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/* * Copyright © 2018, VideoLAN and dav1d authors * Copyright © 2018, Two Orioles, LLC * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this *    list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, *    this list of conditions and the following disclaimer in the documentation *    and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "src/cpu.h"#include "src/looprestoration.h"#include "src/tables.h" // The 8bpc version calculates things slightly differently than the reference// C version. That version calculates roughly this:// int16_t sum = 0;// for (int i = 0; i < 7; i++)//     sum += src[idx] * fh[i];// int16_t sum2 = (src[x] << 7) - (1 << (bitdepth + 6)) + rounding_off_h;// sum = iclip(sum + sum2, INT16_MIN, INT16_MAX) >> round_bits_h;// sum += 1 << (bitdepth + 6 - round_bits_h);// Compared to the reference C version, this is the output of the first pass// _subtracted_ by 1 << (bitdepth + 6 - round_bits_h) = 2048, i.e.// with round_offset precompensated.// The 16bpc version calculates things pretty much the same way as the// reference C version, but with the end result subtracted by// 1 << (bitdepth + 6 - round_bits_h).void BF(dav1d_wiener_filter_h, neon)(int16_t *dst, const pixel (*left)[4],                                     const pixel *src, ptrdiff_t stride,                                     const int16_t fh[8], intptr_t w,                                     int h, enum LrEdgeFlags edges                                     HIGHBD_DECL_SUFFIX);// This calculates things slightly differently than the reference C version.// This version calculates roughly this:// int32_t sum = 0;// for (int i = 0; i < 7; i++)//     sum += mid[idx] * fv[i];// sum = (sum + rounding_off_v) >> round_bits_v;// This function assumes that the width is a multiple of 8.void BF(dav1d_wiener_filter_v, neon)(pixel *dst, ptrdiff_t stride,                                     const int16_t *mid, int w, int h,                                     const int16_t fv[8], enum LrEdgeFlags edges,                                     ptrdiff_t mid_stride HIGHBD_DECL_SUFFIX);void BF(dav1d_copy_narrow, neon)(pixel *dst, ptrdiff_t stride,                                 const pixel *src, int w, int h); static void wiener_filter_neon(pixel *const dst, const ptrdiff_t dst_stride,                               const pixel (*const left)[4],                               const pixel *lpf, const ptrdiff_t lpf_stride,                               const int w, const int h,                               const int16_t filter[2][8],                               const enum LrEdgeFlags edges HIGHBD_DECL_SUFFIX){    ALIGN_STK_16(int16_t, mid, 68 * 384,);    int mid_stride = (w + 7) & ~7;     // Horizontal filter    BF(dav1d_wiener_filter_h, neon)(&mid[2 * mid_stride], left, dst, dst_stride,                                    filter[0], w, h, edges HIGHBD_TAIL_SUFFIX);    if (edges & LR_HAVE_TOP)        BF(dav1d_wiener_filter_h, neon)(mid, NULL, lpf, lpf_stride,                                        filter[0], w, 2, edges                                        HIGHBD_TAIL_SUFFIX);    if (edges & LR_HAVE_BOTTOM)        BF(dav1d_wiener_filter_h, neon)(&mid[(2 + h) * mid_stride], NULL,                                        lpf + 6 * PXSTRIDE(lpf_stride),                                        lpf_stride, filter[0], w, 2, edges                                        HIGHBD_TAIL_SUFFIX);     // Vertical filter    if (w >= 8)        BF(dav1d_wiener_filter_v, neon)(dst, dst_stride, &mid[2*mid_stride],                                        w & ~7, h, filter[1], edges,                                        mid_stride * sizeof(*mid)                                        HIGHBD_TAIL_SUFFIX);    if (w & 7) {        // For uneven widths, do a full 8 pixel wide filtering into a temp        // buffer and copy out the narrow slice of pixels separately into dest.        ALIGN_STK_16(pixel, tmp, 64 * 8,);        BF(dav1d_wiener_filter_v, neon)(tmp, (w & 7) * sizeof(pixel),                                        &mid[2*mid_stride + (w & ~7)],                                        w & 7, h, filter[1], edges,                                        mid_stride * sizeof(*mid)                                        HIGHBD_TAIL_SUFFIX);        BF(dav1d_copy_narrow, neon)(dst + (w & ~7), dst_stride, tmp, w & 7, h);    }} void BF(dav1d_sgr_box3_h, neon)(int32_t *sumsq, int16_t *sum,                                const pixel (*left)[4],                                const pixel *src, const ptrdiff_t stride,                                const int w, const int h,                                const enum LrEdgeFlags edges);void dav1d_sgr_box3_v_neon(int32_t *sumsq, int16_t *sum,                           const int w, const int h,                           const enum LrEdgeFlags edges);void dav1d_sgr_calc_ab1_neon(int32_t *a, int16_t *b,                             const int w, const int h, const int strength,                             const int bitdepth_max);void BF(dav1d_sgr_finish_filter1, neon)(int16_t *tmp,                                        const pixel *src, const ptrdiff_t stride,                                        const int32_t *a, const int16_t *b,                                        const int w, const int h); /* filter with a 3x3 box (radius=1) */static void dav1d_sgr_filter1_neon(int16_t *tmp,                                   const pixel *src, const ptrdiff_t stride,                                   const pixel (*left)[4],                                   const pixel *lpf, const ptrdiff_t lpf_stride,                                   const int w, const int h, const int strength,                                   const enum LrEdgeFlags edges                                   HIGHBD_DECL_SUFFIX){    ALIGN_STK_16(int32_t, sumsq_mem, (384 + 16) * 68 + 8,);    int32_t *const sumsq = &sumsq_mem[(384 + 16) * 2 + 8], *const a = sumsq;    ALIGN_STK_16(int16_t, sum_mem, (384 + 16) * 68 + 16,);    int16_t *const sum = &sum_mem[(384 + 16) * 2 + 16], *const b = sum;     BF(dav1d_sgr_box3_h, neon)(sumsq, sum, left, src, stride, w, h, edges);    if (edges & LR_HAVE_TOP)        BF(dav1d_sgr_box3_h, neon)(&sumsq[-2 * (384 + 16)], &sum[-2 * (384 + 16)],                                   NULL, lpf, lpf_stride, w, 2, edges);     if (edges & LR_HAVE_BOTTOM)        BF(dav1d_sgr_box3_h, neon)(&sumsq[h * (384 + 16)], &sum[h * (384 + 16)],                                   NULL, lpf + 6 * PXSTRIDE(lpf_stride),                                   lpf_stride, w, 2, edges);     dav1d_sgr_box3_v_neon(sumsq, sum, w, h, edges);    dav1d_sgr_calc_ab1_neon(a, b, w, h, strength, BITDEPTH_MAX);    BF(dav1d_sgr_finish_filter1, neon)(tmp, src, stride, a, b, w, h);} void BF(dav1d_sgr_box5_h, neon)(int32_t *sumsq, int16_t *sum,                                const pixel (*left)[4],                                const pixel *src, const ptrdiff_t stride,                                const int w, const int h,                                const enum LrEdgeFlags edges);void dav1d_sgr_box5_v_neon(int32_t *sumsq, int16_t *sum,                           const int w, const int h,                           const enum LrEdgeFlags edges);void dav1d_sgr_calc_ab2_neon(int32_t *a, int16_t *b,                             const int w, const int h, const int strength,                             const int bitdepth_max);void BF(dav1d_sgr_finish_filter2, neon)(int16_t *tmp,                                        const pixel *src, const ptrdiff_t stride,                                        const int32_t *a, const int16_t *b,                                        const int w, const int h); /* filter with a 5x5 box (radius=2) */static void dav1d_sgr_filter2_neon(int16_t *tmp,                                   const pixel *src, const ptrdiff_t stride,                                   const pixel (*left)[4],                                   const pixel *lpf, const ptrdiff_t lpf_stride,                                   const int w, const int h, const int strength,                                   const enum LrEdgeFlags edges                                   HIGHBD_DECL_SUFFIX){    ALIGN_STK_16(int32_t, sumsq_mem, (384 + 16) * 68 + 8,);    int32_t *const sumsq = &sumsq_mem[(384 + 16) * 2 + 8], *const a = sumsq;    ALIGN_STK_16(int16_t, sum_mem, (384 + 16) * 68 + 16,);    int16_t *const sum = &sum_mem[(384 + 16) * 2 + 16], *const b = sum;     BF(dav1d_sgr_box5_h, neon)(sumsq, sum, left, src, stride, w, h, edges);    if (edges & LR_HAVE_TOP)        BF(dav1d_sgr_box5_h, neon)(&sumsq[-2 * (384 + 16)], &sum[-2 * (384 + 16)],                                   NULL, lpf, lpf_stride, w, 2, edges);     if (edges & LR_HAVE_BOTTOM)        BF(dav1d_sgr_box5_h, neon)(&sumsq[h * (384 + 16)], &sum[h * (384 + 16)],                                   NULL, lpf + 6 * PXSTRIDE(lpf_stride),                                   lpf_stride, w, 2, edges);     dav1d_sgr_box5_v_neon(sumsq, sum, w, h, edges);    dav1d_sgr_calc_ab2_neon(a, b, w, h, strength, BITDEPTH_MAX);    BF(dav1d_sgr_finish_filter2, neon)(tmp, src, stride, a, b, w, h);} void BF(dav1d_sgr_weighted1, neon)(pixel *dst, const ptrdiff_t dst_stride,                                   const pixel *src, const ptrdiff_t src_stride,                                   const int16_t *t1, const int w, const int h,                                   const int wt HIGHBD_DECL_SUFFIX);void BF(dav1d_sgr_weighted2, neon)(pixel *dst, const ptrdiff_t dst_stride,                                   const pixel *src, const ptrdiff_t src_stride,                                   const int16_t *t1, const int16_t *t2,                                   const int w, const int h,                                   const int16_t wt[2] HIGHBD_DECL_SUFFIX); static void sgr_filter_neon(pixel *const dst, const ptrdiff_t dst_stride,                             const pixel (*const left)[4],                             const pixel *lpf, const ptrdiff_t lpf_stride,                             const int w, const int h, const int sgr_idx,                             const int16_t sgr_wt[7], const enum LrEdgeFlags edges                             HIGHBD_DECL_SUFFIX){    if (!dav1d_sgr_params[sgr_idx][0]) {        ALIGN_STK_16(int16_t, tmp, 64 * 384,);        dav1d_sgr_filter1_neon(tmp, dst, dst_stride, left, lpf, lpf_stride,                               w, h, dav1d_sgr_params[sgr_idx][3], edges                               HIGHBD_TAIL_SUFFIX);        if (w >= 8)            BF(dav1d_sgr_weighted1, neon)(dst, dst_stride, dst, dst_stride,                                          tmp, w & ~7, h, (1 << 7) - sgr_wt[1]                                          HIGHBD_TAIL_SUFFIX);        if (w & 7) {            // For uneven widths, do a full 8 pixel wide filtering into a temp            // buffer and copy out the narrow slice of pixels separately into            // dest.            ALIGN_STK_16(pixel, stripe, 64 * 8,);            BF(dav1d_sgr_weighted1, neon)(stripe, (w & 7) * sizeof(pixel),                                          dst + (w & ~7), dst_stride,                                          tmp + (w & ~7), w & 7, h,                                          (1 << 7) - sgr_wt[1]                                          HIGHBD_TAIL_SUFFIX);            BF(dav1d_copy_narrow, neon)(dst + (w & ~7), dst_stride, stripe,                                        w & 7, h);        }    } else if (!dav1d_sgr_params[sgr_idx][1]) {        ALIGN_STK_16(int16_t, tmp, 64 * 384,);        dav1d_sgr_filter2_neon(tmp, dst, dst_stride, left, lpf, lpf_stride,                               w, h, dav1d_sgr_params[sgr_idx][2], edges                               HIGHBD_TAIL_SUFFIX);        if (w >= 8)            BF(dav1d_sgr_weighted1, neon)(dst, dst_stride, dst, dst_stride,                                          tmp, w & ~7, h, sgr_wt[0]                                          HIGHBD_TAIL_SUFFIX);        if (w & 7) {            // For uneven widths, do a full 8 pixel wide filtering into a temp            // buffer and copy out the narrow slice of pixels separately into            // dest.            ALIGN_STK_16(pixel, stripe, 64 * 8,);            BF(dav1d_sgr_weighted1, neon)(stripe, (w & 7) * sizeof(pixel),                                          dst + (w & ~7), dst_stride,                                          tmp + (w & ~7), w & 7, h, sgr_wt[0]                                          HIGHBD_TAIL_SUFFIX);            BF(dav1d_copy_narrow, neon)(dst + (w & ~7), dst_stride, stripe,                                        w & 7, h);        }    } else {        ALIGN_STK_16(int16_t, tmp1, 64 * 384,);        ALIGN_STK_16(int16_t, tmp2, 64 * 384,);        dav1d_sgr_filter2_neon(tmp1, dst, dst_stride, left, lpf, lpf_stride,                               w, h, dav1d_sgr_params[sgr_idx][2], edges                               HIGHBD_TAIL_SUFFIX);        dav1d_sgr_filter1_neon(tmp2, dst, dst_stride, left, lpf, lpf_stride,                               w, h, dav1d_sgr_params[sgr_idx][3], edges                               HIGHBD_TAIL_SUFFIX);        const int16_t wt[2] = { sgr_wt[0], 128 - sgr_wt[0] - sgr_wt[1] };        if (w >= 8)            BF(dav1d_sgr_weighted2, neon)(dst, dst_stride, dst, dst_stride,                                          tmp1, tmp2, w & ~7, h, wt                                          HIGHBD_TAIL_SUFFIX);        if (w & 7) {            // For uneven widths, do a full 8 pixel wide filtering into a temp            // buffer and copy out the narrow slice of pixels separately into            // dest.            ALIGN_STK_16(pixel, stripe, 64 * 8,);            BF(dav1d_sgr_weighted2, neon)(stripe, (w & 7) * sizeof(pixel),                                          dst + (w & ~7), dst_stride,                                          tmp1 + (w & ~7), tmp2 + (w & ~7),                                          w & 7, h, wt HIGHBD_TAIL_SUFFIX);            BF(dav1d_copy_narrow, neon)(dst + (w & ~7), dst_stride, stripe,                                        w & 7, h);        }    }} COLD void bitfn(dav1d_loop_restoration_dsp_init_arm)(Dav1dLoopRestorationDSPContext *const c, int bpc) {    const unsigned flags = dav1d_get_cpu_flags();     if (!(flags & DAV1D_ARM_CPU_FLAG_NEON)) return;     c->wiener[0] = c->wiener[1] = wiener_filter_neon;    if (bpc <= 10)        c->selfguided = sgr_filter_neon;}

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