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// noise generator, biquad filter, dac (audio output) Noise n => BiQuad f => dac;// set biquad pole radius.99 => f.prad;// set biquad gain.05 => f.gain;// set equal zeros 1 => f.eqzs;// our float0.0 => float t; // concurrent controlfun void wind_gain( ){    0.0 => float g;      // time loop to ramp up the gain / oscillate    while( true )    {        Std.fabs( Math.sin( g ) ) => n.gain;        g + .001 => g;        10::ms => now;    }} // run wind_gain on anothre shredspork ~ wind_gain(); // infinite time-loopwhile( true ){    // sweep the filter resonant frequency    100.0 + Std.fabs(Math.sin(t)) * 15000.0 => f.pfreq;    t + .01 => t;    // advance time    100::ms => now;}

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