i->left, p.y+i->top, * p.x+i->left+((i+1)->x-i->x), p.y+i->bottom), * color, f->bits, Pt(i->x, i->top)); * p.x += i->width; * to draw characters in the specified color (itself an Image) in Image b. */ struct Fontchar{ int x; /* left edge of bits */ uchar top; /* first non-zero scan-line */ uchar bottom; /* last non-zero scan-line + 1 */ char left; /* offset of baseline */ uchar width; /* width of baseline */}; struct Subfont{ char *name; short n; /* number of chars in font */ uchar height; /* height of image */ char ascent; /* top of image to baseline */ Fontchar *info; /* n+1 character descriptors */ Image *bits; /* of font */ int ref;}; enum{ /* starting values */ LOG2NFCACHE = 6, NFCACHE = (1<<LOG2NFCACHE), /* #chars cached */ NFLOOK = 5, /* #chars to scan in cache */ NFSUBF = 2, /* #subfonts to cache */ /* max value */ MAXFCACHE = 1024+NFLOOK, /* upper limit */ MAXSUBF = 50, /* generous upper limit */ /* deltas */ DSUBF = 4, /* expiry ages */ SUBFAGE = 10000, CACHEAGE = 10000}; struct Cachefont{ Rune min; /* lowest rune value to be taken from subfont */ Rune max; /* highest rune value+1 to be taken from subfont */ int offset; /* position in subfont of character at min */ char *name; /* stored in font */ char *subfontname; /* to access subfont */}; struct Cacheinfo{ ushort x; /* left edge of bits */ uchar width; /* width of baseline */ schar left; /* offset of baseline */ Rune value; /* value of character at this slot in cache */ ushort age;}; struct Cachesubf{ ulong age; /* for replacement */ Cachefont *cf; /* font info that owns us */ Subfont *f; /* attached subfont */}; struct Font{ char *name; Display *display; short height; /* max height of image, interline spacing */ short ascent; /* top of image to baseline */ short width; /* widest so far; used in caching only */ short nsub; /* number of subfonts */ ulong age; /* increasing counter; used for LRU */ int maxdepth; /* maximum depth of all loaded subfonts */ int ncache; /* size of cache */ int nsubf; /* size of subfont list */ Cacheinfo *cache; Cachesubf *subf; Cachefont **sub; /* as read from file */ Image *cacheimage;}; #define Dx(r) ((r).max.x-(r).min.x)#define Dy(r) ((r).max.y-(r).min.y) /* * Image management */extern Image* _allocimage(Image*, Display*, Rectangle, ulong, int, ulong, int, int);extern Image* allocimage(Display*, Rectangle, ulong, int, ulong);extern uchar* bufimage(Display*, int);extern int bytesperline(Rectangle, int);extern void closedisplay(Display*);extern void drawerror(Display*, char*);extern int flushimage(Display*, int);extern int freeimage(Image*);extern int _freeimage1(Image*);extern int geninitdraw(char*, void(*)(Display*, char*), char*, char*, char*, int);extern int initdraw(void(*)(Display*, char*), char*, char*);extern Display* initdisplay(char*, char*, void(*)(Display*, char*));extern int loadimage(Image*, Rectangle, uchar*, int);extern int cloadimage(Image*, Rectangle, uchar*, int);extern int getwindow(Display*, int);extern int gengetwindow(Display*, char*, Image**, Screen**, int);extern Image* readimage(Display*, int, int);extern Image* creadimage(Display*, int, int);extern int unloadimage(Image*, Rectangle, uchar*, int);extern int wordsperline(Rectangle, int);extern int writeimage(int, Image*, int);extern Image* namedimage(Display*, char*);extern int nameimage(Image*, char*, int);extern Image* allocimagemix(Display*, ulong, ulong); /* * Colors */extern void readcolmap(Display*, RGB*);extern void writecolmap(Display*, RGB*);extern ulong setalpha(ulong, uchar); /* * Windows */extern Screen* allocscreen(Image*, Image*, int);extern Image* _allocwindow(Image*, Screen*, Rectangle, int, ulong);extern Image* allocwindow(Screen*, Rectangle, int, ulong);extern void bottomnwindows(Image**, int);extern void bottomwindow(Image*);extern int freescreen(Screen*);extern Screen* publicscreen(Display*, int, ulong);extern void topnwindows(Image**, int);extern void topwindow(Image*);extern int originwindow(Image*, Point, Point); /* * Geometry */extern Point Pt(int, int);extern Rectangle Rect(int, int, int, int);extern Rectangle Rpt(Point, Point);extern Point addpt(Point, Point);extern Point subpt(Point, Point);extern Point divpt(Point, int);extern Point mulpt(Point, int);extern int eqpt(Point, Point);extern int eqrect(Rectangle, Rectangle);extern Rectangle insetrect(Rectangle, int);extern Rectangle rectaddpt(Rectangle, Point);extern Rectangle rectsubpt(Rectangle, Point);extern Rectangle canonrect(Rectangle);extern int rectXrect(Rectangle, Rectangle);extern int rectinrect(Rectangle, Rectangle);extern void combinerect(Rectangle*, Rectangle);extern int rectclip(Rectangle*, Rectangle);extern int ptinrect(Point, Rectangle);extern void replclipr(Image*, int, Rectangle);extern int drawreplxy(int, int, int); /* used to be drawsetxy */extern Point drawrepl(Rectangle, Point);extern int rgb2cmap(int, int, int);extern int cmap2rgb(int);extern int cmap2rgba(int);extern void icossin(int, int*, int*);extern void icossin2(int, int, int*, int*); /* * Graphics */extern void draw(Image*, Rectangle, Image*, Image*, Point);extern void gendraw(Image*, Rectangle, Image*, Point, Image*, Point);extern void line(Image*, Point, Point, int, int, int, Image*, Point);extern void poly(Image*, Point*, int, int, int, int, Image*, Point);extern void fillpoly(Image*, Point*, int, int, Image*, Point);extern Point string(Image*, Point, Image*, Point, Font*, char*);extern Point stringn(Image*, Point, Image*, Point, Font*, char*, int);extern Point runestring(Image*, Point, Image*, Point, Font*, Rune*);extern Point runestringn(Image*, Point, Image*, Point, Font*, Rune*, int);extern Point stringbg(Image*, Point, Image*, Point, Font*, char*, Image*, Point);extern Point stringnbg(Image*, Point, Image*, Point, Font*, char*, int, Image*, Point);extern Point runestringbg(Image*, Point, Image*, Point, Font*, Rune*, Image*, Point);extern Point runestringnbg(Image*, Point, Image*, Point, Font*, Rune*, int, Image*, Point);extern Point _string(Image*, Point, Image*, Point, Font*, char*, Rune*, int, Rectangle, Image*, Point);extern Point stringsubfont(Image*, Point, Image*, Subfont*, char*);extern int bezier(Image*, Point, Point, Point, Point, int, int, int, Image*, Point);extern int bezspline(Image*, Point*, int, int, int, int, Image*, Point);extern int fillbezier(Image*, Point, Point, Point, Point, int, Image*, Point);extern int fillbezspline(Image*, Point*, int, int, Image*, Point);extern void ellipse(Image*, Point, int, int, int, Image*, Point);extern void fillellipse(Image*, Point, int, int, Image*, Point);extern void arc(Image*, Point, int, int, int, Image*, Point, int, int);extern void fillarc(Image*, Point, int, int, Image*, Point, int, int);extern void border(Image*, Rectangle, int, Image*, Point); /* * Font management */extern Font* openfont(Display*, char*);extern Font* buildfont(Display*, char*, char*);extern void freefont(Font*);extern Font* mkfont(Subfont*, Rune);extern int cachechars(Font*, char**, Rune**, ushort*, int, int*, char**);extern void agefont(Font*);extern Subfont* allocsubfont(char*, int, int, int, Fontchar*, Image*);extern Subfont* lookupsubfont(Display*, char*);extern void installsubfont(char*, Subfont*);extern void uninstallsubfont(Subfont*);extern void freesubfont(Subfont*);extern Subfont* readsubfont(Display*, char*, int, int);extern Subfont* readsubfonti(Display*, char*, int, Image*, int);extern int writesubfont(int, Subfont*);extern void _unpackinfo(Fontchar*, uchar*, int);extern Point stringsize(Font*, char*);extern int stringwidth(Font*, char*);extern int stringnwidth(Font*, char*, int);extern Point runestringsize(Font*, Rune*);extern int runestringwidth(Font*, Rune*);extern int runestringnwidth(Font*, Rune*, int);extern Point strsubfontwidth(Subfont*, char*);extern int loadchar(Font*, Rune, Cacheinfo*, int, int, char**);extern char* subfontname(char*, char*, int);extern Subfont* _getsubfont(Display*, char*);extern Subfont* getdefont(Display*);extern void lockdisplay(Display*);extern void unlockdisplay(Display*);extern int drawlsetrefresh(ulong, int, void*, void*); /* * Predefined */extern uchar defontdata[];extern int sizeofdefont;extern Point ZP;extern Rectangle ZR; /* * Set up by initdraw() */extern Display *display;extern Font *font;extern Image *screen;extern Screen *_screen;extern int _cursorfd;extern int _drawdebug; /* set to 1 to see errors from flushimage */ #define BGSHORT(p) (((p)[0]<<0) | ((p)[1]<<8))#define BGLONG(p) ((BGSHORT(p)<<0) | (BGSHORT(p+2)<<16))#define BPSHORT(p, v) ((p)[0]=(v), (p)[1]=((v)>>8))#define BPLONG(p, v) (BPSHORT(p, (v)), BPSHORT(p+2, (v)>>16)) /* * Compressed image file parameters and helper routines */#define NMATCH 3 /* shortest match possible */#define NRUN (NMATCH+31) /* longest match possible */#define NMEM 1024 /* window size */#define NDUMP 128 /* maximum length of dump */#define NCBLOCK 6000 /* size of compressed blocks */extern void _twiddlecompressed(uchar*, int);extern int _compblocksize(Rectangle, int); /* XXX backwards helps; should go */extern int log2[];extern ulong drawld2chan[];extern void drawsetdebug(int);
#pragma src "/sys/src/libdraw"
#pragma lib "libdraw.a"
typedef struct Cachefont Cachefont;
typedef struct Cacheinfo Cacheinfo;
typedef struct Cachesubf Cachesubf;
typedef struct Display Display;
typedef struct Font Font;
typedef struct Fontchar Fontchar;
typedef struct Image Image;
typedef struct Mouse Mouse;
typedef struct Point Point;
typedef struct Rectangle Rectangle;
typedef struct RGB RGB;
typedef struct Screen Screen;
typedef struct Subfont Subfont;
#pragma varargck type "R" Rectangle
#pragma varargck type "P" Point
extern int Rfmt(Fmt*);
extern int Pfmt(Fmt*);
enum
{
DOpaque = 0xFFFFFFFF,
DTransparent = 0x00000000, /* only useful for allocimage, memfillcolor */
DBlack = 0x000000FF,
DWhite = 0xFFFFFFFF,
DRed = 0xFF0000FF,
DGreen = 0x00FF00FF,
DBlue = 0x0000FFFF,
DCyan = 0x00FFFFFF,
DMagenta = 0xFF00FFFF,
DYellow = 0xFFFF00FF,
DPaleyellow = 0xFFFFAAFF,
DDarkyellow = 0xEEEE9EFF,
DDarkgreen = 0x448844FF,
DPalegreen = 0xAAFFAAFF,
DMedgreen = 0x88CC88FF,
DDarkblue = 0x000055FF,
DPalebluegreen= 0xAAFFFFFF,
DPaleblue = 0x0000BBFF,
DBluegreen = 0x008888FF,
DGreygreen = 0x55AAAAFF,
DPalegreygreen = 0x9EEEEEFF,
DYellowgreen = 0x99994CFF,
DMedblue = 0x000099FF,
DGreyblue = 0x005DBBFF,
DPalegreyblue = 0x4993DDFF,
DPurpleblue = 0x8888CCFF,
DNotacolor = 0xFFFFFF00,
DNofill = DNotacolor,
};
enum
{
Displaybufsize = 8000,
ICOSSCALE = 1024,
Borderwidth = 4,
};
enum
{
/* refresh methods */
Refbackup = 0,
Refnone = 1,
Refmesg = 2
};
#define NOREFRESH ((void*)-1)
enum
{
/* line ends */
Endsquare = 0,
Enddisc = 1,
Endarrow = 2,
Endmask = 0x1F
};
#define ARROW(a, b, c) (Endarrow|((a)<<5)|((b)<<14)|((c)<<23))
/*
* Porter-Duff operators
*/
enum
{
Clear = 0,
SinD = 8,
DinS = 4,
SoutD = 2,
DoutS = 1,
S = SinD|SoutD,
SoverD = SinD|SoutD|DoutS,
SatopD = SinD|DoutS,
SxorD = SoutD|DoutS,
D = DinS|DoutS,
DoverS = DinS|DoutS|SoutD,
DatopS = DinS|SoutD,
DxorS = DoutS|SoutD, /* == SxorD */
};
/*
* image channel descriptors
*/
enum {
CRed = 0,
CGreen,
CBlue,
CGrey,
CAlpha,
CMap,
CIgnore,
NChan,
};
#define __DC(type, nbits) ((((type)&15)<<4)|((nbits)&15))
#define CHAN1(a,b) __DC(a,b)
#define CHAN2(a,b,c,d) (CHAN1((a),(b))<<8|__DC((c),(d)))
#define CHAN3(a,b,c,d,e,f) (CHAN2((a),(b),(c),(d))<<8|__DC((e),(f)))
#define CHAN4(a,b,c,d,e,f,g,h) (CHAN3((a),(b),(c),(d),(e),(f))<<8|__DC((g),(h)))
#define NBITS(c) ((c)&15)
#define TYPE(c) (((c)>>4)&15)
enum {
GREY1 = CHAN1(CGrey, 1),
GREY2 = CHAN1(CGrey, 2),
GREY4 = CHAN1(CGrey, 4),
GREY8 = CHAN1(CGrey, 8),
CMAP8 = CHAN1(CMap, 8),
RGB15 = CHAN4(CIgnore, 1, CRed, 5, CGreen, 5, CBlue, 5),
RGB16 = CHAN3(CRed, 5, CGreen, 6, CBlue, 5),
RGB24 = CHAN3(CRed, 8, CGreen, 8, CBlue, 8),
RGBA32 = CHAN4(CRed, 8, CGreen, 8, CBlue, 8, CAlpha, 8),
ARGB32 = CHAN4(CAlpha, 8, CRed, 8, CGreen, 8, CBlue, 8), /* stupid VGAs */
XRGB32 = CHAN4(CIgnore, 8, CRed, 8, CGreen, 8, CBlue, 8),
};
extern char* chantostr(char*, ulong);
extern ulong strtochan(char*);
extern int chantodepth(ulong);
struct Point
{
int x;
int y;
};
struct Rectangle
{
Point min;
Point max;
};
typedef void (*Reffn)(Image*, Rectangle, void*);
struct Screen
{
Display *display; /* display holding data */
int id; /* id of system-held Screen */
Image *image; /* unused; for reference only */
Image *fill; /* color to paint behind windows */
};
struct Display
{
QLock qlock;
int locking; /*program is using lockdisplay */
int dirno;
int fd;
int reffd;
int ctlfd;
int imageid;
int local;
void (*error)(Display*, char*);
char *devdir;
char *windir;
char oldlabel[64];
ulong dataqid;
Image *white;
Image *black;
Image *opaque;
Image *transparent;
Image *image;
uchar *buf;
int bufsize;
uchar *bufp;
Font *defaultfont;
Subfont *defaultsubfont;
Image *windows;
Image *screenimage;
int _isnewdisplay;
};
struct Image
{
Display *display; /* display holding data */
int id; /* id of system-held Image */
Rectangle r; /* rectangle in data area, local coords */
Rectangle clipr; /* clipping region */
int depth; /* number of bits per pixel */
ulong chan;
int repl; /* flag: data replicates to tile clipr */
Screen *screen; /* 0 if not a window */
Image *next; /* next in list of windows */
};
struct RGB
{
ulong red;
ulong green;
ulong blue;
};
/*
* Subfonts
*
* given char c, Subfont *f, Fontchar *i, and Point p, one says
* i = f->info+c;
* draw(b, Rect(p.x+i->left, p.y+i->top,
* p.x+i->left+((i+1)->x-i->x), p.y+i->bottom),
* color, f->bits, Pt(i->x, i->top));
* p.x += i->width;
* to draw characters in the specified color (itself an Image) in Image b.
*/
struct Fontchar
{
int x; /* left edge of bits */
uchar top; /* first non-zero scan-line */
uchar bottom; /* last non-zero scan-line + 1 */
char left; /* offset of baseline */
uchar width; /* width of baseline */
};
struct Subfont
{
char *name;
short n; /* number of chars in font */
uchar height; /* height of image */
char ascent; /* top of image to baseline */
Fontchar *info; /* n+1 character descriptors */
Image *bits; /* of font */
int ref;
};
enum
{
/* starting values */
LOG2NFCACHE = 6,
NFCACHE = (1<<LOG2NFCACHE), /* #chars cached */
NFLOOK = 5, /* #chars to scan in cache */
NFSUBF = 2, /* #subfonts to cache */
/* max value */
MAXFCACHE = 1024+NFLOOK, /* upper limit */
MAXSUBF = 50, /* generous upper limit */
/* deltas */
DSUBF = 4,
/* expiry ages */
SUBFAGE = 10000,
CACHEAGE = 10000
};
struct Cachefont
{
Rune min; /* lowest rune value to be taken from subfont */
Rune max; /* highest rune value+1 to be taken from subfont */
int offset; /* position in subfont of character at min */
char *name; /* stored in font */
char *subfontname; /* to access subfont */
};
struct Cacheinfo
{
ushort x; /* left edge of bits */
uchar width; /* width of baseline */
schar left; /* offset of baseline */
Rune value; /* value of character at this slot in cache */
ushort age;
};
struct Cachesubf
{
ulong age; /* for replacement */
Cachefont *cf; /* font info that owns us */
Subfont *f; /* attached subfont */
};
struct Font
{
char *name;
Display *display;
short height; /* max height of image, interline spacing */
short ascent; /* top of image to baseline */
short width; /* widest so far; used in caching only */
short nsub; /* number of subfonts */
ulong age; /* increasing counter; used for LRU */
int maxdepth; /* maximum depth of all loaded subfonts */
int ncache; /* size of cache */
int nsubf; /* size of subfont list */
Cacheinfo *cache;
Cachesubf *subf;
Cachefont **sub; /* as read from file */
Image *cacheimage;
};
#define Dx(r) ((r).max.x-(r).min.x)
#define Dy(r) ((r).max.y-(r).min.y)
/*
* Image management
*/
extern Image* _allocimage(Image*, Display*, Rectangle, ulong, int, ulong, int, int);
extern Image* allocimage(Display*, Rectangle, ulong, int, ulong);
extern uchar* bufimage(Display*, int);
extern int bytesperline(Rectangle, int);
extern void closedisplay(Display*);
extern void drawerror(Display*, char*);
extern int flushimage(Display*, int);
extern int freeimage(Image*);
extern int _freeimage1(Image*);
extern int geninitdraw(char*, void(*)(Display*, char*), char*, char*, char*, int);
extern int initdraw(void(*)(Display*, char*), char*, char*);
extern Display* initdisplay(char*, char*, void(*)(Display*, char*));
extern int loadimage(Image*, Rectangle, uchar*, int);
extern int cloadimage(Image*, Rectangle, uchar*, int);
extern int getwindow(Display*, int);
extern int gengetwindow(Display*, char*, Image**, Screen**, int);
extern Image* readimage(Display*, int, int);
extern Image* creadimage(Display*, int, int);
extern int unloadimage(Image*, Rectangle, uchar*, int);
extern int wordsperline(Rectangle, int);
extern int writeimage(int, Image*, int);
extern Image* namedimage(Display*, char*);
extern int nameimage(Image*, char*, int);
extern Image* allocimagemix(Display*, ulong, ulong);
/*
* Colors
*/
extern void readcolmap(Display*, RGB*);
extern void writecolmap(Display*, RGB*);
extern ulong setalpha(ulong, uchar);
/*
* Windows
*/
extern Screen* allocscreen(Image*, Image*, int);
extern Image* _allocwindow(Image*, Screen*, Rectangle, int, ulong);
extern Image* allocwindow(Screen*, Rectangle, int, ulong);
extern void bottomnwindows(Image**, int);
extern void bottomwindow(Image*);
extern int freescreen(Screen*);
extern Screen* publicscreen(Display*, int, ulong);
extern void topnwindows(Image**, int);
extern void topwindow(Image*);
extern int originwindow(Image*, Point, Point);
/*
* Geometry
*/
extern Point Pt(int, int);
extern Rectangle Rect(int, int, int, int);
extern Rectangle Rpt(Point, Point);
extern Point addpt(Point, Point);
extern Point subpt(Point, Point);
extern Point divpt(Point, int);
extern Point mulpt(Point, int);
extern int eqpt(Point, Point);
extern int eqrect(Rectangle, Rectangle);
extern Rectangle insetrect(Rectangle, int);
extern Rectangle rectaddpt(Rectangle, Point);
extern Rectangle rectsubpt(Rectangle, Point);
extern Rectangle canonrect(Rectangle);
extern int rectXrect(Rectangle, Rectangle);
extern int rectinrect(Rectangle, Rectangle);
extern void combinerect(Rectangle*, Rectangle);
extern int rectclip(Rectangle*, Rectangle);
extern int ptinrect(Point, Rectangle);
extern void replclipr(Image*, int, Rectangle);
extern int drawreplxy(int, int, int); /* used to be drawsetxy */
extern Point drawrepl(Rectangle, Point);
extern int rgb2cmap(int, int, int);
extern int cmap2rgb(int);
extern int cmap2rgba(int);
extern void icossin(int, int*, int*);
extern void icossin2(int, int, int*, int*);
/*
* Graphics
*/
extern void draw(Image*, Rectangle, Image*, Image*, Point);
extern void gendraw(Image*, Rectangle, Image*, Point, Image*, Point);
extern void line(Image*, Point, Point, int, int, int, Image*, Point);
extern void poly(Image*, Point*, int, int, int, int, Image*, Point);
extern void fillpoly(Image*, Point*, int, int, Image*, Point);
extern Point string(Image*, Point, Image*, Point, Font*, char*);
extern Point stringn(Image*, Point, Image*, Point, Font*, char*, int);
extern Point runestring(Image*, Point, Image*, Point, Font*, Rune*);
extern Point runestringn(Image*, Point, Image*, Point, Font*, Rune*, int);
extern Point stringbg(Image*, Point, Image*, Point, Font*, char*, Image*, Point);
extern Point stringnbg(Image*, Point, Image*, Point, Font*, char*, int, Image*, Point);
extern Point runestringbg(Image*, Point, Image*, Point, Font*, Rune*, Image*, Point);
extern Point runestringnbg(Image*, Point, Image*, Point, Font*, Rune*, int, Image*, Point);
extern Point _string(Image*, Point, Image*, Point, Font*, char*, Rune*, int, Rectangle, Image*, Point);
extern Point stringsubfont(Image*, Point, Image*, Subfont*, char*);
extern int bezier(Image*, Point, Point, Point, Point, int, int, int, Image*, Point);
extern int bezspline(Image*, Point*, int, int, int, int, Image*, Point);
extern int fillbezier(Image*, Point, Point, Point, Point, int, Image*, Point);
extern int fillbezspline(Image*, Point*, int, int, Image*, Point);
extern void ellipse(Image*, Point, int, int, int, Image*, Point);
extern void fillellipse(Image*, Point, int, int, Image*, Point);
extern void arc(Image*, Point, int, int, int, Image*, Point, int, int);
extern void fillarc(Image*, Point, int, int, Image*, Point, int, int);
extern void border(Image*, Rectangle, int, Image*, Point);
/*
* Font management
*/
extern Font* openfont(Display*, char*);
extern Font* buildfont(Display*, char*, char*);
extern void freefont(Font*);
extern Font* mkfont(Subfont*, Rune);
extern int cachechars(Font*, char**, Rune**, ushort*, int, int*, char**);
extern void agefont(Font*);
extern Subfont* allocsubfont(char*, int, int, int, Fontchar*, Image*);
extern Subfont* lookupsubfont(Display*, char*);
extern void installsubfont(char*, Subfont*);
extern void uninstallsubfont(Subfont*);
extern void freesubfont(Subfont*);
extern Subfont* readsubfont(Display*, char*, int, int);
extern Subfont* readsubfonti(Display*, char*, int, Image*, int);
extern int writesubfont(int, Subfont*);
extern void _unpackinfo(Fontchar*, uchar*, int);
extern Point stringsize(Font*, char*);
extern int stringwidth(Font*, char*);
extern int stringnwidth(Font*, char*, int);
extern Point runestringsize(Font*, Rune*);
extern int runestringwidth(Font*, Rune*);
extern int runestringnwidth(Font*, Rune*, int);
extern Point strsubfontwidth(Subfont*, char*);
extern int loadchar(Font*, Rune, Cacheinfo*, int, int, char**);
extern char* subfontname(char*, char*, int);
extern Subfont* _getsubfont(Display*, char*);
extern Subfont* getdefont(Display*);
extern void lockdisplay(Display*);
extern void unlockdisplay(Display*);
extern int drawlsetrefresh(ulong, int, void*, void*);
/*
* Predefined
*/
extern uchar defontdata[];
extern int sizeofdefont;
extern Point ZP;
extern Rectangle ZR;
/*
* Set up by initdraw()
*/
extern Display *display;
extern Font *font;
extern Image *screen;
extern Screen *_screen;
extern int _cursorfd;
extern int _drawdebug; /* set to 1 to see errors from flushimage */
#define BGSHORT(p) (((p)[0]<<0) | ((p)[1]<<8))
#define BGLONG(p) ((BGSHORT(p)<<0) | (BGSHORT(p+2)<<16))
#define BPSHORT(p, v) ((p)[0]=(v), (p)[1]=((v)>>8))
#define BPLONG(p, v) (BPSHORT(p, (v)), BPSHORT(p+2, (v)>>16))
/*
* Compressed image file parameters and helper routines
*/
#define NMATCH 3 /* shortest match possible */
#define NRUN (NMATCH+31) /* longest match possible */
#define NMEM 1024 /* window size */
#define NDUMP 128 /* maximum length of dump */
#define NCBLOCK 6000 /* size of compressed blocks */
extern void _twiddlecompressed(uchar*, int);
extern int _compblocksize(Rectangle, int);
/* XXX backwards helps; should go */
extern int log2[];
extern ulong drawld2chan[];
extern void drawsetdebug(int);