/*---------------------------------------------------------------------------- ChucK Concurrent, On-the-fly Audio Programming Language Compiler and Virtual Machine Copyright (c) 2004 Ge Wang and Perry R. Cook. All rights reserved. http://chuck.stanford.edu/ http://chuck.cs.princeton.edu/ This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 U.S.A.-----------------------------------------------------------------------------*///-----------------------------------------------------------------------------// file: chuck_frame.h// desc: chuck scope frame//// author: Ge Wang (ge@ccrma.stanford.edu | gewang@cs.princeton.edu)// date: Autumn 2002//-----------------------------------------------------------------------------#ifndef __CHUCK_FRAME_H__#define __CHUCK_FRAME_H__#include "chuck_def.h"#include <string>#include <vector>//-----------------------------------------------------------------------------// name: struct Chuck_Local// desc: ...//-----------------------------------------------------------------------------struct Chuck_Local{ // name std::string name; // the size of the local t_CKUINT size; // is ref t_CKBOOL is_ref; // is an object type (added ge: 2012 april | added 1.3.0.0) t_CKBOOL is_obj; // REFACTOR-2017: is a global variable; global type t_CKBOOL is_global; // the offset t_CKUINT offset; // constructor Chuck_Local() // (added 1.3.0.0 -- is_obj) { size = 0; is_ref = FALSE; is_obj = FALSE; is_global = FALSE; offset = 0; }};//-----------------------------------------------------------------------------// name: struct Chuck_Frame// desc: ...//-----------------------------------------------------------------------------struct Chuck_Frame{ // yes std::string name; // the offset t_CKUINT curr_offset; // not sure t_CKUINT num_access; // offset stack std::vector<Chuck_Local *> stack;public: Chuck_Frame(); ~Chuck_Frame() { }public: // push scope void push_scope(); // add local (added 1.3.0.0 -- is_obj) Chuck_Local * alloc_local( t_CKUINT size, const std::string & name, t_CKBOOL is_ref, t_CKBOOL is_obj, t_CKBOOL is_global ); // get the current scope (added 1.3.0.0) void get_scope( std::vector<Chuck_Local *> & out, bool localOnly = true ) const; // pop scope void pop_scope( std::vector<Chuck_Local *> & out );};#endif
/*----------------------------------------------------------------------------
ChucK Concurrent, On-the-fly Audio Programming Language
Compiler and Virtual Machine
Copyright (c) 2004 Ge Wang and Perry R. Cook. All rights reserved.
http://chuck.stanford.edu/
http://chuck.cs.princeton.edu/
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
U.S.A.
-----------------------------------------------------------------------------*/
//-----------------------------------------------------------------------------
// file: chuck_frame.h
// desc: chuck scope frame
//
// author: Ge Wang (ge@ccrma.stanford.edu | gewang@cs.princeton.edu)
// date: Autumn 2002
//-----------------------------------------------------------------------------
#ifndef __CHUCK_FRAME_H__
#define __CHUCK_FRAME_H__
#include "chuck_def.h"
#include <string>
#include <vector>
//-----------------------------------------------------------------------------
// name: struct Chuck_Local
// desc: ...
//-----------------------------------------------------------------------------
struct Chuck_Local
{
// name
std::string name;
// the size of the local
t_CKUINT size;
// is ref
t_CKBOOL is_ref;
// is an object type (added ge: 2012 april | added 1.3.0.0)
t_CKBOOL is_obj;
// REFACTOR-2017: is a global variable; global type
t_CKBOOL is_global;
// the offset
t_CKUINT offset;
// constructor
Chuck_Local()
// (added 1.3.0.0 -- is_obj)
{ size = 0; is_ref = FALSE; is_obj = FALSE; is_global = FALSE; offset = 0; }
};
//-----------------------------------------------------------------------------
// name: struct Chuck_Frame
// desc: ...
//-----------------------------------------------------------------------------
struct Chuck_Frame
{
// yes
std::string name;
// the offset
t_CKUINT curr_offset;
// not sure
t_CKUINT num_access;
// offset stack
std::vector<Chuck_Local *> stack;
public:
Chuck_Frame();
~Chuck_Frame() { }
public:
// push scope
void push_scope();
// add local (added 1.3.0.0 -- is_obj)
Chuck_Local * alloc_local( t_CKUINT size, const std::string & name,
t_CKBOOL is_ref, t_CKBOOL is_obj, t_CKBOOL is_global );
// get the current scope (added 1.3.0.0)
void get_scope( std::vector<Chuck_Local *> & out, bool localOnly = true ) const;
// pop scope
void pop_scope( std::vector<Chuck_Local *> & out );
};
#endif